improve doxygen output.
This commit is contained in:
16
Doxyfile
16
Doxyfile
@@ -80,14 +80,14 @@ OUTPUT_LANGUAGE = English
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# the file and class documentation (similar to JavaDoc).
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# the file and class documentation (similar to JavaDoc).
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# Set to NO to disable this.
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# Set to NO to disable this.
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BRIEF_MEMBER_DESC = YES
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BRIEF_MEMBER_DESC = NO
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# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
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# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
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# the brief description of a member or function before the detailed description.
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# the brief description of a member or function before the detailed description.
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# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
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# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
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# brief descriptions will be completely suppressed.
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# brief descriptions will be completely suppressed.
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REPEAT_BRIEF = YES
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REPEAT_BRIEF = NO
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# This tag implements a quasi-intelligent brief description abbreviator
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# This tag implements a quasi-intelligent brief description abbreviator
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# that is used to form the text in various listings. Each string
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# that is used to form the text in various listings. Each string
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@@ -209,7 +209,7 @@ ALIASES =
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# For instance, some of the names that are used will be different. The list
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# For instance, some of the names that are used will be different. The list
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# of all members will be omitted, etc.
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# of all members will be omitted, etc.
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OPTIMIZE_OUTPUT_FOR_C = NO
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OPTIMIZE_OUTPUT_FOR_C = YES
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# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
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# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
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# sources only. Doxygen will then generate output that is more tailored for
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# sources only. Doxygen will then generate output that is more tailored for
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@@ -321,17 +321,17 @@ SYMBOL_CACHE_SIZE = 0
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# Private class members and static file members will be hidden unless
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# Private class members and static file members will be hidden unless
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# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
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# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
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EXTRACT_ALL = YES
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EXTRACT_ALL = NO
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# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
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# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
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# will be included in the documentation.
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# will be included in the documentation.
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EXTRACT_PRIVATE = YES
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EXTRACT_PRIVATE = NO
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# If the EXTRACT_STATIC tag is set to YES all static members of a file
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# If the EXTRACT_STATIC tag is set to YES all static members of a file
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# will be included in the documentation.
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# will be included in the documentation.
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EXTRACT_STATIC = YES
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EXTRACT_STATIC = NO
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# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
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# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
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# defined locally in source files will be included in the documentation.
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# defined locally in source files will be included in the documentation.
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@@ -449,7 +449,7 @@ SORT_MEMBERS_CTORS_1ST = NO
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# hierarchy of group names into alphabetical order. If set to NO (the default)
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# hierarchy of group names into alphabetical order. If set to NO (the default)
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# the group names will appear in their defined order.
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# the group names will appear in their defined order.
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SORT_GROUP_NAMES = NO
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SORT_GROUP_NAMES = YES
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# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
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# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
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# sorted by fully-qualified names, including namespaces. If set to
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# sorted by fully-qualified names, including namespaces. If set to
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@@ -1124,7 +1124,7 @@ MATHJAX_RELPATH = http://www.mathjax.org/mathjax
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# typically be disabled. For large projects the javascript based search engine
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# typically be disabled. For large projects the javascript based search engine
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# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
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# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
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SEARCHENGINE = NO
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SEARCHENGINE = YES
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# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
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# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
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# implemented using a PHP enabled web server instead of at the web client
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# implemented using a PHP enabled web server instead of at the web client
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@@ -40,11 +40,14 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_classic Internal: Classic Controller */
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/** @{ */
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int classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, byte* data, unsigned short len);
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int classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, byte* data, unsigned short len);
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void classic_ctrl_disconnected(struct classic_ctrl_t* cc);
