// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include #include #include #include #include #pragma comment( lib, "psapi.lib" ) // TODO: reference additional headers your program requires here typedef struct { HWND hWnd; int nCode; DWORD dwHookType; WPARAM wParam; LPARAM lParam; TCHAR wParamStr[25]; TCHAR lParamStr[25]; }HEVENT; typedef struct { HHOOK g_CwpHook; HHOOK g_MsgHook; //HHOOK g_hHook; HWND g_hWnd; HANDLE g_hInstance; }GLOBALDATA; #ifndef GLOBAL_VARS_H // header guards #define GLOBAL_VARS_H extern "C" __declspec(dllexport) void CreateMsgHookWindow(LPTSTR lpCmdLine); extern "C" __declspec(dllexport) BOOL SetMsgHook(HWND callerHWnd, DWORD threadId); extern "C" __declspec(dllexport) BOOL RemoveHook(); //Global variables , remember not to initialize here extern HANDLE hMappedFile; extern GLOBALDATA* pData; extern bool bStartingProcess; #define MAX_TEST_SIZE 100 extern TCHAR targetHwndStr[MAX_TEST_SIZE]; extern TCHAR targetClassname[MAX_TEST_SIZE]; #endif