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jlibwiiuse/src/main/java/wiiusej/wiiusejevents/physicalevents/GuitarHeroEvent.java

120 lines
3.4 KiB
Java

/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiusejevents.physicalevents;
/**
* This class represents the values from the GuitarHero and its events.
*
* @author guiguito
*/
public class GuitarHeroEvent extends ExpansionEvent{
private float whammyBar;
private GuitarHeroButtonsEvent buttonsEvent;
private JoystickEvent guitarHeroJoystickEvent;
/**
* Constructor of GuitarHeroEvent.
*
* @param id
* id of the wiimote.
* @param buttonsJustPressed
* buttons just pressed.
* @param buttonsJustReleased
* buttons just released.
* @param buttonsHeld
* buttons just pressed.
* @param whammyBar
* whammy bar (range 0-1).
* @param angle
* angle the joystick is being held.
* @param magnitude
* magnitude of the joystick (range 0-1).
* @param max1
* maximum joystick value 1.
* @param max2
* maximum joystick value 2.
* @param min1
* minimum joystick value 1.
* @param min2
* minimum joystick value 2.
* @param center1
* center joystick value 1.
* @param center2
* center joystick value 2.
*/
public GuitarHeroEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld, float whammyBar,
float angle, float magnitude, short max1,
short max2, short min1, short min2, short center1,
short center2) {
super(id);
this.whammyBar = whammyBar;
buttonsEvent = new GuitarHeroButtonsEvent(id,
buttonsJustPressed, buttonsJustReleased, buttonsHeld);
guitarHeroJoystickEvent = new JoystickEvent(id, angle,
magnitude, max1, max2, min1, min2, center1, center2);
}
/**
* Tell if there is a Guitar Hero joystick event.
*
* @return TRUE if there is a Guitar Hero joystick event, false otherwise.
*/
public boolean isThereGuitarHeroJoystickEvent() {
return guitarHeroJoystickEvent != null;
}
/**
* Whammy bar (range 0-1).
* @return the whammyBar value.
*/
public float getWhammyBar() {
return whammyBar;
}
/**
* Get buttons event for the guitar hero controller.
* @return the guitar hero controller buttons event if there is one or null.
*/
public GuitarHeroButtonsEvent getButtonsEvent() {
return buttonsEvent;
}
/**
* Get event from the joystick of the guitar hero controller.
* @return the guitar hero controller joystick Event if there is one or null.
*/
public JoystickEvent getGuitarHeroJoystickEvent() {
return guitarHeroJoystickEvent;
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** Guitar Hero 3 EVENT : WIIMOTE ID :" + getWiimoteId()
+ " ********/\n";
out += buttonsEvent;
out += "Whammy Bar : "+whammyBar+"\n";
out += guitarHeroJoystickEvent;
return out;
}
}