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void classic_ctrl_disconnected(struct classic_ctrl_t* cc);
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void classic_ctrl_event(struct classic_ctrl_t* cc, byte* msg);
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void classic_ctrl_event(struct classic_ctrl_t* cc, byte* msg);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@@ -37,6 +37,8 @@
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/* this is wiiuse - used to distinguish from third party programs using wiiuse.h */
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/* this is wiiuse - used to distinguish from third party programs using wiiuse.h */
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#include <stdio.h>
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#include <stdio.h>
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#include "os.h"
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#include "os.h"
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/** @addtogroup internal_general */
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/** @{ */
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#define WIIMOTE_PI 3.14159265f
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#define WIIMOTE_PI 3.14159265f
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@@ -87,4 +89,8 @@ extern FILE* logtarget[];
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#define diff_f(x, y) ((x >= y) ? (absf(x - y)) : (absf(y - x)))
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#define diff_f(x, y) ((x >= y) ? (absf(x - y)) : (absf(y - x)))
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#define WCONST
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#define WCONST
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/** @} */
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#endif // DEFINITIONS_H_INCLUDED
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#endif // DEFINITIONS_H_INCLUDED
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@@ -44,10 +44,14 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_dynamics Internal: Dynamics Functions */
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/** @{ */
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void calculate_orientation(struct accel_t* ac, struct vec3b_t* accel, struct orient_t* orient, int smooth);
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void calculate_orientation(struct accel_t* ac, struct vec3b_t* accel, struct orient_t* orient, int smooth);
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void calculate_gforce(struct accel_t* ac, struct vec3b_t* accel, struct gforce_t* gforce);
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void calculate_gforce(struct accel_t* ac, struct vec3b_t* accel, struct gforce_t* gforce);
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void calc_joystick_state(struct joystick_t* js, float x, float y);
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void calc_joystick_state(struct joystick_t* js, float x, float y);
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void apply_smoothing(struct accel_t* ac, struct orient_t* orient, int type);
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void apply_smoothing(struct accel_t* ac, struct orient_t* orient, int type);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@@ -47,9 +47,13 @@
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#include <stdint.h>
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#include <stdint.h>
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#endif
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#endif
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/** @defgroup internal_events Internal: Event Utilities */
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/** @{ */
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void wiiuse_pressed_buttons(struct wiimote_t* wm, byte* msg);
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void wiiuse_pressed_buttons(struct wiimote_t* wm, byte* msg);
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void handshake_expansion(struct wiimote_t* wm, byte* data, uint16_t len);
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void handshake_expansion(struct wiimote_t* wm, byte* data, uint16_t len);
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void disable_expansion(struct wiimote_t* wm);
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void disable_expansion(struct wiimote_t* wm);
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/** @} */
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#endif // EVENTS_H_INCLUDED
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#endif // EVENTS_H_INCLUDED
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@@ -49,11 +49,15 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_gh3 Internal: Guitar Hero 3 controller */
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/** @{ */
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int guitar_hero_3_handshake(struct wiimote_t* wm, struct guitar_hero_3_t* gh3, byte* data, unsigned short len);
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int guitar_hero_3_handshake(struct wiimote_t* wm, struct guitar_hero_3_t* gh3, byte* data, unsigned short len);
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void guitar_hero_3_disconnected(struct guitar_hero_3_t* gh3);
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void guitar_hero_3_disconnected(struct guitar_hero_3_t* gh3);
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void guitar_hero_3_event(struct guitar_hero_3_t* gh3, byte* msg);
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void guitar_hero_3_event(struct guitar_hero_3_t* gh3, byte* msg);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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4
src/io.h
4
src/io.h
@@ -44,10 +44,14 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_io Internal: Device IO */
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/** @{ */
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void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len);
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void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len);
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int wiiuse_io_read(struct wiimote_t* wm);
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int wiiuse_io_read(struct wiimote_t* wm);
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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4
src/ir.h
4
src/ir.h
@@ -43,9 +43,13 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_ir Internal: IR Sensor */
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/** @{ */
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void calculate_basic_ir(struct wiimote_t* wm, byte* data);
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void calculate_basic_ir(struct wiimote_t* wm, byte* data);
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void calculate_extended_ir(struct wiimote_t* wm, byte* data);
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void calculate_extended_ir(struct wiimote_t* wm, byte* data);
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float calc_yaw(struct ir_t* ir);
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float calc_yaw(struct ir_t* ir);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@@ -40,11 +40,15 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_nunchuk Internal: Nunchuk */
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/** @{ */
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int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, unsigned short len);
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int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, unsigned short len);
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void nunchuk_disconnected(struct nunchuk_t* nc);
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void nunchuk_disconnected(struct nunchuk_t* nc);
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void nunchuk_event(struct nunchuk_t* nc, byte* msg);
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void nunchuk_event(struct nunchuk_t* nc, byte* msg);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@@ -28,7 +28,7 @@
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/**
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/**
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* @file
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* @file
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* @brief Wii board expansion device.
