diff --git a/.classpath b/.classpath
deleted file mode 100644
index e4d0db4..0000000
--- a/.classpath
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
-
-
-
diff --git a/.gitignore b/.gitignore
index 84c048a..382f913 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +1,9 @@
-/build/
+build
+bin
+.gradle
+.settings
+.project
+.classpath
+.maven
+/.gradle
+/.classpath
diff --git a/.gradle/1.12/taskArtifacts/cache.properties b/.gradle/1.12/taskArtifacts/cache.properties
deleted file mode 100644
index 8d0472e..0000000
--- a/.gradle/1.12/taskArtifacts/cache.properties
+++ /dev/null
@@ -1 +0,0 @@
-#Mon Nov 24 22:53:03 GMT 2014
diff --git a/.gradle/1.12/taskArtifacts/cache.properties.lock b/.gradle/1.12/taskArtifacts/cache.properties.lock
deleted file mode 100644
index 0088986..0000000
Binary files a/.gradle/1.12/taskArtifacts/cache.properties.lock and /dev/null differ
diff --git a/.gradle/1.12/taskArtifacts/fileHashes.bin b/.gradle/1.12/taskArtifacts/fileHashes.bin
deleted file mode 100644
index ab55474..0000000
Binary files a/.gradle/1.12/taskArtifacts/fileHashes.bin and /dev/null differ
diff --git a/.gradle/1.12/taskArtifacts/fileSnapshots.bin b/.gradle/1.12/taskArtifacts/fileSnapshots.bin
deleted file mode 100644
index ec53cba..0000000
Binary files a/.gradle/1.12/taskArtifacts/fileSnapshots.bin and /dev/null differ
diff --git a/.gradle/1.12/taskArtifacts/outputFileStates.bin b/.gradle/1.12/taskArtifacts/outputFileStates.bin
deleted file mode 100644
index 6d99279..0000000
Binary files a/.gradle/1.12/taskArtifacts/outputFileStates.bin and /dev/null differ
diff --git a/.gradle/1.12/taskArtifacts/taskArtifacts.bin b/.gradle/1.12/taskArtifacts/taskArtifacts.bin
deleted file mode 100644
index 3514643..0000000
Binary files a/.gradle/1.12/taskArtifacts/taskArtifacts.bin and /dev/null differ
diff --git a/WiiUseJ/.classpath b/WiiUseJ/.classpath
deleted file mode 100644
index d171cd4..0000000
--- a/WiiUseJ/.classpath
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
-
-
-
diff --git a/WiiUseJ/.project b/WiiUseJ/.project
deleted file mode 100644
index 9485f4a..0000000
--- a/WiiUseJ/.project
+++ /dev/null
@@ -1,17 +0,0 @@
-
-
- WiiUseJava
-
-
-
-
-
- org.eclipse.jdt.core.javabuilder
-
-
-
-
-
- org.eclipse.jdt.core.javanature
-
-
diff --git a/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs b/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs
deleted file mode 100644
index 81f7b8f..0000000
--- a/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs
+++ /dev/null
@@ -1,3 +0,0 @@
-#Thu May 08 01:25:43 CEST 2008
-eclipse.preferences.version=1
-org.eclipse.jdt.ui.text.custom_code_templates=/**\r\n * @return the ${bare_field_name}\r\n *//**\r\n * @param ${param} the ${bare_field_name} to set\r\n *//**\r\n * ${tags}\r\n *//**\r\n * This file is part of WiiuseJ.\r\n *\r\n * WiiuseJ is free software\: you can redistribute it and/or modify\r\n * it under the terms of the GNU General Public License as published by\r\n * the Free Software Foundation, either version 3 of the License, or\r\n * (at your option) any later version.\r\n *\r\n * WiiuseJ is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r\n * GNU General Public License for more details.\r\n *\r\n * You should have received a copy of the GNU General Public License\r\n * along with WiiuseJ. If not, see <http\://www.gnu.org/licenses/>.\r\n *//**\r\n *\r\n * @author ${user}\r\n * ${tags}\r\n *//**\r\n * \r\n *//**\r\n * ${tags}\r\n *//* (non-Javadoc)\r\n * ${see_to_overridden}\r\n *//**\r\n * ${tags}\r\n * ${see_to_target}\r\n */${filecomment}\r\n${package_declaration}\r\n\r\n${typecomment}\r\n${type_declaration}\r\n\r\n\r\n\r\n// ${todo} Auto-generated catch block\r\n${exception_var}.printStackTrace();// ${todo} Auto-generated method stub\r\n${body_statement}${body_statement}\r\n// ${todo} Auto-generated constructor stubreturn ${field};${field} \= ${param};
diff --git a/WiiUseJ/README.TXT b/WiiUseJ/README.TXT
deleted file mode 100644
index b99935f..0000000
--- a/WiiUseJ/README.TXT
+++ /dev/null
@@ -1,64 +0,0 @@
-/**
- * This file is part of WiiuseJ.
- *
- * WiiuseJ is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * WiiuseJ is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with WiiuseJ. If not, see .
- */
-
-
-WiiuseJ is a java API to use wiimotes on your computer. This API is built on top of an excellent API call Wiiuse using JNI.
-
-WiiuseJ intent to be a very simple, easy to use and lightweight java API for wiimotes.
-
-Some of the great aspects of this API are :
-
- * The compatibility which is as large as Wiiuse's API compatibility
-
- * Cross-platform : Windows and linux (like Wiiuse)
-
- * Easy to use
-
-
-WiiuseJ is made by Guilhem Duché : guiguito1@hotmail.com.
-You can contact me if you need more information.
-
-Go to : http://wiiusej.googlecode.com/ for further documentations.
-
-
-
-CHANGELOG :
-
-wiiusej 0.12b :
-- make wiiusej compatible with java 1.5.
-- fixed a bug that made Null pointer exception happen when disconnecting several wiimotes.
-
-wiiusej 0.12a :
-- added guitar hero controller support.
-- added classic controller support.
-
-wiiusej 0.12 :
-- added nunchuk support.
-- all new stuffs from wiiuse 0.12.
-- added timeout method.
-- added IR sensitivity.
-- updated to be able to reconnect wiimotes.
-- new architecture behind the scene.
-- cleaning of the project.
-
-wiiusej 0.11 :
-- updated with new stuffs from wiiuse 0.11.
-- Linux version.
-- selectionnable rumble on wiimotes connection.
-
-wiiusej 0.1 :
-- first version on wiiuse 0.1.
