diff --git a/.classpath b/.classpath
deleted file mode 100644
index ebff373..0000000
--- a/.classpath
+++ /dev/null
@@ -1,21 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/.project b/.project
deleted file mode 100644
index d20d6e4..0000000
--- a/.project
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
- jlibwiiuse
-
-
-
-
-
- org.eclipse.jdt.core.javabuilder
-
-
-
-
-
- org.springsource.ide.eclipse.gradle.core.nature
- org.eclipse.jdt.core.javanature
-
-
diff --git a/build.gradle b/build.gradle
index 37c0387..17f4884 100644
--- a/build.gradle
+++ b/build.gradle
@@ -13,7 +13,7 @@ repositories {
}
dependencies {
- compile 'com.github.boukefalos:libwiiuse:0.14'
+ compile 'com.github.boukefalos:libwiiuse:0.15'
}
group = 'com.github.boukefalos'
@@ -64,7 +64,7 @@ model {
}
def jniHeadersDir = file("$buildDir/headers")
-
+/*
task jniHeaders(dependsOn: compileJava) {
def outputFile = file("$jniHeadersDir/wiiusej_WiiUseApi.h")
inputs.files sourceSets.main.output
@@ -77,7 +77,7 @@ task jniHeaders(dependsOn: compileJava) {
args 'wiiusej.WiiUseApi'
}
}
-
+*/
libraries {
main {
baseName project.archivesBaseName
@@ -88,9 +88,9 @@ libraries {
cCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include"
cCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include/win32"
linker.args '-Wl,--kill-at', '-static-libgcc', '-static-libstdc++'
- tasks.withType(CCompile) { task ->
+ /*tasks.withType(CCompile) { task ->
task.dependsOn jniHeaders
- }
+ }*/
lib library: 'wiiuse', linkage: 'static'
}
}
@@ -155,7 +155,7 @@ mainPom.withXml { provider ->
def dep = deps.appendNode('dependency')
dep.appendNode('groupId', 'com.github.boukefalos')
dep.appendNode('artifactId', 'libwiiuse')
- dep.appendNode('version', '0.14')
+ dep.appendNode('version', '0.15')
}
jar {
diff --git a/lib/windows_amd64/libwiiuse.lib b/lib/windows_amd64/libwiiuse.lib
index b12f9b3..7d48351 100644
Binary files a/lib/windows_amd64/libwiiuse.lib and b/lib/windows_amd64/libwiiuse.lib differ
diff --git a/lib/windows_i386/libwiiuse.lib b/lib/windows_i386/libwiiuse.lib
index be3f6ae..59ce98c 100644
Binary files a/lib/windows_i386/libwiiuse.lib and b/lib/windows_i386/libwiiuse.lib differ
diff --git a/src/main/c/wiiusej_WiiUseApi.c b/src/main/c/wiiusej_WiiUseApi.c
index c03fc1e..74c5359 100644
--- a/src/main/c/wiiusej_WiiUseApi.c
+++ b/src/main/c/wiiusej_WiiUseApi.c
@@ -553,14 +553,14 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll
cl->rjs.max.x,cl->rjs.max.y,
cl->rjs.min.x,cl->rjs.min.y,
cl->rjs.center.x,cl->rjs.center.y);
- } else if (wiimotes[i]->exp.type == EXP_BALANCE_BOARD) {
+ } else if (wiimotes[i]->exp.type == EXP_WII_BOARD) {
/* put balance board values in wiimote generic event */
mid = (*env)->GetMethodID(env, cls,
"addBalanceBoardEventToPreparedWiimoteEvent", "(FFFF)V");
if (mid == 0) {
return;
}
- struct balance_board_t* bb = (balance_board_t*)&wiimotes[i]->exp.bb;
+ struct wii_board_t* bb = (wii_board_t*)&wiimotes[i]->exp.wb;
(*env)->CallVoidMethod(env, gath, mid,
/* weight */
bb->tr,
@@ -650,7 +650,7 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll
(*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid);
break;
- case WIIUSE_BALANCE_BOARD_CTRL_INSERTED:
+ case WIIUSE_WII_BOARD_CTRL_INSERTED:
/* the balance board was just connected */
mid = (*env)->GetMethodID(env, cls, "addBalanceBoardInsertedEvent", "(I)V");
if (mid == 0) {
@@ -659,7 +659,7 @@ JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll
(*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid);
break;
- case WIIUSE_BALANCE_BOARD_CTRL_REMOVED:
+ case WIIUSE_WII_BOARD_CTRL_REMOVED:
/* the balance board disconnected */
mid = (*env)->GetMethodID(env, cls, "addBalanceBoardRemovedEvent", "(I)V");
if (mid == 0) {
diff --git a/src/main/headers/_wiiuse.h b/src/main/headers/_wiiuse.h
deleted file mode 100644
index b84c35f..0000000
--- a/src/main/headers/_wiiuse.h
+++ /dev/null
@@ -1,653 +0,0 @@
-/*
- * wiiuse
- *
- * Written By:
- * Michael Laforest < para >
- * Email: < thepara (--AT--) g m a i l [--DOT--] com >
- *
- * Copyright 2006-2007
- *
- * This file is part of wiiuse.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- *
- * $Header$
- *
- */
-
-/**
- * @file
- *
- * @brief API header file.
