diff --git a/.classpath b/.classpath deleted file mode 100644 index e4d0db4..0000000 --- a/.classpath +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/.gitignore b/.gitignore index 84c048a..382f913 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1,9 @@ -/build/ +build +bin +.gradle +.settings +.project +.classpath +.maven +/.gradle +/.classpath diff --git a/.gradle/1.12/taskArtifacts/cache.properties b/.gradle/1.12/taskArtifacts/cache.properties deleted file mode 100644 index 8d0472e..0000000 --- a/.gradle/1.12/taskArtifacts/cache.properties +++ /dev/null @@ -1 +0,0 @@ -#Mon Nov 24 22:53:03 GMT 2014 diff --git a/.gradle/1.12/taskArtifacts/cache.properties.lock b/.gradle/1.12/taskArtifacts/cache.properties.lock deleted file mode 100644 index 0088986..0000000 Binary files a/.gradle/1.12/taskArtifacts/cache.properties.lock and /dev/null differ diff --git a/.gradle/1.12/taskArtifacts/fileHashes.bin b/.gradle/1.12/taskArtifacts/fileHashes.bin deleted file mode 100644 index ab55474..0000000 Binary files a/.gradle/1.12/taskArtifacts/fileHashes.bin and /dev/null differ diff --git a/.gradle/1.12/taskArtifacts/fileSnapshots.bin b/.gradle/1.12/taskArtifacts/fileSnapshots.bin deleted file mode 100644 index ec53cba..0000000 Binary files a/.gradle/1.12/taskArtifacts/fileSnapshots.bin and /dev/null differ diff --git a/.gradle/1.12/taskArtifacts/outputFileStates.bin b/.gradle/1.12/taskArtifacts/outputFileStates.bin deleted file mode 100644 index 6d99279..0000000 Binary files a/.gradle/1.12/taskArtifacts/outputFileStates.bin and /dev/null differ diff --git a/.gradle/1.12/taskArtifacts/taskArtifacts.bin b/.gradle/1.12/taskArtifacts/taskArtifacts.bin deleted file mode 100644 index 3514643..0000000 Binary files a/.gradle/1.12/taskArtifacts/taskArtifacts.bin and /dev/null differ diff --git a/WiiUseJ/.classpath b/WiiUseJ/.classpath deleted file mode 100644 index d171cd4..0000000 --- a/WiiUseJ/.classpath +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - diff --git a/WiiUseJ/.project b/WiiUseJ/.project deleted file mode 100644 index 9485f4a..0000000 --- a/WiiUseJ/.project +++ /dev/null @@ -1,17 +0,0 @@ - - - WiiUseJava - - - - - - org.eclipse.jdt.core.javabuilder - - - - - - org.eclipse.jdt.core.javanature - - diff --git a/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs b/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs deleted file mode 100644 index 81f7b8f..0000000 --- a/WiiUseJ/.settings/org.eclipse.jdt.ui.prefs +++ /dev/null @@ -1,3 +0,0 @@ -#Thu May 08 01:25:43 CEST 2008 -eclipse.preferences.version=1 -org.eclipse.jdt.ui.text.custom_code_templates= diff --git a/WiiUseJ/README.TXT b/WiiUseJ/README.TXT deleted file mode 100644 index b99935f..0000000 --- a/WiiUseJ/README.TXT +++ /dev/null @@ -1,64 +0,0 @@ -/** - * This file is part of WiiuseJ. - * - * WiiuseJ is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * WiiuseJ is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with WiiuseJ. If not, see . - */ - - -WiiuseJ is a java API to use wiimotes on your computer. This API is built on top of an excellent API call Wiiuse using JNI. - -WiiuseJ intent to be a very simple, easy to use and lightweight java API for wiimotes. - -Some of the great aspects of this API are : - - * The compatibility which is as large as Wiiuse's API compatibility - - * Cross-platform : Windows and linux (like Wiiuse) - - * Easy to use - - -WiiuseJ is made by Guilhem Duché : guiguito1@hotmail.com. -You can contact me if you need more information. - -Go to : http://wiiusej.googlecode.com/ for further documentations. - - - -CHANGELOG : - -wiiusej 0.12b : -- make wiiusej compatible with java 1.5. -- fixed a bug that made Null pointer exception happen when disconnecting several wiimotes. - -wiiusej 0.12a : -- added guitar hero controller support. -- added classic controller support. - -wiiusej 0.12 : -- added nunchuk support. -- all new stuffs from wiiuse 0.12. -- added timeout method. -- added IR sensitivity. -- updated to be able to reconnect wiimotes. -- new architecture behind the scene. -- cleaning of the project. - -wiiusej 0.11 : -- updated with new stuffs from wiiuse 0.11. -- Linux version. -- selectionnable rumble on wiimotes connection. - -wiiusej 0.1 : -- first version on wiiuse 0.1. \ No newline at end of file diff --git a/WiiUseJ/WiiUseJ.dll b/WiiUseJ/WiiUseJ.dll deleted file mode 100644 index 823a419..0000000 Binary files a/WiiUseJ/WiiUseJ.dll and /dev/null differ diff --git a/WiiUseJ/libWiiuseJ.so b/WiiUseJ/libWiiuseJ.so deleted file mode 100644 index 0caea08..0000000 Binary files a/WiiUseJ/libWiiuseJ.so and /dev/null differ diff --git a/WiiUseJ/libwiiuse.so b/WiiUseJ/libwiiuse.so deleted file mode 100644 index 481e0e2..0000000 Binary files a/WiiUseJ/libwiiuse.so and /dev/null differ diff --git a/WiiUseJ/wiiuse.dll b/WiiUseJ/wiiuse.dll deleted file mode 100644 index a7e228c..0000000 Binary files a/WiiUseJ/wiiuse.dll and /dev/null differ diff --git a/WiiUseJC/.cproject b/WiiUseJC/.cproject deleted file mode 100644 index 1ca9232..0000000 --- a/WiiUseJC/.cproject +++ /dev/null @@ -1,338 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -make - -wiiusej_WiiUseApi.c -true -true -true - - - - - - - - - - - diff --git a/WiiUseJC/.project b/WiiUseJC/.project deleted file mode 100644 index 0f99eae..0000000 --- a/WiiUseJC/.project +++ /dev/null @@ -1,69 +0,0 @@ - - - WiiUseJavaC - - - - - - org.eclipse.cdt.managedbuilder.core.genmakebuilder - clean,full,incremental, - - - org.eclipse.cdt.make.core.contents - org.eclipse.cdt.make.core.activeConfigSettings - - - org.eclipse.cdt.make.core.buildLocation - ${workspace_loc:/WiiUseJavaC/Debug} - - - org.eclipse.cdt.make.core.useDefaultBuildCmd - true - - - org.eclipse.cdt.make.core.enableCleanBuild - true - - - org.eclipse.cdt.make.core.enableFullBuild - true - - - org.eclipse.cdt.make.core.enableAutoBuild - false - - - org.eclipse.cdt.make.core.append_environment - true - - - ?name? - - - - org.eclipse.cdt.make.core.stopOnError - true - - - org.eclipse.cdt.make.core.buildArguments - - - - org.eclipse.cdt.make.core.buildCommand - make - - - - - org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder - - - - - - org.eclipse.cdt.managedbuilder.core.ScannerConfigNature - org.eclipse.cdt.managedbuilder.core.managedBuildNature - org.eclipse.cdt.core.cnature - - diff --git a/WiiUseJC/lib/wiiuse.lib b/WiiUseJC/lib/wiiuse.lib deleted file mode 100644 index 4f1b69b..0000000 Binary files a/WiiUseJC/lib/wiiuse.lib and /dev/null differ diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..0087cd3 Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..393081e --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,6 @@ +#Mon Nov 24 22:53:03 GMT 2014 +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-1.12-bin.zip diff --git a/gradlew b/gradlew new file mode 100644 index 0000000..91a7e26 --- /dev/null +++ b/gradlew @@ -0,0 +1,164 @@ +#!