Files
libwiiuse/CreateLaunchers.cmake
Ryan Pavlik 6481cc3d75 Squashed 'cmake/' changes from 813d030..8647ab0
8647ab0 update help
8c434a7 have luatargets.cmake actually try building (parsing) the lua scripts
abbbe59 update rendered help
4226520 remove unnecessary whitespace
fce2353 fix some leftover juggler 2.2 bits in the juggler 3.0 finder
072dda4 fix libusb finder on windows
3bf666c be sure to find all needed boost libraries for juggler 3.0
3e0d529 handle windows names for juggler 3.0 libraries
6cb00f4 handle config types in dashboard scripts
449fe46 Improve vrpn/quatlib finders to find the default locations on Windows
450a051 improve launcher templates
e8e1aee Fix the gdb finder
099d79f Fix finding OSG in some cases
2d5319f Update help files
9567cf8 Improve glove5dt finder
73d4de3 Find git.cmd on windows
cef7140 Silly bug in simpler juggler finder
5706470 Improve juggler finder
2f6f3ef Fix gdb finder
ae37c1a Clean up juggler finding
9416490 Improve gdb finder
d30789e Merge changes from finding juggler 2.2 into 3.0
00d407e Don't force juggler into debug mode
6668496 No more nspr on windows
737b8e2 Fix boost finding in VPR 2.2
c530fa3 Don't need a separate cppdom module for juggler 30
c10441c Merge branch 'master' of https://github.com/bnewendorp/cmake-modules into bnewendorp-master
0485c6c Update rendered help
c4c1ea8 Improve formatting of copyright notice when rendered to html
58ba978 Add reference to help in the readme
2052efb Generate text too, and rename
e3a0f3f Add help files and aboutthesemodules dummy module
dab6182 GetGitRevisionDescription: Fix HEAD hash finding in case of a detached HEAD checkout
278658c Fix a wee bug in the gdb finder
f0ac2bc Launchers now check version of GDB before throwing options at it. Fixes --debugger option on Macs.
6e66227 find gdb
1cbceb8 rename luatargets to filecopytargets, and forward calls from the old name
0bdd129 add the upcoming boost 1.46
86cfbb4 make boost test targets succeed on macs with homebrew
c290bbe Merge boost fix from pre-2.8.4
cc24a0d Improve dcubed finder and use nested targets
69b25b4 Clean up parasolid nested target
f467bb0 Don't force juggler into debug mode
250c5f0 Find boost 1.45
b15faa5 Add HIDAPI and libusb1
7236f4f Add OptionRequires module
7032b46 Improvements to cutil
9f0e966 Tweak to boost test
c60a1ea Added Juggler 3.0 files

git-subtree-dir: cmake
git-subtree-split: 8647ab061587c8c0fd7343b77b3e3bd367da0180
2011-02-01 10:29:35 -06:00

314 lines
8.4 KiB
CMake

# - Create launchers to set working directory, env. vars, etc.
#
# include(CreateLaunchers) - to make these available
# guess_runtime_library_dirs(<outputvarname> [<extralibrary> ...])
# create_default_target_launcher(<targetname>
# [ARGS <args...>]
# [FORWARD_ARGS]
# [RUNTIME_LIBRARY_DIRS <dir...>]
# [WORKING_DIRECTORY <dir>]
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
#
# create_target_launcher(<targetname>
# [ARGS <args...>]
# [FORWARD_ARGS]
# [RUNTIME_LIBRARY_DIRS <dir...>]
# [WORKING_DIRECTORY <dir>]
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
#
# create_generic_launcher(<launchername>
# [RUNTIME_LIBRARY_DIRS <dir...>]
# [WORKING_DIRECTORY <dir>]
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
# - sets GENERIC_LAUNCHER_COMMAND amd GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
#
# Requires these CMake modules:
# ListFilter
# ProgramFilesGlob
# CleanDirectoryList
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__create_launchers)