- *
- * If this file is included from inside the wiiuse source
- * and not from a third party program, then wiimote_internal.h
- * is also included which extends this file.
- */
-
-#ifndef WIIUSE_H_INCLUDED
-#define WIIUSE_H_INCLUDED
-
-#ifdef _WIN32
- /* windows */
- #include
-#else
- /* nix */
- #include
-#endif
-
-#ifdef WIIUSE_INTERNAL_H_INCLUDED
- #define WCONST
-#else
- #define WCONST const
-#endif
-
-/* led bit masks */
-#define WIIMOTE_LED_NONE 0x00
-#define WIIMOTE_LED_1 0x10
-#define WIIMOTE_LED_2 0x20
-#define WIIMOTE_LED_3 0x40
-#define WIIMOTE_LED_4 0x80
-
-/* button codes */
-#define WIIMOTE_BUTTON_TWO 0x0001
-#define WIIMOTE_BUTTON_ONE 0x0002
-#define WIIMOTE_BUTTON_B 0x0004
-#define WIIMOTE_BUTTON_A 0x0008
-#define WIIMOTE_BUTTON_MINUS 0x0010
-#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020
-#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040
-#define WIIMOTE_BUTTON_HOME 0x0080
-#define WIIMOTE_BUTTON_LEFT 0x0100
-#define WIIMOTE_BUTTON_RIGHT 0x0200
-#define WIIMOTE_BUTTON_DOWN 0x0400
-#define WIIMOTE_BUTTON_UP 0x0800
-#define WIIMOTE_BUTTON_PLUS 0x1000
-#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000
-#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
-#define WIIMOTE_BUTTON_UNKNOWN 0x8000
-#define WIIMOTE_BUTTON_ALL 0x1F9F
-
-/* nunchul button codes */
-#define NUNCHUK_BUTTON_Z 0x01
-#define NUNCHUK_BUTTON_C 0x02
-#define NUNCHUK_BUTTON_ALL 0x03
-
-/* classic controller button codes */
-#define CLASSIC_CTRL_BUTTON_UP 0x0001
-#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
-#define CLASSIC_CTRL_BUTTON_ZR 0x0004
-#define CLASSIC_CTRL_BUTTON_X 0x0008
-#define CLASSIC_CTRL_BUTTON_A 0x0010
-#define CLASSIC_CTRL_BUTTON_Y 0x0020
-#define CLASSIC_CTRL_BUTTON_B 0x0040
-#define CLASSIC_CTRL_BUTTON_ZL 0x0080
-#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200
-#define CLASSIC_CTRL_BUTTON_PLUS 0x0400
-#define CLASSIC_CTRL_BUTTON_HOME 0x0800
-#define CLASSIC_CTRL_BUTTON_MINUS 0x1000
-#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000
-#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
-#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
-#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
-
-/* guitar hero 3 button codes */
-#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
-#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
-#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
-#define GUITAR_HERO_3_BUTTON_BLUE 0x0020
-#define GUITAR_HERO_3_BUTTON_RED 0x0040
-#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080
-#define GUITAR_HERO_3_BUTTON_PLUS 0x0400
-#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
-#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
-#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
-
-
-/* wiimote option flags */
-#define WIIUSE_SMOOTHING 0x01
-#define WIIUSE_CONTINUOUS 0x02
-#define WIIUSE_ORIENT_THRESH 0x04
-#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
-
-#define WIIUSE_ORIENT_PRECISION 100.0f
-
-/* expansion codes */
-#define EXP_NONE 0
-#define EXP_NUNCHUK 1
-#define EXP_CLASSIC 2
-#define EXP_GUITAR_HERO_3 3
-
-/* IR correction types */
-typedef enum ir_position_t {
- WIIUSE_IR_ABOVE,
- WIIUSE_IR_BELOW
-} ir_position_t;
-
-/**
- * @brief Check if a button is pressed.
