Add io_mac files from wiic, update wiiuse definitions

-Used io_mac.h/.m from wiic and added them to CMakeLists
-Define WIIUSE_MAC on wiiuse.h and wiiuse_internal.h
-Implemented wiiuse_poll when WIIUSE_MAC is defined
-Added Mac-specific includes to wiiuse.h and wiiuse_internal.h
-Added Mac-specific members to wiimote_t on wiiuse.h
-Added Mac-specific WM_DEV_CLASS definitions to wiiuse_internal.h
-Modified wiiuse_poll for use with Mac
-Added init and cleanup functions to io_mac.m
This commit is contained in:
Juan Sebastian Casallas
2011-11-22 20:37:49 +01:00
parent bc205d42b7
commit 257b94659d
6 changed files with 999 additions and 5 deletions

View File

@@ -28,6 +28,9 @@ set(API
if(WIN32) if(WIN32)
list(APPEND SOURCES io_win.c) list(APPEND SOURCES io_win.c)
set(CMAKE_DEBUG_POSTFIX _debug) set(CMAKE_DEBUG_POSTFIX _debug)
elseif(APPLE)
list(APPEND SOURCES io_mac.h)
list(APPEND SOURCES io_mac.m)
else() else()
list(APPEND SOURCES io_nix.c) list(APPEND SOURCES io_nix.c)
endif() endif()
@@ -44,6 +47,19 @@ if(WIN32)
target_link_libraries(wiiuse ws2_32 setupapi ${WINHID_LIBRARIES}) target_link_libraries(wiiuse ws2_32 setupapi ${WINHID_LIBRARIES})
elseif(LINUX) elseif(LINUX)
target_link_libraries(wiiuse m ${BLUEZ_LIBRARIES}) target_link_libraries(wiiuse m ${BLUEZ_LIBRARIES})
elseif(APPLE)
find_library(IOBLUETOOTH_FRAMEWORK
NAMES
IOBluetooth)
find_library(COREFOUNDATION_FRAMEWORK
NAMES
CoreFoundation)
find_library(FOUNDATION_FRAMEWORK
NAMES
Foundation)
target_link_libraries(wiiuse ${IOBLUETOOTH_FRAMEWORK} ${COREFOUNDATION_FRAMEWORK} ${FOUNDATION_FRAMEWORK})
endif() endif()
set_property(TARGET set_property(TARGET

View File

@@ -168,7 +168,7 @@ int wiiuse_poll(struct wiimote_t** wm, int wiimotes) {
idle_cycle(wm[i]); idle_cycle(wm[i]);
} }
} }
#else #elif defined(WIIUSE_WIN32)
/* /*
* Windows * Windows
*/ */
@@ -190,6 +190,29 @@ int wiiuse_poll(struct wiimote_t** wm, int wiimotes) {
idle_cycle(wm[i]); idle_cycle(wm[i]);
} }
} }
#elif defined(WIIUSE_MAC)
/*
* Mac
*/
int i;
if (!wm) return 0;
for (i = 0; i < wiimotes; ++i) {
wm[i]->event = WIIUSE_NONE;
if (wiiuse_io_read(wm[i])) {
/* propagate the event, messages should be read as in linux, starting from the second element */
propagate_event(wm[i], wm[i]->event_buf[1], wm[i]->event_buf+2);
evnt += (wm[i]->event != WIIUSE_NONE);
/* clear out the event buffer */
/*memset(wm[i]->event_buf, 0, sizeof(wm[i]->event_buf));*/
} else {
idle_cycle(wm[i]);
}
}
#endif #endif
return evnt; return evnt;

107
src/io_mac.h Executable file
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@@ -0,0 +1,107 @@
/*
* io_mac.h
*
* Written By:
* Gabriele Randelli
* Email: < randelli (--AT--) dis [--DOT--] uniroma1 [--DOT--] it >
*
* Copyright 2010
*
* This file is part of wiiC.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief I/O header file for MacOS.