\ No newline at end of file
diff --git a/WiiUseJ/WiiUseJ.dll b/WiiUseJ/WiiUseJ.dll
deleted file mode 100644
index 823a419..0000000
Binary files a/WiiUseJ/WiiUseJ.dll and /dev/null differ
diff --git a/WiiUseJ/libWiiuseJ.so b/WiiUseJ/libWiiuseJ.so
deleted file mode 100644
index 0caea08..0000000
Binary files a/WiiUseJ/libWiiuseJ.so and /dev/null differ
diff --git a/WiiUseJ/libwiiuse.so b/WiiUseJ/libwiiuse.so
deleted file mode 100644
index 481e0e2..0000000
Binary files a/WiiUseJ/libwiiuse.so and /dev/null differ
diff --git a/WiiUseJ/wiiuse.dll b/WiiUseJ/wiiuse.dll
deleted file mode 100644
index a7e228c..0000000
Binary files a/WiiUseJ/wiiuse.dll and /dev/null differ
diff --git a/WiiUseJC/.cproject b/WiiUseJC/.cproject
deleted file mode 100644
index 1ca9232..0000000
--- a/WiiUseJC/.cproject
+++ /dev/null
@@ -1,338 +0,0 @@
-
-
-
-
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-
-
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-
-
-
-
-
-
-
-
-
-
-
-
-
-make
-
-wiiusej_WiiUseApi.c
-true
-true
-true
-
-
-
-
-
-
-
-
-
-
-
diff --git a/WiiUseJC/.project b/WiiUseJC/.project
deleted file mode 100644
index 0f99eae..0000000
--- a/WiiUseJC/.project
+++ /dev/null
@@ -1,69 +0,0 @@
-
-
- WiiUseJavaC
-
-
-
-
-
- org.eclipse.cdt.managedbuilder.core.genmakebuilder
- clean,full,incremental,
-
-
- org.eclipse.cdt.make.core.contents
- org.eclipse.cdt.make.core.activeConfigSettings
-
-
- org.eclipse.cdt.make.core.buildLocation
- ${workspace_loc:/WiiUseJavaC/Debug}
-
-
- org.eclipse.cdt.make.core.useDefaultBuildCmd
- true
-
-
- org.eclipse.cdt.make.core.enableCleanBuild
- true
-
-
- org.eclipse.cdt.make.core.enableFullBuild
- true
-
-
- org.eclipse.cdt.make.core.enableAutoBuild
- false
-
-
- org.eclipse.cdt.make.core.append_environment
- true
-
-
- ?name?
-
-
-
- org.eclipse.cdt.make.core.stopOnError
- true
-
-
- org.eclipse.cdt.make.core.buildArguments
-
-
-
- org.eclipse.cdt.make.core.buildCommand
- make
-
-
-
-
- org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder
-
-
-
-
-
- org.eclipse.cdt.managedbuilder.core.ScannerConfigNature
- org.eclipse.cdt.managedbuilder.core.managedBuildNature
- org.eclipse.cdt.core.cnature
-
-
diff --git a/WiiUseJC/lib/wiiuse.lib b/WiiUseJC/lib/wiiuse.lib
deleted file mode 100644
index 4f1b69b..0000000
Binary files a/WiiUseJC/lib/wiiuse.lib and /dev/null differ
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..0087cd3
Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..393081e
--- /dev/null
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Mon Nov 24 22:53:03 GMT 2014
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-1.12-bin.zip
diff --git a/gradlew b/gradlew
new file mode 100644
index 0000000..91a7e26
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,164 @@
+#!/usr/bin/env bash
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+ echo "$*"
+}
+
+die ( ) {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+esac
+
+# For Cygwin, ensure paths are in UNIX format before anything is touched.
+if $cygwin ; then
+ [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
+fi
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >&-
+APP_HOME="`pwd -P`"
+cd "$SAVED" >&-
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=$((i+1))
+ done
+ case $i in
+ (0) set -- ;;
+ (1) set -- "$args0" ;;
+ (2) set -- "$args0" "$args1" ;;
+ (3) set -- "$args0" "$args1" "$args2" ;;
+ (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+ JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
diff --git a/gradlew.bat b/gradlew.bat
new file mode 100644
index 0000000..8a0b282
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,90 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windowz variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+if "%@eval[2+2]" == "4" goto 4NT_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+goto execute
+
+:4NT_args
+@rem Get arguments from the 4NT Shell from JP Software
+set CMD_LINE_ARGS=%$
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/src/main/cpp/wiiusej_WiiUseApi.c b/src/main/c/wiiusej_WiiUseApi.c
similarity index 100%
rename from src/main/cpp/wiiusej_WiiUseApi.c
rename to src/main/c/wiiusej_WiiUseApi.c
diff --git a/src/main/headers/_wiiuse.h b/src/main/headers/_wiiuse.h
new file mode 100644
index 0000000..b84c35f
--- /dev/null
+++ b/src/main/headers/_wiiuse.h
@@ -0,0 +1,653 @@
+/*
+ * wiiuse
+ *
+ * Written By:
+ * Michael Laforest < para >
+ * Email: < thepara (--AT--) g m a i l [--DOT--] com >
+ *
+ * Copyright 2006-2007
+ *
+ * This file is part of wiiuse.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ * $Header$
+ *
+ */
+
+/**
+ * @file
+ *
+ * @brief API header file.
+ *
+ * If this file is included from inside the wiiuse source
+ * and not from a third party program, then wiimote_internal.h
+ * is also included which extends this file.
+ */
+
+#ifndef WIIUSE_H_INCLUDED
+#define WIIUSE_H_INCLUDED
+
+#ifdef _WIN32
+ /* windows */
+ #include
+#else
+ /* nix */
+ #include
+#endif
+
+#ifdef WIIUSE_INTERNAL_H_INCLUDED
+ #define WCONST
+#else
+ #define WCONST const
+#endif
+
+/* led bit masks */
+#define WIIMOTE_LED_NONE 0x00
+#define WIIMOTE_LED_1 0x10
+#define WIIMOTE_LED_2 0x20
+#define WIIMOTE_LED_3 0x40
+#define WIIMOTE_LED_4 0x80
+
+/* button codes */
+#define WIIMOTE_BUTTON_TWO 0x0001
+#define WIIMOTE_BUTTON_ONE 0x0002
+#define WIIMOTE_BUTTON_B 0x0004
+#define WIIMOTE_BUTTON_A 0x0008
+#define WIIMOTE_BUTTON_MINUS 0x0010
+#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020
+#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040
+#define WIIMOTE_BUTTON_HOME 0x0080
+#define WIIMOTE_BUTTON_LEFT 0x0100
+#define WIIMOTE_BUTTON_RIGHT 0x0200
+#define WIIMOTE_BUTTON_DOWN 0x0400
+#define WIIMOTE_BUTTON_UP 0x0800
+#define WIIMOTE_BUTTON_PLUS 0x1000
+#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000
+#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
+#define WIIMOTE_BUTTON_UNKNOWN 0x8000
+#define WIIMOTE_BUTTON_ALL 0x1F9F
+
+/* nunchul button codes */
+#define NUNCHUK_BUTTON_Z 0x01
+#define NUNCHUK_BUTTON_C 0x02
+#define NUNCHUK_BUTTON_ALL 0x03
+
+/* classic controller button codes */
+#define CLASSIC_CTRL_BUTTON_UP 0x0001
+#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
+#define CLASSIC_CTRL_BUTTON_ZR 0x0004
+#define CLASSIC_CTRL_BUTTON_X 0x0008
+#define CLASSIC_CTRL_BUTTON_A 0x0010
+#define CLASSIC_CTRL_BUTTON_Y 0x0020
+#define CLASSIC_CTRL_BUTTON_B 0x0040
+#define CLASSIC_CTRL_BUTTON_ZL 0x0080
+#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200
+#define CLASSIC_CTRL_BUTTON_PLUS 0x0400
+#define CLASSIC_CTRL_BUTTON_HOME 0x0800
+#define CLASSIC_CTRL_BUTTON_MINUS 0x1000
+#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000
+#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
+#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
+#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
+
+/* guitar hero 3 button codes */
+#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
+#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
+#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
+#define GUITAR_HERO_3_BUTTON_BLUE 0x0020
+#define GUITAR_HERO_3_BUTTON_RED 0x0040
+#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080
+#define GUITAR_HERO_3_BUTTON_PLUS 0x0400
+#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
+#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
+#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
+
+
+/* wiimote option flags */
+#define WIIUSE_SMOOTHING 0x01
+#define WIIUSE_CONTINUOUS 0x02
+#define WIIUSE_ORIENT_THRESH 0x04
+#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
+
+#define WIIUSE_ORIENT_PRECISION 100.0f
+
+/* expansion codes */
+#define EXP_NONE 0
+#define EXP_NUNCHUK 1
+#define EXP_CLASSIC 2
+#define EXP_GUITAR_HERO_3 3
+
+/* IR correction types */
+typedef enum ir_position_t {
+ WIIUSE_IR_ABOVE,
+ WIIUSE_IR_BELOW
+} ir_position_t;
+
+/**
+ * @brief Check if a button is pressed.
