diff --git a/WiiUseJC_0.11/.cproject b/WiiUseJC_0.11/.cproject new file mode 100644 index 0000000..1ca9232 --- /dev/null +++ b/WiiUseJC_0.11/.cproject @@ -0,0 +1,338 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +make + +wiiusej_WiiUseApi.c +true +true +true + + + + + + + + + + + diff --git a/WiiUseJC_0.11/.project b/WiiUseJC_0.11/.project new file mode 100644 index 0000000..0f99eae --- /dev/null +++ b/WiiUseJC_0.11/.project @@ -0,0 +1,69 @@ + + + WiiUseJavaC + + + + + + org.eclipse.cdt.managedbuilder.core.genmakebuilder + clean,full,incremental, + + + org.eclipse.cdt.make.core.contents + org.eclipse.cdt.make.core.activeConfigSettings + + + org.eclipse.cdt.make.core.buildLocation + ${workspace_loc:/WiiUseJavaC/Debug} + + + org.eclipse.cdt.make.core.useDefaultBuildCmd + true + + + org.eclipse.cdt.make.core.enableCleanBuild + true + + + org.eclipse.cdt.make.core.enableFullBuild + true + + + org.eclipse.cdt.make.core.enableAutoBuild + false + + + org.eclipse.cdt.make.core.append_environment + true + + + ?name? + + + + org.eclipse.cdt.make.core.stopOnError + true + + + org.eclipse.cdt.make.core.buildArguments + + + + org.eclipse.cdt.make.core.buildCommand + make + + + + + org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder + + + + + + org.eclipse.cdt.managedbuilder.core.ScannerConfigNature + org.eclipse.cdt.managedbuilder.core.managedBuildNature + org.eclipse.cdt.core.cnature + + diff --git a/WiiUseJC_0.11/lib/wiiuse.lib b/WiiUseJC_0.11/lib/wiiuse.lib new file mode 100644 index 0000000..c997396 Binary files /dev/null and b/WiiUseJC_0.11/lib/wiiuse.lib differ diff --git a/WiiUseJC_0.11/wiiuse.h b/WiiUseJC_0.11/wiiuse.h new file mode 100644 index 0000000..6071635 --- /dev/null +++ b/WiiUseJC_0.11/wiiuse.h @@ -0,0 +1,632 @@ +/* + * wiiuse + * + * Written By: + * Michael Laforest < para > + * Email: < thepara (--AT--) g m a i l [--DOT--] com > + * + * Copyright 2006-2007 + * + * This file is part of wiiuse. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * $Header$ + * + */ + +/** + * @file + * + * @brief API header file. + * + * If this file is included from inside the wiiuse source + * and not from a third party program, then wiimote_internal.h + * is also included which extends this file. + */ + +#ifndef WIIUSE_H_INCLUDED +#define WIIUSE_H_INCLUDED + +#ifdef _WIN32 + /* windows */ + #include +#else + /* nix */ + #include +#endif + +#ifdef WIIUSE_INTERNAL_H_INCLUDED + #define WCONST +#else + #define WCONST const +#endif + +/* led bit masks */ +#define WIIMOTE_LED_NONE 0x00 +#define WIIMOTE_LED_1 0x10 +#define WIIMOTE_LED_2 0x20 +#define WIIMOTE_LED_3 0x40 +#define WIIMOTE_LED_4 0x80 + +/* button codes */ +#define WIIMOTE_BUTTON_TWO 0x0001 +#define WIIMOTE_BUTTON_ONE 0x0002 +#define WIIMOTE_BUTTON_B 0x0004 +#define WIIMOTE_BUTTON_A 0x0008 +#define WIIMOTE_BUTTON_MINUS 0x0010 +#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020 +#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040 +#define WIIMOTE_BUTTON_HOME 0x0080 +#define WIIMOTE_BUTTON_LEFT 0x0100 +#define WIIMOTE_BUTTON_RIGHT 0x0200 +#define WIIMOTE_BUTTON_DOWN 0x0400 +#define WIIMOTE_BUTTON_UP 0x0800 +#define WIIMOTE_BUTTON_PLUS 0x1000 +#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000 +#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000 +#define WIIMOTE_BUTTON_UNKNOWN 0x8000 +#define WIIMOTE_BUTTON_ALL 0x1F9F + +/* nunchul button codes */ +#define NUNCHUK_BUTTON_Z 0x01 +#define NUNCHUK_BUTTON_C 0x02 +#define NUNCHUK_BUTTON_ALL 0x03 + +/* classic controller button codes */ +#define CLASSIC_CTRL_BUTTON_UP 0x0001 +#define CLASSIC_CTRL_BUTTON_LEFT 0x0002 +#define CLASSIC_CTRL_BUTTON_ZR 0x0004 +#define CLASSIC_CTRL_BUTTON_X 0x0008 +#define CLASSIC_CTRL_BUTTON_A 0x0010 +#define CLASSIC_CTRL_BUTTON_Y 0x0020 +#define CLASSIC_CTRL_BUTTON_B 0x0040 +#define CLASSIC_CTRL_BUTTON_ZL 0x0080 +#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200 +#define CLASSIC_CTRL_BUTTON_PLUS 