diff --git a/.classpath b/.classpath deleted file mode 100644 index ebff373..0000000 --- a/.classpath +++ /dev/null @@ -1,21 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - diff --git a/.project b/.project deleted file mode 100644 index d20d6e4..0000000 --- a/.project +++ /dev/null @@ -1,18 +0,0 @@ - - - jlibwiiuse - - - - - - org.eclipse.jdt.core.javabuilder - - - - - - org.springsource.ide.eclipse.gradle.core.nature - org.eclipse.jdt.core.javanature - - diff --git a/build.gradle b/build.gradle index 37c0387..17f4884 100644 --- a/build.gradle +++ b/build.gradle @@ -13,7 +13,7 @@ repositories { } dependencies { - compile 'com.github.boukefalos:libwiiuse:0.14' + compile 'com.github.boukefalos:libwiiuse:0.15' } group = 'com.github.boukefalos' @@ -64,7 +64,7 @@ model { } def jniHeadersDir = file("$buildDir/headers") - +/* task jniHeaders(dependsOn: compileJava) { def outputFile = file("$jniHeadersDir/wiiusej_WiiUseApi.h") inputs.files sourceSets.main.output @@ -77,7 +77,7 @@ task jniHeaders(dependsOn: compileJava) { args 'wiiusej.WiiUseApi' } } - +*/ libraries { main { baseName project.archivesBaseName @@ -88,9 +88,9 @@ libraries { cCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include" cCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include/win32" linker.args '-Wl,--kill-at', '-static-libgcc', '-static-libstdc++' - tasks.withType(CCompile) { task -> + /*tasks.withType(CCompile) { task -> task.dependsOn jniHeaders - } + }*/ lib library: 'wiiuse', linkage: 'static' } } @@ -155,7 +155,7 @@ mainPom.withXml { provider -> def dep = deps.appendNode('dependency') dep.appendNode('groupId', 'com.github.boukefalos') dep.appendNode('artifactId', 'libwiiuse') - dep.appendNode('version', '0.14') + dep.appendNode('version', '0.15') } jar { diff --git a/lib/windows_amd64/libwiiuse.lib b/lib/windows_amd64/libwiiuse.lib index b12f9b3..7d48351 100644 Binary files a/lib/windows_amd64/libwiiuse.lib and b/lib/windows_amd64/libwiiuse.lib differ diff --git a/lib/windows_i386/libwiiuse.lib b/lib/windows_i386/libwiiuse.lib index be3f6ae..59ce98c 100644 Binary files a/lib/windows_i386/libwiiuse.lib and b/lib/windows_i386/libwiiuse.lib differ diff --git a/src/main/c/wiiusej_WiiUseApi.c b/src/main/c/wiiusej_WiiUseApi.c index c03fc1e..74c5359 100644 --- a/src/main/c/wiiusej_WiiUseApi.c +++ b/src/main/c/wiiusej_WiiUseApi.c @@ -553,14 +553,14 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll cl->rjs.max.x,cl->rjs.max.y, cl->rjs.min.x,cl->rjs.min.y, cl->rjs.center.x,cl->rjs.center.y); - } else if (wiimotes[i]->exp.type == EXP_BALANCE_BOARD) { + } else if (wiimotes[i]->exp.type == EXP_WII_BOARD) { /* put balance board values in wiimote generic event */ mid = (*env)->GetMethodID(env, cls, "addBalanceBoardEventToPreparedWiimoteEvent", "(FFFF)V"); if (mid == 0) { return; } - struct balance_board_t* bb = (balance_board_t*)&wiimotes[i]->exp.bb; + struct wii_board_t* bb = (wii_board_t*)&wiimotes[i]->exp.wb; (*env)->CallVoidMethod(env, gath, mid, /* weight */ bb->tr, @@ -650,7 +650,7 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll (*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid); break; - case WIIUSE_BALANCE_BOARD_CTRL_INSERTED: + case WIIUSE_WII_BOARD_CTRL_INSERTED: /* the balance board was just connected */ mid = (*env)->GetMethodID(env, cls, "addBalanceBoardInsertedEvent", "(I)V"); if (mid == 0) { @@ -659,7 +659,7 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll (*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid); break; - case WIIUSE_BALANCE_BOARD_CTRL_REMOVED: + case WIIUSE_WII_BOARD_CTRL_REMOVED: /* the balance board disconnected */ mid = (*env)->GetMethodID(env, cls, "addBalanceBoardRemovedEvent", "(I)V"); if (mid == 0) { diff --git a/src/main/headers/_wiiuse.h b/src/main/headers/_wiiuse.h deleted file mode 100644 index b84c35f..0000000 --- a/src/main/headers/_wiiuse.h +++ /dev/null @@ -1,653 +0,0 @@ -/* - * wiiuse - * - * Written By: - * Michael Laforest < para > - * Email: < thepara (--AT--) g m a i l [--DOT--] com > - * - * Copyright 2006-2007 - * - * This file is part of wiiuse. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * - * $Header$ - * - */ - -/** - * @file - * - * @brief API header file. - * - * If this file is included from inside the wiiuse source - * and not from a third party program, then wiimote_internal.h - * is also included which extends this file. - */ - -#ifndef WIIUSE_H_INCLUDED -#define WIIUSE_H_INCLUDED - -#ifdef _WIN32 - /* windows */ - #include -#else - /* nix */ - #include -#endif - -#ifdef WIIUSE_INTERNAL_H_INCLUDED - #define WCONST -#else - #define WCONST const -#endif - -/* led bit masks */ -#define WIIMOTE_LED_NONE 0x00 -#define WIIMOTE_LED_1 0x10 -#define WIIMOTE_LED_2 0x20 -#define WIIMOTE_LED_3 0x40 -#define WIIMOTE_LED_4 0x80 - -/* button codes */ -#define WIIMOTE_BUTTON_TWO 0x0001 -#define WIIMOTE_BUTTON_ONE 0x0002 -#define WIIMOTE_BUTTON_B 0x0004 -#define WIIMOTE_BUTTON_A 0x0008 -#define WIIMOTE_BUTTON_MINUS 0x0010 -#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020 -#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040 -#define WIIMOTE_BUTTON_HOME 0x0080 -#define WIIMOTE_BUTTON_LEFT 0x0100 -#define WIIMOTE_BUTTON_RIGHT 0x0200 -#define WIIMOTE_BUTTON_DOWN 0x0400 -#define WIIMOTE_BUTTON_UP 0x0800 -#define WIIMOTE_BUTTON_PLUS 0x1000 -#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000 -#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000 -#define WIIMOTE_BUTTON_UNKNOWN 0x8000 -#define WIIMOTE_BUTTON_ALL 0x1F9F - -/* nunchul button codes */ -#define NUNCHUK_BUTTON_Z 0x01 -#define NUNCHUK_BUTTON_C 0x02 -#define NUNCHUK_BUTTON_ALL 0x03 - -/* classic controller button codes */ -#define CLASSIC_CTRL_BUTTON_UP 0x0001 -#define CLASSIC_CTRL_BUTTON_LEFT 0x0002 -#define CLASSIC_CTRL_BUTTON_ZR 0x0004 -#define CLASSIC_CTRL_BUTTON_X 0x0008 -#define CLASSIC_CTRL_BUTTON_A 0x0010 -#define CLASSIC_CTRL_BUTTON_Y 0x0020 -#define CLASSIC_CTRL_BUTTON_B 0x0040 -#define CLASSIC_CTRL_BUTTON_ZL 0x0080 -#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200 -#define CLASSIC_CTRL_BUTTON_PLUS 0x0400 -#define CLASSIC_CTRL_BUTTON_HOME 0x0800 -#define CLASSIC_CTRL_BUTTON_MINUS 0x1000 -#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000 -#define CLASSIC_CTRL_BUTTON_DOWN 0x4000 -#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000 -#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF - -/* guitar hero 3 button codes */ -#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001 -#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008 -#define GUITAR_HERO_3_BUTTON_GREEN 0x0010 -#define GUITAR_HERO_3_BUTTON_BLUE 0x0020 -#define GUITAR_HERO_3_BUTTON_RED 0x0040 -#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080 -#define GUITAR_HERO_3_BUTTON_PLUS 0x0400 -#define GUITAR_HERO_3_BUTTON_MINUS 0x1000 -#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000 -#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF - - -/* wiimote option flags */ -#define WIIUSE_SMOOTHING 0x01 -#define WIIUSE_CONTINUOUS 0x02 -#define WIIUSE_ORIENT_THRESH 0x04 -#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH) - -#define WIIUSE_ORIENT_PRECISION 100.0f - -/* expansion codes */ -#define EXP_NONE 0 -#define EXP_NUNCHUK 1 -#define EXP_CLASSIC 2 -#define EXP_GUITAR_HERO_3 3 - -/* IR correction types */ -typedef enum ir_position_t { - WIIUSE_IR_ABOVE, - WIIUSE_IR_BELOW -} ir_position_t; - -/** - * @brief Check if a button is pressed. - * @param dev Pointer to a wiimote_t or expansion structure. - * @param button The button you are interested in. - * @return 1 if the button is pressed, 0 if not. - */ -#define IS_PRESSED(dev, button) ((dev->btns & button) == button) - -/** - * @brief Check if a button is being held. - * @param dev Pointer to a wiimote_t or expansion structure. - * @param button The button you are interested in. - * @return 1 if the button is held, 0 if not. - */ -#define IS_HELD(dev, button) ((dev->btns_held & button) == button) - -/** - * @brief Check if a button is released on this event. \n\n - * This does not mean the button is not pressed, it means \n - * this button was just now released. - * @param dev Pointer to a wiimote_t or expansion structure. - * @param button The button you are interested in. - * @return 1 if the button is