*/
#ifndef IO_MAC_H
#define IO_MAC_H
#import <stdio.h>
#import <stdlib.h>
#import <unistd.h>
#define BLUETOOTH_VERSION_USE_CURRENT
#import <arpa/inet.h> /* htons() */
#import <IOBluetooth/IOBluetoothUtilities.h>
#import <IOBluetooth/objc/IOBluetoothDevice.h>
#import <IOBluetooth/objc/IOBluetoothHostController.h>
#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
#import <IOBluetooth/objc/IOBluetoothL2CAPChannel.h>
#import "wiiuse_internal.h"
#import "io.h"
@interface WiiSearch : NSObject
{
IOBluetoothDeviceInquiry* inquiry;
BOOL isDiscovering;
// Number of found wiimotes
int foundWiimotes;
// Maximum number of wiimotes to be searched
int maxWiimotes;
// The Wiimotes structure
wiimote** wiimotes;
}
- (BOOL) isDiscovering;
- (void) setDiscovering:(BOOL) flag;
- (void) setWiimoteStruct:(wiimote**) wiimote_struct;
- (int) getFoundWiimotes;
- (IOReturn) start:(unsigned int) timeout maxWiimotes:(unsigned int) wiimotesNum;
- (IOReturn) stop;
- (IOReturn) close;
- (void) retrieveWiimoteInfo:(IOBluetoothDevice*) device;
- (void) deviceInquiryStarted:(IOBluetoothDeviceInquiry*) sender;
- (void) deviceInquiryDeviceFound:(IOBluetoothDeviceInquiry *) sender device:(IOBluetoothDevice *) device;
- (void) deviceInquiryComplete:(IOBluetoothDeviceInquiry*) sender error:(IOReturn) error aborted:(BOOL) aborted;
@end
@interface WiiConnect : NSObject
{
// Buffer to store incoming data from the Wiimote
NSData* receivedMsg;
unsigned int msgLength;
// Reference to the relative wiimote struct (used only to complete handshaking)
wiimote* _wm;
BOOL isReading;
BOOL timeout;
BOOL disconnecting;
}
- (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm device:(IOBluetoothDevice*) device delegate:(id) delegate;
- (IOReturn) connectToWiimote:(wiimote*) wm;
- (void) l2capChannelData:(IOBluetoothL2CAPChannel*) channel data:(byte *) data length:(NSUInteger) length;
- (byte*) getNextMsg;
- (unsigned int) getMsgLength;
- (void) deleteMsg;
- (void) disconnected:(IOBluetoothUserNotification*) notification fromDevice:(IOBluetoothDevice*) device;
- (BOOL) isReading;
- (void) setReading:(BOOL) flag;
- (BOOL) isTimeout;
- (void) setTimeout:(BOOL) flag;
- (void) startTimerThread;
- (void) wakeUpMainThreadRunloop:(id)arg;
- (BOOL) isDisconnecting;
@end
#endif /* IO_MAC_H */

790
src/io_mac.m Executable file
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@@ -0,0 +1,790 @@
/*
* io_mac.m
*
* Written By:
* Gabriele Randelli
* Email: < randelli (--AT--) dis [--DOT--] uniroma1 [--DOT--] it >
*
* Copyright 2010
*
* This file is part of wiiC.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for Mac.
*/
#ifdef __APPLE__
#import "io_mac.h"
#import "events.h"
@implementation WiiSearch
#pragma mark -
#pragma mark WiiSearch
- (id) init
{
self = [super init];
foundWiimotes = 0;
isDiscovering = NO;
if (self != nil) {
/*
* Calling IOBluetoothLocalDeviceAvailable has two advantages:
* 1. it sets up a event source in the run loop (bug for C version of the bluetooth api)
* 2. it checks for the availability of the BT hardware
*/
if (![IOBluetoothHostController defaultController])
{
[self release];
self = nil;
}
}
return self;
}
- (void) dealloc
{
inquiry = 0;
WIIUSE_DEBUG("Wiimote Discovery released");
[super dealloc];
}
- (BOOL) isDiscovering
{
return isDiscovering;
}
- (void) setDiscovering:(BOOL) flag
{
isDiscovering = flag;
}
- (void) setWiimoteStruct:(wiimote**) wiimote_struct
{
wiimotes = wiimote_struct;
}
- (int) getFoundWiimotes
{
return foundWiimotes;
}
- (IOReturn) start:(unsigned int) timeout maxWiimotes:(unsigned int) wiimotesNum
{
if (![IOBluetoothHostController defaultController]) {
WIIUSE_ERROR("Unable to find any bluetooth receiver on your host.");
return kIOReturnNotAttached;
}
// If we are currently discovering, we can't start a new discovery right now.