- * @param dev Pointer to a wiimote_t or expansion structure.
- * @param button The button you are interested in.
- * @return 1 if the button is pressed, 0 if not.
- */
-#define IS_PRESSED(dev, button) ((dev->btns & button) == button)
-
-/**
- * @brief Check if a button is being held.
- * @param dev Pointer to a wiimote_t or expansion structure.
- * @param button The button you are interested in.
- * @return 1 if the button is held, 0 if not.
- */
-#define IS_HELD(dev, button) ((dev->btns_held & button) == button)
-
-/**
- * @brief Check if a button is released on this event. \n\n
- * This does not mean the button is not pressed, it means \n
- * this button was just now released.
- * @param dev Pointer to a wiimote_t or expansion structure.
- * @param button The button you are interested in.
- * @return 1 if the button is released, 0 if not.
- *
- */
-#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button)
-
-/**
- * @brief Check if a button has just been pressed this event.
- * @param dev Pointer to a wiimote_t or expansion structure.
- * @param button The button you are interested in.
- * @return 1 if the button is pressed, 0 if not.
- */
-#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button))
-
-/**
- * @brief Return the IR sensitivity level.
- * @param wm Pointer to a wiimote_t structure.
- * @param lvl [out] Pointer to an int that will hold the level setting.
- * If no level is set 'lvl' will be set to 0.
- */
-#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
- do { \
- if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
- else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
- else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
- else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
- else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
- else *lvl = 0; \
- } while (0)
-
-#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020)
-#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040)
-#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080)
-#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
-
-#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
-
-/*
- * Largest known payload is 21 bytes.
- * Add 2 for the prefix and round up to a power of 2.
- */
-#define MAX_PAYLOAD 32
-
-/*
- * This is left over from an old hack, but it may actually
- * be a useful feature to keep so it wasn't removed.
- */
-#ifdef WIN32
- #define WIIMOTE_DEFAULT_TIMEOUT 10
- #define WIIMOTE_EXP_TIMEOUT 10
-#endif
-
-typedef unsigned char byte;
-typedef char sbyte;
-
-struct wiimote_t;
-struct vec3b_t;
-struct orient_t;
-struct gforce_t;
-
-
-/**
- * @brief Callback that handles a read event.
- *
- * @param wm Pointer to a wiimote_t structure.
- * @param data Pointer to the filled data block.
- * @param len Length in bytes of the data block.
- *
- * @see wiiuse_init()
- *
- * A registered function of this type is called automatically by the wiiuse
- * library when the wiimote has returned the full data requested by a previous
- * call to wiiuse_read_data().
- */
-typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
-
-
-/**
- * @struct read_req_t
- * @brief Data read request structure.
- */
-struct read_req_t {
- wiiuse_read_cb cb; /**< read data callback */
- byte* buf; /**< buffer where read data is written */
- unsigned int addr; /**< the offset that the read started at */
- unsigned short size; /**< the length of the data read */
- unsigned short wait; /**< num bytes still needed to finish read */
- byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
-
- struct read_req_t* next; /**< next read request in the queue */
-};
-
-
-/**
- * @struct vec2b_t
- * @brief Unsigned x,y byte vector.
- */
-typedef struct vec2b_t {
- byte x, y;
-} vec2b_t;
-
-
-/**
- * @struct vec3b_t
- * @brief Unsigned x,y,z byte vector.
- */
-typedef struct vec3b_t {
- byte x, y, z;
-} vec3b_t;
-
-
-/**
- * @struct vec3f_t
- * @brief Signed x,y,z float struct.
- */
-typedef struct vec3f_t {
- float x, y, z;
-} vec3f_t;
-
-
-/**
- * @struct orient_t
- * @brief Orientation struct.
- *
- * Yaw, pitch, and roll range from -180 to 180 degrees.
- */
-typedef struct orient_t {
- float roll; /**< roll, this may be smoothed if enabled */
- float pitch; /**< pitch, this may be smoothed if enabled */
- float yaw;
-
- float a_roll; /**< absolute roll, unsmoothed */
- float a_pitch; /**< absolute pitch, unsmoothed */
-} orient_t;
-
-
-/**
- * @struct gforce_t
- * @brief Gravity force struct.