return()
endif()
set(__create_launchers YES)
include(CleanDirectoryList)
# We must run the following at "include" time, not at function call time,
# to find the path to this module rather than the path to a calling list file
get_filename_component(_launchermoddir
${CMAKE_CURRENT_LIST_FILE}
PATH)
set(_launchermoddir "${_launchermoddir}/launcher-templates")
macro(_launcher_system_settings)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(BITS 64)
else()
set(BITS 32)
endif()
if(WIN32)
# Find user and system name
set(SYSTEM_NAME $ENV{USERDOMAIN})
set(USER_NAME $ENV{USERNAME})
if(MSVC100)
set(USERFILE_VC_VERSION 10.00)
elseif(MSVC90)
set(USERFILE_VC_VERSION 9.00)
elseif(MSVC80)
set(USERFILE_VC_VERSION 8.00)
elseif(MSVC71)
set(USERFILE_VC_VERSION 7.10)
endif()
set(USERFILE_PLATFORM Win${BITS})
set(_pathdelim ";")
set(_suffix "cmd")
else()
set(_pathdelim ":")
set(USERFILE_PLATFORM ${CMAKE_SYSTEM_NAME}${BITS})
set(_suffix "sh")
find_package(GDB QUIET)
if(GDB_FOUND)
set(LAUNCHERS_GOT_GDB YES)
if(GDB_HAS_RETURN_CHILD_RESULT)
set(LAUNCHERS_GDB_ARG --return-child-result)
endif()
else()
set(LAUNCHERS_GOT_GDB)
endif()
endif()
if(WIN32 AND NOT USERFILE_REMOTE_MACHINE)
site_name(USERFILE_REMOTE_MACHINE)
mark_as_advanced(USERFILE_REMOTE_MACHINE)
endif()
endmacro()
macro(_launcher_process_args)
set(_nowhere)
set(_curdest _nowhere)
set(_val_args
ARGS
RUNTIME_LIBRARY_DIRS
WORKING_DIRECTORY
ENVIRONMENT)
set(_bool_args FORWARD_ARGS)
foreach(_arg ${_val_args} ${_bool_args})
set(${_arg})
endforeach()
foreach(_element ${ARGN})
list(FIND _val_args "${_element}" _val_arg_find)
list(FIND _bool_args "${_element}" _bool_arg_find)
if("${_val_arg_find}" GREATER "-1")
set(_curdest "${_element}")
elseif("${_bool_arg_find}" GREATER "-1")
set("${_element}" ON)
set(_curdest _nowhere)
else()
list(APPEND ${_curdest} "${_element}")
endif()
endforeach()
if(_nowhere)
message(FATAL_ERROR
"Syntax error in use of a function in CreateLaunchers!")
endif()
# Turn into a list of native paths
set(_runtime_lib_dirs)
foreach(_dlldir ${RUNTIME_LIBRARY_DIRS})
file(TO_NATIVE_PATH "${_dlldir}" _path)
set(_runtime_lib_dirs "${_runtime_lib_dirs}${_path}${_pathdelim}")
endforeach()
if(NOT WORKING_DIRECTORY)
set(WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
endif()
if(FORWARD_ARGS)
if(WIN32)
set(FWD_ARGS %*)
else()
set(FWD_ARGS $*)
endif()
else()
set(FWD_ARGS)
endif()
set(USERFILE_WORKING_DIRECTORY "${WORKING_DIRECTORY}")
set(USERFILE_COMMAND_ARGUMENTS "${ARGS}")
set(LAUNCHERSCRIPT_COMMAND_ARGUMENTS "${ARGS} ${FWD_ARGS}")
if(WIN32)
set(RUNTIME_LIBRARIES_ENVIRONMENT "PATH=${_runtime_lib_dirs};%PATH%")
file(READ
"${_launchermoddir}/launcher.env.cmd.in"
_cmdenv)
else()
if(APPLE)
set(RUNTIME_LIBRARIES_ENVIRONMENT
"DYLD_LIBRARY_PATH=${_runtime_lib_dirs}:$DYLD_LIBRARY_PATH")
else()
set(RUNTIME_LIBRARIES_ENVIRONMENT
"LD_LIBRARY_PATH=${_runtime_lib_dirs}:$LD_LIBRARY_PATH")
endif()
file(READ
"${_launchermoddir}/launcher.env.sh.in"
_cmdenv)
endif()
set(USERFILE_ENVIRONMENT "${RUNTIME_LIBRARIES_ENVIRONMENT}")
set(USERFILE_ENV_COMMANDS)
foreach(_arg "${RUNTIME_LIBRARIES_ENVIRONMENT}" ${ENVIRONMENT})
string(CONFIGURE
"@USERFILE_ENVIRONMENT@&#x0A;@_arg@"
USERFILE_ENVIRONMENT
@ONLY)
string(CONFIGURE
"@USERFILE_ENV_COMMANDS@${_cmdenv}"
USERFILE_ENV_COMMANDS
@ONLY)
endforeach()
endmacro()
macro(_launcher_produce_vcproj_user)
if(MSVC)
file(READ
"${_launchermoddir}/perconfig.vcproj.user.in"