/usr/bin/env bash + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn ( ) { + echo "$*" +} + +die ( ) { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; +esac + +# For Cygwin, ensure paths are in UNIX format before anything is touched. +if $cygwin ; then + [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"` +fi + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >&- +APP_HOME="`pwd -P`" +cd "$SAVED" >&- + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules +function splitJvmOpts() { + JVM_OPTS=("$@") +} +eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS +JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" + +exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100644 index 0000000..8a0b282 --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,90 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windowz variants + +if not "%OS%" == "Windows_NT" goto win9xME_args +if "%@eval[2+2]" == "4" goto 4NT_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* +goto execute + +:4NT_args +@rem Get arguments from the 4NT Shell from JP Software +set CMD_LINE_ARGS=%$ + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/src/main/cpp/wiiusej_WiiUseApi.c b/src/main/c/wiiusej_WiiUseApi.c similarity index 100% rename from src/main/cpp/wiiusej_WiiUseApi.c rename to src/main/c/wiiusej_WiiUseApi.c diff --git a/src/main/headers/_wiiuse.h b/src/main/headers/_wiiuse.h new file mode 100644 index 0000000..b84c35f --- /dev/null +++ b/src/main/headers/_wiiuse.h @@ -0,0 +1,653 @@ +/* + * wiiuse + * + * Written By: + * Michael Laforest < para > + * Email: < thepara (--AT--) g m a i l [--DOT--] com > + * + * Copyright 2006-2007 + * + * This file is part of wiiuse. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * $Header$ + * + */ + +/** + * @file + * + * @brief API header file. + * + * If this file is included from inside the wiiuse source + * and not from a third party program, then wiimote_internal.h + * is also included which extends this file. + */ + +#ifndef WIIUSE_H_INCLUDED +#define WIIUSE_H_INCLUDED + +#ifdef _WIN32 + /* windows */ + #include +#else + /* nix */ + #include +#endif + +#ifdef WIIUSE_INTERNAL_H_INCLUDED + #define WCONST +#else + #define WCONST const +#endif + +/* led bit masks */ +#define WIIMOTE_LED_NONE 0x00 +#define WIIMOTE_LED_1 0x10 +#define WIIMOTE_LED_2 0x20 +#define WIIMOTE_LED_3 0x40 +#define WIIMOTE_LED_4 0x80 + +/* button codes */ +#define WIIMOTE_BUTTON_TWO 0x0001 +#define WIIMOTE_BUTTON_ONE 0x0002 +#define WIIMOTE_BUTTON_B 0x0004 +#define WIIMOTE_BUTTON_A 0x0008 +#define WIIMOTE_BUTTON_MINUS 0x0010 +#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020 +#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040 +#define WIIMOTE_BUTTON_HOME 0x0080 +#define WIIMOTE_BUTTON_LEFT 0x0100 +#define WIIMOTE_BUTTON_RIGHT 0x0200 +#define WIIMOTE_BUTTON_DOWN 0x0400 +#define WIIMOTE_BUTTON_UP 0x0800 +#define WIIMOTE_BUTTON_PLUS 0x1000 +#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000 +#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000 +#define WIIMOTE_BUTTON_UNKNOWN 0x8000 +#define WIIMOTE_BUTTON_ALL 0x1F9F + +/* nunchul button codes */ +#define NUNCHUK_BUTTON_Z 0x01 +#define NUNCHUK_BUTTON_C 0x02 +#define NUNCHUK_BUTTON_ALL 0x03 + +/* classic controller button codes */ +#define CLASSIC_CTRL_BUTTON_UP 0x0001 +#define CLASSIC_CTRL_BUTTON_LEFT 0x0002 +#define CLASSIC_CTRL_BUTTON_ZR 0x0004 +#define CLASSIC_CTRL_BUTTON_X 0x0008 +#define CLASSIC_CTRL_BUTTON_A 0x0010 +#define CLASSIC_CTRL_BUTTON_Y 0x0020 +#define CLASSIC_CTRL_BUTTON_B 0x0040 +#define CLASSIC_CTRL_BUTTON_ZL 0x0080 +#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200 +#define CLASSIC_CTRL_BUTTON_PLUS 0x0400 +#define CLASSIC_CTRL_BUTTON_HOME 0x0800 +#define CLASSIC_CTRL_BUTTON_MINUS 0x1000 +#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000 +#define CLASSIC_CTRL_BUTTON_DOWN 0x4000 +#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000 +#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF + +/* guitar hero 3 button codes */ +#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001 +#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008 +#define GUITAR_HERO_3_BUTTON_GREEN 0x0010 +#define GUITAR_HERO_3_BUTTON_BLUE 0x0020 +#define GUITAR_HERO_3_BUTTON_RED 0x0040 +#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080 +#define GUITAR_HERO_3_BUTTON_PLUS 0x0400 +#define GUITAR_HERO_3_BUTTON_MINUS 0x1000 +#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000 +#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF + + +/* wiimote option flags */ +#define WIIUSE_SMOOTHING 0x01 +#define WIIUSE_CONTINUOUS 0x02 +#define WIIUSE_ORIENT_THRESH 0x04 +#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH) + +#define WIIUSE_ORIENT_PRECISION 100.0f + +/* expansion codes */ +#define EXP_NONE 0 +#define EXP_NUNCHUK 1 +#define EXP_CLASSIC 2 +#define EXP_GUITAR_HERO_3 3 + +/* IR correction types */ +typedef enum ir_position_t { + WIIUSE_IR_ABOVE, + WIIUSE_IR_BELOW +} ir_position_t; + +/** + * @brief Check if a button is pressed. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is pressed, 0 if not. + */ +#define IS_PRESSED(dev, button) ((dev->btns & button) == button) + +/** + * @brief Check if a button is being held. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is held, 0 if not. + */ +#define IS_HELD(dev, button) ((dev->btns_held & button) == button) + +/** + * @brief Check if a button is released on this event. \n\n + * This does not mean the button is not pressed, it means \n + * this button was just now released. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is released, 0 if not. + * + */ +#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button) + +/** + * @brief Check if a button has just been pressed this event. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is pressed, 0 if not. + */ +#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button)) + +/** + * @brief Return the IR sensitivity level. + * @param wm Pointer to a wiimote_t structure. + * @param lvl [out] Pointer to an int that will hold the level setting. + * If no level is set 'lvl' will be set to 0. + */ +#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \ + do { \ + if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \ + else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \ + else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \ + else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \ + else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \ + else *lvl = 0; \ + } while (0) + +#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020) +#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040) +#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080) +#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100) + +#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num) + +/* + * Largest known payload is 21 bytes. + * Add 2 for the prefix and round up to a power of 2. + */ +#define MAX_PAYLOAD 32 + +/* + * This is left over from an old hack, but it may actually + * be a useful feature to keep so it wasn't removed. + */ +#ifdef WIN32 + #define WIIMOTE_DEFAULT_TIMEOUT 10 + #define WIIMOTE_EXP_TIMEOUT 10 +#endif + +typedef unsigned char byte; +typedef char sbyte; + +struct wiimote_t; +struct vec3b_t; +struct orient_t; +struct gforce_t; + + +/** + * @brief Callback that handles a read event. + * + * @param wm Pointer to a wiimote_t structure. + * @param data Pointer to the filled data block. + * @param len Length in bytes of the data block. + * + * @see wiiuse_init() + * + * A registered function of this type is called automatically by the wiiuse + * library when the wiimote has returned the full data requested by a previous + * call to wiiuse_read_data(). + */ +typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len); + + +/** + * @struct read_req_t + * @brief Data read request structure. + */ +struct read_req_t { + wiiuse_read_cb cb; /**< read data callback */ + byte* buf; /**< buffer where read data is written */ + unsigned int addr; /**< the offset that the read started at */ + unsigned short size; /**< the length of the data read */ + unsigned short wait; /**< num bytes still needed to finish read */ + byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */ + + struct read_req_t* next; /**< next read request in the queue */ +}; + + +/** + * @struct vec2b_t + * @brief Unsigned x,y byte vector. + */ +typedef struct vec2b_t { + byte x, y; +} vec2b_t; + + +/** + * @struct vec3b_t + * @brief Unsigned x,y,z byte vector. + */ +typedef struct vec3b_t { + byte x, y, z; +} vec3b_t; + + +/** + * @struct vec3f_t + * @brief Signed x,y,z float struct. + */ +typedef struct vec3f_t { + float x, y, z; +} vec3f_t; + + +/** + * @struct orient_t + * @brief Orientation struct. + * + * Yaw, pitch, and roll range from -180 to 180 degrees. + */ +typedef struct orient_t { + float roll; /**< roll, this may be smoothed if enabled */ + float pitch; /**< pitch, this may be smoothed if enabled */ + float yaw; + + float a_roll; /**< absolute roll, unsmoothed */ + float a_pitch; /**< absolute pitch, unsmoothed */ +} orient_t; + + +/** + * @struct gforce_t + * @brief Gravity force struct. + */ +typedef struct gforce_t { + float x, y, z; +} gforce_t; + + +/** + * @struct accel_t + * @brief Accelerometer struct. For any device with an accelerometer. + */ +typedef struct accel_t { + struct vec3b_t cal_zero; /**< zero calibration */ + struct vec3b_t cal_g; /**< 1g difference around 0cal */ + + float st_roll; /**< last smoothed roll value */ + float st_pitch; /**< last smoothed roll pitch */ + float st_alpha; /**< alpha value for smoothing [0-1] */ +} accel_t; + + +/** + * @struct ir_dot_t + * @brief A single IR source. + */ +typedef struct ir_dot_t { + byte visible; /**< if the IR source is visible */ + + unsigned int x; /**< interpolated X coordinate */ + unsigned int y; /**< interpolated Y coordinate */ + + short rx; /**< raw X coordinate (0-1023) */ + short ry; /**< raw Y coordinate (0-767) */ + + byte order; /**< increasing order by x-axis value */ + + byte size; /**< size of the IR dot (0-15) */ +} ir_dot_t; + + +/** + * @enum aspect_t + * @brief Screen aspect ratio. + */ +typedef enum aspect_t { + WIIUSE_ASPECT_4_3, + WIIUSE_ASPECT_16_9 +} aspect_t; + + +/** + * @struct ir_t + * @brief IR struct. Hold all data related to the IR tracking. + */ +typedef struct ir_t { + struct ir_dot_t dot[4]; /**< IR dots */ + byte num_dots; /**< number of dots at this time */ + + enum aspect_t aspect; /**< aspect ratio of the screen */ + + enum ir_position_t pos; /**< IR sensor bar position */ + + unsigned int vres[2]; /**< IR virtual screen resolution */ + int offset[2]; /**< IR XY correction offset */ + int state; /**< keeps track of the IR state */ + + int ax; /**< absolute X coordinate */ + int ay; /**< absolute Y coordinate */ + + int x; /**< calculated X coordinate */ + int y; /**< calculated Y coordinate */ + + float distance; /**< pixel distance between first 2 dots*/ + float z; /**< calculated distance */ +} ir_t; + + +/** + * @struct joystick_t + * @brief Joystick calibration structure. + * + * The angle \a ang is relative to the positive y-axis into quadrant I + * and ranges from 0 to 360 degrees. So if the joystick is held straight + * upwards then angle is 0 degrees. If it is held to the right it is 90, + * down is 180, and left is 270. + * + * The magnitude \a mag is the distance from the center to where the + * joystick is being held. The magnitude ranges from 0 to 1. + * If the joystick is only slightly tilted from the center the magnitude + * will be low, but if it is closer to the outter edge the value will + * be higher. + */ +typedef struct joystick_t { + struct vec2b_t max; /**< maximum joystick values */ + struct vec2b_t min; /**< minimum joystick values */ + struct vec2b_t center; /**< center joystick values */ + + float ang; /**< angle the joystick is being held */ + float mag; /**< magnitude of the joystick (range 0-1) */ +} joystick_t; + + +/** + * @struct nunchuk_t + * @brief Nunchuk expansion device. + */ +typedef struct nunchuk_t { + struct accel_t accel_calib; /**< nunchuk accelerometer calibration */ + struct joystick_t js; /**< joystick calibration */ + + int* flags; /**< options flag (points to wiimote_t.flags) */ + + byte btns; /**< what buttons have just been pressed */ + byte btns_held; /**< what buttons are being held down */ + byte btns_released; /**< what buttons were just released this */ + + float orient_threshold; /**< threshold for orient to generate an event */ + int accel_threshold; /**< threshold