0x0400 +#define CLASSIC_CTRL_BUTTON_HOME 0x0800 +#define CLASSIC_CTRL_BUTTON_MINUS 0x1000 +#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000 +#define CLASSIC_CTRL_BUTTON_DOWN 0x4000 +#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000 +#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF + +/* guitar hero 3 button codes */ +#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001 +#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008 +#define GUITAR_HERO_3_BUTTON_GREEN 0x0010 +#define GUITAR_HERO_3_BUTTON_BLUE 0x0020 +#define GUITAR_HERO_3_BUTTON_RED 0x0040 +#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080 +#define GUITAR_HERO_3_BUTTON_PLUS 0x0400 +#define GUITAR_HERO_3_BUTTON_MINUS 0x1000 +#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000 +#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF + + +/* wiimote option flags */ +#define WIIUSE_SMOOTHING 0x01 +#define WIIUSE_CONTINUOUS 0x02 +#define WIIUSE_ORIENT_THRESH 0x04 +#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH) + +#define WIIUSE_ORIENT_PRECISION 100.0f + +/* expansion codes */ +#define EXP_NONE 0 +#define EXP_NUNCHUK 1 +#define EXP_CLASSIC 2 +#define EXP_GUITAR_HERO_3 3 + +/* IR correction types */ +typedef enum ir_position_t { + WIIUSE_IR_ABOVE, + WIIUSE_IR_BELOW +} ir_position_t; + +/** + * @brief Check if a button is pressed. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is pressed, 0 if not. + */ +#define IS_PRESSED(dev, button) ((dev->btns & button) == button) + +/** + * @brief Check if a button is being held. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is held, 0 if not. + */ +#define IS_HELD(dev, button) ((dev->btns_held & button) == button) + +/** + * @brief Check if a button is released on this event. \n\n + * This does not mean the button is not pressed, it means \n + * this button was just now released. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is released, 0 if not. + * + */ +#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button) + +/** + * @brief Check if a button has just been pressed this event. + * @param dev Pointer to a wiimote_t or expansion structure. + * @param button The button you are interested in. + * @return 1 if the button is pressed, 0 if not. + */ +#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button)) + +#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020) +#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040) +#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080) +#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100) + +#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num) + +/* + * Largest known payload is 21 bytes. + * Add 2 for the prefix and round up to a power of 2. + */ +#define MAX_PAYLOAD 32 + +/* + * This is left over from an old hack, but it may actually + * be a useful feature to keep so it wasn't removed. + */ +#ifdef WIN32 + #define WIIMOTE_DEFAULT_TIMEOUT 10 + #define WIIMOTE_EXP_TIMEOUT 10 +#endif + +typedef unsigned char byte; +typedef char sbyte; + +struct wiimote_t; +struct vec3b_t; +struct orient_t; +struct gforce_t; + + +/** + * @brief Callback that handles a read event. + * + * @param wm Pointer to a wiimote_t structure. + * @param data Pointer to the filled data block. + * @param len Length in bytes of the data block. + * + * @see wiiuse_init() + * + * A registered function of this type is called automatically by the wiiuse + * library when the wiimote has returned the full data requested by a previous + * call to wiiuse_read_data(). + */ +typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len); + + +/** + * @struct read_req_t + * @brief Data read request structure. + */ +struct read_req_t { + wiiuse_read_cb cb; /**< read data callback */ + byte* buf; /**< buffer where read data is written */ + unsigned int addr; /**< the offset that the read started at */ + unsigned short size; /**< the length of the data read */ + unsigned