+ * @param dev Pointer to a wiimote_t or expansion structure.
+ * @param button The button you are interested in.
+ * @return 1 if the button is pressed, 0 if not.
+ */
+#define IS_PRESSED(dev, button) ((dev->btns & button) == button)
+
+/**
+ * @brief Check if a button is being held.
+ * @param dev Pointer to a wiimote_t or expansion structure.
+ * @param button The button you are interested in.
+ * @return 1 if the button is held, 0 if not.
+ */
+#define IS_HELD(dev, button) ((dev->btns_held & button) == button)
+
+/**
+ * @brief Check if a button is released on this event. \n\n
+ * This does not mean the button is not pressed, it means \n
+ * this button was just now released.
+ * @param dev Pointer to a wiimote_t or expansion structure.
+ * @param button The button you are interested in.
+ * @return 1 if the button is released, 0 if not.
+ *
+ */
+#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button)
+
+/**
+ * @brief Check if a button has just been pressed this event.
+ * @param dev Pointer to a wiimote_t or expansion structure.
+ * @param button The button you are interested in.
+ * @return 1 if the button is pressed, 0 if not.
+ */
+#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button))
+
+/**
+ * @brief Return the IR sensitivity level.
+ * @param wm Pointer to a wiimote_t structure.
+ * @param lvl [out] Pointer to an int that will hold the level setting.
+ * If no level is set 'lvl' will be set to 0.
+ */
+#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
+ do { \
+ if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
+ else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
+ else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
+ else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
+ else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
+ else *lvl = 0; \
+ } while (0)
+
+#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020)
+#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040)
+#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080)
+#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
+
+#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
+
+/*
+ * Largest known payload is 21 bytes.
+ * Add 2 for the prefix and round up to a power of 2.
+ */
+#define MAX_PAYLOAD 32
+
+/*
+ * This is left over from an old hack, but it may actually
+ * be a useful feature to keep so it wasn't removed.
+ */
+#ifdef WIN32
+ #define WIIMOTE_DEFAULT_TIMEOUT 10
+ #define WIIMOTE_EXP_TIMEOUT 10
+#endif
+
+typedef unsigned char byte;
+typedef char sbyte;
+
+struct wiimote_t;
+struct vec3b_t;
+struct orient_t;
+struct gforce_t;
+
+
+/**
+ * @brief Callback that handles a read event.
+ *
+ * @param wm Pointer to a wiimote_t structure.
+ * @param data Pointer to the filled data block.
+ * @param len Length in bytes of the data block.
+ *
+ * @see wiiuse_init()
+ *
+ * A registered function of this type is called automatically by the wiiuse
+ * library when the wiimote has returned the full data requested by a previous
+ * call to wiiuse_read_data().
+ */
+typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
+
+
+/**
+ * @struct read_req_t
+ * @brief Data read request structure.
+ */
+struct read_req_t {
+ wiiuse_read_cb cb; /**< read data callback */
+ byte* buf; /**< buffer where read data is written */
+ unsigned int addr; /**< the offset that the read started at */
+ unsigned short size; /**< the length of the data read */
+ unsigned short wait; /**< num bytes still needed to finish read */
+ byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
+
+ struct read_req_t* next; /**< next read request in the queue */
+};
+
+
+/**
+ * @struct vec2b_t
+ * @brief Unsigned x,y byte vector.
+ */
+typedef struct vec2b_t {
+ byte x, y;
+} vec2b_t;
+
+
+/**
+ * @struct vec3b_t
+ * @brief Unsigned x,y,z byte vector.
+ */
+typedef struct vec3b_t {
+ byte x, y, z;
+} vec3b_t;
+
+
+/**
+ * @struct vec3f_t
+ * @brief Signed x,y,z float struct.
+ */
+typedef struct vec3f_t {
+ float x, y, z;
+} vec3f_t;
+
+
+/**
+ * @struct orient_t
+ * @brief Orientation struct.
+ *
+ * Yaw, pitch, and roll range from -180 to 180 degrees.
+ */
+typedef struct orient_t {
+ float roll; /**< roll, this may be smoothed if enabled */
+ float pitch; /**< pitch, this may be smoothed if enabled */
+ float yaw;
+
+ float a_roll; /**< absolute roll, unsmoothed */
+ float a_pitch; /**< absolute pitch, unsmoothed */
+} orient_t;
+
+
+/**
+ * @struct gforce_t
+ * @brief Gravity force struct.
+ */
+typedef struct gforce_t {
+ float x, y, z;
+} gforce_t;
+
+
+/**
+ * @struct accel_t
+ * @brief Accelerometer struct. For any device with an accelerometer.
+ */
+typedef struct accel_t {
+ struct vec3b_t cal_zero; /**< zero calibration */
+ struct vec3b_t cal_g; /**< 1g difference around 0cal */
+
+ float st_roll; /**< last smoothed roll value */
+ float st_pitch; /**< last smoothed roll pitch */
+ float st_alpha; /**< alpha value for smoothing [0-1] */
+} accel_t;
+
+
+/**
+ * @struct ir_dot_t
+ * @brief A single IR source.
+ */
+typedef struct ir_dot_t {
+ byte visible; /**< if the IR source is visible */
+
+ unsigned int x; /**< interpolated X coordinate */
+ unsigned int y; /**< interpolated Y coordinate */
+
+ short rx; /**< raw X coordinate (0-1023) */
+ short ry; /**< raw Y coordinate (0-767) */
+
+ byte order; /**< increasing order by x-axis value */
+
+ byte size; /**< size of the IR dot (0-15) */
+} ir_dot_t;
+
+
+/**
+ * @enum aspect_t
+ * @brief Screen aspect ratio.
+ */
+typedef enum aspect_t {
+ WIIUSE_ASPECT_4_3,
+ WIIUSE_ASPECT_16_9
+} aspect_t;
+
+
+/**
+ * @struct ir_t
+ * @brief IR struct. Hold all data related to the IR tracking.