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* @brief Wii balance board expansion device.
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*/
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*/
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#ifndef WII_BOARD_H_INCLUDED
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#ifndef WII_BOARD_H_INCLUDED
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@@ -40,12 +40,14 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/** @defgroup internal_wiiboard Internal: Wii Balance Board */
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/** @{ */
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int wii_board_handshake(struct wiimote_t* wm, struct wii_board_t* wb, byte* data, uint16_t len);
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int wii_board_handshake(struct wiimote_t* wm, struct wii_board_t* wb, byte* data, uint16_t len);
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void wii_board_disconnected(struct wii_board_t* wb);
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void wii_board_disconnected(struct wii_board_t* wb);
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void wii_board_event(struct wii_board_t* wb, byte* msg);
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void wii_board_event(struct wii_board_t* wb, byte* msg);
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/** @} */
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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95
src/wiiuse.h
95
src/wiiuse.h
@@ -39,20 +39,27 @@
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/**
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/**
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* @mainpage
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* @mainpage
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*
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*
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* @section intro Introduction
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*
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* WiiUse is a cross-platform C library for accessing the Nintendo Wii
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* Remote and its related expansions and variations.
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*
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* @section project Project
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* @section project Project
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*
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*
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* This is a friendly fork of the original WiiUse project, which seems
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* This is a friendly fork of the original WiiUse project, which seems
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* to have gone defunct. This updated version is maintained at:
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* to have gone defunct. This updated version incorporates improvements
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* from a number of internal forks found across the Internet, and is
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* intended to be the new "upstream" of the project. The new homepage is
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* on GitHub, where the source is maintained:
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*
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*
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* - http://github.com/rpavlik/wiiuse
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* - http://github.com/rpavlik/wiiuse
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*
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*
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* Contributions (under the GPL 3+) are welcome and encouraged!
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*
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* @section publicapisec Public API
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* @section publicapisec Public API
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*
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*
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* The full public API for WiiUse is found in @ref wiiuse.h
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* - @ref publicapi "Public API" - entirely within @ref wiiuse.h
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*
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* - @ref wiimote "Wiimote device structure"
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||||||
* @section quicklinks API Docs Quick Links
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|
||||||
* - @ref wiiuse.h
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||||||
* - @ref wiimote structure
|
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||||||
*
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*
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||||||
*/
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*/
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||||||
#ifndef WIIUSE_H_INCLUDED
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#ifndef WIIUSE_H_INCLUDED
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@@ -84,14 +91,20 @@
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#include <stdint.h>
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#include <stdint.h>
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||||||
#endif
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#endif
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/* led bit masks */
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/** @defgroup publicapi External API */
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/** @{ */
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||||||
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||||||
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/** @name LED bit masks */
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||||||
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/** @{ */
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||||||
#define WIIMOTE_LED_NONE 0x00
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#define WIIMOTE_LED_NONE 0x00
