Merge commit 'c1d65c7f1f6836d4fe961c0a54ea11ff8fdfc62d' as 'cmake'
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94
cmake/ProgramFilesGlob.cmake
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94
cmake/ProgramFilesGlob.cmake
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# - Find bit-appropriate program files directories matching a given pattern
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#
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# Requires these CMake modules:
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# CleanDirectoryList
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# PrefixListGlob
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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include(PrefixListGlob)
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include(CleanDirectoryList)
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if(__program_files_glob)
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return()
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endif()
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set(__program_files_glob YES)
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function(program_files_glob var pattern)
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# caution - ENV{ProgramFiles} on Win64 is adjusted to point to the arch
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# of the running executable which, since CMake is 32-bit on Windows as
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# I write this, will always be = $ENV{ProgramFiles(x86)}.
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# Thus, we only use this environment variable if we are on a 32 machine
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# 32-bit dir on win32, useless to us on win64
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file(TO_CMAKE_PATH "$ENV{ProgramFiles}" _PROG_FILES)
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# 32-bit dir: only set on win64
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file(TO_CMAKE_PATH "$ENV{ProgramFiles(x86)}" _PROG_FILES_X86)
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# 64-bit dir: only set on win64
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file(TO_CMAKE_PATH "$ENV{ProgramW6432}" _PROG_FILES_W6432)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8")
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# 64-bit build on win64
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set(_PROGFILESDIRS "${_PROG_FILES_W6432}")
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else()
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if(_PROG_FILES_W6432)
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# 32-bit build on win64
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set(_PROGFILESDIRS "${_PROG_FILES_X86}")
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else()
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# 32-bit build on win32
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set(_PROGFILESDIRS "${_PROG_FILES}")
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endif()
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endif()
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prefix_list_glob(_prefixed "${pattern}" ${_PROGFILESDIRS})
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clean_directory_list(_prefixed)
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set(${var} ${_prefixed} PARENT_SCOPE)
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endfunction()
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function(program_files_fallback_glob var pattern)
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# caution - ENV{ProgramFiles} on Win64 is adjusted to point to the arch
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# of the running executable which, since CMake is 32-bit on Windows as
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# I write this, will always be = $ENV{ProgramFiles(x86)}.
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# Thus, we only use this environment variable if we are on a 32 machine
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# 32-bit dir on win32, useless to us on win64
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file(TO_CMAKE_PATH "$ENV{ProgramFiles}" _PROG_FILES)
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# 32-bit dir: only set on win64
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file(TO_CMAKE_PATH "$ENV{ProgramFiles(x86)}" _PROG_FILES_X86)
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# 64-bit dir: only set on win64
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file(TO_CMAKE_PATH "$ENV{ProgramW6432}" _PROG_FILES_W6432)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8")
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# 64-bit build on win64
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# look in the "32 bit" (c:\program files (x86)\) directory as a
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# fallback in case of weird/poorly written installers, like those
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# that put both 64- and 32-bit libs in the same program files directory
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set(_PROGFILESDIRS "${_PROG_FILES_W6432}" "${_PROG_FILES_X86}")
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else()
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if(_PROG_FILES_W6432)
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# 32-bit build on win64
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# look in the "64 bit" (c:\program files\) directory as a fallback
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# in case of old/weird/poorly written installers
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set(_PROGFILESDIRS "${_PROG_FILES_X86}" "${_PROG_FILES_W6432}")
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else()
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# 32-bit build on win32
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set(_PROGFILESDIRS "${_PROG_FILES}")
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endif()
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endif()
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prefix_list_glob(_prefixed "${pattern}" ${_PROGFILESDIRS})
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clean_directory_list(_prefixed)
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set(${var} ${_prefixed} PARENT_SCOPE)
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endfunction()
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