+ */
+typedef struct ir_t {
+ struct ir_dot_t dot[4]; /**< IR dots */
+ byte num_dots; /**< number of dots at this time */
+
+ enum aspect_t aspect; /**< aspect ratio of the screen */
+
+ enum ir_position_t pos; /**< IR sensor bar position */
+
+ unsigned int vres[2]; /**< IR virtual screen resolution */
+ int offset[2]; /**< IR XY correction offset */
+ int state; /**< keeps track of the IR state */
+
+ int ax; /**< absolute X coordinate */
+ int ay; /**< absolute Y coordinate */
+
+ int x; /**< calculated X coordinate */
+ int y; /**< calculated Y coordinate */
+
+ float distance; /**< pixel distance between first 2 dots*/
+ float z; /**< calculated distance */
+} ir_t;
+
+
+/**
+ * @struct joystick_t
+ * @brief Joystick calibration structure.
+ *
+ * The angle \a ang is relative to the positive y-axis into quadrant I
+ * and ranges from 0 to 360 degrees. So if the joystick is held straight
+ * upwards then angle is 0 degrees. If it is held to the right it is 90,
+ * down is 180, and left is 270.
+ *
+ * The magnitude \a mag is the distance from the center to where the
+ * joystick is being held. The magnitude ranges from 0 to 1.
+ * If the joystick is only slightly tilted from the center the magnitude
+ * will be low, but if it is closer to the outter edge the value will
+ * be higher.
+ */
+typedef struct joystick_t {
+ struct vec2b_t max; /**< maximum joystick values */
+ struct vec2b_t min; /**< minimum joystick values */
+ struct vec2b_t center; /**< center joystick values */
+
+ float ang; /**< angle the joystick is being held */
+ float mag; /**< magnitude of the joystick (range 0-1) */
+} joystick_t;
+
+
+/**
+ * @struct nunchuk_t
+ * @brief Nunchuk expansion device.
+ */
+typedef struct nunchuk_t {
+ struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
+ struct joystick_t js; /**< joystick calibration */
+
+ int* flags; /**< options flag (points to wiimote_t.flags) */
+
+ byte btns; /**< what buttons have just been pressed */
+ byte btns_held; /**< what buttons are being held down */
+ byte btns_released; /**< what buttons were just released this */
+
+ float orient_threshold; /**< threshold for orient to generate an event */
+ int accel_threshold; /**< threshold for accel to generate an event */
+
+ struct vec3b_t accel; /**< current raw acceleration data */
+ struct orient_t orient; /**< current orientation on each axis */
+ struct gforce_t gforce; /**< current gravity forces on each axis */
+} nunchuk_t;
+
+
+/**
+ * @struct classic_ctrl_t
+ * @brief Classic controller expansion device.
+ */
+typedef struct classic_ctrl_t {
+ short btns; /**< what buttons have just been pressed */
+ short btns_held; /**< what buttons are being held down */
+ short btns_released; /**< what buttons were just released this */
+
+ float r_shoulder; /**< right shoulder button (range 0-1) */
+ float l_shoulder; /**< left shoulder button (range 0-1) */
+
+ struct joystick_t ljs; /**< left joystick calibration */
+ struct joystick_t rjs; /**< right joystick calibration */
+} classic_ctrl_t;
+
+
+/**
+ * @struct guitar_hero_3_t
+ * @brief Guitar Hero 3 expansion device.
+ */
+typedef struct guitar_hero_3_t {
+ short btns; /**< what buttons have just been pressed */
+ short btns_held; /**< what buttons are being held down */
+ short btns_released; /**< what buttons were just released this */
+
+ float whammy_bar; /**< whammy bar (range 0-1) */
+
+ struct joystick_t js; /**< joystick calibration */
+} guitar_hero_3_t;
+
+
+/**
+ * @struct expansion_t
+ * @brief Generic expansion device plugged into wiimote.
+ */
+typedef struct expansion_t {
+ int type; /**< type of expansion attached */
+
+ union {
+ struct nunchuk_t nunchuk;
+ struct classic_ctrl_t classic;
+ struct guitar_hero_3_t gh3;
+ };
+} expansion_t;
+
+
+/**
+ * @enum win32_bt_stack_t
+ * @brief Available bluetooth stacks for Windows.
+ */
+typedef enum win_bt_stack_t {
+ WIIUSE_STACK_UNKNOWN,
+ WIIUSE_STACK_MS,
+ WIIUSE_STACK_BLUESOLEIL
+} win_bt_stack_t;
+
+
+/**
+ * @struct wiimote_state_t
+ * @brief Significant data from the previous event.
+ */
+typedef struct wiimote_state_t {
+ /* expansion_t */
+ float exp_ljs_ang;
+ float exp_rjs_ang;
+ float exp_ljs_mag;
+ float exp_rjs_mag;
+ unsigned short exp_btns;
+ struct orient_t exp_orient;
+ struct vec3b_t exp_accel;
+ float exp_r_shoulder;
+ float exp_l_shoulder;
+
+ /* ir_t */
+ int ir_ax;
+ int ir_ay;
+ float ir_distance;
+
+ struct orient_t orient;
+ unsigned short btns;
+
+ struct vec3b_t accel;
+} wiimote_state_t;
+
+
+/**
+ * @enum WIIUSE_EVENT_TYPE
+ * @brief Events that wiiuse can generate from a poll.
+ */
+typedef enum WIIUSE_EVENT_TYPE {
+ WIIUSE_NONE = 0,
+ WIIUSE_EVENT,
+ WIIUSE_STATUS,
+ WIIUSE_CONNECT,
+ WIIUSE_DISCONNECT,
+ WIIUSE_UNEXPECTED_DISCONNECT,
+ WIIUSE_READ_DATA,
+ WIIUSE_NUNCHUK_INSERTED,
+ WIIUSE_NUNCHUK_REMOVED,
+ WIIUSE_CLASSIC_CTRL_INSERTED,
+ WIIUSE_CLASSIC_CTRL_REMOVED,
+ WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
+ WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
+} WIIUSE_EVENT_TYPE;
+
+/**
+ * @struct wiimote_t
+ * @brief Wiimote structure.
