Add static lib support to cmake
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@@ -16,6 +16,7 @@ message(STATUS "Configuring WiiUse version ${CPACK_PACKAGE_VERSION}")
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option(BUILD_EXAMPLE "Should we build the example app?" YES)
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option(BUILD_EXAMPLE_SDL "Should we build the SDL-based example app?" YES)
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option(BUILD_WIIUSE_SHARED_LIB "Should we build as a shared library (dll/so)?" YES)
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option(INSTALL_EXAMPLES "Should we install the example apps?" YES)
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option(CPACK_MONOLITHIC_INSTALL "Only produce a single component installer, rather than multi-component." NO)
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@@ -31,6 +32,13 @@ include(DoxygenTargets)
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add_definitions(-DWIIUSE_COMPILE_LIB)
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if(BUILD_WIIUSE_SHARED_LIB)
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set(WIIUSE_LIB_TYPE SHARED)
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else()
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set(WIIUSE_LIB_TYPE STATIC)
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add_definitions(-DWIIUSE_STATIC)
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endif()
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if(NOT WIN32 AND NOT APPLE)
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set(LINUX YES)
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find_package(Bluez REQUIRED)
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@@ -34,7 +34,7 @@ if(MSVC)
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list(APPEND API wiiuse_msvcstdint.h)
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endif()
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add_library(wiiuse SHARED ${SOURCES} ${API})
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add_library(wiiuse ${WIIUSE_LIB_TYPE} ${SOURCES} ${API})
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if(WIN32)
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target_link_libraries(wiiuse ws2_32 setupapi ${WINHID_LIBRARIES})
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