if ([self isDiscovering]) {
WIIUSE_INFO("Wiimote search is already in progress...");
return kIOReturnSuccess;
}
[self close];
maxWiimotes = wiimotesNum;
foundWiimotes = 0;
inquiry = [IOBluetoothDeviceInquiry inquiryWithDelegate:self];
// We set the search timeout
if(timeout == 0)
[inquiry setInquiryLength:5];
else if(timeout < 20)
[inquiry setInquiryLength:timeout];
else
[inquiry setInquiryLength:20];
[inquiry setSearchCriteria:kBluetoothServiceClassMajorAny majorDeviceClass:WM_DEV_MAJOR_CLASS minorDeviceClass:WM_DEV_MINOR_CLASS];
[inquiry setUpdateNewDeviceNames:NO];
IOReturn status = [inquiry start];
if (status == kIOReturnSuccess) {
[inquiry retain];
} else {
[self close];
WIIUSE_ERROR("Unable to search for bluetooth devices.");
}
return status;
}
- (IOReturn) stop
{
return [inquiry stop];
}
- (IOReturn) close
{
IOReturn ret = kIOReturnSuccess;
ret = [inquiry stop];
[inquiry release];
inquiry = nil;
WIIUSE_DEBUG("Discovery closed");
return ret;
}
#pragma mark -
#pragma mark IOBluetoothDeviceInquiry delegates
//*************** HANDLERS FOR WIIUSE_FIND FOR MACOSX *******************/
- (void) retrieveWiimoteInfo:(IOBluetoothDevice*) device
{
// We set the device reference (we must retain it to use it after the search)
wiimotes[foundWiimotes]->device = [[device retain] getDeviceRef];
wiimotes[foundWiimotes]->address = (CFStringRef)[[device getAddressString] retain];
// C String (common for Mac and Linux)
CFStringGetCString(wiimotes[foundWiimotes]->address,wiimotes[foundWiimotes]->bdaddr_str,18,kCFStringEncodingMacRoman);
WIIMOTE_ENABLE_STATE(wiimotes[foundWiimotes], WIIMOTE_STATE_DEV_FOUND);
WIIUSE_INFO("Found Wiimote (%s) [id %i].",CFStringGetCStringPtr(wiimotes[foundWiimotes]->address, kCFStringEncodingMacRoman),wiimotes[foundWiimotes]->unid);
++foundWiimotes;
}
- (void) deviceInquiryStarted:(IOBluetoothDeviceInquiry*) sender
{
[self setDiscovering:YES];
}
- (void) deviceInquiryDeviceFound:(IOBluetoothDeviceInquiry *) sender device:(IOBluetoothDevice *) device
{
if(foundWiimotes < maxWiimotes)
[self retrieveWiimoteInfo:device];
else
[inquiry stop];
}
- (void) deviceInquiryComplete:(IOBluetoothDeviceInquiry*) sender error:(IOReturn) error aborted:(BOOL) aborted
{
// The inquiry has completed, we can now process what we have found
[self setDiscovering:NO];
// We stop the search because of errors
if ((error != kIOReturnSuccess) && !aborted) {
foundWiimotes = 0;
[self close];
WIIUSE_ERROR("Search not completed, because of unexpected errors. This error can be due to a short search timeout.");
return;
}
foundWiimotes = [[inquiry foundDevices] count];
}
@end
@implementation WiiConnect
#pragma mark -
#pragma mark WiiConnect
- (id) init
{
self = [super init];
receivedMsg = [[NSData alloc] init];
msgLength = 0;
_wm = 0;
isReading = NO;
timeout = NO;
disconnecting = NO;
return self;
}
- (void) dealloc
{
WIIUSE_DEBUG("Wiimote released");
if(receivedMsg)
[receivedMsg release];
receivedMsg = 0;
_wm = 0;
[super dealloc];
}
- (byte*) getNextMsg
{
if(!receivedMsg)
return 0;
return (byte*)[receivedMsg bytes];
}
- (void) deleteMsg
{
if(receivedMsg) {
[receivedMsg release];
msgLength = 0;
}
}
- (BOOL) isDisconnecting
{
return disconnecting;
}
- (BOOL) isReading
{
return isReading;
}
- (void) setReading:(BOOL) flag
{
isReading = flag;
}
- (BOOL) isTimeout
{
return timeout;
}
- (void) setTimeout:(BOOL) flag
{
timeout = flag;
}
- (void) startTimerThread
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
// Timer
sleep(1);
[pool drain];
}
- (void) wakeUpMainThreadRunloop:(id)arg
{
// This method is executed on main thread!
