Add GPUBackend

This commit is contained in:
Bram Veenboer
2025-08-01 14:20:32 +00:00
parent 404fbd3c02
commit b7c13be6c0
17 changed files with 233 additions and 11 deletions

94
src/gpu.cpp Normal file
View File

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#include <cmath>
#include <cstring>
#include <memory>
#include <vector>
#include <cuda_runtime.h>
#include "gpu/gpu.cuh"
#include "trigdx/gpu.hpp"
struct GPUBackend::Impl {
~Impl() {
if (h_x) {
cudaFreeHost(h_x);
}
if (h_s) {
cudaFreeHost(h_s);
}
if (h_c) {
cudaFreeHost(h_c);
}
if (d_x) {
cudaFree(d_x);
}
if (d_s) {
cudaFree(d_s);
}
if (d_c) {
cudaFree(d_c);
}
}
void init(size_t n) {
const size_t bytes = n * sizeof(float);
cudaMallocHost(&h_x, bytes);
cudaMallocHost(&h_s, bytes);
cudaMallocHost(&h_c, bytes);
cudaMalloc(&d_x, bytes);
cudaMalloc(&d_s, bytes);
cudaMalloc(&d_c, bytes);
}
void compute_sinf(size_t n, const float *x, float *s) const {
const size_t bytes = n * sizeof(float);
std::memcpy(h_x, x, bytes);
cudaMemcpy(d_x, h_x, bytes, cudaMemcpyHostToDevice);
launch_sincosf_kernel(d_x, d_s, d_c, n);
cudaMemcpy(h_s, d_s, bytes, cudaMemcpyDeviceToHost);
std::memcpy(s, h_s, bytes);
}
void compute_cosf(size_t n, const float *x, float *c) const {
const size_t bytes = n * sizeof(float);
cudaMemcpy(d_x, h_x, bytes, cudaMemcpyHostToDevice);
launch_sincosf_kernel(d_x, d_s, d_c, n);
cudaMemcpy(h_c, d_c, bytes, cudaMemcpyDeviceToHost);
std::memcpy(c, h_c, bytes);
}
void compute_sincosf(size_t n, const float *x, float *s, float *c) const {
const size_t bytes = n * sizeof(float);
cudaMemcpy(d_x, h_x, bytes, cudaMemcpyHostToDevice);
launch_sincosf_kernel(d_x, d_s, d_c, n);
cudaMemcpy(h_s, d_s, bytes, cudaMemcpyDeviceToHost);
cudaMemcpy(h_c, d_c, bytes, cudaMemcpyDeviceToHost);
}
float *h_x = nullptr;
float *h_s = nullptr;
float *h_c = nullptr;
float *d_x = nullptr;
float *d_s = nullptr;
float *d_c = nullptr;
};
GPUBackend::GPUBackend() : impl(std::make_unique<Impl>()) {}
GPUBackend::~GPUBackend() = default;
void GPUBackend::init(size_t n) { impl->init(n); }
void GPUBackend::compute_sinf(size_t n, const float *x, float *s) const {
impl->compute_sinf(n, x, s);
}
void GPUBackend::compute_cosf(size_t n, const float *x, float *c) const {
impl->compute_cosf(n, x, c);
}
void GPUBackend::compute_sincosf(size_t n, const float *x, float *s,
float *c) const {
impl->compute_sincosf(n, x, s, c);
}