for accel to generate an event */ + + struct vec3b_t accel; /**< current raw acceleration data */ + struct orient_t orient; /**< current orientation on each axis */ + struct gforce_t gforce; /**< current gravity forces on each axis */ +} nunchuk_t; + + +/** + * @struct classic_ctrl_t + * @brief Classic controller expansion device. + */ +typedef struct classic_ctrl_t { + short btns; /**< what buttons have just been pressed */ + short btns_held; /**< what buttons are being held down */ + short btns_released; /**< what buttons were just released this */ + + float r_shoulder; /**< right shoulder button (range 0-1) */ + float l_shoulder; /**< left shoulder button (range 0-1) */ + + struct joystick_t ljs; /**< left joystick calibration */ + struct joystick_t rjs; /**< right joystick calibration */ +} classic_ctrl_t; + + +/** + * @struct guitar_hero_3_t + * @brief Guitar Hero 3 expansion device. + */ +typedef struct guitar_hero_3_t { + short btns; /**< what buttons have just been pressed */ + short btns_held; /**< what buttons are being held down */ + short btns_released; /**< what buttons were just released this */ + + float whammy_bar; /**< whammy bar (range 0-1) */ + + struct joystick_t js; /**< joystick calibration */ +} guitar_hero_3_t; + + +/** + * @struct expansion_t + * @brief Generic expansion device plugged into wiimote. + */ +typedef struct expansion_t { + int type; /**< type of expansion attached */ + + union { + struct nunchuk_t nunchuk; + struct classic_ctrl_t classic; + struct guitar_hero_3_t gh3; + }; +} expansion_t; + + +/** + * @enum win32_bt_stack_t + * @brief Available bluetooth stacks for Windows. + */ +typedef enum win_bt_stack_t { + WIIUSE_STACK_UNKNOWN, + WIIUSE_STACK_MS, + WIIUSE_STACK_BLUESOLEIL +} win_bt_stack_t; + + +/** + * @struct wiimote_state_t + * @brief Significant data from the previous event. + */ +typedef struct wiimote_state_t { + /* expansion_t */ + float exp_ljs_ang; + float exp_rjs_ang; + float exp_ljs_mag; + float exp_rjs_mag; + unsigned short exp_btns; + struct orient_t exp_orient; + struct vec3b_t exp_accel; + float exp_r_shoulder; + float exp_l_shoulder; + + /* ir_t */ + int ir_ax; + int ir_ay; + float ir_distance; + + struct orient_t orient; + unsigned short btns; + + struct vec3b_t accel; +} wiimote_state_t; + + +/** + * @enum WIIUSE_EVENT_TYPE + * @brief Events that wiiuse can generate from a poll. + */ +typedef enum WIIUSE_EVENT_TYPE { + WIIUSE_NONE = 0, + WIIUSE_EVENT, + WIIUSE_STATUS, + WIIUSE_CONNECT, + WIIUSE_DISCONNECT, + WIIUSE_UNEXPECTED_DISCONNECT, + WIIUSE_READ_DATA, + WIIUSE_NUNCHUK_INSERTED, + WIIUSE_NUNCHUK_REMOVED, + WIIUSE_CLASSIC_CTRL_INSERTED, + WIIUSE_CLASSIC_CTRL_REMOVED, + WIIUSE_GUITAR_HERO_3_CTRL_INSERTED, + WIIUSE_GUITAR_HERO_3_CTRL_REMOVED +} WIIUSE_EVENT_TYPE; + +/** + * @struct wiimote_t + * @brief Wiimote structure. + */ +typedef struct wiimote_t { + WCONST int unid; /**< user specified id */ + + #ifndef WIN32 + WCONST bdaddr_t bdaddr; /**< bt address */ + WCONST char bdaddr_str[18]; /**< readable bt address */ + WCONST int out_sock; /**< output socket */ + WCONST int in_sock; /**< input socket */ + #else + WCONST HANDLE dev_handle; /**< HID handle */ + WCONST OVERLAPPED hid_overlap; /**< overlap handle */ + WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ + WCONST int timeout; /**< read timeout */ + WCONST byte normal_timeout; /**< normal timeout */ + WCONST byte exp_timeout; /**< timeout for expansion handshake */ + #endif + + WCONST int state; /**< various state flags */ + WCONST byte leds; /**< currently lit leds */ + WCONST float battery_level; /**< battery level */ + + WCONST int flags; /**< options flag */ + + WCONST byte handshake_state; /**< the state of the connection handshake */ + + WCONST struct read_req_t* read_req; /**< list of data read requests */ + WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */ + WCONST struct expansion_t exp; /**< wiimote expansion device */ + + WCONST struct vec3b_t accel; /**< current raw acceleration data */ + WCONST struct orient_t orient; /**< current orientation on each axis */ + WCONST struct gforce_t gforce; /**< current gravity forces on each axis */ + + WCONST struct ir_t ir; /**< IR data */ + + WCONST unsigned short btns; /**< what buttons have just been pressed */ + WCONST unsigned short btns_held; /**< what buttons are being held down */ + WCONST unsigned short btns_released; /**< what buttons were just released this */ + + WCONST float orient_threshold; /**< threshold for orient to generate an event */ + WCONST int accel_threshold; /**< threshold for accel to generate an event */ + + WCONST struct wiimote_state_t lstate; /**< last saved state */ + + WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */ + WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */ +} wiimote; + + +/***************************************** + * + * Include API specific stuff + * + *****************************************/ + +#ifdef _WIN32 + #define WIIUSE_EXPORT_DECL __declspec(dllexport) + #define WIIUSE_IMPORT_DECL __declspec(dllimport) +#else + #define WIIUSE_EXPORT_DECL + #define WIIUSE_IMPORT_DECL +#endif + +#ifdef WIIUSE_COMPILE_LIB + #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL +#else + #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* wiiuse.c */ +WIIUSE_EXPORT extern const char* wiiuse_version(); + +WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); +WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); +WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); +WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len); +WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len); +WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); +WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); +WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); +WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); +WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); +WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); +WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); +WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); + +/* connect.c */ +WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); +WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); +WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); + +/* events.c */ +WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); + +/* ir.c */ +WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); +WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); +WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); +WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level); + +/* nunchuk.c */ +WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold); +WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold); + + +#ifdef __cplusplus +} +#endif + + +#endif /* WIIUSE_H_INCLUDED */ + diff --git a/src/main/headers/wiiuse.h b/src/main/headers/wiiuse.h index b84c35f..a169386 100644 --- a/src/main/headers/wiiuse.h +++ b/src/main/headers/wiiuse.h @@ -7,6 +7,12 @@ * * Copyright 2006-2007 * + * Mac fields based on wiic_structs.h from WiiC, written By: + * Gabriele Randelli + * Email: < randelli (--AT--) dis [--DOT--] uniroma1 [--DOT--] it > + * + * Copyright 2010 + * * This file is part of wiiuse. * * This program is free software; you can redistribute it and/or modify @@ -36,31 +42,126 @@ * is also included which extends this file. */ +/** + * @mainpage + * + * @section intro Introduction + * + * WiiUse is a cross-platform C library for accessing the Nintendo Wii + * Remote and its related expansions and variations. + * + * @section project Project + * + * This is a friendly fork of the original WiiUse project, which seems + * to have gone defunct. This updated version incorporates improvements + * from a number of internal forks found across the Internet, and is + * intended to be the new "upstream" of the project. The new homepage is + * on GitHub, where the source is maintained: + * + * - http://github.com/rpavlik/wiiuse + * + * Contributions (under the GPL 3+) are welcome and encouraged! + * + * @section publicapisec Public API + * + * - @ref publicapi "Public API" - entirely within @ref wiiuse.h + * - @ref wiimote "Wiimote device structure" + * + */ #ifndef WIIUSE_H_INCLUDED #define WIIUSE_H_INCLUDED -#ifdef _WIN32 +#define WIIUSE_MAJOR 0 +#define WIIUSE_MINOR 14 +#define WIIUSE_MICRO 2 + +#define WIIUSE_VERSION_TRANSFORM(MAJ, MIN, MICRO) (MAJ * 1000000 + MIN * 1000 + MICRO) +#define WIIUSE_HAS_VERSION(MAJ, MIN, MICRO) ( WIIUSE_VERSION_TRANSFORM(MAJ, MIN, MICRO) <= WIIUSE_VERSION_TRANSFORM(WIIUSE_MAJOR, WIIUSE_MINOR, WIIUSE_MICRO) ) + +#ifndef WIIUSE_PLATFORM + #if defined(_WIN32) + #define WIIUSE_PLATFORM + #define WIIUSE_WIN32 + #elif defined(__linux) + #define WIIUSE_PLATFORM + #define WIIUSE_BLUEZ + #elif defined(__APPLE__) + #define WIIUSE_PLATFORM + #define WIIUSE_MAC + #else + #error "Platform not yet supported!" + #endif +#endif + +#ifdef WIIUSE_WIN32 /* windows */ + #ifndef WIN32_LEAN_AND_MEAN + #define WIN32_LEAN_AND_MEAN 1 + #endif #include -#else +#endif +#ifdef WIIUSE_BLUEZ /* nix */ #include #endif -#ifdef WIIUSE_INTERNAL_H_INCLUDED - #define WCONST -#else +#ifndef WCONST #define WCONST const #endif -/* led bit masks */ +#if defined(_MSC_VER) +/* MS compilers of pre-VC2010 versions don't have stdint.h + * and I can't get VC2010's stdint.h to compile nicely in + * WiiUse + */ + #include "wiiuse_msvcstdint.h" +#else + #include +#endif + +#include /* for FILE */ + +/** @defgroup publicapi External API */ +/** @{ */ + +/** @name Wiimote state flags and macros */ +/** @{ */ +#define WIIMOTE_STATE_DEV_FOUND 0x0001 +#define WIIMOTE_STATE_HANDSHAKE 0x0002 /* actual connection exists but no handshake yet */ +#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x0004 /* actual connection exists but no handshake yet */ +#define WIIMOTE_STATE_CONNECTED 0x0008 +#define WIIMOTE_STATE_RUMBLE 0x0010 +#define WIIMOTE_STATE_ACC 0x0020 +#define WIIMOTE_STATE_EXP 0x0040 +#define WIIMOTE_STATE_IR 0x0080 +#define WIIMOTE_STATE_SPEAKER 0x0100 +#define WIIMOTE_STATE_IR_SENS_LVL1 0x0200 +#define WIIMOTE_STATE_IR_SENS_LVL2 0x0400 +#define WIIMOTE_STATE_IR_SENS_LVL3 0x0800 +#define WIIMOTE_STATE_IR_SENS_LVL4 0x1000 +#define WIIMOTE_STATE_IR_SENS_LVL5 0x2000 +#define WIIMOTE_STATE_EXP_HANDSHAKE 0x10000 /* actual M+ connection exists but no handshake yet */ +#define WIIMOTE_STATE_EXP_EXTERN 0x20000 /* actual M+ connection exists but handshake failed */ +#define WIIMOTE_STATE_EXP_FAILED 0x40000 /* actual M+ connection exists but handshake failed */ +#define WIIMOTE_STATE_MPLUS_PRESENT 0x80000 /* Motion+ is connected */ + +#define WIIMOTE_ID(wm) (wm->unid) + +#define WIIMOTE_IS_SET(wm, s) ((wm->state & (s)) == (s)) +#define WIIMOTE_IS_CONNECTED(wm) (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) +/** @} */ + +/** @name LED bit masks */ +/** @{ */ #define WIIMOTE_LED_NONE 0x00 #define WIIMOTE_LED_1 0x10 #define WIIMOTE_LED_2 0x20 #define WIIMOTE_LED_3 0x40 #define WIIMOTE_LED_4 0x80 +/** @} */ -/* button codes */ +/** @name Button codes */ +/** @{ */ #define WIIMOTE_BUTTON_TWO 0x0001 #define WIIMOTE_BUTTON_ONE 0x0002 #define WIIMOTE_BUTTON_B 0x0004 @@ -78,13 +179,17 @@ #define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000 #define WIIMOTE_BUTTON_UNKNOWN 0x8000 #define WIIMOTE_BUTTON_ALL 0x1F9F +/** @} */ -/* nunchul button codes */ +/** @name Nunchuk button codes */ +/** @{ */ #define NUNCHUK_BUTTON_Z 0x01 #define NUNCHUK_BUTTON_C 0x02 #define NUNCHUK_BUTTON_ALL 0x03 +/** @} */ -/* classic controller button codes */ +/** @name Classic controller button codes */ +/** @{ */ #define CLASSIC_CTRL_BUTTON_UP 0x0001 #define CLASSIC_CTRL_BUTTON_LEFT 0x0002 #define CLASSIC_CTRL_BUTTON_ZR 0x0004 @@ -101,8 +206,10 @@ #define CLASSIC_CTRL_BUTTON_DOWN 0x4000 #define CLASSIC_CTRL_BUTTON_RIGHT 0x8000 #define CLASSIC_CTRL_BUTTON_ALL 0xFEFF +/** @} */ -/* guitar hero 3 button codes */ +/** @name Guitar Hero 3 button codes */ +/** @{ */ #define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001 #define GUITAR_HERO_3_BUTTON_YELLOW 0x0008 #define GUITAR_HERO_3_BUTTON_GREEN 0x0010 @@ -113,28 +220,39 @@ #define GUITAR_HERO_3_BUTTON_MINUS 0x1000 #define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000 #define GUITAR_HERO_3_BUTTON_ALL 0xFEFF +/** @} */ - -/* wiimote option flags */ +/** @name Wiimote option flags */ +/** @{ */ #define WIIUSE_SMOOTHING 0x01 #define WIIUSE_CONTINUOUS 0x02 #define WIIUSE_ORIENT_THRESH 0x04 #define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH) #define WIIUSE_ORIENT_PRECISION 100.0f +/** @} */ -/* expansion codes */ +/** @name Expansion codes */ +/** @{ */ #define EXP_NONE 0 #define EXP_NUNCHUK 1 #define EXP_CLASSIC 2 #define EXP_GUITAR_HERO_3 3 +#define EXP_WII_BOARD 4 +#define EXP_MOTION_PLUS 5 +#define EXP_MOTION_PLUS_NUNCHUK 6 /* Motion+ in nunchuk pass-through mode */ +#define EXP_MOTION_PLUS_CLASSIC 7 /* Motion+ in classic ctr. pass-through mode */ +/** @} */ -/* IR correction