add fork info and links to readme
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83
README.mkd
83
README.mkd
@@ -143,7 +143,7 @@ Become root.
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### Windows: ###
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### Windows: ###
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The CMake GUI can be used to generate a Visual Studio solution.
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The CMake GUI can be used to generate a Visual Studio solution.
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You need the install the Windows DDK (driver development kit) to compile
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You need the install the Windows DDK (driver development kit) to compile
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@@ -189,4 +189,85 @@ BlueZ
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Thanks to Brent for letting me borrow his Guitar Hero 3 controller.
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Thanks to Brent for letting me borrow his Guitar Hero 3 controller.
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Known Forks/Derivative Versions
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-------------------------------
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The last "old upstream" version of WiiUse was 0.12. A number of projects
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forked or embedded that version or earlier, making their own improvements.
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A (probably incomplete) list follows, split between those whose improvements
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are completed integrated into this new mainline version, and those whose
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improvements have not yet been ported/merged into this version. An eventual
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goal is to integrate all appropriate improvements (under the GPL 3+) back
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into this mainline community-maintained "master fork" - contributions are
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greatly appreciated.
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### Forks that have been fully integrated: ###
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- [TU Delft's version with Balance Board support](http://graphics.tudelft.nl/Projects/WiiBalanceBoard)
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- Added balance board support only.
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- Integrated into mainline 0.13.
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### Forks not yet fully integrated: ###
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- [libogc/WPAD/DevKitPro](http://wiibrew.org/wiki/Libogc)
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- Started before the disappearance of the original upstream
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- Focused on Wiimote use with Wii hardware
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- Functions renamed, copyright statements removed
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- Additional functionality unknown?
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- git-svn mirror found here: <https://github.com/xloem/libogc-wiiuse>
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- [fwiine](http://sourceforge.net/projects/fwiine/files/wiiuse/0.13/)
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- Created an 0.13 version with some very preliminary MotionPlus support.
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- Integrated into branch `fwiine-motionplus`, not yet merged pending
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alternate MotionPlus merge from WiiC by Jan Ciger.
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- [DolphinEmu](http://code.google.com/p/dolphin-emu/source/checkout)
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- Embedded, converted to C++, drastically changed over time and
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mostly unrecognizable now.
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- A mostly intact version is here:
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<http://code.google.com/p/dolphin-emu/source/browse/?name=2.0#git%2FExternals%2FWiiUseSrc%2FSrc>
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- Added Mac support
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- Added code to handle finding and pairing wiimotes on windows, see:
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<http://code.google.com/p/dolphin-emu/source/browse/Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp>
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- Fully modified version of the IO code is here:
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<http://code.google.com/p/dolphin-emu/source/browse/#git%2FSource%2FCore%2FCore%2FSrc%2FHW%2FWiimoteReal>
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- [paulburton on github](https://github.com/paulburton/wiiuse)
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- Added balance board support - skipped in favor of the TU Delft version.
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- Added static library support - not yet added to the mainline.
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- [KzMz on github)](https://github.com/KzMz/wiiuse_fork)
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- Started work on speaker support.
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- [WiiC](http://wiic.sourceforge.net/)
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- Dramatically changed, C++ API added
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- MotionPlus support added
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- DolphinEmu PPA: used to have a WiiUse 0.13
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- Added Mac support.
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- Unknown other changes - not yet investigated.
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- Source package zipped up and available here:
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<https://github.com/rpavlik/wiiuse/downloads>
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Other Links
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-----------
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- Thread about MotionPlus: <http://forum.wiibrew.org/read.php?11,32585,32922>
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