Files
jlibwiigee/src/org/wiigee/event/AccelerationEvent.java

80 lines
2.2 KiB
Java
Executable File

/*
* wiigee - accelerometerbased gesture recognition
* Copyright (C) 2007, 2008, 2009 Benjamin Poppinga
*
* Developed at University of Oldenburg
* Contact: wiigee@benjaminpoppinga.de
*
* This file is part of wiigee.
*
* wiigee is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
package org.wiigee.event;
import java.util.EventObject;
import org.wiigee.device.*;
/**
* This Event would be generated if an acceleration has been detected.
* It contains information about the force applied to the device in each
* direction (x, y, z). Further it contains the absolute value of this
* vector and the source which generated this event (Device).
*
* @author Benjamin 'BePo' Poppinga
*
*/
public class AccelerationEvent extends EventObject {
double X, Y, Z;
double absvalue;
/**
* Create an AccelerationEvent with a specific source,
* all the three acceleration values and the calculated absolute
* value.
*
* @param source The source which has been accelerated (Wiimote).
* @param X The value of acceleration in the x direction.
* @param Y The value of acceleration in the y direction.
* @param Z The value of acceleration in the z direction.
* @param absvalue The absolute value of this acceleration vector.
*/
public AccelerationEvent(Device source, double X, double Y, double Z, double absvalue) {
super(source);
this.X=X;
this.Y=Y;
this.Z=Z;
this.absvalue=absvalue;
}
public double getX() {
return X;
}
public double getY() {
return Y;
}
public double getZ() {
return Z;
}
public double getAbsValue() {
return absvalue;
}
}