Improve installation
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@@ -7,7 +7,7 @@
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cmake_minimum_required(VERSION 2.6)
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cmake_minimum_required(VERSION 2.6)
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# Set package properties
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# Set package properties
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project(wiiuse)
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project(WiiUse)
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###
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###
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# Set up options
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# Set up options
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@@ -15,6 +15,7 @@ project(wiiuse)
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option(BUILD_EXAMPLE "Should we build the example app?" YES)
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option(BUILD_EXAMPLE "Should we build the example app?" YES)
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option(BUILD_EXAMPLE_SDL "Should we build the SDL-based example app?" YES)
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option(BUILD_EXAMPLE_SDL "Should we build the SDL-based example app?" YES)
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option(INSTALL_EXAMPLES "Should we install the example apps?" YES)
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###
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###
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# Perform build configuration of dependencies
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# Perform build configuration of dependencies
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@@ -2,8 +2,13 @@ find_package(SDL)
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find_package(OpenGL)
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find_package(OpenGL)
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find_package(GLUT)
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find_package(GLUT)
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if(SDL_FOUND)
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if(SDL_FOUND AND OPENGL_FOUND AND GLUT_FOUND)
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include_directories(../src ${SDL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${GLUT_INCLUDE_DIRS})
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include_directories(../src ${SDL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${GLUT_INCLUDE_DIRS})
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add_executable(example-sdl sdl.c)
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add_executable(example-sdl sdl.c)
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target_link_libraries(example-sdl wiiuse ${SDL_LIBRARY} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES})
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target_link_libraries(example-sdl wiiuse ${SDL_LIBRARY} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES})
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if(INSTALL_EXAMPLES)
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install(TARGETS example-sdl
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RUNTIME DESTINATION bin COMPONENT examples)
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endif()
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endif()
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endif()
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@@ -1,3 +1,8 @@
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include_directories(../src)
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include_directories(../src)
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add_executable(example example.c)
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add_executable(example example.c)
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target_link_libraries(example wiiuse)
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target_link_libraries(example wiiuse)
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if(INSTALL_EXAMPLES)
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install(TARGETS example
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RUNTIME DESTINATION bin COMPONENT examples)
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endif()
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@@ -50,12 +50,20 @@ install(TARGETS
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RUNTIME
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RUNTIME
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DESTINATION
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DESTINATION
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bin
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bin
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COMPONENT
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runtime
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ARCHIVE
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ARCHIVE
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DESTINATION
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DESTINATION
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lib
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lib
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COMPONENT
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development
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LIBRARY
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LIBRARY
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DESTINATION
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DESTINATION
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lib
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lib
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COMPONENT
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runtime
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PUBLIC_HEADER
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PUBLIC_HEADER
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DESTINATION
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DESTINATION
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include)
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include
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COMPONENT
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development)
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