types */ +/** @brief IR correction types */ typedef enum ir_position_t { WIIUSE_IR_ABOVE, WIIUSE_IR_BELOW } ir_position_t; + +/** @name Device Inquiry Macros */ +/** @{ */ /** * @brief Check if a button is pressed. * @param dev Pointer to a wiimote_t or expansion structure. @@ -176,7 +294,7 @@ typedef enum ir_position_t { * @param lvl [out] Pointer to an int that will hold the level setting. * If no level is set 'lvl' will be set to 0. */ -#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \ +#define WIIUSE_GET_IR_SENSITIVITY(wm, lvl) \ do { \ if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \ else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \ @@ -192,22 +310,20 @@ typedef enum ir_position_t { #define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100) #define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num) - -/* - * Largest known payload is 21 bytes. - * Add 2 for the prefix and round up to a power of 2. - */ -#define MAX_PAYLOAD 32 +/** @} */ /* * This is left over from an old hack, but it may actually * be a useful feature to keep so it wasn't removed. */ -#ifdef WIN32 +#ifdef WIIUSE_WIN32 #define WIIMOTE_DEFAULT_TIMEOUT 10 #define WIIMOTE_EXP_TIMEOUT 10 #endif +#define WIIUSE_SYNC_HANDSHAKE + + typedef unsigned char byte; typedef char sbyte; @@ -230,27 +346,40 @@ struct gforce_t; * library when the wiimote has returned the full data requested by a previous * call to wiiuse_read_data(). */ -typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len); +typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, uint16_t len); /** - * @struct read_req_t * @brief Data read request structure. */ struct read_req_t { wiiuse_read_cb cb; /**< read data callback */ byte* buf; /**< buffer where read data is written */ - unsigned int addr; /**< the offset that the read started at */ - unsigned short size; /**< the length of the data read */ - unsigned short wait; /**< num bytes still needed to finish read */ + uint32_t addr; /**< the offset that the read started at */ + uint16_t size; /**< the length of the data read */ + uint16_t wait; /**< num bytes still needed to finish read */ byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */ struct read_req_t* next; /**< next read request in the queue */ }; +/** + * @struct ang3s_t + * @brief Roll/Pitch/Yaw short angles. + */ +typedef struct ang3s_t { + int16_t roll, pitch, yaw; +} ang3s_t; + +/** + * @struct ang3f_t + * @brief Roll/Pitch/Yaw float angles. + */ +typedef struct ang3f_t { + float roll, pitch, yaw; +} ang3f_t; /** - * @struct vec2b_t * @brief Unsigned x,y byte vector. */ typedef struct vec2b_t { @@ -259,7 +388,6 @@ typedef struct vec2b_t { /** - * @struct vec3b_t * @brief Unsigned x,y,z byte vector. */ typedef struct vec3b_t { @@ -268,7 +396,6 @@ typedef struct vec3b_t { /** - * @struct vec3f_t * @brief Signed x,y,z float struct. */ typedef struct vec3f_t { @@ -277,7 +404,6 @@ typedef struct vec3f_t { /** - * @struct orient_t * @brief Orientation struct. * * Yaw, pitch, and roll range from -180 to 180 degrees. @@ -293,7 +419,6 @@ typedef struct orient_t { /** - * @struct gforce_t * @brief Gravity force struct. */ typedef struct gforce_t { @@ -302,7 +427,6 @@ typedef struct gforce_t { /** - * @struct accel_t * @brief Accelerometer struct. For any device with an accelerometer. */ typedef struct accel_t { @@ -316,7 +440,6 @@ typedef struct accel_t { /** - * @struct ir_dot_t * @brief A single IR source. */ typedef struct ir_dot_t { @@ -325,8 +448,8 @@ typedef struct ir_dot_t { unsigned int x; /**< interpolated X coordinate */ unsigned int y; /**< interpolated Y coordinate */ - short rx; /**< raw X coordinate (0-1023) */ - short ry; /**< raw Y coordinate (0-767) */ + int16_t rx; /**< raw X coordinate (0-1023) */ + int16_t ry; /**< raw Y coordinate (0-767) */ byte order; /**< increasing order by x-axis value */ @@ -335,7 +458,6 @@ typedef struct ir_dot_t { /** - * @enum aspect_t * @brief Screen aspect ratio. */ typedef enum aspect_t { @@ -345,7 +467,6 @@ typedef enum aspect_t { /** - * @struct ir_t * @brief IR struct. Hold all data related to the IR tracking. */ typedef struct ir_t { @@ -372,7 +493,6 @@ typedef struct ir_t { /** - * @struct joystick_t * @brief Joystick calibration structure. * * The angle \a ang is relative to the positive y-axis into quadrant I @@ -393,11 +513,12 @@ typedef struct joystick_t { float ang; /**< angle the joystick is being held */ float mag; /**< magnitude of the joystick (range 0-1) */ + float x; /**< horizontal position of the joystick (range [-1, 1] */ + float y; /**< vertical position of the joystick (range [-1, 1] */ } joystick_t; /** - * @struct nunchuk_t * @brief Nunchuk expansion device. */ typedef struct nunchuk_t { @@ -420,13 +541,12 @@ typedef struct nunchuk_t { /** - * @struct classic_ctrl_t * @brief Classic controller expansion device. */ typedef struct classic_ctrl_t { - short btns; /**< what buttons have just been pressed */ - short btns_held; /**< what buttons are being held down */ - short btns_released; /**< what buttons were just released this */ + int16_t btns; /**< what buttons have just been pressed */ + int16_t btns_held; /**< what buttons are being held down */ + int16_t btns_released; /**< what buttons were just released this */ float r_shoulder; /**< right shoulder button (range 0-1) */ float l_shoulder; /**< left shoulder button (range 0-1) */ @@ -437,13 +557,12 @@ typedef struct classic_ctrl_t { /** - * @struct guitar_hero_3_t * @brief Guitar Hero 3 expansion device. */ typedef struct guitar_hero_3_t { - short btns; /**< what buttons have just been pressed */ - short btns_held; /**< what buttons are being held down */ - short btns_released; /**< what buttons were just released this */ + int16_t btns; /**< what buttons have just been pressed */ + int16_t btns_held; /**< what buttons are being held down */ + int16_t btns_released; /**< what buttons were just released this */ float whammy_bar; /**< whammy bar (range 0-1) */ @@ -452,22 +571,80 @@ typedef struct guitar_hero_3_t { /** - * @struct expansion_t + * @brief Motion Plus expansion device + */ +typedef struct motion_plus_t { + byte ext; /**< is there a device on the pass-through port? */ + + struct ang3s_t raw_gyro; /**< current raw gyroscope data */ + struct ang3s_t cal_gyro; /**< calibration raw gyroscope data */ + struct ang3f_t angle_rate_gyro; /**< current gyro angle rate */ + struct orient_t orient; /**< current orientation on each axis using Motion Plus gyroscopes */ + byte acc_mode; /**< Fast/slow rotation mode for roll, pitch and yaw (0 if rotating fast, 1 if slow or still) */ + int raw_gyro_threshold; /**< threshold for gyroscopes to generate an event */ + + struct nunchuk_t *nc; /**< pointers to nunchuk & classic in pass-through-mode */ + struct classic_ctrl_t *classic; +} motion_plus_t; + +/** + * @brief Wii Balance Board "expansion" device. + * + * A Balance Board presents itself as a Wiimote with a permanently-attached + * Balance Board expansion device. + */ +typedef struct wii_board_t { + /** @name Interpolated weight per sensor (kg) + * + * These are the values you're most likely to use. + * + * See example.c for how to compute total weight and center of gravity + * from these values. + */ + /** @{ */ + float tl; + float tr; + float bl; + float br; + /** @} */ + + /** @name Raw sensor values */ + /** @{ */ + uint16_t rtl; + uint16_t rtr; + uint16_t rbl; + uint16_t rbr; + /** @} */ + + /** @name Sensor calibration values */ + /** @{ */ + uint16_t ctl[3]; /* Calibration */ + uint16_t ctr[3]; + uint16_t cbl[3]; + uint16_t cbr[3]; /* /Calibration */ + /** @} */ + uint8_t update_calib; +} wii_board_t; + + +/** * @brief Generic expansion device plugged into wiimote. */ typedef struct expansion_t { int type; /**< type of expansion attached */ + struct motion_plus_t mp; + union { struct nunchuk_t nunchuk; struct classic_ctrl_t classic; struct guitar_hero_3_t gh3; + struct wii_board_t wb; }; } expansion_t; /** - * @enum win32_bt_stack_t * @brief Available bluetooth stacks for Windows. */ typedef enum win_bt_stack_t { @@ -478,7 +655,6 @@ typedef enum win_bt_stack_t { /** - * @struct wiimote_state_t * @brief Significant data from the previous event. */ typedef struct wiimote_state_t { @@ -487,26 +663,36 @@ typedef struct wiimote_state_t { float exp_rjs_ang; float exp_ljs_mag; float exp_rjs_mag; - unsigned short exp_btns; + uint16_t exp_btns; struct orient_t exp_orient; struct vec3b_t exp_accel; float exp_r_shoulder; float exp_l_shoulder; + /* motion plus */ + short drx; + short dry; + short drz; + + /* wiiboard */ + uint16_t exp_wb_rtr; + uint16_t exp_wb_rtl; + uint16_t exp_wb_rbr; + uint16_t exp_wb_rbl; + /* ir_t */ int ir_ax; int ir_ay; float ir_distance; struct orient_t orient; - unsigned short btns; + uint16_t btns; struct vec3b_t accel; } wiimote_state_t; /** - * @enum WIIUSE_EVENT_TYPE * @brief Events that wiiuse can generate from a poll. */ typedef enum WIIUSE_EVENT_TYPE { @@ -517,34 +703,55 @@ typedef enum WIIUSE_EVENT_TYPE { WIIUSE_DISCONNECT, WIIUSE_UNEXPECTED_DISCONNECT, WIIUSE_READ_DATA, + WIIUSE_WRITE_DATA, WIIUSE_NUNCHUK_INSERTED, WIIUSE_NUNCHUK_REMOVED, WIIUSE_CLASSIC_CTRL_INSERTED, WIIUSE_CLASSIC_CTRL_REMOVED, WIIUSE_GUITAR_HERO_3_CTRL_INSERTED, - WIIUSE_GUITAR_HERO_3_CTRL_REMOVED + WIIUSE_GUITAR_HERO_3_CTRL_REMOVED, + WIIUSE_WII_BOARD_CTRL_INSERTED, + WIIUSE_WII_BOARD_CTRL_REMOVED, + WIIUSE_MOTION_PLUS_ACTIVATED, + WIIUSE_MOTION_PLUS_REMOVED } WIIUSE_EVENT_TYPE; /** - * @struct wiimote_t - * @brief Wiimote structure. + * @brief Main Wiimote device structure. + * + * You need one of these to do pretty much anything with this library. */ typedef struct wiimote_t { WCONST int unid; /**< user specified id */ - #ifndef WIN32 - WCONST bdaddr_t bdaddr; /**< bt address */ - WCONST char bdaddr_str[18]; /**< readable bt address */ - WCONST int out_sock; /**< output socket */ - WCONST int in_sock; /**< input socket */ - #else - WCONST HANDLE dev_handle; /**< HID handle */ - WCONST OVERLAPPED hid_overlap; /**< overlap handle */ - WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ - WCONST int timeout; /**< read timeout */ - WCONST byte normal_timeout; /**< normal timeout */ - WCONST byte exp_timeout; /**< timeout for expansion handshake */ - #endif +#ifdef WIIUSE_BLUEZ + /** @name Linux-specific (BlueZ) members */ + /** @{ */ + WCONST char bdaddr_str[18]; /**< readable bt address */ + WCONST bdaddr_t bdaddr; /**< bt address */ + WCONST int out_sock; /**< output socket */ + WCONST int in_sock; /**< input socket */ + /** @} */ +#endif + +#ifdef WIIUSE_WIN32 + /** @name Windows-specific members */ + /** @{ */ + WCONST HANDLE dev_handle; /**< HID handle */ + WCONST OVERLAPPED hid_overlap; /**< overlap handle */ + WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ + WCONST int timeout; /**< read timeout */ + WCONST byte normal_timeout; /**< normal timeout */ + WCONST byte exp_timeout; /**< timeout for expansion handshake */ + /** @} */ +#endif + +#ifdef WIIUSE_MAC + /** @name Mac OS X-specific members */ + /** @{ */ + WCONST void* objc_wm; /** WiiuseWiimote* as opaque pointer */ + /** @} */ +#endif WCONST int state; /**< various state flags */ WCONST byte leds; /**< currently lit leds */ @@ -552,7 +759,11 @@ typedef struct wiimote_t { WCONST int flags; /**< options flag */ +#ifndef WIIUSE_SYNC_HANDSHAKE WCONST byte handshake_state; /**< the state of the connection handshake */ +#endif + WCONST byte expansion_state; /**< the state of the expansion handshake */ + WCONST struct data_req_t* data_req; /**< list of data read requests */ WCONST struct read_req_t* read_req; /**< list of data read requests */ WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */ @@ -564,19 +775,83 @@ typedef struct wiimote_t { WCONST struct ir_t ir; /**< IR data */ - WCONST unsigned short btns; /**< what buttons have just been pressed */ - WCONST unsigned short btns_held; /**< what buttons are being held down */ - WCONST unsigned short btns_released; /**< what buttons were just released this */ + WCONST uint16_t btns; /**< what buttons have just been pressed */ + WCONST uint16_t btns_held; /**< what buttons are being held down */ + WCONST uint16_t btns_released; /**< what buttons were just released this */ WCONST float orient_threshold; /**< threshold for orient to generate an event */ - WCONST int accel_threshold; /**< threshold for accel to generate an event */ + WCONST int32_t accel_threshold; /**< threshold for accel to generate an event */ WCONST struct wiimote_state_t lstate; /**< last saved state */ - WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */ - WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */ + WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occurred */ + WCONST byte motion_plus_id[6]; } wiimote; +/** @brief Data passed to a callback during wiiuse_update() */ +typedef struct wiimote_callback_data_t { + WCONST int uid; + WCONST byte leds; + WCONST float battery_level; + WCONST struct vec3b_t accel; + WCONST struct