- */
-typedef struct gforce_t {
- float x, y, z;
-} gforce_t;
-
-
-/**
- * @struct accel_t
- * @brief Accelerometer struct. For any device with an accelerometer.
- */
-typedef struct accel_t {
- struct vec3b_t cal_zero; /**< zero calibration */
- struct vec3b_t cal_g; /**< 1g difference around 0cal */
-
- float st_roll; /**< last smoothed roll value */
- float st_pitch; /**< last smoothed roll pitch */
- float st_alpha; /**< alpha value for smoothing [0-1] */
-} accel_t;
-
-
-/**
- * @struct ir_dot_t
- * @brief A single IR source.
- */
-typedef struct ir_dot_t {
- byte visible; /**< if the IR source is visible */
-
- unsigned int x; /**< interpolated X coordinate */
- unsigned int y; /**< interpolated Y coordinate */
-
- short rx; /**< raw X coordinate (0-1023) */
- short ry; /**< raw Y coordinate (0-767) */
-
- byte order; /**< increasing order by x-axis value */
-
- byte size; /**< size of the IR dot (0-15) */
-} ir_dot_t;
-
-
-/**
- * @enum aspect_t
- * @brief Screen aspect ratio.
- */
-typedef enum aspect_t {
- WIIUSE_ASPECT_4_3,
- WIIUSE_ASPECT_16_9
-} aspect_t;
-
-
-/**
- * @struct ir_t
- * @brief IR struct. Hold all data related to the IR tracking.
- */
-typedef struct ir_t {
- struct ir_dot_t dot[4]; /**< IR dots */
- byte num_dots; /**< number of dots at this time */
-
- enum aspect_t aspect; /**< aspect ratio of the screen */
-
- enum ir_position_t pos; /**< IR sensor bar position */
-
- unsigned int vres[2]; /**< IR virtual screen resolution */
- int offset[2]; /**< IR XY correction offset */
- int state; /**< keeps track of the IR state */
-
- int ax; /**< absolute X coordinate */
- int ay; /**< absolute Y coordinate */
-
- int x; /**< calculated X coordinate */
- int y; /**< calculated Y coordinate */
-
- float distance; /**< pixel distance between first 2 dots*/
- float z; /**< calculated distance */
-} ir_t;
-
-
-/**
- * @struct joystick_t
- * @brief Joystick calibration structure.
- *
- * The angle \a ang is relative to the positive y-axis into quadrant I
- * and ranges from 0 to 360 degrees. So if the joystick is held straight
- * upwards then angle is 0 degrees. If it is held to the right it is 90,
- * down is 180, and left is 270.
- *
- * The magnitude \a mag is the distance from the center to where the
- * joystick is being held. The magnitude ranges from 0 to 1.
- * If the joystick is only slightly tilted from the center the magnitude
- * will be low, but if it is closer to the outter edge the value will
- * be higher.
- */
-typedef struct joystick_t {
- struct vec2b_t max; /**< maximum joystick values */
- struct vec2b_t min; /**< minimum joystick values */
- struct vec2b_t center; /**< center joystick values */
-
- float ang; /**< angle the joystick is being held */
- float mag; /**< magnitude of the joystick (range 0-1) */
-} joystick_t;
-
-
-/**
- * @struct nunchuk_t
- * @brief Nunchuk expansion device.
- */
-typedef struct nunchuk_t {
- struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
- struct joystick_t js; /**< joystick calibration */
-
- int* flags; /**< options flag (points to wiimote_t.flags) */
-
- byte btns; /**< what buttons have just been pressed */
- byte btns_held; /**< what buttons are being held down */
- byte btns_released; /**< what buttons were just released this */
-
- float orient_threshold; /**< threshold for orient to generate an event */
- int accel_threshold; /**< threshold for accel to generate an event */
-
- struct vec3b_t accel; /**< current raw acceleration data */
- struct orient_t orient; /**< current orientation on each axis */
- struct gforce_t gforce; /**< current gravity forces on each axis */
-} nunchuk_t;
-
-
-/**
- * @struct classic_ctrl_t
- * @brief Classic controller expansion device.