+ */
+typedef struct wiimote_t {
+ WCONST int unid; /**< user specified id */
+
+ #ifndef WIN32
+ WCONST bdaddr_t bdaddr; /**< bt address */
+ WCONST char bdaddr_str[18]; /**< readable bt address */
+ WCONST int out_sock; /**< output socket */
+ WCONST int in_sock; /**< input socket */
+ #else
+ WCONST HANDLE dev_handle; /**< HID handle */
+ WCONST OVERLAPPED hid_overlap; /**< overlap handle */
+ WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
+ WCONST int timeout; /**< read timeout */
+ WCONST byte normal_timeout; /**< normal timeout */
+ WCONST byte exp_timeout; /**< timeout for expansion handshake */
+ #endif
+
+ WCONST int state; /**< various state flags */
+ WCONST byte leds; /**< currently lit leds */
+ WCONST float battery_level; /**< battery level */
+
+ WCONST int flags; /**< options flag */
+
+ WCONST byte handshake_state; /**< the state of the connection handshake */
+
+ WCONST struct read_req_t* read_req; /**< list of data read requests */
+ WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
+ WCONST struct expansion_t exp; /**< wiimote expansion device */
+
+ WCONST struct vec3b_t accel; /**< current raw acceleration data */
+ WCONST struct orient_t orient; /**< current orientation on each axis */
+ WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
+
+ WCONST struct ir_t ir; /**< IR data */
+
+ WCONST unsigned short btns; /**< what buttons have just been pressed */
+ WCONST unsigned short btns_held; /**< what buttons are being held down */
+ WCONST unsigned short btns_released; /**< what buttons were just released this */
+
+ WCONST float orient_threshold; /**< threshold for orient to generate an event */
+ WCONST int accel_threshold; /**< threshold for accel to generate an event */
+
+ WCONST struct wiimote_state_t lstate; /**< last saved state */
+
+ WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
+ WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
+} wiimote;
+
+
+/*****************************************
+ *
+ * Include API specific stuff
+ *
+ *****************************************/
+
+#ifdef _WIN32
+ #define WIIUSE_EXPORT_DECL __declspec(dllexport)
+ #define WIIUSE_IMPORT_DECL __declspec(dllimport)
+#else
+ #define WIIUSE_EXPORT_DECL
+ #define WIIUSE_IMPORT_DECL
+#endif
+
+#ifdef WIIUSE_COMPILE_LIB
+ #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL
+#else
+ #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* wiiuse.c */
+WIIUSE_EXPORT extern const char* wiiuse_version();
+
+WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
+WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
+WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
+WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
+WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
+WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
+WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
+WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
+WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
+WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
+WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
+WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
+WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
+WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
+WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
+WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
+WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
+WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
+
+/* connect.c */
+WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
+WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
+WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
+
+/* events.c */
+WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
+
+/* ir.c */
+WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
+WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
+WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
+WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
+WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
+
+/* nunchuk.c */
+WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
+WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* WIIUSE_H_INCLUDED */
+
diff --git a/src/main/headers/wiiuse.h b/src/main/headers/wiiuse.h
index b84c35f..a169386 100644
--- a/src/main/headers/wiiuse.h
+++ b/src/main/headers/wiiuse.h
@@ -7,6 +7,12 @@
*
* Copyright 2006-2007
*
+ * Mac fields based on wiic_structs.h from WiiC, written By:
+ * Gabriele Randelli
+ * Email: < randelli (--AT--) dis [--DOT--] uniroma1 [--DOT--] it >
+ *
+ * Copyright 2010
+ *
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
@@ -36,31 +42,126 @@
* is also included which extends this file.
*/
+/**
+ * @mainpage
+ *
+ * @section intro Introduction
+ *
+ * WiiUse is a cross-platform C library for accessing the Nintendo Wii
+ * Remote and its related expansions and variations.
+ *
+ * @section project Project
+ *
+ * This is a friendly fork of the original WiiUse project, which seems
+ * to have gone defunct. This updated version incorporates improvements
+ * from a number of internal forks found across the Internet, and is
+ * intended to be the new "upstream" of the project. The new homepage is
+ * on GitHub, where the source is maintained:
+ *
+ * - http://github.com/rpavlik/wiiuse
+ *
+ * Contributions (under the GPL 3+) are welcome and encouraged!
+ *
+ * @section publicapisec Public API
+ *
+ * - @ref publicapi "Public API" - entirely within @ref wiiuse.h
+ * - @ref wiimote "Wiimote device structure"
+ *
+ */
#ifndef WIIUSE_H_INCLUDED
#define WIIUSE_H_INCLUDED
-#ifdef _WIN32
+#define WIIUSE_MAJOR 0
+#define WIIUSE_MINOR 14
+#define WIIUSE_MICRO 2
+
+#define WIIUSE_VERSION_TRANSFORM(MAJ, MIN, MICRO) (MAJ * 1000000 + MIN * 1000 + MICRO)
+#define WIIUSE_HAS_VERSION(MAJ, MIN, MICRO) ( WIIUSE_VERSION_TRANSFORM(MAJ, MIN, MICRO) <= WIIUSE_VERSION_TRANSFORM(WIIUSE_MAJOR, WIIUSE_MINOR, WIIUSE_MICRO) )
+
+#ifndef WIIUSE_PLATFORM
+ #if defined(_WIN32)
+ #define WIIUSE_PLATFORM
+ #define WIIUSE_WIN32
+ #elif defined(__linux)
+ #define WIIUSE_PLATFORM
+ #define WIIUSE_BLUEZ
+ #elif defined(__APPLE__)
+ #define WIIUSE_PLATFORM
+ #define WIIUSE_MAC
+ #else
+ #error "Platform not yet supported!"
+ #endif
+#endif
+
+#ifdef WIIUSE_WIN32
/* windows */
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN 1
+ #endif
#include
-#else
+#endif
+#ifdef WIIUSE_BLUEZ
/* nix */
#include
#endif
-#ifdef WIIUSE_INTERNAL_H_INCLUDED
- #define WCONST
-#else
+#ifndef WCONST
#define WCONST const
#endif
-/* led bit masks */
+#if defined(_MSC_VER)
+/* MS compilers of pre-VC2010 versions don't have stdint.h
+ * and I can't get VC2010's stdint.h to compile nicely in
+ * WiiUse
+ */
+ #include "wiiuse_msvcstdint.h"
+#else
+ #include
+#endif
+
+#include /* for FILE */
+
+/** @defgroup publicapi External API */
+/** @{ */
+
+/** @name Wiimote state flags and macros */
+/** @{ */
+#define WIIMOTE_STATE_DEV_FOUND 0x0001
+#define WIIMOTE_STATE_HANDSHAKE 0x0002 /* actual connection exists but no handshake yet */
+#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x0004 /* actual connection exists but no handshake yet */
+#define WIIMOTE_STATE_CONNECTED 0x0008
+#define WIIMOTE_STATE_RUMBLE 0x0010
+#define WIIMOTE_STATE_ACC 0x0020
+#define WIIMOTE_STATE_EXP 0x0040