orient_t orient; + WCONST struct gforce_t gforce; + WCONST struct ir_t ir; + WCONST uint16_t buttons; + WCONST uint16_t buttons_held; + WCONST uint16_t buttons_released; + WCONST WIIUSE_EVENT_TYPE event; + WCONST int state; + WCONST struct expansion_t expansion; +} wiimote_callback_data_t; + +/** @brief Callback type */ +typedef void (*wiiuse_update_cb)(struct wiimote_callback_data_t* wm); + +/** + * @brief Callback that handles a write event. + * + * @param wm Pointer to a wiimote_t structure. + * @param data Pointer to the sent data block. + * @param len Length in bytes of the data block. + * + * @see wiiuse_init() + * + * A registered function of this type is called automatically by the wiiuse + * library when the wiimote has returned the full data requested by a previous + * call to wiiuse_write_data(). + */ +typedef void (*wiiuse_write_cb)(struct wiimote_t* wm, unsigned char* data, unsigned short len); + +typedef enum data_req_s { + REQ_READY = 0, + REQ_SENT, + REQ_DONE +} data_req_s; + +/** + * @struct data_req_t + * @brief Data write request structure. + */ +struct data_req_t { + + byte data[21]; /**< buffer where read data is written */ + byte len; + unsigned int addr; + data_req_s state; /**< set to 1 if not using callback and needs to be cleaned up */ + wiiuse_write_cb cb; /**< read data callback */ + struct data_req_t *next; +}; + +/** + * @brief Loglevels supported by wiiuse. + */ +typedef enum wiiuse_loglevel { + LOGLEVEL_ERROR = 0, + LOGLEVEL_WARNING = 1, + LOGLEVEL_INFO = 2, + LOGLEVEL_DEBUG = 3 +} wiiuse_loglevel; /***************************************** * @@ -584,9 +859,14 @@ typedef struct wiimote_t { * *****************************************/ -#ifdef _WIN32 - #define WIIUSE_EXPORT_DECL __declspec(dllexport) - #define WIIUSE_IMPORT_DECL __declspec(dllimport) +#ifdef WIIUSE_WIN32 + #ifdef WIIUSE_STATIC + #define WIIUSE_EXPORT_DECL + #define WIIUSE_IMPORT_DECL + #else + #define WIIUSE_EXPORT_DECL __declspec(dllexport) + #define WIIUSE_IMPORT_DECL __declspec(dllimport) + #endif #else #define WIIUSE_EXPORT_DECL #define WIIUSE_IMPORT_DECL @@ -602,52 +882,75 @@ typedef struct wiimote_t { extern "C" { #endif -/* wiiuse.c */ -WIIUSE_EXPORT extern const char* wiiuse_version(); + /* wiiuse.c */ + WIIUSE_EXPORT extern const char* wiiuse_version(); -WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); -WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); -WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); -WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len); -WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len); -WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); -WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); -WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); -WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); -WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); -WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); -WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); -WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); -WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); + /** @brief Define indicating the presence of the feature allowing you to + * redirect output for one or more logging levels within the library. + */ +#define WIIUSE_HAS_OUTPUT_REDIRECTION + WIIUSE_EXPORT extern void wiiuse_set_output(enum wiiuse_loglevel loglevel, FILE *logtarget); -/* connect.c */ -WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); -WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); -WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); + WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); + WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); + WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); + WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); + WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); + WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, uint16_t len); + WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, const byte* data, byte len); + WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); + WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); + WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); + WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); + WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); + WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); + WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); + WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); + WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); -/* events.c */ -WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); + /* io.c */ + WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); + WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); + WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); -/* ir.c */ -WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); -WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); -WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); -WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); -WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level); + /* events.c */ + WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); -/* nunchuk.c */ -WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold); -WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold); + /** + * @brief Poll Wiimotes, and call the provided callback with information + * on each Wiimote that had an event. + * + * Alternative to calling wiiuse_poll yourself, and provides the same + * information struct on all platforms. + * + * @return Number of wiimotes that had an event. + */ + WIIUSE_EXPORT extern int wiiuse_update(struct wiimote_t** wm, int wiimotes, wiiuse_update_cb callback); + /* ir.c */ + WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); + WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); + WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); + WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); + WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level); + + /* nunchuk.c */ + WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold); + WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold); + + /* wiiboard.c */ + /* this function not currently implemented... */ + WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm); + + WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status); #ifdef __cplusplus } #endif +/** @} */ #endif /* WIIUSE_H_INCLUDED */