git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@73 c7eff9ee-dd40-0410-8832-91a4d88773cf
229 lines
6.1 KiB
Java
229 lines
6.1 KiB
Java
/*
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* wiigee - accelerometerbased gesture recognition
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* Copyright (C) 2007, 2008 Benjamin Poppinga
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*
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* Developed at University of Oldenburg
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* Contact: benjamin.poppinga@informatik.uni-oldenburg.de
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*
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* This file is part of wiigee.
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*
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* wiigee is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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package device;
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import java.io.IOException;
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import java.util.Vector;
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import logic.*;
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import event.*;
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import filter.DirectionalEquivalenceFilter;
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import filter.Filter;
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import filter.IdleStateFilter;
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import filter.MotionDetectFilter;
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import util.Log;
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public class Device {
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// Fixed number values.
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public static final int MOTION = 0;
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// Buttons for action coordination
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protected int recognitionbutton;
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protected int trainbutton;
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protected int closegesturebutton;
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// Functional
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protected boolean accelerationenabled;
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// Filters, can filter the data stream
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protected Vector<Filter> filters = new Vector<Filter>();
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// Listeners, receive generated events
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protected Vector<DeviceListener> devicelistener = new Vector<DeviceListener>();
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protected ProcessingUnit processingunit = new ContinuousProcessingUnit();//new TriggeredProcessingUnit();
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public Device() {
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this.addFilter(new IdleStateFilter());
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this.addFilter(new MotionDetectFilter(this));
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this.addFilter(new DirectionalEquivalenceFilter());
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this.addDeviceListener(this.processingunit);
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}
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/**
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* Adds a Filter for processing the acceleration values.
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* @param filter The Filter instance.
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*/
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public void addFilter(Filter filter) {
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this.filters.add(filter);
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Log.write("Filter added...");
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}
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/**
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* Resets all the filters, which are resetable.
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* Sometimes they have to be resettet if a new gesture starts.
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*/
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public void resetFilters() {
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for(int i=0; i<this.filters.size(); i++) {
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this.filters.elementAt(i).reset();
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}
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}
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/**
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* Adds an WiimoteListener to the wiimote. Everytime an action
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* on the wiimote is performed the WiimoteListener would receive
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* an event of this action.
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*
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*/
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public void addDeviceListener(DeviceListener listener) {
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this.devicelistener.add(listener);
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Log.write("WiimoteListener added...");
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}
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/**
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* Adds a GestureListener to the wiimote. Everytime a gesture
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* is performed the GestureListener would receive an event of
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* this gesture.
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*/
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public void addGestureListener(GestureListener listener) {
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this.processingunit.addGestureListener(listener);
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Log.write("GestureListener added...");
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}
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public int getRecognitionButton() {
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return this.recognitionbutton;
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}
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public void setRecognitionButton(int b) {
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this.recognitionbutton=b;
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}
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public int getTrainButton() {
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return this.trainbutton;
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}
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public void setTrainButton(int b) {
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this.trainbutton=b;
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}
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public int getCloseGestureButton() {
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return this.closegesturebutton;
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}
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public void setCloseGestureButton(int b) {
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this.closegesturebutton=b;
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}
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public ProcessingUnit getProcessingUnit() {
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return this.processingunit;
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}
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public boolean accelerationEnabled() {
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return this.accelerationenabled;
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}
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public void enableAccelerationSensors() throws IOException {
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this.accelerationenabled=true;
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}
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public void disableAccelerationSensors() throws IOException {
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this.accelerationenabled=false;
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}
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public void loadGesture(String filename) {
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this.processingunit.loadGesture(filename);
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}
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public void saveGesture(int id, String filename) {
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this.processingunit.saveGesture(id, filename);
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}
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// ###### Event-Methoden
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/** Fires an acceleration event.
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* @param x
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* Acceleration in x direction
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* @param y
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* Acceleration in y direction
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* @param z
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* Acceleration in z direction
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*/
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public void fireAccelerationEvent(double[] vector) {
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for(int i=0; i<this.filters.size(); i++) {
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vector = this.filters.get(i).filter(vector);
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// cannot return here if null, because of time-dependent filters
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}
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// don't need to create an event if filtered away
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if(vector!=null) {
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// calculate the absolute value for the accelerationevent
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double absvalue = Math.sqrt((vector[0]*vector[0])+
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(vector[1]*vector[1])+(vector[2]*vector[2]));
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AccelerationEvent w = new AccelerationEvent(this,
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vector[0], vector[1], vector[2], absvalue);
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for(int i=0; i<this.devicelistener.size(); i++) {
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this.devicelistener.get(i).accelerationReceived(w);
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}
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}
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} // fireaccelerationevent
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/** Fires a button pressed event.
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* @param button
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* Integer value of the pressed button.
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*/
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public void fireButtonPressedEvent(int button) {
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ButtonPressedEvent w = new ButtonPressedEvent(this, button);
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for(int i=0; i<this.devicelistener.size(); i++) {
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this.devicelistener.get(i).buttonPressReceived(w);
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}
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if(w.isRecognitionInitEvent() || w.isTrainInitEvent()) {
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this.resetFilters();
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}
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}
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/** Fires a button released event.
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*/
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public void fireButtonReleasedEvent() {
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ButtonReleasedEvent w = new ButtonReleasedEvent(this);
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for(int i=0; i<this.devicelistener.size(); i++) {
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this.devicelistener.get(i).buttonReleaseReceived(w);
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}
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}
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/**
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* Fires a motion start event.
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*/
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public void fireMotionStartEvent() {
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MotionStartEvent w = new MotionStartEvent(this);
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for(int i=0; i<this.devicelistener.size(); i++) {
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this.devicelistener.get(i).motionStartReceived(w);
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}
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}
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/**
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* Fires a motion stop event.
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*/
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public void fireMotionStopEvent() {
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MotionStopEvent w = new MotionStopEvent(this);
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for(int i=0; i<this.devicelistener.size(); i++) {
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this.devicelistener.get(i).motionStopReceived(w);
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}
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}
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}
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