+#define WIIMOTE_STATE_IR 0x0080
+#define WIIMOTE_STATE_SPEAKER 0x0100
+#define WIIMOTE_STATE_IR_SENS_LVL1 0x0200
+#define WIIMOTE_STATE_IR_SENS_LVL2 0x0400
+#define WIIMOTE_STATE_IR_SENS_LVL3 0x0800
+#define WIIMOTE_STATE_IR_SENS_LVL4 0x1000
+#define WIIMOTE_STATE_IR_SENS_LVL5 0x2000
+#define WIIMOTE_STATE_EXP_HANDSHAKE 0x10000 /* actual M+ connection exists but no handshake yet */
+#define WIIMOTE_STATE_EXP_EXTERN 0x20000 /* actual M+ connection exists but handshake failed */
+#define WIIMOTE_STATE_EXP_FAILED 0x40000 /* actual M+ connection exists but handshake failed */
+#define WIIMOTE_STATE_MPLUS_PRESENT 0x80000 /* Motion+ is connected */
+
+#define WIIMOTE_ID(wm) (wm->unid)
+
+#define WIIMOTE_IS_SET(wm, s) ((wm->state & (s)) == (s))
+#define WIIMOTE_IS_CONNECTED(wm) (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
+/** @} */
+
+/** @name LED bit masks */
+/** @{ */
#define WIIMOTE_LED_NONE 0x00
#define WIIMOTE_LED_1 0x10
#define WIIMOTE_LED_2 0x20
#define WIIMOTE_LED_3 0x40
#define WIIMOTE_LED_4 0x80
+/** @} */
-/* button codes */
+/** @name Button codes */
+/** @{ */
#define WIIMOTE_BUTTON_TWO 0x0001
#define WIIMOTE_BUTTON_ONE 0x0002
#define WIIMOTE_BUTTON_B 0x0004
@@ -78,13 +179,17 @@
#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
#define WIIMOTE_BUTTON_UNKNOWN 0x8000
#define WIIMOTE_BUTTON_ALL 0x1F9F
+/** @} */
-/* nunchul button codes */
+/** @name Nunchuk button codes */
+/** @{ */
#define NUNCHUK_BUTTON_Z 0x01
#define NUNCHUK_BUTTON_C 0x02
#define NUNCHUK_BUTTON_ALL 0x03
+/** @} */
-/* classic controller button codes */
+/** @name Classic controller button codes */
+/** @{ */
#define CLASSIC_CTRL_BUTTON_UP 0x0001
#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
#define CLASSIC_CTRL_BUTTON_ZR 0x0004
@@ -101,8 +206,10 @@
#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
+/** @} */
-/* guitar hero 3 button codes */
+/** @name Guitar Hero 3 button codes */
+/** @{ */
#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
@@ -113,28 +220,39 @@
#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
+/** @} */
-
-/* wiimote option flags */
+/** @name Wiimote option flags */
+/** @{ */
#define WIIUSE_SMOOTHING 0x01
#define WIIUSE_CONTINUOUS 0x02
#define WIIUSE_ORIENT_THRESH 0x04
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
#define WIIUSE_ORIENT_PRECISION 100.0f
+/** @} */
-/* expansion codes */
+/** @name Expansion codes */
+/** @{ */
#define EXP_NONE 0
#define EXP_NUNCHUK 1
#define EXP_CLASSIC 2
#define EXP_GUITAR_HERO_3 3
+#define EXP_WII_BOARD 4
+#define EXP_MOTION_PLUS 5
+#define EXP_MOTION_PLUS_NUNCHUK 6 /* Motion+ in nunchuk pass-through mode */
+#define EXP_MOTION_PLUS_CLASSIC 7 /* Motion+ in classic ctr. pass-through mode */
+/** @} */
-/* IR correction types */
+/** @brief IR correction types */
typedef enum ir_position_t {
WIIUSE_IR_ABOVE,
WIIUSE_IR_BELOW
} ir_position_t;
+
+/** @name Device Inquiry Macros */
+/** @{ */
/**
* @brief Check if a button is pressed.
* @param dev Pointer to a wiimote_t or expansion structure.
@@ -176,7 +294,7 @@ typedef enum ir_position_t {
* @param lvl [out] Pointer to an int that will hold the level setting.
* If no level is set 'lvl' will be set to 0.
*/
-#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
+#define WIIUSE_GET_IR_SENSITIVITY(wm, lvl) \
do { \
if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
@@ -192,22 +310,20 @@ typedef enum ir_position_t {
#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
-
-/*
- * Largest known payload is 21 bytes.
- * Add 2 for the prefix and round up to a power of 2.
- */
-#define MAX_PAYLOAD 32
+/** @} */
/*
* This is left over from an old hack, but it may actually
* be a useful feature to keep so it wasn't removed.
*/
-#ifdef WIN32
+#ifdef WIIUSE_WIN32
#define WIIMOTE_DEFAULT_TIMEOUT 10
#define WIIMOTE_EXP_TIMEOUT 10
#endif
+#define WIIUSE_SYNC_HANDSHAKE
+
+
typedef unsigned char byte;
typedef char sbyte;
@@ -230,27 +346,40 @@ struct gforce_t;
* library when the wiimote has returned the full data requested by a previous
* call to wiiuse_read_data().
*/
-typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
+typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, uint16_t len);
/**
- * @struct read_req_t
* @brief Data read request structure.
*/
struct read_req_t {
wiiuse_read_cb cb; /**< read data callback */
byte* buf; /**< buffer where read data is written */
- unsigned int addr; /**< the offset that the read started at */
- unsigned short size; /**< the length of the data read */
- unsigned short wait; /**< num bytes still needed to finish read */
+ uint32_t addr; /**< the offset that the read started at */
+ uint16_t size; /**< the length of the data read */
+ uint16_t wait; /**< num bytes still needed to finish read */
byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
struct read_req_t* next; /**< next read request in the queue */
};
+/**
+ * @struct ang3s_t
+ * @brief Roll/Pitch/Yaw short angles.
+ */
+typedef struct ang3s_t {
+ int16_t roll, pitch, yaw;
+} ang3s_t;
+
+/**
+ * @struct ang3f_t
+ * @brief Roll/Pitch/Yaw float angles.
+ */
+typedef struct ang3f_t {
+ float roll, pitch, yaw;
+} ang3f_t;
/**
- * @struct vec2b_t
* @brief Unsigned x,y byte vector.
*/
typedef struct vec2b_t {
@@ -259,7 +388,6 @@ typedef struct vec2b_t {
/**
- * @struct vec3b_t
* @brief Unsigned x,y,z byte vector.
*/
typedef struct vec3b_t {
@@ -268,7 +396,6 @@ typedef struct vec3b_t {
/**
- * @struct vec3f_t
* @brief Signed x,y,z float struct.
*/
typedef struct vec3f_t {
@@ -277,7 +404,6 @@ typedef struct vec3f_t {
/**
- * @struct orient_t
* @brief Orientation struct.
*
* Yaw, pitch, and roll range from -180 to 180 degrees.
@@ -293,7 +419,6 @@ typedef struct orient_t {
/**
- * @struct gforce_t
* @brief Gravity force struct.
*/
typedef struct gforce_t {
@@ -302,7 +427,6 @@ typedef struct gforce_t {
/**
- * @struct accel_t
* @brief Accelerometer struct. For any device with an accelerometer.
*/
typedef struct accel_t {
@@ -316,7 +440,6 @@ typedef struct accel_t {
/**
- * @struct ir_dot_t
* @brief A single IR source.
*/
typedef struct ir_dot_t {
@@ -325,8 +448,8 @@ typedef struct ir_dot_t {
unsigned int x; /**< interpolated X coordinate */
unsigned int y; /**< interpolated Y coordinate */
- short rx; /**< raw X coordinate (0-1023) */
- short ry; /**< raw Y coordinate (0-767) */
+ int16_t rx; /**< raw X coordinate (0-1023) */
+ int16_t ry; /**< raw Y coordinate (0-767) */
byte order; /**< increasing order by x-axis value */
@@ -335,7 +458,6 @@ typedef struct ir_dot_t {
/**
- * @enum aspect_t
* @brief Screen aspect ratio.
*/
typedef enum aspect_t {
@@ -345,7 +467,6 @@ typedef enum aspect_t {
/**
- * @struct ir_t
* @brief IR struct. Hold all data related to the IR tracking.
*/
typedef struct ir_t {
@@ -372,7 +493,6 @@ typedef struct ir_t {
/**
- * @struct joystick_t
* @brief Joystick calibration structure.
*
* The angle \a ang is relative to the positive y-axis into quadrant I
@@ -393,11 +513,12 @@ typedef struct joystick_t {
float ang; /**< angle the joystick is being held */
float mag; /**< magnitude of the joystick (range 0-1) */
+ float x; /**< horizontal position of the joystick (range [-1, 1] */
+ float y; /**< vertical position of the joystick (range [-1, 1] */
} joystick_t;
/**
- * @struct nunchuk_t
* @brief Nunchuk expansion device.