- */
-typedef struct classic_ctrl_t {
- short btns; /**< what buttons have just been pressed */
- short btns_held; /**< what buttons are being held down */
- short btns_released; /**< what buttons were just released this */
-
- float r_shoulder; /**< right shoulder button (range 0-1) */
- float l_shoulder; /**< left shoulder button (range 0-1) */
-
- struct joystick_t ljs; /**< left joystick calibration */
- struct joystick_t rjs; /**< right joystick calibration */
-} classic_ctrl_t;
-
-
-/**
- * @struct guitar_hero_3_t
- * @brief Guitar Hero 3 expansion device.
- */
-typedef struct guitar_hero_3_t {
- short btns; /**< what buttons have just been pressed */
- short btns_held; /**< what buttons are being held down */
- short btns_released; /**< what buttons were just released this */
-
- float whammy_bar; /**< whammy bar (range 0-1) */
-
- struct joystick_t js; /**< joystick calibration */
-} guitar_hero_3_t;
-
-
-/**
- * @struct expansion_t
- * @brief Generic expansion device plugged into wiimote.
- */
-typedef struct expansion_t {
- int type; /**< type of expansion attached */
-
- union {
- struct nunchuk_t nunchuk;
- struct classic_ctrl_t classic;
- struct guitar_hero_3_t gh3;
- };
-} expansion_t;
-
-
-/**
- * @enum win32_bt_stack_t
- * @brief Available bluetooth stacks for Windows.
- */
-typedef enum win_bt_stack_t {
- WIIUSE_STACK_UNKNOWN,
- WIIUSE_STACK_MS,
- WIIUSE_STACK_BLUESOLEIL
-} win_bt_stack_t;
-
-
-/**
- * @struct wiimote_state_t
- * @brief Significant data from the previous event.
- */
-typedef struct wiimote_state_t {
- /* expansion_t */
- float exp_ljs_ang;
- float exp_rjs_ang;
- float exp_ljs_mag;
- float exp_rjs_mag;
- unsigned short exp_btns;
- struct orient_t exp_orient;
- struct vec3b_t exp_accel;
- float exp_r_shoulder;
- float exp_l_shoulder;
-
- /* ir_t */
- int ir_ax;
- int ir_ay;
- float ir_distance;
-
- struct orient_t orient;
- unsigned short btns;
-
- struct vec3b_t accel;
-} wiimote_state_t;
-
-
-/**
- * @enum WIIUSE_EVENT_TYPE
- * @brief Events that wiiuse can generate from a poll.
- */
-typedef enum WIIUSE_EVENT_TYPE {
- WIIUSE_NONE = 0,
- WIIUSE_EVENT,
- WIIUSE_STATUS,
- WIIUSE_CONNECT,
- WIIUSE_DISCONNECT,
- WIIUSE_UNEXPECTED_DISCONNECT,
- WIIUSE_READ_DATA,
- WIIUSE_NUNCHUK_INSERTED,
- WIIUSE_NUNCHUK_REMOVED,
- WIIUSE_CLASSIC_CTRL_INSERTED,
- WIIUSE_CLASSIC_CTRL_REMOVED,
- WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
- WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
-} WIIUSE_EVENT_TYPE;
-
-/**
- * @struct wiimote_t
- * @brief Wiimote structure.