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||||||
#define WIIMOTE_LED_1 0x10
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#define WIIMOTE_LED_1 0x10
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||||||
#define WIIMOTE_LED_2 0x20
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#define WIIMOTE_LED_2 0x20
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||||||
#define WIIMOTE_LED_3 0x40
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#define WIIMOTE_LED_3 0x40
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||||||
#define WIIMOTE_LED_4 0x80
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#define WIIMOTE_LED_4 0x80
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||||||
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/** @} */
|
||||||
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|
||||||
/* button codes */
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/** @name Button codes */
|
||||||
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/** @{ */
|
||||||
#define WIIMOTE_BUTTON_TWO 0x0001
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#define WIIMOTE_BUTTON_TWO 0x0001
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||||||
#define WIIMOTE_BUTTON_ONE 0x0002
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#define WIIMOTE_BUTTON_ONE 0x0002
|
||||||
#define WIIMOTE_BUTTON_B 0x0004
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#define WIIMOTE_BUTTON_B 0x0004
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||||||
@@ -109,13 +122,17 @@
|
|||||||
#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
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#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
|
||||||
#define WIIMOTE_BUTTON_UNKNOWN 0x8000
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#define WIIMOTE_BUTTON_UNKNOWN 0x8000
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||||||
#define WIIMOTE_BUTTON_ALL 0x1F9F
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#define WIIMOTE_BUTTON_ALL 0x1F9F
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||||||
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/** @} */
|
||||||
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|
||||||
/* nunchul button codes */
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/** @name Nunchuk button codes */
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||||||
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/** @{ */
|
||||||
#define NUNCHUK_BUTTON_Z 0x01
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#define NUNCHUK_BUTTON_Z 0x01
|
||||||
#define NUNCHUK_BUTTON_C 0x02
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#define NUNCHUK_BUTTON_C 0x02
|
||||||
#define NUNCHUK_BUTTON_ALL 0x03
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#define NUNCHUK_BUTTON_ALL 0x03
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||||||
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/** @} */
|
||||||
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|
||||||
/* classic controller button codes */
|
/** @name Classic controller button codes */
|
||||||
|
/** @{ */
|
||||||
#define CLASSIC_CTRL_BUTTON_UP 0x0001
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#define CLASSIC_CTRL_BUTTON_UP 0x0001
|
||||||
#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
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#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
|
||||||
#define CLASSIC_CTRL_BUTTON_ZR 0x0004
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#define CLASSIC_CTRL_BUTTON_ZR 0x0004
|
||||||
@@ -132,8 +149,10 @@
|
|||||||
#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
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#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
|
||||||
#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
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#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
|
||||||
#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
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#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
|
||||||
|
/** @} */
|
||||||
|
|
||||||
/* guitar hero 3 button codes */
|
/** @name Guitar Hero 3 button codes */
|
||||||
|
/** @{ */
|
||||||
#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
|
#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
|
||||||
#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
|
#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
|
||||||
#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
|
#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
|
||||||
@@ -144,29 +163,36 @@
|
|||||||
#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
|
#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
|
||||||
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
|
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
|
||||||
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
|
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
|
||||||
|
/** @} */
|
||||||
|
|
||||||
|
/** @name Wiimote option flags */
|
||||||
/* wiimote option flags */
|
/** @{ */
|
||||||
#define WIIUSE_SMOOTHING 0x01
|
#define WIIUSE_SMOOTHING 0x01
|
||||||
#define WIIUSE_CONTINUOUS 0x02
|
#define WIIUSE_CONTINUOUS 0x02
|
||||||
#define WIIUSE_ORIENT_THRESH 0x04
|
#define WIIUSE_ORIENT_THRESH 0x04
|
||||||
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
|
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
|
||||||
|
|
||||||
#define WIIUSE_ORIENT_PRECISION 100.0f
|
#define WIIUSE_ORIENT_PRECISION 100.0f
|
||||||
|
/** @} */
|
||||||
|
|
||||||
/* expansion codes */
|
/** @name Expansion codes */
|
||||||
|
/** @{ */
|
||||||
#define EXP_NONE 0
|
#define EXP_NONE 0
|
||||||
#define EXP_NUNCHUK 1
|
#define EXP_NUNCHUK 1
|
||||||
#define EXP_CLASSIC 2
|
#define EXP_CLASSIC 2
|
||||||
#define EXP_GUITAR_HERO_3 3
|
#define EXP_GUITAR_HERO_3 3
|
||||||
#define EXP_WII_BOARD 4
|
#define EXP_WII_BOARD 4
|
||||||
|
/** @} */
|
||||||
|
|
||||||
/* IR correction types */
|
/** @brief IR correction types */
|
||||||
typedef enum ir_position_t {
|
typedef enum ir_position_t {
|
||||||
WIIUSE_IR_ABOVE,
|
WIIUSE_IR_ABOVE,
|
||||||
WIIUSE_IR_BELOW
|
WIIUSE_IR_BELOW
|
||||||
} ir_position_t;
|
} ir_position_t;
|
||||||
|
|
||||||
|
|
||||||
|
/** @name Device Inquiry Macros */
|
||||||
|
/** @{ */
|
||||||
/**
|
/**
|
||||||
* @brief Check if a button is pressed.
