Lysann Schlegel
6aef04f375
fix mac send/receive debug output
2012-11-11 23:12:44 +01:00
Lysann Schlegel
83fc61d7b1
remove debug print when trying to read/write unconnected devices
2012-11-11 20:27:29 +01:00
Lysann Schlegel
61d26d509c
stop wiiuseexample when all wiimotes are disconnected
2012-11-11 18:53:37 +01:00
Lysann Schlegel
3b1d440f03
fix mac disconnection crash due to asynchronous operations
2012-11-11 18:44:31 +01:00
Lysann Schlegel
9892efab93
getting rid of several potential memory leaks and incorrect releases
2012-11-11 00:26:05 +01:00
Lysann Schlegel
233c496fa0
separate os.h interface from implementation (mac)
2012-11-11 00:05:04 +01:00
Lysann Schlegel
f0642ed028
fix os_nix.c stuff that broke during refactorings
2012-11-10 23:52:28 +01:00
Lysann Schlegel
7e502b66d6
implemented wiiuse_os_read for mac
2012-11-10 23:50:38 +01:00
Lysann Schlegel
8c2f22089a
implemented wiiuse_io_write for mac
2012-11-10 21:26:15 +01:00
Lysann Schlegel
a39cfd4374
move most of the wiiuse mac implementation into WiiuseWiimote* object
2012-11-10 20:59:42 +01:00
Lysann Schlegel
b295af0777
implement wiiuse_os_disconnect for mac
2012-11-10 19:49:39 +01:00
Lysann Schlegel
7d9c82f604
implement wiiuse_os_connect for mac
2012-11-10 19:19:53 +01:00
Lysann Schlegel
a154eb5536
move find implementation for mac to different file; refactor a bit
2012-11-10 17:17:37 +01:00
Lysann Schlegel
b68c03efd7
implement wiiuse_os_find for mac
2012-11-10 16:22:00 +01:00
Lysann Schlegel
71569818e5
make wiimote_poll a platform-specific function, move implementations to os_*.c/os_mac.m
2012-11-10 13:56:06 +01:00
Lysann Schlegel
6f6ba68ed6
rename wiiuse_io_* to wiiuse_os_*
2012-11-10 13:38:05 +01:00
Lysann Schlegel
f1c7a7712b
delete mac implementation, replace by stub; reorganize platform-specific code
2012-11-10 13:06:49 +01:00
Lysann Schlegel
f7b4fd44a0
fix mac expansion handshake by propagating the event on receive
2012-11-10 00:52:05 +01:00
Lysann Schlegel
be1f23ff70
getting rid of osx 10.7+ deprecation warnings
2012-11-08 22:29:53 +01:00
Brodie Blackburn
106f81eaf9
Check Bluetooth power state
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Taken from http://cocoadev.com/wiki/FindingBluetoothAvailability
2012-10-06 10:40:29 +10:00
Ryan Pavlik
9124fa7cc7
De-duplicate handling of wiimote accelerometer data.
2012-06-28 17:24:41 -05:00
Ryan Pavlik
300c91398d
Fix an error in a comment
2012-06-28 17:24:22 -05:00
Ryan Pavlik
9f6e0cd2c0
De-duplication of wiiuse_read_data
2012-06-28 17:15:44 -05:00
Ryan Pavlik
5f3d72c2c1
Remove remaining decryption code.
2012-06-28 17:10:34 -05:00
Ryan Pavlik
ee82f27792
Remove unused variables
2012-06-28 17:09:15 -05:00
Ryan Pavlik
1a948b0c47
Oops, fix build.
2012-06-28 17:07:11 -05:00
Ryan Pavlik
bfa81e3f0c
remove stray comment.
2012-06-28 17:05:45 -05:00
Ryan Pavlik
0de7c661b7
Added bounds safety checking
2012-06-28 17:05:39 -05:00
Ryan Pavlik
4d79373428
Similar cleanup on nunchuk
2012-06-28 17:03:49 -05:00
Ryan Pavlik
97eb4d2557
Cleanup use of calib data.
2012-06-28 17:00:01 -05:00
Ryan Pavlik
f315d20bd6
Based on my nunchuk findings, remove decryption from classic and gh3
2012-06-28 16:59:27 -05:00
Ryan Pavlik
f24cfb6e5a
Fully remove nunchuk decryption code: verified with real nunchuk.
2012-06-28 16:53:26 -05:00
Ryan Pavlik
f9bde94210
Comment out decryption in nunchuk - needed to work with a simulated Nunchuk.
...
Not sure why this was needed - will test with a real nunchuk.
2012-06-28 16:50:40 -05:00
Ryan Pavlik
2f6901cde3
Only move from WIIMOTE_STATE_EXP_HANDSHAKE to WIIMOTE_STATE_EXP if the expansion's handshake code was successful.
2012-06-28 16:26:30 -05:00
Ryan Pavlik
3d21a25822
Make disable_expansion reset expansion state to 0.
...
Lets you unplug expansions and replug or plug a different one.
2012-06-28 16:24:50 -05:00
Ryan Pavlik
e8a7ad62fc
If no handshake data received from the expansion, disable it.
...
Should give it a chance to re-handshake instead of getting
stuck in "case 3"
2012-06-28 16:23:56 -05:00
Ryan Pavlik
713456b563
In expansion handshake, read data after saying we'd like it.
2012-06-28 16:23:10 -05:00
Ryan Pavlik
abf13bae58
Add debug display of joystick calibration data.
2012-06-28 16:21:57 -05:00
Ryan Pavlik
c800a049dc
Use the right sqrt for floats in C.
2012-06-28 16:21:18 -05:00
Ryan Pavlik
29e5fabeac
Use atan2f instead of atan and weird adjustments.
...
This should keep the angle values in [0, 360]
just as apparently intended before.
2012-06-28 16:21:02 -05:00
Ryan Pavlik
2db3dd3a03
Factor out the application of a two-domain mapping ('calibration').
...
Replaces repeated code, and should be more reliable as well as
avoiding division by 0.
2012-06-28 16:19:31 -05:00
Ryan Pavlik
84fb39dcb3
Add some debug messages
2012-06-28 16:17:37 -05:00
Ryan Pavlik
ab67501959
don't need much of windows.h, just a little.
2012-05-01 19:14:02 -05:00
Ryan Pavlik
434e53592a
A little warning cleanup
2012-05-01 19:13:48 -05:00
Ryan Pavlik
3ad3c396be
Merge pull request #18 from godbyk/spellcheck
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Fixed spelling errors.
2012-02-20 13:06:52 -08:00
Kevin M. Godby
c7bcd7aecd
Fixed a few spelling errors.
2012-02-18 00:46:16 -06:00
Juan Sebastian Casallas
47da0f6e10
Merge pull request #15 from jscasallas/master
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Solved the "if unable to write, then relaunch" issue on Mac.
Mac is now "fully supported"
2012-01-16 21:12:42 -08:00
Juan Sebastian Casallas
e9f9b0a842
CHANGELOG: Reference added Mac support
2012-01-16 23:08:22 -06:00
Juan Sebastian Casallas
3590fc1b92
README: Remove the "if unable to write, then relaunch" issue on Mac
...
-This issue was solved by reopening the output channel on write fail
2012-01-16 22:48:05 -06:00
Juan Sebastian Casallas
5cfa33a8a8
[mac] Reopen outputChannel on wiiuse_io_write failure
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-The first write on ouputChannel may fail
-Subsequent write calls are also prone to failure
-Reopening the channel on failure should solve this problem
2012-01-16 21:41:18 -06:00