// It doesn't need to do anything actually, just having it run will
// make sure the main thread stops running the runloop
}
- (IOBluetoothL2CAPChannel*) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm device:(IOBluetoothDevice*) device delegate:(id) delegate
{
IOBluetoothL2CAPChannel* channel = nil;
if ([device openL2CAPChannelSync:&channel withPSM:psm delegate:delegate] != kIOReturnSuccess)
channel = nil;
return channel;
}
- (IOReturn) connectToWiimote:(wiimote*) wm
{
IOBluetoothDevice* device = [IOBluetoothDevice withDeviceRef:wm->device];
IOBluetoothL2CAPChannel* outCh = nil;
IOBluetoothL2CAPChannel* inCh = nil;
if(!device) {
WIIUSE_ERROR("Non existent device or already connected.");
return kIOReturnBadArgument;
}
outCh = [self openL2CAPChannelWithPSM:WM_OUTPUT_CHANNEL device:device delegate:self];
if (!outCh) {
WIIUSE_ERROR("Unable to open L2CAP output channel (id %i).", wm->unid);
[device closeConnection];
return kIOReturnNotOpen;
}
wm->outputCh = [[outCh retain] getL2CAPChannelRef];
usleep(20000);
inCh = [self openL2CAPChannelWithPSM:WM_INPUT_CHANNEL device:device delegate:self];
if (!inCh) {
WIIUSE_ERROR("Unable to open L2CAP input channel (id %i).", wm->unid);
[device closeConnection];
return kIOReturnNotOpen;
}
wm->inputCh = [[inCh retain] getL2CAPChannelRef];
usleep(20000);
IOBluetoothUserNotification* disconnectNotification = [device registerForDisconnectNotification:self selector:@selector(disconnected:fromDevice:)];
if(!disconnectNotification) {
WIIUSE_ERROR("Unable to register disconnection handler (id %i).", wm->unid);
[device closeConnection];
return kIOReturnNotOpen;
}
// We store the reference to its relative structure (Used for completing the handshake step)
_wm = wm;
return kIOReturnSuccess;
}
#pragma mark -
#pragma mark IOBluetoothL2CAPChannel delegates
- (void) disconnected:(IOBluetoothUserNotification*) notification fromDevice:(IOBluetoothDevice*) device
{
[self deleteMsg];
[self setReading:NO];
disconnecting = YES;
// The wiimote_t struct must be re-initialized due to the disconnection
wiiuse_disconnected(_wm) ;
}
//*************** HANDLERS FOR WIIUSE_IO_READ FOR MACOSX *******************/
- (void) l2capChannelData:(IOBluetoothL2CAPChannel*) channel data:(byte *) data length:(NSUInteger) length
{
// This is done in case the output channel woke up this handler
if(!data) {
[self setReading:NO];
length = 0;
return;
}
/*
* This is called if we are receiving data before completing
* the handshaking, hence before calling wiiuse_poll
*/
if(WIIMOTE_IS_SET(_wm, WIIMOTE_STATE_HANDSHAKE))
propagate_event(_wm, data[1], data+2);
receivedMsg = [[NSData dataWithBytes:data length:length] retain];
msgLength = length;
// This is done when a message is successfully received. Stop the main loop after reading
[self setReading:NO];
}
- (unsigned int) getMsgLength
{
return msgLength;
}
- (void) l2capChannelReconfigured:(IOBluetoothL2CAPChannel*) l2capChannel
{
//NSLog(@"l2capChannelReconfigured");
}
- (void) l2capChannelWriteComplete:(IOBluetoothL2CAPChannel*) l2capChannel refcon:(void*) refcon status:(IOReturn) error
{
//NSLog(@"l2capChannelWriteComplete");
}
- (void) l2capChannelQueueSpaceAvailable:(IOBluetoothL2CAPChannel*) l2capChannel
{
//NSLog(@"l2capChannelQueueSpaceAvailable");
}
- (void) l2capChannelOpenComplete:(IOBluetoothL2CAPChannel*) l2capChannel status:(IOReturn) error
{
//NSLog(@"l2capChannelOpenComplete (PSM:0x%x)", [l2capChannel getPSM]);
}
@end
#pragma mark -
#pragma mark Wiiuse
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before the search times out.
