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/*
* GuitarHeroGUITest.java
*
* Created on 12 juin 2008, 23:10
*/
package wiiusej.test;
import wiiusej.Wiimote;
import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
import wiiusej.wiiusejevents.physicalevents.GuitarHeroEvent;
import wiiusej.wiiusejevents.physicalevents.IREvent;
import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
import wiiusej.wiiusejevents.utils.WiimoteListener;
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
/**
* This frame is used to display events from a Guitar Hero 3.
* @author guiguito
*/
public class GuitarHero3GuiTest extends javax.swing.JFrame implements WiimoteListener {
private Wiimote wiimote;
private static int MAX_WHAMMY_BAR = 100;
/** Creates new form GuitarHeroGUITest */
public GuitarHero3GuiTest(Wiimote wiimote) {
initComponents();
this.wiimote = wiimote;
whammyProgressBar.setMaximum(MAX_WHAMMY_BAR);
registerListeners();
}
private void registerListeners() {
wiimote.addWiiMoteEventListeners(this);
//register panel buttons
wiimote.addWiiMoteEventListeners(guitarHero3ButtonsEventPanel);
//register joystick panel
wiimote.addWiiMoteEventListeners(guitarHero3JoystickPanel);
}
public void unRegisterListeners() {
wiimote.removeWiiMoteEventListeners(this);
wiimote.removeWiiMoteEventListeners(guitarHero3ButtonsEventPanel);
wiimote.removeWiiMoteEventListeners(guitarHero3JoystickPanel);
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
buttonsEventPanel = new javax.swing.JPanel();
guitarHero3ButtonsEventPanel = new wiiusej.utils.GuitarHero3ButtonsEventPanel();
bottomPanel = new javax.swing.JPanel();
guitarHero3JoystickPanel = new wiiusej.utils.GuitarHeroJoystickEventPanel();
whammyProgressBar = new javax.swing.JProgressBar();
setTitle("WiiuseJ Guitar Hero 3 Test GUI");
getContentPane().setLayout(new javax.swing.BoxLayout(getContentPane(), javax.swing.BoxLayout.Y_AXIS));
buttonsEventPanel.setBackground(new java.awt.Color(0, 0, 0));
javax.swing.GroupLayout buttonsEventPanelLayout = new javax.swing.GroupLayout(buttonsEventPanel);
buttonsEventPanel.setLayout(buttonsEventPanelLayout);
buttonsEventPanelLayout.setHorizontalGroup(
buttonsEventPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 526, Short.MAX_VALUE)
.addGroup(buttonsEventPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(buttonsEventPanelLayout.createSequentialGroup()
.addGap(0, 0, Short.MAX_VALUE)
.addComponent(guitarHero3ButtonsEventPanel, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(0, 0, Short.MAX_VALUE)))
);
buttonsEventPanelLayout.setVerticalGroup(
buttonsEventPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 96, Short.MAX_VALUE)
.addGroup(buttonsEventPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(buttonsEventPanelLayout.createSequentialGroup()
.addGap(0, 0, Short.MAX_VALUE)
.addComponent(guitarHero3ButtonsEventPanel, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(0, 0, Short.MAX_VALUE)))
);
getContentPane().add(buttonsEventPanel);
bottomPanel.setBackground(new java.awt.Color(0, 0, 0));
bottomPanel.setLayout(new javax.swing.BoxLayout(bottomPanel, javax.swing.BoxLayout.X_AXIS));
bottomPanel.add(guitarHero3JoystickPanel);
whammyProgressBar.setBackground(new java.awt.Color(255, 255, 255));
whammyProgressBar.setForeground(new java.awt.Color(255, 0, 255));
bottomPanel.add(whammyProgressBar);
getContentPane().add(bottomPanel);
pack();
}// </editor-fold>//GEN-END:initComponents
public void onButtonsEvent(WiimoteButtonsEvent arg0) {
// nothing to do
}
public void onIrEvent(IREvent arg0) {
// nothing to do
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
// nothing to do
}
public void onExpansionEvent(ExpansionEvent arg0) {
if (arg0 instanceof GuitarHeroEvent) {
GuitarHeroEvent guitar = (GuitarHeroEvent) arg0;
//move progress bar for whammy bar
whammyProgressBar.setValue(Math.round(MAX_WHAMMY_BAR*guitar.getWhammyBar()));
}
}
public void onStatusEvent(StatusEvent arg0) {
// nothing to do
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
// nothing to do
}
public void onNunchukInsertedEvent(NunchukInsertedEvent arg0) {
// nothing to do
}
public void onNunchukRemovedEvent(NunchukRemovedEvent arg0) {
// nothing to do
}
public void onGuitarHeroInsertedEvent(GuitarHeroInsertedEvent arg0) {
// nothing to do
}
public void onGuitarHeroRemovedEvent(GuitarHeroRemovedEvent arg0) {
// nothing to do
}
public void onClassicControllerInsertedEvent(ClassicControllerInsertedEvent arg0) {
// nothing to do
}
public void onClassicControllerRemovedEvent(ClassicControllerRemovedEvent arg0) {
// nothing to do
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JPanel bottomPanel;
private javax.swing.JPanel buttonsEventPanel;
private wiiusej.utils.GuitarHero3ButtonsEventPanel guitarHero3ButtonsEventPanel;
private wiiusej.utils.GuitarHeroJoystickEventPanel guitarHero3JoystickPanel;
private javax.swing.JProgressBar whammyProgressBar;
// End of variables declaration//GEN-END:variables
}