released, 0 if not. - * - */ -#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button) - -/** - * @brief Check if a button has just been pressed this event. - * @param dev Pointer to a wiimote_t or expansion structure. - * @param button The button you are interested in. - * @return 1 if the button is pressed, 0 if not. - */ -#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button)) - -/** - * @brief Return the IR sensitivity level. - * @param wm Pointer to a wiimote_t structure. - * @param lvl [out] Pointer to an int that will hold the level setting. - * If no level is set 'lvl' will be set to 0. - */ -#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \ - do { \ - if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \ - else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \ - else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \ - else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \ - else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \ - else *lvl = 0; \ - } while (0) - -#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020) -#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040) -#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080) -#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100) - -#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num) - -/* - * Largest known payload is 21 bytes. - * Add 2 for the prefix and round up to a power of 2. - */ -#define MAX_PAYLOAD 32 - -/* - * This is left over from an old hack, but it may actually - * be a useful feature to keep so it wasn't removed. - */ -#ifdef WIN32 - #define WIIMOTE_DEFAULT_TIMEOUT 10 - #define WIIMOTE_EXP_TIMEOUT 10 -#endif - -typedef unsigned char byte; -typedef char sbyte; - -struct wiimote_t; -struct vec3b_t; -struct orient_t; -struct gforce_t; - - -/** - * @brief Callback that handles a read event. - * - * @param wm Pointer to a wiimote_t structure. - * @param data Pointer to the filled data block. - * @param len Length in bytes of the data block. - * - * @see wiiuse_init() - * - * A registered function of this type is called automatically by the wiiuse - * library when the wiimote has returned the full data requested by a previous - * call to wiiuse_read_data(). - */ -typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len); - - -/** - * @struct read_req_t - * @brief Data read request structure. - */ -struct read_req_t { - wiiuse_read_cb cb; /**< read data callback */ - byte* buf; /**< buffer where read data is written */ - unsigned int addr; /**< the offset that the read started at */ - unsigned short size; /**< the length of the data read */ - unsigned short wait; /**< num bytes still needed to finish read */ - byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */ - - struct read_req_t* next; /**< next read request in the queue */ -}; - - -/** - * @struct vec2b_t - * @brief Unsigned x,y byte vector. - */ -typedef struct vec2b_t { - byte x, y; -} vec2b_t; - - -/** - * @struct vec3b_t - * @brief Unsigned x,y,z byte vector. - */ -typedef struct vec3b_t { - byte x, y, z; -} vec3b_t; - - -/** - * @struct vec3f_t - * @brief Signed x,y,z float struct. - */ -typedef struct vec3f_t { - float x, y, z; -} vec3f_t; - - -/** - * @struct orient_t - * @brief Orientation struct. - * - * Yaw, pitch, and roll range from -180 to 180 degrees. - */ -typedef struct orient_t { - float roll; /**< roll, this may be smoothed if enabled */ - float pitch; /**< pitch, this may be smoothed if enabled */ - float yaw; - - float a_roll; /**< absolute roll, unsmoothed */ - float a_pitch; /**< absolute pitch, unsmoothed */ -} orient_t; - - -/** - * @struct gforce_t - * @brief Gravity force struct. - */ -typedef struct gforce_t { - float x, y, z; -} gforce_t; - - -/** - * @struct accel_t - * @brief Accelerometer struct. For any device with an accelerometer. - */ -typedef struct accel_t { - struct vec3b_t cal_zero; /**< zero calibration */ - struct vec3b_t cal_g; /**< 1g difference around 0cal */ - - float st_roll; /**< last smoothed roll value */ - float st_pitch; /**< last smoothed roll pitch */ - float st_alpha; /**< alpha value for smoothing [0-1] */ -} accel_t; - - -/** - * @struct ir_dot_t - * @brief A single IR source. - */ -typedef struct ir_dot_t { - byte visible; /**< if the IR source is visible */ - - unsigned int x; /**< interpolated X coordinate */ - unsigned int y; /**< interpolated Y coordinate */ - - short rx; /**< raw X coordinate (0-1023) */ - short ry; /**< raw Y coordinate (0-767) */ - - byte order; /**< increasing order by x-axis value */ - - byte size; /**< size of the IR dot (0-15) */ -} ir_dot_t; - - -/** - * @enum aspect_t - * @brief Screen aspect ratio. - */ -typedef enum aspect_t { - WIIUSE_ASPECT_4_3, - WIIUSE_ASPECT_16_9 -} aspect_t; - - -/** - * @struct ir_t - * @brief IR struct. Hold all data related to the IR tracking. - */ -typedef struct ir_t { - struct ir_dot_t dot[4]; /**< IR dots */ - byte num_dots; /**< number of dots at this time */ - - enum aspect_t aspect; /**< aspect ratio of the screen */ - - enum ir_position_t pos; /**< IR sensor bar position */ - - unsigned int vres[2]; /**< IR virtual screen resolution */ - int offset[2]; /**< IR XY correction offset */ - int state; /**< keeps track of the IR state */ - - int ax; /**< absolute X coordinate */ - int ay; /**< absolute Y coordinate */ - - int x; /**< calculated X coordinate */ - int y; /**< calculated Y coordinate */ - - float distance; /**< pixel distance between first 2 dots*/ - float z; /**< calculated distance */ -} ir_t; - - -/** - * @struct joystick_t - * @brief Joystick calibration structure. - * - * The angle \a ang is relative to the positive y-axis into quadrant I - * and ranges from 0 to 360 degrees. So if the joystick is held straight - * upwards then angle is 0 degrees. If it is held to the right it is 90, - * down is 180, and left is 270. - * - * The magnitude \a mag is the distance from the center to where the - * joystick is being held. The magnitude ranges from 0 to 1. - * If the joystick is only slightly tilted from the center the magnitude - * will be low, but if it is closer to the outter edge the value will - * be higher. - */ -typedef struct joystick_t { - struct vec2b_t max; /**< maximum joystick values */ - struct vec2b_t min; /**< minimum joystick values */ - struct vec2b_t center; /**< center joystick values */ - - float ang; /**< angle the joystick is being held */ - float mag; /**< magnitude of the joystick (range 0-1) */ -} joystick_t; - - -/** - * @struct nunchuk_t - * @brief Nunchuk expansion device. - */ -typedef struct nunchuk_t { - struct accel_t accel_calib; /**< nunchuk accelerometer calibration */ - struct joystick_t js; /**< joystick calibration */ - - int* flags; /**< options flag (points to wiimote_t.flags) */ - - byte btns; /**< what buttons have just been pressed */ - byte btns_held; /**< what buttons are being held down */ - byte btns_released; /**< what buttons were just released this */ - - float orient_threshold; /**< threshold for orient to generate an event */ - int accel_threshold; /**< threshold for accel to generate an event */ - - struct vec3b_t accel; /**< current raw acceleration data */ - struct orient_t orient; /**< current orientation on each axis */ - struct gforce_t gforce; /**< current gravity forces on each axis */ -} nunchuk_t; - - -/** - * @struct classic_ctrl_t - * @brief Classic controller expansion device. - */ -typedef struct classic_ctrl_t { - short btns; /**< what buttons have just been pressed */ - short btns_held; /**< what buttons are being held down */ - short btns_released; /**< what buttons were just released this */ - - float r_shoulder; /**< right shoulder button (range 0-1) */ - float l_shoulder; /**< left shoulder button (range 0-1) */ - - struct joystick_t ljs; /**< left joystick calibration */ - struct joystick_t rjs; /**< right joystick calibration */ -} classic_ctrl_t; - - -/** - * @struct guitar_hero_3_t - * @brief Guitar Hero 3 expansion device. - */ -typedef struct guitar_hero_3_t { - short btns; /**< what buttons have just been pressed */ - short btns_held; /**< what buttons are being held down */ - short btns_released; /**< what buttons were just released this */ - - float whammy_bar; /**< whammy bar (range 0-1) */ - - struct