*
* @return The number of wiimotes found.
*
* @see wiimote_connect()
*
* This function will only look for wiimote devices. \n
* When a device is found the address in the structures will be set. \n
* You can then call wiimote_connect() to connect to the found \n
* devices.
*
* This function is defined in wiiuse.h
*/
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout)
{
int found_wiimotes = 0;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
WiiSearch* search = [[WiiSearch alloc] init];
[search setWiimoteStruct:wm];
if(timeout) { // Single search
[search start:timeout maxWiimotes:max_wiimotes];
NSRunLoop *theRL = [NSRunLoop currentRunLoop];
while ([search isDiscovering] && [theRL runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]);
found_wiimotes = [search getFoundWiimotes];
}
else { // Unlimited search
found_wiimotes = 0;
while(!found_wiimotes) {
[search start:timeout maxWiimotes:max_wiimotes];
NSRunLoop *theRL = [NSRunLoop currentRunLoop];
while ([search isDiscovering] && [theRL runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]);
found_wiimotes = [search getFoundWiimotes];
}
}
WIIUSE_INFO("Found %i Wiimote device(s).", found_wiimotes);
[search release];
[pool drain];
return found_wiimotes;
}
//*************** HANDLERS FOR WIIUSE_DISCONNECT FOR MACOSX *******************/
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiic_connect()
*
* Note that this will not free the wiimote structure.
*
* This function is defined in wiiuse.h
*/
void wiiuse_disconnect(struct wiimote_t* wm)
{
IOReturn error;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
// Input Channel
if(wm->inputCh) {
IOBluetoothL2CAPChannel* inCh = [IOBluetoothL2CAPChannel withL2CAPChannelRef:wm->inputCh];
error = [inCh closeChannel];
[inCh setDelegate:nil];
if(error != kIOReturnSuccess)
WIIUSE_ERROR("Unable to close input channel (id %i).", wm->unid);
usleep(10000);
[inCh release];
inCh = nil;
wm->inputCh = 0;
}
// Output Channel
if(wm->outputCh) {
IOBluetoothL2CAPChannel* outCh = [IOBluetoothL2CAPChannel withL2CAPChannelRef:wm->outputCh];
error = [outCh closeChannel];
[outCh setDelegate:nil];
if(error != kIOReturnSuccess)
WIIUSE_ERROR("Unable to close output channel (id %i).", wm->unid);
usleep(10000);
[outCh release];
outCh = nil;
wm->outputCh = 0;
}
// Device
if(wm->device) {
IOBluetoothDevice* device = [IOBluetoothDevice withDeviceRef:wm->device];
error = [device closeConnection];
if(error != kIOReturnSuccess)
WIIUSE_ERROR("Unable to close the device connection (id %i).", wm->unid);
usleep(10000);
[device release];
device = nil;
wm->device = 0;
}
[pool drain];
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
/**
* @brief Connect to a wiimote with a known address.
*
* @param wm Pointer to a wiimote_t structure.
* @param address The address of the device to connect to.
* If NULL, use the address in the struct set by wiic_find().