|
* @brief Check if a button is pressed.
|
||||||
* @param dev Pointer to a wiimote_t or expansion structure.
|
* @param dev Pointer to a wiimote_t or expansion structure.
|
||||||
@@ -224,6 +250,7 @@ typedef enum ir_position_t {
|
|||||||
#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
|
#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
|
||||||
|
|
||||||
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
|
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
|
||||||
|
/** @} */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Largest known payload is 21 bytes.
|
* Largest known payload is 21 bytes.
|
||||||
@@ -266,7 +293,6 @@ typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, uint16_t len);
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct read_req_t
|
|
||||||
* @brief Data read request structure.
|
* @brief Data read request structure.
|
||||||
*/
|
*/
|
||||||
struct read_req_t {
|
struct read_req_t {
|
||||||
@@ -282,7 +308,6 @@ struct read_req_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct vec2b_t
|
|
||||||
* @brief Unsigned x,y byte vector.
|
* @brief Unsigned x,y byte vector.
|
||||||
*/
|
*/
|
||||||
typedef struct vec2b_t {
|
typedef struct vec2b_t {
|
||||||
@@ -291,7 +316,6 @@ typedef struct vec2b_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct vec3b_t
|
|
||||||
* @brief Unsigned x,y,z byte vector.
|
* @brief Unsigned x,y,z byte vector.
|
||||||
*/
|
*/
|
||||||
typedef struct vec3b_t {
|
typedef struct vec3b_t {
|
||||||
@@ -300,7 +324,6 @@ typedef struct vec3b_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct vec3f_t
|
|
||||||
* @brief Signed x,y,z float struct.
|
* @brief Signed x,y,z float struct.
|
||||||
*/
|
*/
|
||||||
typedef struct vec3f_t {
|
typedef struct vec3f_t {
|
||||||
@@ -309,7 +332,6 @@ typedef struct vec3f_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct orient_t
|
|
||||||
* @brief Orientation struct.
|
* @brief Orientation struct.
|
||||||
*
|
*
|
||||||
* Yaw, pitch, and roll range from -180 to 180 degrees.
|
* Yaw, pitch, and roll range from -180 to 180 degrees.
|
||||||
@@ -325,7 +347,6 @@ typedef struct orient_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct gforce_t
|
|
||||||
* @brief Gravity force struct.
|
* @brief Gravity force struct.
|
||||||
*/
|
*/
|
||||||
typedef struct gforce_t {
|
typedef struct gforce_t {
|
||||||
@@ -334,7 +355,6 @@ typedef struct gforce_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct accel_t
|
|
||||||
* @brief Accelerometer struct. For any device with an accelerometer.
|
* @brief Accelerometer struct. For any device with an accelerometer.
|
||||||
*/
|
*/
|
||||||
typedef struct accel_t {
|
typedef struct accel_t {
|
||||||
@@ -348,7 +368,6 @@ typedef struct accel_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct ir_dot_t
|
|
||||||
* @brief A single IR source.
|
* @brief A single IR source.
|
||||||
*/
|
*/
|
||||||
typedef struct ir_dot_t {
|
typedef struct ir_dot_t {
|
||||||
@@ -367,7 +386,6 @@ typedef struct ir_dot_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @enum aspect_t
|
|
||||||
* @brief Screen aspect ratio.
|
* @brief Screen aspect ratio.
|
||||||
*/
|
*/
|
||||||
typedef enum aspect_t {
|
typedef enum aspect_t {
|
||||||
@@ -377,7 +395,6 @@ typedef enum aspect_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct ir_t
|
|
||||||
* @brief IR struct. Hold all data related to the IR tracking.
|
* @brief IR struct. Hold all data related to the IR tracking.