*/
typedef struct nunchuk_t {
@@ -420,13 +541,12 @@ typedef struct nunchuk_t {
/**
- * @struct classic_ctrl_t
* @brief Classic controller expansion device.
*/
typedef struct classic_ctrl_t {
- short btns; /**< what buttons have just been pressed */
- short btns_held; /**< what buttons are being held down */
- short btns_released; /**< what buttons were just released this */
+ int16_t btns; /**< what buttons have just been pressed */
+ int16_t btns_held; /**< what buttons are being held down */
+ int16_t btns_released; /**< what buttons were just released this */
float r_shoulder; /**< right shoulder button (range 0-1) */
float l_shoulder; /**< left shoulder button (range 0-1) */
@@ -437,13 +557,12 @@ typedef struct classic_ctrl_t {
/**
- * @struct guitar_hero_3_t
* @brief Guitar Hero 3 expansion device.
*/
typedef struct guitar_hero_3_t {
- short btns; /**< what buttons have just been pressed */
- short btns_held; /**< what buttons are being held down */
- short btns_released; /**< what buttons were just released this */
+ int16_t btns; /**< what buttons have just been pressed */
+ int16_t btns_held; /**< what buttons are being held down */
+ int16_t btns_released; /**< what buttons were just released this */
float whammy_bar; /**< whammy bar (range 0-1) */
@@ -452,22 +571,80 @@ typedef struct guitar_hero_3_t {
/**
- * @struct expansion_t
+ * @brief Motion Plus expansion device
+ */
+typedef struct motion_plus_t {
+ byte ext; /**< is there a device on the pass-through port? */
+
+ struct ang3s_t raw_gyro; /**< current raw gyroscope data */
+ struct ang3s_t cal_gyro; /**< calibration raw gyroscope data */
+ struct ang3f_t angle_rate_gyro; /**< current gyro angle rate */
+ struct orient_t orient; /**< current orientation on each axis using Motion Plus gyroscopes */
+ byte acc_mode; /**< Fast/slow rotation mode for roll, pitch and yaw (0 if rotating fast, 1 if slow or still) */
+ int raw_gyro_threshold; /**< threshold for gyroscopes to generate an event */
+
+ struct nunchuk_t *nc; /**< pointers to nunchuk & classic in pass-through-mode */
+ struct classic_ctrl_t *classic;
+} motion_plus_t;
+
+/**
+ * @brief Wii Balance Board "expansion" device.
+ *
+ * A Balance Board presents itself as a Wiimote with a permanently-attached
+ * Balance Board expansion device.
+ */
+typedef struct wii_board_t {
+ /** @name Interpolated weight per sensor (kg)
+ *
+ * These are the values you're most likely to use.
+ *
+ * See example.c for how to compute total weight and center of gravity
+ * from these values.
+ */
+ /** @{ */
+ float tl;
+ float tr;
+ float bl;
+ float br;
+ /** @} */
+
+ /** @name Raw sensor values */
+ /** @{ */
+ uint16_t rtl;
+ uint16_t rtr;
+ uint16_t rbl;
+ uint16_t rbr;
+ /** @} */
+
+ /** @name Sensor calibration values */
+ /** @{ */
+ uint16_t ctl[3]; /* Calibration */
+ uint16_t ctr[3];
+ uint16_t cbl[3];
+ uint16_t cbr[3]; /* /Calibration */
+ /** @} */
+ uint8_t update_calib;
+} wii_board_t;
+
+
+/**
* @brief Generic expansion device plugged into wiimote.
*/
typedef struct expansion_t {
int type; /**< type of expansion attached */
+ struct motion_plus_t mp;
+
union {
struct nunchuk_t nunchuk;
struct classic_ctrl_t classic;
struct guitar_hero_3_t gh3;
+ struct wii_board_t wb;
};
} expansion_t;
/**
- * @enum win32_bt_stack_t
* @brief Available bluetooth stacks for Windows.
*/
typedef enum win_bt_stack_t {
@@ -478,7 +655,6 @@ typedef enum win_bt_stack_t {
/**
- * @struct wiimote_state_t
* @brief Significant data from the previous event.
*/
typedef struct wiimote_state_t {
@@ -487,26 +663,36 @@ typedef struct wiimote_state_t {
float exp_rjs_ang;
float exp_ljs_mag;
float exp_rjs_mag;
- unsigned short exp_btns;
+ uint16_t exp_btns;
struct orient_t exp_orient;
struct vec3b_t exp_accel;
float exp_r_shoulder;
float exp_l_shoulder;
+ /* motion plus */
+ short drx;
+ short dry;
+ short drz;
+
+ /* wiiboard */
+ uint16_t exp_wb_rtr;
+ uint16_t exp_wb_rtl;
+ uint16_t exp_wb_rbr;
+ uint16_t exp_wb_rbl;
+
/* ir_t */
int ir_ax;
int ir_ay;
float ir_distance;
struct orient_t orient;
- unsigned short btns;
+ uint16_t btns;
struct vec3b_t accel;
} wiimote_state_t;
/**
- * @enum WIIUSE_EVENT_TYPE
* @brief Events that wiiuse can generate from a poll.
*/
typedef enum WIIUSE_EVENT_TYPE {
@@ -517,34 +703,55 @@ typedef enum WIIUSE_EVENT_TYPE {
WIIUSE_DISCONNECT,
WIIUSE_UNEXPECTED_DISCONNECT,
WIIUSE_READ_DATA,
+ WIIUSE_WRITE_DATA,
WIIUSE_NUNCHUK_INSERTED,
WIIUSE_NUNCHUK_REMOVED,
WIIUSE_CLASSIC_CTRL_INSERTED,
WIIUSE_CLASSIC_CTRL_REMOVED,
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
- WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
+ WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
+ WIIUSE_WII_BOARD_CTRL_INSERTED,
+ WIIUSE_WII_BOARD_CTRL_REMOVED,
+ WIIUSE_MOTION_PLUS_ACTIVATED,
+ WIIUSE_MOTION_PLUS_REMOVED
} WIIUSE_EVENT_TYPE;
/**
- * @struct wiimote_t
- * @brief Wiimote structure.
+ * @brief Main Wiimote device structure.
+ *
+ * You need one of these to do pretty much anything with this library.
