Files
jlibwiiuse/WiiUseJ/src/wiiusej/wiiuseapievents/ButtonsEvent.java
guilhem.duche d55ddcddde added infos on IR event
motion sensing event (raw acceleration)
and support for more wiiuse functions

git-svn-id: http://wiiusej.googlecode.com/svn/trunk@75 ae48ae66-6a45-0410-b38e-211266189506
2008-03-08 01:06:45 +00:00

336 lines
8.8 KiB
Java

/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Class which represents a buttons event.
* @author guiguito
*/
public class ButtonsEvent extends WiimoteEvent{
/* Buttons MACRO */
private static short WIIMOTE_BUTTON_TWO = 0x0001;
private static short WIIMOTE_BUTTON_ONE = 0x0002;
private static short WIIMOTE_BUTTON_B = 0x0004;
private static short WIIMOTE_BUTTON_A = 0x0008;
private static short WIIMOTE_BUTTON_MINUS = 0x0010;
private static short WIIMOTE_BUTTON_ZACCEL_BIT6 = 0x0020;
private static short WIIMOTE_BUTTON_ZACCEL_BIT7 = 0x0040;
private static short WIIMOTE_BUTTON_HOME = 0x0080;
private static short WIIMOTE_BUTTON_LEFT = 0x0100;
private static short WIIMOTE_BUTTON_RIGHT = 0x0200;
private static short WIIMOTE_BUTTON_DOWN = 0x0400;
private static short WIIMOTE_BUTTON_UP = 0x0800;
private static short WIIMOTE_BUTTON_PLUS = 0x1000;
private static short WIIMOTE_BUTTON_ZACCEL_BIT4 = 0x2000;
private static short WIIMOTE_BUTTON_ZACCEL_BIT5 = 0x4000;
private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
/* Buttons */
private short buttonsJustPressed = 0;
private short buttonsJustReleased = 0;
private short buttonsHeld = 0;
/**
* Constructor of the button Event.
* @param id id of the wiimote concerned.
* @param buttonsJustPressed buttons just pressed.
* @param buttonsJustReleased buttons just released.
* @param buttonsHeld buttons just held.
*/
public ButtonsEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld){
super(id);
setAllButtons(buttonsJustPressed, buttonsJustReleased, buttonsHeld);
}
/**
* Set all buttons in one method.
*
* @param buttonsJustPressed
* @param buttonsJustReleased
* @param buttonsHeld
*/
private void setAllButtons(short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
this.buttonsJustPressed = buttonsJustPressed;
this.buttonsJustReleased = buttonsJustReleased;
this.buttonsHeld = buttonsHeld;
}
/**
* Get the short storing the buttons just pressed
*
* @return the short storing the buttons just pressed
*/
public short getButtonsJustPressed() {
return buttonsJustPressed;
}
/**
* Get the short storing the buttons just released
*
* @return the short storing the buttons just released
*/
public short getButtonsJustReleased() {
return buttonsJustReleased;
}
/**
* get the short storing the buttons held
*
* @return the short storing the buttons held
*/
public short getButtonsHeld() {
return buttonsHeld;
}
/** **************** BUTTONS Methods ***************** */
/* generic button functions */
private boolean buttonTest(short buttonBitsDefinition, short buttons) {
return (buttons & buttonBitsDefinition) == buttonBitsDefinition;
}
private boolean isButtonJustPressed(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsJustPressed)
&& !isButtonHeld(buttonBitsDefinition);
}
private boolean isButtonJustReleased(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsJustReleased);
}
private boolean isButtonHeld(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsHeld);
}
private boolean isButtonPressed(short buttonBitsDefinition) {
return isButtonHeld(buttonBitsDefinition)||isButtonJustPressed(buttonBitsDefinition);
}
/* Button ONE */
public boolean isButtonOneJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOneJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOneHeld() {
return isButtonHeld(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOnePressed() {
return isButtonPressed(WIIMOTE_BUTTON_ONE);
}
/* Button TWO */
public boolean isButtonTwoJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoHeld() {
return isButtonHeld(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoPressed() {
return isButtonPressed(WIIMOTE_BUTTON_TWO);
}
/* Button A */
public boolean isButtonAJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_A);
}
public boolean isButtonAJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_A);
}
public boolean isButtonAHeld() {
return isButtonHeld(WIIMOTE_BUTTON_A);
}
public boolean isButtonAPressed() {
return isButtonPressed(WIIMOTE_BUTTON_A);
}
/* Button B */
public boolean isButtonBJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_B);
}
public boolean isButtonBJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_B);
}
public boolean isButtonBHeld() {
return isButtonHeld(WIIMOTE_BUTTON_B);
}
public boolean isButtonBPressed() {
return isButtonPressed(WIIMOTE_BUTTON_B);
}
/* Button LEFT */
public boolean isButtonLeftJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftHeld() {
return isButtonHeld(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftPressed() {
return isButtonPressed(WIIMOTE_BUTTON_LEFT);
}
/* Button RIGHT */
public boolean isButtonRightJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightHeld() {
return isButtonHeld(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightPressed() {
return isButtonPressed(WIIMOTE_BUTTON_RIGHT);
}
/* Button UP */
public boolean isButtonUpJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpHeld() {
return isButtonHeld(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpPressed() {
return isButtonPressed(WIIMOTE_BUTTON_UP);
}
/* Button DOWN */
public boolean isButtonDownJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownHeld() {
return isButtonHeld(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownPressed() {
return isButtonPressed(WIIMOTE_BUTTON_DOWN);
}
/* Button - */
public boolean isButtonMinusJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusHeld() {
return isButtonHeld(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusPressed() {
return isButtonPressed(WIIMOTE_BUTTON_MINUS);
}
/* Button + */
public boolean isButtonPlusJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusHeld() {
return isButtonHeld(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusPressed() {
return isButtonPressed(WIIMOTE_BUTTON_PLUS);
}
/* Button HOME */
public boolean isButtonHomeJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomeJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomeHeld() {
return isButtonHeld(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomePressed() {
return isButtonPressed(WIIMOTE_BUTTON_HOME);
}
@Override
public String toString() {
String out = "";
/* Display buttons */
out += "/******** Buttons ********/\n";
out += "--- Buttons just pressed : " + buttonsJustPressed + "\n";
out += "--- Buttons just released : " + buttonsJustReleased + "\n";
out += "--- Buttons held : " + buttonsHeld + "\n";
return out;
}
}