_perconfig)
set(USERFILE_CONFIGSECTIONS)
foreach(USERFILE_CONFIGNAME ${CMAKE_CONFIGURATION_TYPES})
get_target_property(USERFILE_${USERFILE_CONFIGNAME}_COMMAND
${_targetname}
LOCATION_${USERFILE_CONFIGNAME})
file(TO_NATIVE_PATH
"${USERFILE_${USERFILE_CONFIGNAME}_COMMAND}"
USERFILE_${USERFILE_CONFIGNAME}_COMMAND)
string(CONFIGURE "${_perconfig}" _temp @ONLY ESCAPE_QUOTES)
string(CONFIGURE
"${USERFILE_CONFIGSECTIONS}${_temp}"
USERFILE_CONFIGSECTIONS
ESCAPE_QUOTES)
endforeach()
configure_file("${_launchermoddir}/vcproj.user.in"
${VCPROJNAME}.vcproj.${SYSTEM_NAME}.${USER_NAME}.user
@ONLY)
endif()
endmacro()
macro(_launcher_create_target_launcher)
if(CMAKE_CONFIGURATION_TYPES)
# Multi-config generator - multiple launchers
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
set(USERFILE_COMMAND "${USERFILE_${_config}_COMMAND}")
configure_file("${_launchermoddir}/targetlauncher.${_suffix}.in"
"${CMAKE_CURRENT_BINARY_DIR}/launch-${_targetname}-${_config}.${_suffix}"
@ONLY)
endforeach()
else()
# Single-config generator - single launcher
get_target_property(USERFILE_COMMAND
${_targetname}
LOCATION)
file(TO_NATIVE_PATH
"${USERFILE_COMMAND}"
USERFILE_COMMAND)
configure_file("${_launchermoddir}/targetlauncher.${_suffix}.in"
"${CMAKE_CURRENT_BINARY_DIR}/launch-${_targetname}.${_suffix}"
@ONLY)
endif()
endmacro()
function(create_default_target_launcher _targetname)
_launcher_system_settings()
_launcher_process_args(${ARGN})
set(VCPROJNAME "${CMAKE_BINARY_DIR}/ALL_BUILD")
_launcher_produce_vcproj_user()
set(VCPROJNAME "${CMAKE_CURRENT_BINARY_DIR}/${_targetname}")
_launcher_produce_vcproj_user()
_launcher_create_target_launcher()
endfunction()
function(create_target_launcher _targetname)
_launcher_system_settings()
_launcher_process_args(${ARGN})
set(VCPROJNAME "${CMAKE_CURRENT_BINARY_DIR}/${_targetname}")
_launcher_produce_vcproj_user()
_launcher_create_target_launcher()
endfunction()
function(create_generic_launcher _launchername)
_launcher_system_settings()
_launcher_process_args(${ARGN})
if(NOT IS_ABSOLUTE _launchername)
set(_launchername
"${CMAKE_CURRENT_BINARY_DIR}/${_launchername}.${_suffix}")
else()
set(_launchername "${_launchername}.${_suffix}")
endif()
if(WIN32)
set(GENERIC_LAUNCHER_COMMAND "${_launchername}" PARENT_SCOPE)
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION)
else()
set(GENERIC_LAUNCHER_COMMAND sh "${_launchername}" PARENT_SCOPE)
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
"Program terminated with signal")
endif()
configure_file("${_launchermoddir}/genericlauncher.${_suffix}.in"
"${_launchername}"
@ONLY)
endfunction()
function(guess_runtime_library_dirs _var)
# Start off with the link directories of the calling listfile's directory
get_directory_property(_libdirs LINK_DIRECTORIES)
# Add additional libraries passed to the function
foreach(_lib ${ARGN})
get_filename_component(_libdir "${_lib}" PATH)
list(APPEND _libdirs "${_libdir}")
endforeach()
# Now, build a list of potential dll directories
set(_dlldirs)
foreach(_libdir ${_libdirs})
# Add the libdir itself
list(APPEND _dlldirs "${_libdir}")
# Look also in libdir/../bin since the dll might not be with the lib
get_filename_component(_libdir "${_libdir}/../bin" ABSOLUTE)
list(APPEND _dlldirs "${_libdir}")
endforeach()
# Only keep the valid, unique directories
clean_directory_list(_dlldirs)
# Return _dlldirs
set(${_var} "${_dlldirs}" PARENT_SCOPE)
endfunction()