Fixed a few spelling errors.
This commit is contained in:
@@ -227,7 +227,7 @@ Fixed:
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- Fixed incorrect roll/pitch when smoothing was enabled
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- Fixed incorrect roll/pitch when smoothing was enabled
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- Fixed nunchuk and classic controller flooding events when significant changes occured
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- Fixed nunchuk and classic controller flooding events when significant changes occurred
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- Fixed bug where IR was not correct on roll if IR was enabled before handshake
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- Fixed bug where IR was not correct on roll if IR was enabled before handshake
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@@ -290,7 +290,7 @@ Fixed:
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- [Windows] Problem where a connection is made to a wiimote that does
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- [Windows] Problem where a connection is made to a wiimote that does
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not exist.
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not exist.
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- [Windows] Issue that occured while using multiple wiimotes.
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- [Windows] Issue that occurred while using multiple wiimotes.
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v0.6 -- 16 Oct 2007
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v0.6 -- 16 Oct 2007
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-------------------
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-------------------
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@@ -434,7 +434,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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for (; i < MAX_WIIMOTES; ++i) {
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for (; i < MAX_WIIMOTES; ++i) {
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switch (wiimotes[i]->event) {
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switch (wiimotes[i]->event) {
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case WIIUSE_EVENT:
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case WIIUSE_EVENT:
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/* a generic event occured */
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/* a generic event occurred */
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handle_event(wiimotes[i]);
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handle_event(wiimotes[i]);
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break;
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break;
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@@ -370,7 +370,7 @@ int main(int argc, char** argv) {
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/*
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/*
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* Maybe I'm interested in the battery power of the 0th
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* Maybe I'm interested in the battery power of the 0th
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* wiimote. This should be WIIMOTE_ID_1 but to be sure
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* wiimote. This should be WIIMOTE_ID_1 but to be sure
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* you can get the wiimote assoicated with WIIMOTE_ID_1
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* you can get the wiimote associated with WIIMOTE_ID_1
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* using the wiiuse_get_by_id() function.
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* using the wiiuse_get_by_id() function.
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*
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*
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* A status request will return other things too, like
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* A status request will return other things too, like
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@@ -400,12 +400,12 @@ int main(int argc, char** argv) {
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for (; i < MAX_WIIMOTES; ++i) {
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for (; i < MAX_WIIMOTES; ++i) {
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switch (wiimotes[i]->event) {
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switch (wiimotes[i]->event) {
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case WIIUSE_EVENT:
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case WIIUSE_EVENT:
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/* a generic event occured */
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/* a generic event occurred */
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handle_event(wiimotes[i]);
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handle_event(wiimotes[i]);
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break;
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break;
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case WIIUSE_STATUS:
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case WIIUSE_STATUS:
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/* a status event occured */
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/* a status event occurred */
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handle_ctrl_status(wiimotes[i]);
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handle_ctrl_status(wiimotes[i]);
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break;
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break;
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@@ -147,7 +147,7 @@ void calc_joystick_state(struct joystick_t* js, float x, float y) {
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* Then the range from the min to the center and the center to the max
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* Then the range from the min to the center and the center to the max
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* may be different.
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* may be different.
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* Because of this, depending on if the current x or y value is greater
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* Because of this, depending on if the current x or y value is greater
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* or less than the assoicated axis center value, it needs to be interpolated
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* or less than the associated axis center value, it needs to be interpolated
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* between the center and the minimum or maxmimum rather than between
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* between the center and the minimum or maxmimum rather than between
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* the minimum and maximum.
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* the minimum and maximum.
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*
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*
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12
src/events.c
12
src/events.c
@@ -73,7 +73,7 @@ static int state_changed(struct wiimote_t* wm);
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* @param wm An array of pointers to wiimote_t structures.
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* @param wm An array of pointers to wiimote_t structures.
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* @param wiimotes The number of wiimote_t structures in the \a wm array.
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* @param wiimotes The number of wiimote_t structures in the \a wm array.
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*
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*
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* @return Returns number of wiimotes that an event has occured on.
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* @return Returns number of wiimotes that an event has occurred on.