|
||||||
*/
|
*/
|
||||||
typedef struct ir_t {
|
typedef struct ir_t {
|
||||||
@@ -404,7 +421,6 @@ typedef struct ir_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct joystick_t
|
|
||||||
* @brief Joystick calibration structure.
|
* @brief Joystick calibration structure.
|
||||||
*
|
*
|
||||||
* The angle \a ang is relative to the positive y-axis into quadrant I
|
* The angle \a ang is relative to the positive y-axis into quadrant I
|
||||||
@@ -429,7 +445,6 @@ typedef struct joystick_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct nunchuk_t
|
|
||||||
* @brief Nunchuk expansion device.
|
* @brief Nunchuk expansion device.
|
||||||
*/
|
*/
|
||||||
typedef struct nunchuk_t {
|
typedef struct nunchuk_t {
|
||||||
@@ -452,7 +467,6 @@ typedef struct nunchuk_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct classic_ctrl_t
|
|
||||||
* @brief Classic controller expansion device.
|
* @brief Classic controller expansion device.
|
||||||
*/
|
*/
|
||||||
typedef struct classic_ctrl_t {
|
typedef struct classic_ctrl_t {
|
||||||
@@ -469,7 +483,6 @@ typedef struct classic_ctrl_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct guitar_hero_3_t
|
|
||||||
* @brief Guitar Hero 3 expansion device.
|
* @brief Guitar Hero 3 expansion device.
|
||||||
*/
|
*/
|
||||||
typedef struct guitar_hero_3_t {
|
typedef struct guitar_hero_3_t {
|
||||||
@@ -482,9 +495,12 @@ typedef struct guitar_hero_3_t {
|
|||||||
struct joystick_t js; /**< joystick calibration */
|
struct joystick_t js; /**< joystick calibration */
|
||||||
} guitar_hero_3_t;
|
} guitar_hero_3_t;
|
||||||
|
|
||||||
/*
|
/**
|
||||||
Wii board
|
* @brief Wii Balance Board "expansion" device.
|
||||||
*/
|
*
|
||||||
|
* A Balance Board presents itself as a Wiimote with a permanently-attached
|
||||||
|
* Balance Board expansion device.
|
||||||
|
*/
|
||||||
typedef struct wii_board_t {
|
typedef struct wii_board_t {
|
||||||
float tl; /* Interpolated */
|
float tl; /* Interpolated */
|
||||||
float tr;
|
float tr;
|
||||||
@@ -503,7 +519,6 @@ typedef struct wii_board_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct expansion_t
|
|
||||||
* @brief Generic expansion device plugged into wiimote.
|
* @brief Generic expansion device plugged into wiimote.
|
||||||
*/
|
*/
|
||||||
typedef struct expansion_t {
|
typedef struct expansion_t {
|
||||||
@@ -519,7 +534,6 @@ typedef struct expansion_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @enum win32_bt_stack_t
|
|
||||||
* @brief Available bluetooth stacks for Windows.
|
* @brief Available bluetooth stacks for Windows.
|
||||||
*/
|
*/
|
||||||
typedef enum win_bt_stack_t {
|
typedef enum win_bt_stack_t {
|
||||||
@@ -530,7 +544,6 @@ typedef enum win_bt_stack_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct wiimote_state_t
|
|
||||||
* @brief Significant data from the previous event.
|
* @brief Significant data from the previous event.
|
||||||
*/
|
*/
|
||||||
typedef struct wiimote_state_t {
|
typedef struct wiimote_state_t {
|
||||||
@@ -564,7 +577,6 @@ typedef struct wiimote_state_t {
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @enum WIIUSE_EVENT_TYPE
|
|
||||||
* @brief Events that wiiuse can generate from a poll.
|
* @brief Events that wiiuse can generate from a poll.
|
||||||
*/
|
*/
|
||||||
typedef enum WIIUSE_EVENT_TYPE {
|
typedef enum WIIUSE_EVENT_TYPE {
|
||||||
@@ -586,8 +598,9 @@ typedef enum WIIUSE_EVENT_TYPE {
|
|||||||
} WIIUSE_EVENT_TYPE;
|
} WIIUSE_EVENT_TYPE;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @struct wiimote_t
|
* @brief Main Wiimote device structure.