joystick_t js; /**< joystick calibration */ -} guitar_hero_3_t; - - -/** - * @struct expansion_t - * @brief Generic expansion device plugged into wiimote. - */ -typedef struct expansion_t { - int type; /**< type of expansion attached */ - - union { - struct nunchuk_t nunchuk; - struct classic_ctrl_t classic; - struct guitar_hero_3_t gh3; - }; -} expansion_t; - - -/** - * @enum win32_bt_stack_t - * @brief Available bluetooth stacks for Windows. - */ -typedef enum win_bt_stack_t { - WIIUSE_STACK_UNKNOWN, - WIIUSE_STACK_MS, - WIIUSE_STACK_BLUESOLEIL -} win_bt_stack_t; - - -/** - * @struct wiimote_state_t - * @brief Significant data from the previous event. - */ -typedef struct wiimote_state_t { - /* expansion_t */ - float exp_ljs_ang; - float exp_rjs_ang; - float exp_ljs_mag; - float exp_rjs_mag; - unsigned short exp_btns; - struct orient_t exp_orient; - struct vec3b_t exp_accel; - float exp_r_shoulder; - float exp_l_shoulder; - - /* ir_t */ - int ir_ax; - int ir_ay; - float ir_distance; - - struct orient_t orient; - unsigned short btns; - - struct vec3b_t accel; -} wiimote_state_t; - - -/** - * @enum WIIUSE_EVENT_TYPE - * @brief Events that wiiuse can generate from a poll. - */ -typedef enum WIIUSE_EVENT_TYPE { - WIIUSE_NONE = 0, - WIIUSE_EVENT, - WIIUSE_STATUS, - WIIUSE_CONNECT, - WIIUSE_DISCONNECT, - WIIUSE_UNEXPECTED_DISCONNECT, - WIIUSE_READ_DATA, - WIIUSE_NUNCHUK_INSERTED, - WIIUSE_NUNCHUK_REMOVED, - WIIUSE_CLASSIC_CTRL_INSERTED, - WIIUSE_CLASSIC_CTRL_REMOVED, - WIIUSE_GUITAR_HERO_3_CTRL_INSERTED, - WIIUSE_GUITAR_HERO_3_CTRL_REMOVED -} WIIUSE_EVENT_TYPE; - -/** - * @struct wiimote_t - * @brief Wiimote structure. - */ -typedef struct wiimote_t { - WCONST int unid; /**< user specified id */ - - #ifndef WIN32 - WCONST bdaddr_t bdaddr; /**< bt address */ - WCONST char bdaddr_str[18]; /**< readable bt address */ - WCONST int out_sock; /**< output socket */ - WCONST int in_sock; /**< input socket */ - #else - WCONST HANDLE dev_handle; /**< HID handle */ - WCONST OVERLAPPED hid_overlap; /**< overlap handle */ - WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ - WCONST int timeout; /**< read timeout */ - WCONST byte normal_timeout; /**< normal timeout */ - WCONST byte exp_timeout; /**< timeout for expansion handshake */ - #endif - - WCONST int state; /**< various state flags */ - WCONST byte leds; /**< currently lit leds */ - WCONST float battery_level; /**< battery level */ - - WCONST int flags; /**< options flag */ - - WCONST byte handshake_state; /**< the state of the connection handshake */ - - WCONST struct read_req_t* read_req; /**< list of data read requests */ - WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */ - WCONST struct expansion_t exp; /**< wiimote expansion device */ - - WCONST struct vec3b_t accel; /**< current raw acceleration data */ - WCONST struct orient_t orient; /**< current orientation on each axis */ - WCONST struct gforce_t gforce; /**< current gravity forces on each axis */ - - WCONST struct ir_t ir; /**< IR data */ - - WCONST unsigned short btns; /**< what buttons have just been pressed */ - WCONST unsigned short btns_held; /**< what buttons are being held down */ - WCONST unsigned short btns_released; /**< what buttons were just released this */ - - WCONST float orient_threshold; /**< threshold for orient to generate an event */ - WCONST int accel_threshold; /**< threshold for accel to generate an event */ - - WCONST struct wiimote_state_t lstate; /**< last saved state */ - - WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */ - WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */ -} wiimote; - - -/***************************************** - * - * Include API specific stuff - * - *****************************************/ - -#ifdef _WIN32 - #define WIIUSE_EXPORT_DECL __declspec(dllexport) - #define WIIUSE_IMPORT_DECL __declspec(dllimport) -#else - #define WIIUSE_EXPORT_DECL - #define WIIUSE_IMPORT_DECL -#endif - -#ifdef WIIUSE_COMPILE_LIB - #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL -#else - #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* wiiuse.c */ -WIIUSE_EXPORT extern const