*
* @return 1 on success, 0 on failure
* This function is defined in io_mac.h
*/
static int wiiuse_connect_single(struct wiimote_t* wm, char* address)
{
// Skip if already connected or device not found
if(!wm || WIIMOTE_IS_CONNECTED(wm) || wm->device == 0) {
WIIUSE_ERROR("Non existent device or already connected.");
return 0;
}
// Convert the IP address
// FIXME - see if it is possible
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
WiiConnect* connect = [[[WiiConnect alloc] init] autorelease];
if([connect connectToWiimote:wm] == kIOReturnSuccess) {
WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
// This is stored to retrieve incoming data
wm->connectionHandler = (void*)([connect retain]);
// Do the handshake
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_handshake(wm, NULL, 0);
wiiuse_set_report_type(wm);
[pool drain];
}
else {
[pool drain];
return 0;
}
return 1;
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiic_find()
* @see wiic_connect_single()
* @see wiic_disconnect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiic_find() function, but can also be set manually.
* This function is defined in wiiuse.h
*/
int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
{
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i) {
if(!(wm[i])) {
WIIUSE_ERROR("Trying to connect more Wiimotes than initialized");
return 0;
}
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
// If the device address is not set, skip it
continue;
if (wiiuse_connect_single(wm[i], NULL))
++connected;
}
return connected;
}
/**
* @brief Load Wii devices registered in the wiimotes.config file.
*
* @param wm An array of wiimote_t structures.
*
* @return The number of wiimotes successfully loaded.
*
* @see wiic_find()
* @see wiic_connect()
* @see wiic_connect_single()
* @see wiic_disconnect()
*
* From version 0.53, it is possible to register the MAC address of your
* Wii devices. This allows to automatically load them, without waiting for any
* search timeout. To register a new device, go to: <HOME_DIR>/.wiic/ and
* edit the file wiimotes.config, by adding the MAC address of the device
* you want to register (one line per MAC address).
* This function seems useful but it's not implemented in wiiuse
* TODO: Erase or implement elsewhere
*/
int wiiuse_load(struct wiimote_t** wm)
{
int loaded = 0;
int i = 0;
char str[200];
char configPath[100];
char* tmp = 0;
// Retrieve the HOME environment variable
tmp = getenv("HOME");
strcpy(configPath,tmp);
strncat(configPath,"/.wiic/wiimotes.config",22);
// Open the config file
FILE* fd = 0;
fd = fopen(configPath,"r");
if(!fd)
return loaded;
// Read line by line
while(fgets(str,sizeof(str),fd) != NULL && loaded < 1) {
int len = strlen(str)-1;
if(str[len] == '\n')
str[len] = 0;
loaded++;
}
// We initialize the device structure
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
for (; i < loaded; ++i) {
NSString* string = [NSString stringWithCString:str encoding:[NSString defaultCStringEncoding]];
BluetoothDeviceAddress deviceAddr;
IOBluetoothNSStringToDeviceAddress(string, &deviceAddr);
IOBluetoothDevice* device = [IOBluetoothDevice withAddress:&deviceAddr];
wm[i]->device = [[device retain] getDeviceRef];
wm[i]->address = (CFStringRef)[[device getAddressString] retain];
WIIMOTE_ENABLE_STATE(wm[i], WIIMOTE_STATE_DEV_FOUND);
WIIUSE_INFO("Loaded Wiimote (%s) [id %i].",CFStringGetCStringPtr(wm[i]->address, kCFStringEncodingMacRoman),wm[i]->unid);
}
[pool drain];
