Merge branch 'static-library-support'
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@@ -19,6 +19,11 @@ Added:
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by and included with RPythonic http://code.google.com/p/rpythonic/
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Thanks to hartsantler for this feature.
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- Ability to build as a static library - must define WIIUSE_STATIC in
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client app as well as choosing the appropriate option when building
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WiiUse. The default is still a shared library (dll/so). Merged from
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paulburton and added to build system.
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Fixed:
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- Properly disable rumbling when told to. Thanks to Jeff Baker from
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@@ -16,6 +16,7 @@ message(STATUS "Configuring WiiUse version ${CPACK_PACKAGE_VERSION}")
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option(BUILD_EXAMPLE "Should we build the example app?" YES)
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option(BUILD_EXAMPLE_SDL "Should we build the SDL-based example app?" YES)
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option(BUILD_WIIUSE_SHARED_LIB "Should we build as a shared library (dll/so)?" YES)
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option(INSTALL_EXAMPLES "Should we install the example apps?" YES)
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option(CPACK_MONOLITHIC_INSTALL "Only produce a single component installer, rather than multi-component." NO)
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@@ -29,7 +30,12 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
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include(UseBackportedModules)
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include(DoxygenTargets)
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add_definitions(-DWIIUSE_COMPILE_LIB)
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if(BUILD_WIIUSE_SHARED_LIB)
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set(WIIUSE_LIB_TYPE SHARED)
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else()
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set(WIIUSE_LIB_TYPE STATIC)
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add_definitions(-DWIIUSE_STATIC)
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endif()
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if(NOT WIN32 AND NOT APPLE)
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set(LINUX YES)
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@@ -34,7 +34,9 @@ if(MSVC)
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list(APPEND API wiiuse_msvcstdint.h)
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endif()
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add_library(wiiuse SHARED ${SOURCES} ${API})
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add_definitions(-DWIIUSE_COMPILE_LIB)
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add_library(wiiuse ${WIIUSE_LIB_TYPE} ${SOURCES} ${API})
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if(WIN32)
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target_link_libraries(wiiuse ws2_32 setupapi ${WINHID_LIBRARIES})
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@@ -727,8 +727,13 @@ typedef enum wiiuse_loglevel {
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*****************************************/
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#ifdef WIIUSE_WIN32
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#ifdef WIIUSE_STATIC
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#define WIIUSE_EXPORT_DECL
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#define WIIUSE_IMPORT_DECL
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#else
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#define WIIUSE_EXPORT_DECL __declspec(dllexport)
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#define WIIUSE_IMPORT_DECL __declspec(dllimport)
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#endif
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#else
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#define WIIUSE_EXPORT_DECL
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#define WIIUSE_IMPORT_DECL
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