short wait; /**< num bytes still needed to finish read */ + + struct read_req_t* next; /**< next read request in the queue */ +}; + + +/** + * @struct vec2b_t + * @brief Unsigned x,y byte vector. + */ +typedef struct vec2b_t { + byte x, y; +} vec2b_t; + + +/** + * @struct vec3b_t + * @brief Unsigned x,y,z byte vector. + */ +typedef struct vec3b_t { + byte x, y, z; +} vec3b_t; + + +/** + * @struct vec3f_t + * @brief Signed x,y,z float struct. + */ +typedef struct vec3f_t { + float x, y, z; +} vec3f_t; + + +/** + * @struct orient_t + * @brief Orientation struct. + * + * Yaw, pitch, and roll range from -180 to 180 degrees. + */ +typedef struct orient_t { + float roll; /**< roll, this may be smoothed if enabled */ + float pitch; /**< pitch, this may be smoothed if enabled */ + float yaw; + + float a_roll; /**< absolute roll, unsmoothed */ + float a_pitch; /**< absolute pitch, unsmoothed */ +} orient_t; + + +/** + * @struct gforce_t + * @brief Gravity force struct. + */ +typedef struct gforce_t { + float x, y, z; +} gforce_t; + + +/** + * @struct accel_t + * @brief Accelerometer struct. For any device with an accelerometer. + */ +typedef struct accel_t { + struct vec3b_t cal_zero; /**< zero calibration */ + struct vec3b_t cal_g; /**< 1g difference around 0cal */ + + float st_roll; /**< last smoothed roll value */ + float st_pitch; /**< last smoothed roll pitch */ + float st_alpha; /**< alpha value for smoothing [0-1] */ +} accel_t; + + +/** + * @struct ir_dot_t + * @brief A single IR source. + */ +typedef struct ir_dot_t { + byte visible; /**< if the IR source is visible */ + + unsigned int x; /**< interpolated X coordinate */ + unsigned int y; /**< interpolated Y coordinate */ + + short rx; /**< raw X coordinate (0-1023) */ + short ry; /**< raw Y coordinate (0-767) */ + + byte order; /**< increasing order by x-axis value */ + + byte size; /**< size of the IR dot (0-15) */ +} ir_dot_t; + + +/** + * @enum aspect_t + * @brief Screen aspect ratio. + */ +typedef enum aspect_t { + WIIUSE_ASPECT_4_3, + WIIUSE_ASPECT_16_9 +} aspect_t; + + +/** + * @struct ir_t + * @brief IR struct. Hold all data related to the IR tracking. + */ +typedef struct ir_t { + struct ir_dot_t dot[4]; /**< IR dots */ + byte num_dots; /**< number of dots at this time */ + + enum aspect_t aspect; /**< aspect ratio of the screen */ + + enum ir_position_t pos; /**< IR sensor bar position */ + + unsigned int vres[2]; /**< IR virtual screen resolution */ + int offset[2]; /**< IR XY correction offset */ + int state; /**< keeps track of the IR state */ + + int ax; /**< absolute X coordinate */ + int ay; /**< absolute Y coordinate */ + + int x; /**< calculated X coordinate */ + int y; /**< calculated Y coordinate */ + + float distance; /**< pixel distance between first 2 dots*/ + float z; /**< calculated distance */ +} ir_t; + + +/** + * @struct joystick_t + * @brief Joystick calibration structure. + * + * The angle \a ang is relative to the positive y-axis into quadrant I + * and ranges from 0 to 360 degrees. So if the joystick is held straight + * upwards then angle is 0 degrees. If it is held to the right it is 90, + * down is 180, and left is 270. + * + * The magnitude \a mag is the distance from the center to where the + * joystick is being held. The magnitude ranges from 0 to 1. + * If the joystick is only slightly tilted from the center the magnitude + * will be low, but if it is closer to the outter edge the value will + * be higher. + */ +typedef struct joystick_t { + struct vec2b_t max; /**< maximum joystick values */ + struct vec2b_t min; /**< minimum joystick values */ + struct vec2b_t center; /**< center joystick values */ + + float ang; /**< angle the joystick is being held */ + float mag; /**< magnitude of the joystick (range 0-1) */ +} joystick_t; + + +/** + * @struct nunchuk_t + * @brief Nunchuk expansion device. + */ +typedef struct nunchuk_t { + struct accel_t accel_calib; /**< nunchuk