return loaded;
}
// Defined in io.h
int wiiuse_io_read(struct wiimote_t* wm)
{
if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
return 0;
/* If this wiimote is not connected, skip it */
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
WiiConnect* deviceHandler = 0;
deviceHandler = (WiiConnect*)(wm->connectionHandler);
/* If this wiimote is disconnecting, skip it */
if (!deviceHandler || [deviceHandler isDisconnecting]) {
[pool drain];
return 0;
}
// Run the main loop to get bt data
[deviceHandler setReading:YES];
[deviceHandler setTimeout:NO];
// We start the thread which manages the timeout to implement a non-blocking read
[NSThread detachNewThreadSelector:@selector(startTimerThread) toTarget:deviceHandler withObject:nil];
NSRunLoop *theRL = [NSRunLoop currentRunLoop];
// Two possible events: we receive and incoming message or there is a timeout
while([deviceHandler isReading] && ![deviceHandler isTimeout]) {
NSAutoreleasePool *pool_loop = [[NSAutoreleasePool alloc] init]; // This is used for fast release of NSDate, otherwise it leaks
[theRL runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
[pool_loop drain];
}
// In this case we have no incoming data (TIMEOUT)
if([deviceHandler isTimeout]) {
[pool drain];
return 0;
}
if(!(wm->connectionHandler)) {
WIIUSE_ERROR("Unable to find the connection handler (id %i).", wm->unid);
[pool drain];
return 0;
}
// Read next message
byte* buffer = 0;
unsigned int length = 0;
if(![deviceHandler isDisconnecting]) {
buffer = [deviceHandler getNextMsg];
length = [deviceHandler getMsgLength];
}
if(!buffer || !length) {
[pool drain];
return 0;
}
// Forward to WiiC
if(length < sizeof(wm->event_buf))
memcpy(wm->event_buf,buffer,length);
else {
WIIUSE_DEBUG("Received data are more than the buffer.... strange! (id %i)", wm->unid);
memcpy(wm->event_buf,buffer,sizeof(wm->event_buf));
}
// Release the consumed message
[deviceHandler deleteMsg];
[pool drain];
return 1;
}
// Defined in io.h
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
unsigned int length = (unsigned int)len;
// Small check before writing
if(!wm || !(wm->outputCh)) {
WIIUSE_ERROR("Attempt to write over non-existent channel (id %i).", wm->unid);
perror("Error Details");
return 0;
}
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
IOBluetoothL2CAPChannel* channel = [IOBluetoothL2CAPChannel withL2CAPChannelRef:wm->outputCh];
IOReturn error = [channel writeSync:buf length:length];
if (error != kIOReturnSuccess)
WIIUSE_ERROR("Unable to write over the output channel (id %i).", wm->unid);
usleep(10000);
[pool drain];
return (error == kIOReturnSuccess ? len : 0);
}
void wiiuse_init_platform_fields(struct wiimote_t* wm)
{
wm->device = nil;
wm->address = nil;
wm->inputCh = nil;
wm->outputCh = 0;
wm->disconnectionRef = nil;
wm->connectionHandler = NULL;
memset (wm->bdaddr_str,'\0',18);
}
void wiiuse_cleanup_platform_fields(struct wiimote_t* wm)
{
/* TODO isn't this already done in wiiuse_disconnect ? */
wm->device = nil;
wm->address = nil;
wm->inputCh = nil;
wm->outputCh = 0;
wm->disconnectionRef = nil;
wm->connectionHandler = NULL;
memset (wm->bdaddr_str,'\0',18);
}
#endif

View File

@@ -76,6 +76,9 @@
#elif defined(__linux) #elif defined(__linux)
#define WIIUSE_PLATFORM #define WIIUSE_PLATFORM
#define WIIUSE_BLUEZ #define WIIUSE_BLUEZ
#elif defined(__APPLE__)
#define WIIUSE_PLATFORM
#define WIIUSE_MAC
#else #else
#error "Platform not yet supported!" #error "Platform not yet supported!"
