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/**
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* This file is part of WiiuseJ.
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*
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* WiiuseJ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* WiiuseJ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
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*/
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package wiiusej.wiiusejevents.physicalevents;
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/**
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* Class which represents a buttons event for a generic event. It means buttons
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* from a wiimote.
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*
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* @author guiguito
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*/
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public class WiimoteButtonsEvent extends ButtonsEvent {
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/* Buttons MACRO */
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private static short WIIMOTE_BUTTON_TWO = 0x0001;
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private static short WIIMOTE_BUTTON_ONE = 0x0002;
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private static short WIIMOTE_BUTTON_B = 0x0004;
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private static short WIIMOTE_BUTTON_A = 0x0008;
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private static short WIIMOTE_BUTTON_MINUS = 0x0010;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT6 = 0x0020;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT7 = 0x0040;
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private static short WIIMOTE_BUTTON_HOME = 0x0080;
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private static short WIIMOTE_BUTTON_LEFT = 0x0100;
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private static short WIIMOTE_BUTTON_RIGHT = 0x0200;
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private static short WIIMOTE_BUTTON_DOWN = 0x0400;
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private static short WIIMOTE_BUTTON_UP = 0x0800;
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private static short WIIMOTE_BUTTON_PLUS = 0x1000;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT4 = 0x2000;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT5 = 0x4000;
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private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
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private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
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/**
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* Constructor of the wiimote button Event.
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*
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* @param id
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* id of the wiimote.
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* @param buttonsJustPressed
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* buttons just pressed.
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* @param buttonsJustReleased
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* buttons just released.
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* @param buttonsHeld
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* buttons held.
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*/
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public WiimoteButtonsEvent(int id, short buttonsJustPressed,
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short buttonsJustReleased, short buttonsHeld) {
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super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
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}
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/* Button ONE */
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public boolean isButtonOneJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_ONE);
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}
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public boolean isButtonOneJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_ONE);
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}
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public boolean isButtonOneHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_ONE);
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}
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public boolean isButtonOnePressed() {
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return isButtonPressed(WIIMOTE_BUTTON_ONE);
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}
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/* Button TWO */
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public boolean isButtonTwoJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_TWO);
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}
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public boolean isButtonTwoJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_TWO);
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}
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public boolean isButtonTwoHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_TWO);
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}
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public boolean isButtonTwoPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_TWO);
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}
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/* Button A */
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public boolean isButtonAJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_A);
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}
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public boolean isButtonAJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_A);
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}
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public boolean isButtonAHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_A);
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}
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public boolean isButtonAPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_A);
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}
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/* Button B */
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public boolean isButtonBJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_B);
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}
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public boolean isButtonBJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_B);
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}
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public boolean isButtonBHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_B);
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}
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public boolean isButtonBPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_B);
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}
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/* Button LEFT */
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public boolean isButtonLeftJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_LEFT);
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}
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public boolean isButtonLeftJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_LEFT);
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}
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public boolean isButtonLeftHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_LEFT);
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}
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public boolean isButtonLeftPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_LEFT);
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}
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/* Button RIGHT */
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public boolean isButtonRightJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_RIGHT);
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}
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public boolean isButtonRightJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_RIGHT);
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}
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public boolean isButtonRightHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_RIGHT);
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}
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public boolean isButtonRightPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_RIGHT);
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}
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/* Button UP */
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public boolean isButtonUpJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_UP);
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}
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public boolean isButtonUpJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_UP);
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}
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public boolean isButtonUpHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_UP);
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}
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public boolean isButtonUpPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_UP);
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}
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/* Button DOWN */
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public boolean isButtonDownJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_DOWN);
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}
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public boolean isButtonDownJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_DOWN);
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}
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public boolean isButtonDownHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_DOWN);
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}
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public boolean isButtonDownPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_DOWN);
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}
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/* Button - */
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public boolean isButtonMinusJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_MINUS);
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}
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public boolean isButtonMinusJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_MINUS);
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}
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public boolean isButtonMinusHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_MINUS);
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}
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public boolean isButtonMinusPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_MINUS);
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}
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/* Button + */
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public boolean isButtonPlusJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_PLUS);
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}
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public boolean isButtonPlusJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_PLUS);
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}
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public boolean isButtonPlusHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_PLUS);
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}
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public boolean isButtonPlusPressed() {
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return isButtonPressed(WIIMOTE_BUTTON_PLUS);
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}
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/* Button HOME */
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public boolean isButtonHomeJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_HOME);
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}
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public boolean isButtonHomeJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_HOME);
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}
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public boolean isButtonHomeHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_HOME);
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}
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public boolean isButtonHomePressed() {
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return isButtonPressed(WIIMOTE_BUTTON_HOME);
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}
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@Override
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public String toString() {
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return "/******** Buttons for Wiimote generic Event ********/\n"
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+ super.toString();
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}
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}
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