accelerometer calibration */ + struct joystick_t js; /**< joystick calibration */ + + int* flags; /**< options flag (points to wiimote_t.flags) */ + + byte btns; /**< what buttons have just been pressed */ + byte btns_held; /**< what buttons are being held down */ + byte btns_released; /**< what buttons were just released this */ + + float orient_threshold; /**< threshold for orient to generate an event */ + int accel_threshold; /**< threshold for accel to generate an event */ + + struct vec3b_t accel; /**< current raw acceleration data */ + struct orient_t orient; /**< current orientation on each axis */ + struct gforce_t gforce; /**< current gravity forces on each axis */ +} nunchuk_t; + + +/** + * @struct classic_ctrl_t + * @brief Classic controller expansion device. + */ +typedef struct classic_ctrl_t { + short btns; /**< what buttons have just been pressed */ + short btns_held; /**< what buttons are being held down */ + short btns_released; /**< what buttons were just released this */ + + float r_shoulder; /**< right shoulder button (range 0-1) */ + float l_shoulder; /**< left shoulder button (range 0-1) */ + + struct joystick_t ljs; /**< left joystick calibration */ + struct joystick_t rjs; /**< right joystick calibration */ +} classic_ctrl_t; + + +/** + * @struct guitar_hero_3_t + * @brief Guitar Hero 3 expansion device. + */ +typedef struct guitar_hero_3_t { + short btns; /**< what buttons have just been pressed */ + short btns_held; /**< what buttons are being held down */ + short btns_released; /**< what buttons were just released this */ + + float whammy_bar; /**< whammy bar (range 0-1) */ + + struct joystick_t js; /**< joystick calibration */ +} guitar_hero_3_t; + + +/** + * @struct expansion_t + * @brief Generic expansion device plugged into wiimote. + */ +typedef struct expansion_t { + int type; /**< type of expansion attached */ + + union { + struct nunchuk_t nunchuk; + struct classic_ctrl_t classic; + struct guitar_hero_3_t gh3; + }; +} expansion_t; + + +/** + * @enum win32_bt_stack_t + * @brief Available bluetooth stacks for Windows. + */ +typedef enum win_bt_stack_t { + WIIUSE_STACK_UNKNOWN, + WIIUSE_STACK_MS, + WIIUSE_STACK_BLUESOLEIL +} win_bt_stack_t; + + +/** + * @struct wiimote_state_t + * @brief Significant data from the previous event. + */ +typedef struct wiimote_state_t { + /* expansion_t */ + float exp_ljs_ang; + float exp_rjs_ang; + float exp_ljs_mag; + float exp_rjs_mag; + unsigned short exp_btns; + struct orient_t exp_orient; + struct vec3b_t exp_accel; + float exp_r_shoulder; + float exp_l_shoulder; + + /* ir_t */ + int ir_ax; + int ir_ay; + float ir_distance; + + struct orient_t orient; + unsigned short btns; + + struct vec3b_t accel; +} wiimote_state_t; + + +/** + * @enum WIIUSE_EVENT_TYPE + * @brief Events that wiiuse can generate from a poll. + */ +typedef enum WIIUSE_EVENT_TYPE { + WIIUSE_NONE = 0, + WIIUSE_EVENT, + WIIUSE_STATUS, + WIIUSE_DISCONNECT, + WIIUSE_NUNCHUK_INSERTED, + WIIUSE_NUNCHUK_REMOVED, + WIIUSE_CLASSIC_CTRL_INSERTED, + WIIUSE_CLASSIC_CTRL_REMOVED, + WIIUSE_GUITAR_HERO_3_CTRL_INSERTED, + WIIUSE_GUITAR_HERO_3_CTRL_REMOVED +} WIIUSE_EVENT_TYPE; + +/** + * @struct wiimote_t + * @brief Wiimote structure. + */ +typedef struct wiimote_t { + WCONST int unid; /**< user specified id */ + + #ifndef WIN32 + WCONST bdaddr_t bdaddr; /**< bt address */ + WCONST char bdaddr_str[18]; /**< readable bt address */ + WCONST int out_sock; /**< output socket */ + WCONST int in_sock; /**< input socket */ + #else + WCONST HANDLE dev_handle; /**< HID handle */ + WCONST OVERLAPPED hid_overlap; /**< overlap handle */ + WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ + WCONST int timeout; /**< read timeout */ + WCONST byte normal_timeout; /**< normal timeout */ + WCONST byte exp_timeout; /**< timeout for expansion handshake */ + #endif + + WCONST int state; /**< various state flags */ + WCONST byte leds; /**< currently