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*
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*
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* It is necessary to poll the wiimote devices for events
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* It is necessary to poll the wiimote devices for events
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* that occur. If an event occurs on a particular wiimote,
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* that occur. If an event occurs on a particular wiimote,
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@@ -296,10 +296,10 @@ static void clear_dirty_reads(struct wiimote_t* wm) {
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/**
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/**
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* @brief Analyze the event that occured on a wiimote.
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* @brief Analyze the event that occurred on a wiimote.
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*
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*
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* @param wm An array of pointers to wiimote_t structures.
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* @param wm An array of pointers to wiimote_t structures.
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* @param event The event that occured.
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* @param event The event that occurred.
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* @param msg The message specified in the event packet.
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* @param msg The message specified in the event packet.
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*
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*
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* Pass the event to the registered event callback.
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* Pass the event to the registered event callback.
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@@ -636,7 +636,7 @@ static void event_status(struct wiimote_t* wm, byte* msg) {
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return;
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return;
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/*
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/*
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* An event occured.
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* An event occurred.
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* This event can be overwritten by a more specific
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* This event can be overwritten by a more specific
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* event type during a handshake or expansion removal.
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* event type during a handshake or expansion removal.
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*/
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*/
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@@ -855,7 +855,7 @@ void disable_expansion(struct wiimote_t* wm) {
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if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP))
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if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP))
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return;
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return;
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/* tell the assoicated module the expansion was removed */
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/* tell the associated module the expansion was removed */
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switch (wm->exp.type) {
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switch (wm->exp.type) {
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case EXP_NUNCHUK:
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case EXP_NUNCHUK:
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nunchuk_disconnected(&wm->exp.nunchuk);
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nunchuk_disconnected(&wm->exp.nunchuk);
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@@ -973,7 +973,7 @@ static void save_state(struct wiimote_t* wm) {
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/**
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/**
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* @brief Determine if the current state differs significantly from the previous.
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* @brief Determine if the current state differs significantly from the previous.
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* @param wm A pointer to a wiimote_t structure.
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* @param wm A pointer to a wiimote_t structure.
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* @return 1 if a significant change occured, 0 if not.
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* @return 1 if a significant change occurred, 0 if not.
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*/
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*/
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static int state_changed(struct wiimote_t* wm) {
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static int state_changed(struct wiimote_t* wm) {
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#define STATE_CHANGED(a, b) if (a != b) return 1
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#define STATE_CHANGED(a, b) if (a != b) return 1
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@@ -204,7 +204,7 @@ int wiiuse_io_read(struct wiimote_t* wm) {
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ResetEvent(wm->hid_overlap.hEvent);
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ResetEvent(wm->hid_overlap.hEvent);
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return 0;
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return 0;
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} else if (r == WAIT_FAILED) {
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} else if (r == WAIT_FAILED) {
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WIIUSE_WARNING("A wait error occured on reading from wiimote %i.", wm->unid);
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WIIUSE_WARNING("A wait error occurred on reading from wiimote %i.", wm->unid);
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return 0;
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return 0;
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}
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}
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@@ -795,7 +795,7 @@ void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt
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* @param threshold The decimal place that should be considered a significant change.
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* @param threshold The decimal place that should be considered a significant change.
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*
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*
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* If threshold is 0.01, and any angle changes by 0.01 then a significant change
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* If threshold is 0.01, and any angle changes by 0.01 then a significant change
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* has occured and the event callback will be invoked. If threshold is 1 then
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* has occurred and the event callback will be invoked. If threshold is 1 then
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* the angle has to change by a full degree to generate an event.
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* the angle has to change by a full degree to generate an event.
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*/
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*/
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void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold) {
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void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold) {
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@@ -767,7 +767,7 @@ typedef struct wiimote_t {
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WCONST struct wiimote_state_t lstate; /**< last saved state */
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WCONST struct wiimote_state_t lstate; /**< last saved state */
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WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
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WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occurred */
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WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
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WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
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WCONST byte motion_plus_id[6];
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WCONST byte motion_plus_id[6];
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} wiimote;
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} wiimote;
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