// Face.h: Definition of the Face class // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_FACE_H__9BF24413_B2E0_11D4_A695_00104BFF3241__INCLUDED_) #define AFX_FACE_H__9BF24413_B2E0_11D4_A695_00104BFF3241__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // Face class Face : public IDispatchImpl, public IDispatchImpl, public IDispatchImpl, public ISupportErrorInfo, public CComObjectRoot, public CComCoClass { // IFace1 private: CComBSTR name1; // IFace2 CComBSTR name2; // IFace3 CComBSTR name3; public: Face() {} BEGIN_COM_MAP(Face) COM_INTERFACE_ENTRY2(IDispatch, IFace1) COM_INTERFACE_ENTRY(IFace1) COM_INTERFACE_ENTRY(IFace2) COM_INTERFACE_ENTRY(IFace3) COM_INTERFACE_ENTRY(ISupportErrorInfo) END_COM_MAP() //DECLARE_NOT_AGGREGATABLE(Face) // Remove the comment from the line above if you don't want your object to // support aggregation. DECLARE_REGISTRY_RESOURCEID(IDR_Face) // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); public: STDMETHOD(get_Face3Name)(/*[out, retval]*/ BSTR *pVal); STDMETHOD(put_Face3Name)(/*[in]*/ BSTR newVal); STDMETHOD(get_Face2Nam)(/*[out, retval]*/ BSTR *pVal); STDMETHOD(put_Face2Nam)(/*[in]*/ BSTR newVal); STDMETHOD(get_Face1Name)(/*[out, retval]*/ BSTR *pVal); STDMETHOD(put_Face1Name)(/*[in]*/ BSTR newVal); }; #endif // !defined(AFX_FACE_H__9BF24413_B2E0_11D4_A695_00104BFF3241__INCLUDED_)