Change scope of propagate_event for use in io_mac.m
-propagate_event was static in events.c -io_mac.m uses propagate_event when receiving data before finishing the handshake
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@@ -59,7 +59,6 @@
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static void idle_cycle(struct wiimote_t* wm);
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static void clear_dirty_reads(struct wiimote_t* wm);
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static void propagate_event(struct wiimote_t* wm, byte event, byte* msg);
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static void event_data_read(struct wiimote_t* wm, byte* msg);
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static void event_data_write(struct wiimote_t *wm, byte *msg);
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static void event_status(struct wiimote_t* wm, byte* msg);
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@@ -305,7 +304,7 @@ static void clear_dirty_reads(struct wiimote_t* wm) {
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*
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* Pass the event to the registered event callback.
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*/
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static void propagate_event(struct wiimote_t* wm, byte event, byte* msg) {
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void propagate_event(struct wiimote_t* wm, byte event, byte* msg) {
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save_state(wm);
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switch (event) {
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@@ -54,6 +54,8 @@ void wiiuse_pressed_buttons(struct wiimote_t* wm, byte* msg);
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void handshake_expansion(struct wiimote_t* wm, byte* data, uint16_t len);
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void disable_expansion(struct wiimote_t* wm);
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void propagate_event(struct wiimote_t* wm, byte event, byte* msg);
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/** @} */
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#endif /* EVENTS_H_INCLUDED */
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