diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a37bcc3..be6078e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -17,6 +17,7 @@ set(SOURCES ir.h nunchuk.h os.h + util.c wiiuse_internal.h wiiboard.h) set(API diff --git a/src/util.c b/src/util.c new file mode 100644 index 0000000..8198e4c --- /dev/null +++ b/src/util.c @@ -0,0 +1,49 @@ +/* + * wiiuse + * + * Copyright 2011 Iowa State University Virtual Reality Applications Center + * + * This file is part of wiiuse. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * $Header$ + * + */ + +/** + * @file + * @brief Provides platform-specific utility functions. + */ + + +#include "wiiuse_internal.h" + +#ifdef WIIUSE_WIN32 + +#include + +void wiiuse_millisleep(int durationMilliseconds) { + Sleep(durationMilliseconds); +} + +#else /* not win32 - assuming posix */ + +#include // for usleep + +void wiiuse_millisleep(int durationMilliseconds) { + usleep(durationMilliseconds * 1000); +} + +#endif /* ifdef WIIUSE_WIN32 */ diff --git a/src/wiiuse_internal.h b/src/wiiuse_internal.h index 7f674ee..142de9a 100644 --- a/src/wiiuse_internal.h +++ b/src/wiiuse_internal.h @@ -248,6 +248,15 @@ extern "C" { #endif /* not part of the api */ + +/** @brief Cross-platform call to sleep for at least the specified number + * of milliseconds. + * + * Use instead of Sleep(), usleep(), or similar functions. + * Defined in util.c + */ +void wiiuse_millisleep(int durationMilliseconds); + int wiiuse_set_report_type(struct wiimote_t* wm); void wiiuse_send_next_pending_read_request(struct wiimote_t* wm); int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len);