*/
typedef struct wiimote_t {
WCONST int unid; /**< user specified id */
- #ifndef WIN32
- WCONST bdaddr_t bdaddr; /**< bt address */
- WCONST char bdaddr_str[18]; /**< readable bt address */
- WCONST int out_sock; /**< output socket */
- WCONST int in_sock; /**< input socket */
- #else
- WCONST HANDLE dev_handle; /**< HID handle */
- WCONST OVERLAPPED hid_overlap; /**< overlap handle */
- WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
- WCONST int timeout; /**< read timeout */
- WCONST byte normal_timeout; /**< normal timeout */
- WCONST byte exp_timeout; /**< timeout for expansion handshake */
- #endif
+#ifdef WIIUSE_BLUEZ
+ /** @name Linux-specific (BlueZ) members */
+ /** @{ */
+ WCONST char bdaddr_str[18]; /**< readable bt address */
+ WCONST bdaddr_t bdaddr; /**< bt address */
+ WCONST int out_sock; /**< output socket */
+ WCONST int in_sock; /**< input socket */
+ /** @} */
+#endif
+
+#ifdef WIIUSE_WIN32
+ /** @name Windows-specific members */
+ /** @{ */
+ WCONST HANDLE dev_handle; /**< HID handle */
+ WCONST OVERLAPPED hid_overlap; /**< overlap handle */
+ WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
+ WCONST int timeout; /**< read timeout */
+ WCONST byte normal_timeout; /**< normal timeout */
+ WCONST byte exp_timeout; /**< timeout for expansion handshake */
+ /** @} */
+#endif
+
+#ifdef WIIUSE_MAC
+ /** @name Mac OS X-specific members */
+ /** @{ */
+ WCONST void* objc_wm; /** WiiuseWiimote* as opaque pointer */
+ /** @} */
+#endif
WCONST int state; /**< various state flags */
WCONST byte leds; /**< currently lit leds */
@@ -552,7 +759,11 @@ typedef struct wiimote_t {
WCONST int flags; /**< options flag */
+#ifndef WIIUSE_SYNC_HANDSHAKE
WCONST byte handshake_state; /**< the state of the connection handshake */
+#endif
+ WCONST byte expansion_state; /**< the state of the expansion handshake */
+ WCONST struct data_req_t* data_req; /**< list of data read requests */
WCONST struct read_req_t* read_req; /**< list of data read requests */
WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
@@ -564,19 +775,83 @@ typedef struct wiimote_t {
WCONST struct ir_t ir; /**< IR data */
- WCONST unsigned short btns; /**< what buttons have just been pressed */
- WCONST unsigned short btns_held; /**< what buttons are being held down */
- WCONST unsigned short btns_released; /**< what buttons were just released this */
+ WCONST uint16_t btns; /**< what buttons have just been pressed */
+ WCONST uint16_t btns_held; /**< what buttons are being held down */
+ WCONST uint16_t btns_released; /**< what buttons were just released this */
WCONST float orient_threshold; /**< threshold for orient to generate an event */
- WCONST int accel_threshold; /**< threshold for accel to generate an event */
+ WCONST int32_t accel_threshold; /**< threshold for accel to generate an event */
WCONST struct wiimote_state_t lstate; /**< last saved state */
- WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
- WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
+ WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occurred */
+ WCONST byte motion_plus_id[6];
} wiimote;
+/** @brief Data passed to a callback during wiiuse_update() */
+typedef struct wiimote_callback_data_t {
+ WCONST int uid;
+ WCONST byte leds;
+ WCONST float battery_level;
+ WCONST struct vec3b_t accel;
+ WCONST struct orient_t orient;
+ WCONST struct gforce_t gforce;
+ WCONST struct ir_t ir;
+ WCONST uint16_t buttons;
+ WCONST uint16_t buttons_held;
+ WCONST uint16_t buttons_released;
+ WCONST WIIUSE_EVENT_TYPE event;
+ WCONST int state;
+ WCONST struct expansion_t expansion;
+} wiimote_callback_data_t;
+
+/** @brief Callback type */
+typedef void (*wiiuse_update_cb)(struct wiimote_callback_data_t* wm);
+
+/**
+ * @brief Callback that handles a write event.
+ *
+ * @param wm Pointer to a wiimote_t structure.
+ * @param data Pointer to the sent data block.
+ * @param len Length in bytes of the data block.
+ *
+ * @see wiiuse_init()
+ *
+ * A registered function of this type is called automatically by the wiiuse
+ * library when the wiimote has returned the full data requested by a previous
+ * call to wiiuse_write_data().
+ */
+typedef void (*wiiuse_write_cb)(struct wiimote_t* wm, unsigned char* data, unsigned short len);
+
+typedef enum data_req_s {
+ REQ_READY = 0,
+ REQ_SENT,
+ REQ_DONE
+} data_req_s;
+
+/**
+ * @struct data_req_t
+ * @brief Data write request structure.
+ */
+struct data_req_t {
+
+ byte data[21]; /**< buffer where read data is written */
+ byte len;
+ unsigned int addr;
+ data_req_s state; /**< set to 1 if not using callback and needs to be cleaned up */
+ wiiuse_write_cb cb; /**< read data callback */
+ struct data_req_t *next;
+};
+
+/**
+ * @brief Loglevels supported by wiiuse.
+ */
+typedef enum wiiuse_loglevel {
+ LOGLEVEL_ERROR = 0,
+ LOGLEVEL_WARNING = 1,
+ LOGLEVEL_INFO = 2,
+ LOGLEVEL_DEBUG = 3
+} wiiuse_loglevel;
/*****************************************
*
@@ -584,9 +859,14 @@ typedef struct wiimote_t {
*
*****************************************/
-#ifdef _WIN32
- #define WIIUSE_EXPORT_DECL __declspec(dllexport)
- #define WIIUSE_IMPORT_DECL __declspec(dllimport)
+#ifdef WIIUSE_WIN32
+ #ifdef WIIUSE_STATIC
+ #define WIIUSE_EXPORT_DECL
+ #define WIIUSE_IMPORT_DECL
+ #else
+ #define WIIUSE_EXPORT_DECL __declspec(dllexport)
+ #define WIIUSE_IMPORT_DECL __declspec(dllimport)
+ #endif
#else
#define WIIUSE_EXPORT_DECL
#define WIIUSE_IMPORT_DECL
@@ -602,52 +882,75 @@ typedef struct wiimote_t {
extern "C" {
#endif
-/* wiiuse.c */
-WIIUSE_EXPORT extern const char* wiiuse_version();
+ /* wiiuse.c */
+ WIIUSE_EXPORT extern const char* wiiuse_version();
-WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
-WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
-WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
-WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
-WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
-WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
-WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
-WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
-WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
-WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
-WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
-WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
+ /** @brief Define indicating the presence of the feature allowing you to
+ * redirect output for one or more logging levels within the library.
+ */
+#define WIIUSE_HAS_OUTPUT_REDIRECTION
+ WIIUSE_EXPORT extern void wiiuse_set_output(enum wiiuse_loglevel loglevel, FILE *logtarget);
-/* connect.c */
-WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
-WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
-WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
+ WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
+ WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
+ WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
+ WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
+ WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, uint16_t len);
+ WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, const byte* data, byte len);
+ WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
+ WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
+ WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
+ WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
+ WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
+ WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
+ WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
+ WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
-/* events.c */
-WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
+ /* io.c */
+ WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
+ WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
+ WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
-/* ir.c */
-WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
-WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
-WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
-WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
-WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
+ /* events.c */
+ WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
-/* nunchuk.c */
-WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
-WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
+ /**
+ * @brief Poll Wiimotes, and call the provided callback with information
+ * on each Wiimote that had an event.
+ *
+ * Alternative to calling wiiuse_poll yourself, and provides the same
+ * information struct on all platforms.
+ *
+ * @return Number of wiimotes that had an event.
+ */
+ WIIUSE_EXPORT extern int wiiuse_update(struct wiimote_t** wm, int wiimotes, wiiuse_update_cb callback);
+ /* ir.c */
+ WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
+ WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
+ WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
+ WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
+ WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
+
+ /* nunchuk.c */
+ WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
+ WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
+
+ /* wiiboard.c */
+ /* this function not currently implemented... */
+ WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
+
+ WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status);
#ifdef __cplusplus
}
#endif
+/** @} */
#endif /* WIIUSE_H_INCLUDED */