Disable experimental support for balanceboard and wiimote rumble
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@@ -177,7 +177,7 @@ public class WiimoteDevice extends Component implements Device, GestureListener
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public void feedback(Feedback feedback) {
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if (wiimote != null && active()) {
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logger.debug("Wiimote rumble feedback");
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wiimote.rumble(RUMBLE);
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//wiimote.rumble(RUMBLE);
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}
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}
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@@ -16,8 +16,6 @@ import wiiusej.wiiusejevents.physicalevents.IREvent;
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import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
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import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
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import wiiusej.wiiusejevents.utils.WiimoteListener;
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import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
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@@ -112,11 +110,11 @@ public class WiimoteService extends WiiUseApiManager implements WiimoteListener
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public void onClassicControllerInsertedEvent(ClassicControllerInsertedEvent event) {}
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public void onClassicControllerRemovedEvent(ClassicControllerRemovedEvent event) {}
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public void onBalanceBoardInsertedEvent(BalanceBoardInsertedEvent e) {
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/*public void onBalanceBoardInsertedEvent(BalanceBoardInsertedEvent e) {
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logger.debug("", e);
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}
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public void onBalanceBoardRemovedEvent(BalanceBoardRemovedEvent e) {
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}
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}*/
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}
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