char* wiiuse_version(); - -WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); -WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); -WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); -WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len); -WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len); -WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); -WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); -WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); -WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); -WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); -WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); -WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); -WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); - -/* connect.c */ -WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); -WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); -WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); - -/* events.c */ -WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); - -/* ir.c */ -WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); -WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); -WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); -WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level); - -/* nunchuk.c */ -WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold); -WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold); - - -#ifdef __cplusplus -} -#endif - - -#endif /* WIIUSE_H_INCLUDED */ - diff --git a/src/main/headers/wiiuse.h b/src/main/headers/wiiuse.h index a169386..879fa22 100644 --- a/src/main/headers/wiiuse.h +++ b/src/main/headers/wiiuse.h @@ -491,6 +491,15 @@ typedef struct ir_t { float z; /**< calculated distance */ } ir_t; +/** + * @struct speaker_t + */ +typedef struct speaker_t { + byte format; + byte rate; + byte freq; + byte vol; +} speaker_t; /** * @brief Joystick calibration structure. @@ -774,6 +783,7 @@ typedef struct wiimote_t { WCONST struct gforce_t gforce; /**< current gravity forces on each axis */ WCONST struct ir_t ir; /**< IR data */ + WCONST struct speaker_t speaker; /**< speaker */ WCONST uint16_t btns; /**< what buttons have just been pressed */ WCONST uint16_t btns_held; /**< what buttons are being held down */ @@ -945,6 +955,19 @@ extern "C" { WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm); WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status); + + /* speaker.c */ + WIIUSE_EXPORT extern void wiiuse_speaker_enable(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_disable(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_mute(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_unmute(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_activate(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_deactivate(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_format(struct wiimote_t* wm, byte format); + WIIUSE_EXPORT extern void wiiuse_speaker_volume(struct wiimote_t* wm, double vol); + WIIUSE_EXPORT extern void wiiuse_speaker_rate(struct wiimote_t* wm, byte rate, byte freq); + WIIUSE_EXPORT extern void wiiuse_speaker_config(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_speaker_data(struct wiimote_t* wm, byte* data, int len); #ifdef __cplusplus } diff --git a/src/main/c/wiiusej_WiiUseApi.h b/src/main/headers/wiiusej_WiiUseApi.h similarity index 100% rename from src/main/c/wiiusej_WiiUseApi.h rename to src/main/headers/wiiusej_WiiUseApi.h diff --git a/src/main/java/wiiusej/WiiUseApi.java b/src/main/java/wiiusej/WiiUseApi.java index 981adad..4c5160a 100644 --- a/src/main/java/wiiusej/WiiUseApi.java +++ b/src/main/java/wiiusej/WiiUseApi.java @@ -16,6 +16,8 @@ */ package wiiusej; +import com.github.boukefalos.jlibloader.Native; + import wiiusej.wiiusejevents.utils.EventsGatherer; /** @@ -24,9 +26,9 @@ import wiiusej.wiiusejevents.utils.EventsGatherer; * @author guiguito */ public class WiiUseApi { - static { - System.loadLibrary("WiiuseJ"); + Native.load("com.github.boukefalos", "libwiiuse"); + Native.load("com.github.boukefalos", "jlibwiiuse"); } private static WiiUseApi instance = new WiiUseApi();