|
||||||
* @brief Wiimote structure.
|
*
|
||||||
|
* You need one of these to do pretty much anything with this library.
|
||||||
*/
|
*/
|
||||||
typedef struct wiimote_t {
|
typedef struct wiimote_t {
|
||||||
WCONST int unid; /**< user specified id */
|
WCONST int unid; /**< user specified id */
|
||||||
@@ -638,7 +651,6 @@ typedef struct wiimote_t {
|
|||||||
} wiimote;
|
} wiimote;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @enum WIIUSE_LOGLEVEL
|
|
||||||
* @brief Loglevels supported by wiiuse.
|
* @brief Loglevels supported by wiiuse.
|
||||||
*/
|
*/
|
||||||
typedef enum wiiuse_loglevel {
|
typedef enum wiiuse_loglevel {
|
||||||
@@ -674,6 +686,10 @@ extern "C" {
|
|||||||
|
|
||||||
/* wiiuse.c */
|
/* wiiuse.c */
|
||||||
WIIUSE_EXPORT extern const char* wiiuse_version();
|
WIIUSE_EXPORT extern const char* wiiuse_version();
|
||||||
|
|
||||||
|
/** @brief Define indicating the presence of the feature allowing you to
|
||||||
|
* redirect output for one or more logging levels within the library.
|
||||||
|
*/
|
||||||
#define WIIUSE_HAS_OUTPUT_REDIRECTION
|
#define WIIUSE_HAS_OUTPUT_REDIRECTION
|
||||||
WIIUSE_EXPORT extern void wiiuse_set_output(enum wiiuse_loglevel loglevel, FILE *logtarget);
|
WIIUSE_EXPORT extern void wiiuse_set_output(enum wiiuse_loglevel loglevel, FILE *logtarget);
|
||||||
|
|
||||||
@@ -723,6 +739,7 @@ WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/** @} */
|
||||||
|
|
||||||
#endif /* WIIUSE_H_INCLUDED */
|
#endif /* WIIUSE_H_INCLUDED */
|
||||||
|
|
||||||
|
|||||||
@@ -69,6 +69,9 @@
|
|||||||
*
|
*
|
||||||
********************/
|
********************/
|
||||||
|
|
||||||
|
|
||||||
|
/** @addtogroup internal_general Internal: API for General Internal Use */
|
||||||
|
/** @{ */
|
||||||
/* Communication channels */
|
/* Communication channels */
|
||||||
#define WM_OUTPUT_CHANNEL 0x11
|
#define WM_OUTPUT_CHANNEL 0x11
|
||||||
#define WM_INPUT_CHANNEL 0x13
|
#define WM_INPUT_CHANNEL 0x13
|
||||||
@@ -217,8 +220,10 @@
|
|||||||
#define SMOOTH_ROLL 0x01
|
#define SMOOTH_ROLL 0x01
|
||||||
#define SMOOTH_PITCH 0x02
|
#define SMOOTH_PITCH 0x02
|
||||||
|
|
||||||
|
/** @} */
|
||||||
#include "wiiuse.h"
|
#include "wiiuse.h"
|
||||||
|
/** @addtogroup internal_general */
|
||||||
|
/** @{ */
|
||||||
#define _STRINGIFY(s) _STRINGIFY_IMPL(s)
|
#define _STRINGIFY(s) _STRINGIFY_IMPL(s)
|
||||||
#define _STRINGIFY_IMPL(s) #s
|
#define _STRINGIFY_IMPL(s) #s
|
||||||
|
|
||||||
@@ -238,5 +243,6 @@ int wiiuse_read_data_cb(struct wiimote_t* wm, wiiuse_read_cb read_cb, byte* buff
|
|||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
/** @} */
|
||||||
|
|
||||||
#endif /* WIIUSE_INTERNAL_H_INCLUDED */
|
#endif /* WIIUSE_INTERNAL_H_INCLUDED */
|
||||||
|
|||||||
Reference in New Issue
Block a user