lit leds */ + WCONST float battery_level; /**< battery level */ + + WCONST int flags; /**< options flag */ + + WCONST byte handshake_state; /**< the state of the connection handshake */ + + WCONST struct read_req_t* read_req; /**< list of data read requests */ + WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */ + WCONST struct expansion_t exp; /**< wiimote expansion device */ + + WCONST struct vec3b_t accel; /**< current raw acceleration data */ + WCONST struct orient_t orient; /**< current orientation on each axis */ + WCONST struct gforce_t gforce; /**< current gravity forces on each axis */ + + WCONST struct ir_t ir; /**< IR data */ + + WCONST unsigned short btns; /**< what buttons have just been pressed */ + WCONST unsigned short btns_held; /**< what buttons are being held down */ + WCONST unsigned short btns_released; /**< what buttons were just released this */ + + WCONST float orient_threshold; /**< threshold for orient to generate an event */ + WCONST int accel_threshold; /**< threshold for accel to generate an event */ + + WCONST struct wiimote_state_t lstate; /**< last saved state */ + + WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */ + WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */ +} wiimote; + + +/***************************************** + * + * Include API specific stuff + * + *****************************************/ + +#ifdef _WIN32 + #define WIIUSE_EXPORT_DECL __declspec(dllexport) + #define WIIUSE_IMPORT_DECL __declspec(dllimport) +#else + #define WIIUSE_EXPORT_DECL + #define WIIUSE_IMPORT_DECL +#endif + +#ifdef WIIUSE_COMPILE_LIB + #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL +#else + #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* wiiuse.c */ +WIIUSE_EXPORT extern const char* wiiuse_version(); + +WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); +WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); +WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); +WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, wiiuse_read_cb read_cb, byte* buffer, unsigned int offset, unsigned short len); +WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len); +WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); +WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); +WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); +WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); +WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); +WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); +WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); +WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); +WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); + +/* connect.c */ +WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); +WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); +WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); + +/* events.c */ +WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); + +/* ir.c */ +WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); +WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); +WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); +WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); + +/* nunchuk.c */ +WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct nunchuk_t* nc, float threshold); +WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct nunchuk_t* nc, int threshold); + + +#ifdef __cplusplus +} +#endif + + +#endif /* WIIUSE_H_INCLUDED */ + diff --git a/WiiUseJC_0.11/wiiusej_WiiUseApi.c b/WiiUseJC_0.11/wiiusej_WiiUseApi.c new file mode 100644 index 0000000..be218e7 --- /dev/null +++ b/WiiUseJC_0.11/wiiusej_WiiUseApi.c @@ -0,0 +1,477 @@ +/** + * This file is part of WiiuseJ. + * + * WiiuseJ is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * WiiuseJ is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with WiiuseJ. If not, see . + */ +#ifndef WIN32 + #include +#else + +#endif + +#include "wiiusej_WiiUseApi.h" +#include "wiiuse.h" +/* + * These are some identifiers for wiimotes + * + * See below in main() for what they are used for. + */ +#define WIIMOTE_STATE_RUMBLE 0x08 +#define WIIMOTE_STATE_CONNECTED 0x04 +#define WIIMOTE_IS_SET(wm, s) ((wm->state & (s)) == (s)) +#define WIIMOTE_IS_FLAG_SET(wm, s) ((wm->flags & (s)) == (s)) + +/********************* VARIABLES DECLARATIONS *****************************/ + +/* + * Make a temp array of wiimote ids. + * Here I only anticipate connecting up to + * two wiimotes. Each wiimote connected + * will get one of these ids. + */ +static wiimote** wiimotes; + +static int nbMaxWiiMotes=0; + +/****************** GENERAL FUNCTIONS DEFINITIONS *************************/ + +/** + * Try to connect to 2 wiimotes. + * Make them rumble to show they are connected. + * @param nbConnects number of connections maximum. + * @param rumble + * make the connected wiimotes rumble. + * @return 0 if there is an error otherwise it returns + * the number of wiimotes connected.. + */ +JNIEXPORT jint JNICALL Java_wiiusej_WiiUseApi_doConnections +(JNIEnv *env, jobject obj, jint nbConnects, jboolean rumble) { + + /* variables declarations */ + int found, connected, i; + short leds; + + nbMaxWiiMotes = nbConnects; + + /* initialize wiimotes array with the maximum number of wiimotes */ + wiimotes = wiiuse_init(nbMaxWiiMotes); + + /* + * Find wiimote devices + * Now we need to find some wiimotes. + * Give the function the wiimote array we created, and tell it there + * are 2 wiimotes we are interested in. + * Set the timeout to be 5 seconds. + * This will return the number of actual wiimotes that are in discovery mode. + */ + found = wiiuse_find(wiimotes, nbMaxWiiMotes, 5); + if (!found) return 0; + + /* + * Connect to the wiimotes + * Now that we found some wiimotes, connect to them. + * Give the function the wiimote array and the number of wiimote devices we found. + * This will return the number of established connections to the found wiimotes. + */ + connected = wiiuse_connect(wiimotes, nbMaxWiiMotes); + if (!connected) return 0; + + //no problems during connection show that wiimotes are connected + + /* + * Now set the LEDs and rumble for a second so it's easy + * to tell which wiimotes are connected (just like the wii does). + */ + for (i=0;iGetObjectClass(env, gath); + jmethodID mid; + + if (wiiuse_poll(wiimotes, nbMaxWiiMotes)) { + /* + * This happens if something happened on any wiimote. + * So go through each one and check if anything happened. + */ + for (i=0; i < nbMaxWiiMotes; ++i) { + switch (wiimotes[i]->event) { + case WIIUSE_EVENT: + /* a generic event occured */ + mid = (*env)->GetMethodID(env, cls, "prepareWiiMoteEvent", "(ISSS)V"); + if (mid == 0) { + return; + } + (*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid, wiimotes[i]->btns, + wiimotes[i]->btns_released, wiimotes[i]->btns_held); + /* + * If IR tracking is enabled then print the coordinates + * on the virtual screen that the wiimote is pointing to. + * + * Also make sure that we see at least 1 dot. + */ + if (WIIUSE_USING_IR(wiimotes[i])) { + int a = 0; + + mid = (*env)->GetMethodID(env, cls, "prepareIRevent", + "(IIIIIIIIISS)V"); + if (mid == 0) { + return; + } + (*env)->CallVoidMethod(env, gath, mid, + wiimotes[i]->ir.x, wiimotes[i]->ir.y, wiimotes[i]->ir.z, + wiimotes[i]->ir.ax, wiimotes[i]->ir.ay, + wiimotes[i]->ir.vres[0], wiimotes[i]->ir.vres[1], + wiimotes[i]->ir.offset[0], wiimotes[i]->ir.offset[1], + wiimotes[i]->ir.pos, wiimotes[i]->ir.aspect); + + mid = (*env)->GetMethodID(env, cls, "addIRPointToPreparedWiiMoteEvent", + "(IISSS)V"); + if (mid == 0) { + return; + } + /* go through each of the 4 possible IR sources */ + for (; a < 4; a++) { + /* check if the source is visible */ + if (wiimotes[i]->ir.dot[a].visible) { + (*env)->CallVoidMethod(env, gath, mid, + wiimotes[i]->ir.dot[a].x, wiimotes[i]->ir.dot[a].y, + wiimotes[i]->ir.dot[a].rx, wiimotes[i]->ir.dot[a].ry, + wiimotes[i]->ir.dot[a].size); + } + } + } + + /* Motion