#endif #endif
@@ -89,6 +92,11 @@
/* nix */ /* nix */
#include <bluetooth/bluetooth.h> #include <bluetooth/bluetooth.h>
#endif #endif
#ifdef WIIUSE_MAC
/* mac */
#include <CoreFoundation/CoreFoundation.h> /*CFRunLoops and CFNumberRef in Bluetooth classes*/
#include <IOBluetooth/IOBluetoothUserLib.h> /*IOBluetoothDeviceRef and IOBluetoothL2CAPChannelRef*/
#endif
#ifndef WCONST #ifndef WCONST
#define WCONST const #define WCONST const
@@ -688,7 +696,6 @@ typedef struct wiimote_t {
/** @name Linux-specific (BlueZ) members */ /** @name Linux-specific (BlueZ) members */
/** @{ */ /** @{ */
WCONST bdaddr_t bdaddr; /**< bt address */ WCONST bdaddr_t bdaddr; /**< bt address */
WCONST char bdaddr_str[18]; /**< readable bt address */
WCONST int out_sock; /**< output socket */ WCONST int out_sock; /**< output socket */
WCONST int in_sock; /**< input socket */ WCONST int in_sock; /**< input socket */
/** @} */ /** @} */
@@ -705,6 +712,25 @@ typedef struct wiimote_t {
WCONST byte exp_timeout; /**< timeout for expansion handshake */ WCONST byte exp_timeout; /**< timeout for expansion handshake */
/** @} */ /** @} */
#endif #endif
#ifdef WIIUSE_MAC
/** @name Mac OS X-specific members */
/** @{ */
WCONST IOBluetoothDeviceRef device; /** Device reference object */
WCONST CFStringRef address; /** MacOS-like device address string */
WCONST IOBluetoothL2CAPChannelRef inputCh; /** Input L2CAP channel */
WCONST IOBluetoothL2CAPChannelRef outputCh; /** Output L2CAP channel */
WCONST IOBluetoothUserNotificationRef disconnectionRef; /** Disconnection Notification Reference **/
WCONST void* connectionHandler; /** Wiimote connection handler for MACOSX **/
/** @} */
#endif
#if defined(WIIUSE_BLUEZ) || defined(WIIUSE_MAC)
/** @name Linux (BlueZ) and Mac OS X shared members */
/** @{ */
WCONST char bdaddr_str[18]; /**< readable bt address */
/** @} */
#endif
WCONST int state; /**< various state flags */ WCONST int state; /**< various state flags */
WCONST byte leds; /**< currently lit leds */ WCONST byte leds; /**< currently lit leds */

View File

@@ -51,6 +51,9 @@
#elif defined(__linux) #elif defined(__linux)
#define WIIUSE_PLATFORM #define WIIUSE_PLATFORM
#define WIIUSE_BLUEZ #define WIIUSE_BLUEZ
#elif defined(__APPLE__)
#define WIIUSE_PLATFORM
#define WIIUSE_MAC
#else #else
#error "Platform not yet supported!" #error "Platform not yet supported!"
#endif #endif
@@ -63,6 +66,11 @@
#include <arpa/inet.h> /* htons() */ #include <arpa/inet.h> /* htons() */
#include <bluetooth/bluetooth.h> #include <bluetooth/bluetooth.h>
#endif #endif
#ifdef WIIUSE_MAC
/* mac */
#include <CoreFoundation/CoreFoundation.h> /*CFRunLoops and CFNumberRef in Bluetooth classes*/
#include <IOBluetooth/IOBluetoothUserLib.h> /*IOBluetoothDeviceRef and IOBluetoothL2CAPChannelRef*/
#endif
#include "definitions.h" #include "definitions.h"
@@ -117,9 +125,33 @@
#define WM_BT_OUTPUT 0x02 #define WM_BT_OUTPUT 0x02
/* Identify the wiimote device by its class */ /* Identify the wiimote device by its class */
#define WM_DEV_CLASS_0 0x04
#define WM_DEV_CLASS_1 0x25 /* (Explanation and mac classes taken from WiiC)
#define WM_DEV_CLASS_2 0x00 * The different codes wrt. to Linux
* is a bit hard to explain.
* Looking at Bluetooth CoD format, we have 24 bits.
* In wiic Linux they are stored in three fields,
* each one 8bit long. The result number is
* 0x002504. However, MacOS Bluetooth does
* not store them in such a way, rather it uses
* the concept of major service, major class,
* and minor class, that are respectivelly
* 11bit, 5bit, and 6bit long. Hence, the
* numbers are different.
* The Wiimote CoD Bluetooth division is the following:
* 00000000001 00101 000001 00 (major service - major class - minor class - format type)
* This can also be seen in the WiiC Linux way:
* 00000000 00100101 00000100
*/
#ifdef WIIUSE_MAC
#define WM_DEV_MINOR_CLASS 0x01
#define WM_DEV_MAJOR_CLASS 0x05
#define WM_DEV_MAJOR_SERVICE 0x01
#else
#define WM_DEV_CLASS_0 0x04
#define WM_DEV_CLASS_1 0x25
#define WM_DEV_CLASS_2 0x00
#endif
#define WM_VENDOR_ID 0x057E #define WM_VENDOR_ID 0x057E
#define WM_PRODUCT_ID 0x0306 #define WM_PRODUCT_ID 0x0306