- */
-typedef struct wiimote_t {
- WCONST int unid; /**< user specified id */
-
- #ifndef WIN32
- WCONST bdaddr_t bdaddr; /**< bt address */
- WCONST char bdaddr_str[18]; /**< readable bt address */
- WCONST int out_sock; /**< output socket */
- WCONST int in_sock; /**< input socket */
- #else
- WCONST HANDLE dev_handle; /**< HID handle */
- WCONST OVERLAPPED hid_overlap; /**< overlap handle */
- WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
- WCONST int timeout; /**< read timeout */
- WCONST byte normal_timeout; /**< normal timeout */
- WCONST byte exp_timeout; /**< timeout for expansion handshake */
- #endif
-
- WCONST int state; /**< various state flags */
- WCONST byte leds; /**< currently lit leds */
- WCONST float battery_level; /**< battery level */
-
- WCONST int flags; /**< options flag */
-
- WCONST byte handshake_state; /**< the state of the connection handshake */
-
- WCONST struct read_req_t* read_req; /**< list of data read requests */
- WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
- WCONST struct expansion_t exp; /**< wiimote expansion device */
-
- WCONST struct vec3b_t accel; /**< current raw acceleration data */
- WCONST struct orient_t orient; /**< current orientation on each axis */
- WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
-
- WCONST struct ir_t ir; /**< IR data */
-
- WCONST unsigned short btns; /**< what buttons have just been pressed */
- WCONST unsigned short btns_held; /**< what buttons are being held down */
- WCONST unsigned short btns_released; /**< what buttons were just released this */
-
- WCONST float orient_threshold; /**< threshold for orient to generate an event */
- WCONST int accel_threshold; /**< threshold for accel to generate an event */
-
- WCONST struct wiimote_state_t lstate; /**< last saved state */
-
- WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
- WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
-} wiimote;
-
-
-/*****************************************
- *
- * Include API specific stuff
- *
- *****************************************/
-
-#ifdef _WIN32
- #define WIIUSE_EXPORT_DECL __declspec(dllexport)
- #define WIIUSE_IMPORT_DECL __declspec(dllimport)
-#else
- #define WIIUSE_EXPORT_DECL
- #define WIIUSE_IMPORT_DECL
-#endif
-
-#ifdef WIIUSE_COMPILE_LIB
- #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL
-#else
- #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* wiiuse.c */
-WIIUSE_EXPORT extern const char* wiiuse_version();
-
-WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
-WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
-WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
-WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
-WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
-WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
-WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
-WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
-WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
-WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
-WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
-
-/* connect.c */
-WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
-WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
-
-/* events.c */
-WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
-
-/* ir.c */
-WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
-WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
-WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
-WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
-
-/* nunchuk.c */
-WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
-WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
-
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif /* WIIUSE_H_INCLUDED */
-
diff --git a/src/main/headers/wiiuse.h b/src/main/headers/wiiuse.h
index a169386..879fa22 100644
--- a/src/main/headers/wiiuse.h
+++ b/src/main/headers/wiiuse.h
@@ -491,6 +491,15 @@ typedef struct ir_t {
float z; /**< calculated distance */
} ir_t;
+/**
+ * @struct speaker_t
+ */
+typedef struct speaker_t {
+ byte format;
+ byte rate;
+ byte freq;
+ byte vol;
+} speaker_t;
/**
* @brief Joystick calibration structure.
@@ -774,6 +783,7 @@ typedef struct wiimote_t {
WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
WCONST struct ir_t ir; /**< IR data */
+ WCONST struct speaker_t speaker; /**< speaker */
WCONST uint16_t btns; /**< what buttons have just been pressed */
WCONST uint16_t btns_held; /**< what buttons are being held down */
@@ -945,6 +955,19 @@ extern "C" {
WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status);
+
+ /* speaker.c */
+ WIIUSE_EXPORT extern void wiiuse_speaker_enable(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_disable(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_mute(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_unmute(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_activate(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_deactivate(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_format(struct wiimote_t* wm, byte format);
+ WIIUSE_EXPORT extern void wiiuse_speaker_volume(struct wiimote_t* wm, double vol);
+ WIIUSE_EXPORT extern void wiiuse_speaker_rate(struct wiimote_t* wm, byte rate, byte freq);
+ WIIUSE_EXPORT extern void wiiuse_speaker_config(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_speaker_data(struct wiimote_t* wm, byte* data, int len);
#ifdef __cplusplus
}
diff --git a/src/main/c/wiiusej_WiiUseApi.h b/src/main/headers/wiiusej_WiiUseApi.h
similarity index 100%
rename from src/main/c/wiiusej_WiiUseApi.h
rename to src/main/headers/wiiusej_WiiUseApi.h
diff --git a/src/main/java/wiiusej/WiiUseApi.java b/src/main/java/wiiusej/WiiUseApi.java
index 981adad..4c5160a 100644
--- a/src/main/java/wiiusej/WiiUseApi.java
+++ b/src/main/java/wiiusej/WiiUseApi.java
@@ -16,6 +16,8 @@
*/
package wiiusej;
+import com.github.boukefalos.jlibloader.Native;
+
import wiiusej.wiiusejevents.utils.EventsGatherer;
/**
@@ -24,9 +26,9 @@ import wiiusej.wiiusejevents.utils.EventsGatherer;
* @author guiguito
*/
public class WiiUseApi {
-
static {
- System.loadLibrary("WiiuseJ");
+ Native.load("com.github.boukefalos", "libwiiuse");
+ Native.load("com.github.boukefalos", "jlibwiiuse");
}
private static WiiUseApi instance = new WiiUseApi();