Sensing */ + if (WIIUSE_USING_ACC(wiimotes[i])) { + /* set orientation and gravity force */ + mid = (*env)->GetMethodID(env, cls, + "addMotionSensingValues", "(FIZFFFFFFFSSS)V"); + if (mid == 0) { + return; + } + (*env)->CallVoidMethod(env, gath, mid, + wiimotes[i]->orient_threshold, wiimotes[i]->accel_threshold, + WIIMOTE_IS_FLAG_SET(wiimotes[i],WIIUSE_SMOOTHING), wiimotes[i]->accel_calib.st_alpha, + wiimotes[i]->orient.roll, wiimotes[i]->orient.pitch, wiimotes[i]->orient.yaw, + wiimotes[i]->gforce.x, wiimotes[i]->gforce.y, wiimotes[i]->gforce.z, + wiimotes[i]->accel.x, wiimotes[i]->accel.y, wiimotes[i]->accel.z); + } + + /* add generic event to java object used to gather events in c environment */ + mid = (*env)->GetMethodID(env, cls, "addWiimoteEvent", + "()V"); + if (mid == 0) { + return; + } + (*env)->CallVoidMethod(env, gath, mid); + break; + + case WIIUSE_STATUS: + /* a status event occured */ + mid = (*env)->GetMethodID(env, cls, "addStatusEvent", "(IZFSZIZZZZ)V"); + if (mid == 0) { + return; + } + /* LEDS */ + if (WIIUSE_IS_LED_SET(wiimotes[i], 1)) leds += 1; + if (WIIUSE_IS_LED_SET(wiimotes[i], 2)) leds += 2; + if (WIIUSE_IS_LED_SET(wiimotes[i], 3)) leds += 4; + if (WIIUSE_IS_LED_SET(wiimotes[i], 4)) leds += 8; + + (*env)->CallVoidMethod(env, gath, mid, + wiimotes[i]->unid, WIIMOTE_IS_SET(wiimotes[i], WIIMOTE_STATE_CONNECTED), + wiimotes[i]->battery_level, leds, WIIUSE_USING_SPEAKER(wiimotes[i]), + wiimotes[i]->exp.type,WIIMOTE_IS_SET(wiimotes[i], WIIMOTE_STATE_RUMBLE), + WIIMOTE_IS_FLAG_SET(wiimotes[i],WIIUSE_CONTINUOUS), + WIIUSE_USING_IR(wiimotes[i]),WIIUSE_USING_ACC(wiimotes[i])); + break; + + case WIIUSE_DISCONNECT: + /* the wiimote disconnected */ + mid = (*env)->GetMethodID(env, cls, "addDisconnectionEvent", "(I)V"); + if (mid == 0) { + return; + } + (*env)->CallVoidMethod(env, gath, mid, wiimotes[i]->unid); + break; + + default: + break; + } + } + } +} diff --git a/WiiUseJC_0.11/wiiusej_WiiUseApi.def b/WiiUseJC_0.11/wiiusej_WiiUseApi.def new file mode 100644 index 0000000..a83a234 --- /dev/null +++ b/WiiUseJC_0.11/wiiusej_WiiUseApi.def @@ -0,0 +1,27 @@ +EXPORTS +Java_wiiusej_WiiUseApi_doConnections +Java_wiiusej_WiiUseApi_closeConnection +Java_wiiusej_WiiUseApi_shutdownApi +Java_wiiusej_WiiUseApi_activateRumble +Java_wiiusej_WiiUseApi_deactivateRumble +Java_wiiusej_WiiUseApi_activateIRTracking +Java_wiiusej_WiiUseApi_deactivateIRTracking +Java_wiiusej_WiiUseApi_activateMotionSensing +Java_wiiusej_WiiUseApi_deactivateMotionSensing +Java_wiiusej_WiiUseApi_setLeds +Java_wiiusej_WiiUseApi_setOrientThreshold +Java_wiiusej_WiiUseApi_setAccelThreshold +Java_wiiusej_WiiUseApi_setAlphaSmoothing +Java_wiiusej_WiiUseApi_reSync +Java_wiiusej_WiiUseApi_activateSmoothing +Java_wiiusej_WiiUseApi_deactivateSmoothing +Java_wiiusej_WiiUseApi_activateContinuous +Java_wiiusej_WiiUseApi_deactivateContinuous +Java_wiiusej_WiiUseApi_deactivateMotionSensing +Java_wiiusej_WiiUseApi_getStatus +Java_wiiusej_WiiUseApi_specialPoll +Java_wiiusej_WiiUseApi_setScreenRatio43 +Java_wiiusej_WiiUseApi_setScreenRatio169 +Java_wiiusej_WiiUseApi_setSensorBarAboveScreen +Java_wiiusej_WiiUseApi_setSensorBarBelowScreen +Java_wiiusej_WiiUseApi_setVirtualScreenResolution diff --git a/WiiUseJC_0.11/wiiusej_WiiUseApi.h b/WiiUseJC_0.11/wiiusej_WiiUseApi.h new file mode 100644 index 0000000..9ee751c --- /dev/null +++ b/WiiUseJC_0.11/wiiusej_WiiUseApi.h @@ -0,0 +1,213 @@ +/* DO NOT EDIT THIS FILE - it is machine generated */ +#include +/* Header for class wiiusej_WiiUseApi */ + +#ifndef _Included_wiiusej_WiiUseApi +#define _Included_wiiusej_WiiUseApi +#ifdef __cplusplus +extern "C" { +#endif +/* + * Class: wiiusej_WiiUseApi + * Method: doConnections + * Signature: (IZ)I + */ +JNIEXPORT jint JNICALL Java_wiiusej_WiiUseApi_doConnections + (JNIEnv *, jobject, jint, jboolean); + +/* + * Class: wiiusej_WiiUseApi + * Method: closeConnection + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_closeConnection + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: shutdownApi + * Signature: ()V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_shutdownApi + (JNIEnv *, jobject); + +/* + * Class: wiiusej_WiiUseApi + * Method: activateRumble + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_activateRumble + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: deactivateRumble + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_deactivateRumble + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: activateIRTracking + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_activateIRTracking + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: deactivateIRTracking + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_deactivateIRTracking + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: activateMotionSensing + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_activateMotionSensing + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: deactivateMotionSensing + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_deactivateMotionSensing + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setLeds + * Signature: (IZZZZ)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setLeds + (JNIEnv *, jobject, jint, jboolean, jboolean, jboolean, jboolean); + +/* + * Class: wiiusej_WiiUseApi + * Method: setOrientThreshold + * Signature: (IF)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setOrientThreshold + (JNIEnv *, jobject, jint, jfloat); + +/* + * Class: wiiusej_WiiUseApi + * Method: setAccelThreshold + * Signature: (II)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setAccelThreshold + (JNIEnv *, jobject, jint, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setAlphaSmoothing + * Signature: (IF)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setAlphaSmoothing + (JNIEnv *, jobject, jint, jfloat); + +/* + * Class: wiiusej_WiiUseApi + * Method: reSync + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_reSync + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: activateSmoothing + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_activateSmoothing + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: deactivateSmoothing + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_deactivateSmoothing + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: activateContinuous + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_activateContinuous + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: deactivateContinuous + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_deactivateContinuous + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setScreenRatio43 + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setScreenRatio43 + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setScreenRatio169 + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setScreenRatio169 + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setSensorBarAboveScreen + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setSensorBarAboveScreen + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setSensorBarBelowScreen + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setSensorBarBelowScreen + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: setVirtualScreenResolution + * Signature: (III)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_setVirtualScreenResolution + (JNIEnv *, jobject, jint, jint, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: getStatus + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_getStatus + (JNIEnv *, jobject, jint); + +/* + * Class: wiiusej_WiiUseApi + * Method: specialPoll + * Signature: (Lwiiusej/wiiuseapievents/EventsGatherer;)V + */ +JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_specialPoll + (JNIEnv *, jobject, jobject); + +#ifdef __cplusplus +} +#endif +#endif