Poging tot compilen wiiscan met devc++.

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2011-06-06 21:43:58 +00:00
parent 073bf12cc4
commit 73b1c59caf
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// Delcom Engineering
// DelcomDLL.h
// Version 0.6
// 02/11/07
#ifndef DELCOMDLL_HEADER
#define DELCOMDLL_HEADER 1
// defines
#define OFF 0
#define ON 1
#define FLASH 2
#define USBIODS 1
#define USBDELVI 2
#define USBNDSPY 3
#define GREENLED 0
#define REDLED 1
#define BLUELED 2
#define MaxDeviceLen 512
// Typedef
typedef struct _DeviceNameStruct{
char DeviceName[MaxDeviceLen];
} DeviceNameStruct, *pDeviceNameStruct;
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef char CHAR;
typedef unsigned short WORD;
typedef void * HANDLE;
typedef CHAR *LPSTR, *PSTR;
typedef unsigned char uchar;
typedef unsigned int uint;
typedef struct _PacketStruct{
uchar Recipient;
uchar DeviceModel;
uchar MajorCmd;
uchar MinorCmd;
uchar DataLSB;
uchar DataMSB;
short Length;
uchar ExtData[8];
} PacketStruct,*pPacketStruct;
// DLL Generic Functions
HANDLE DelcomGetDLLHandle(void);
double __stdcall DelcomGetDLLVersion(void);
DWORD __stdcall DelcomGetDLLDate(LPSTR);
DWORD __stdcall DelcomVerboseControl( DWORD Mode, LPSTR Header );
DWORD __stdcall DelcomGetNthDevice(DWORD, DWORD, LPSTR);
DWORD __stdcall DelcomScanDevices( DWORD, DeviceNameStruct[], DWORD );
HANDLE __stdcall DelcomOpenDevice( LPSTR, DWORD);
DWORD __stdcall DelcomCloseDevice(HANDLE);
DWORD __stdcall DelcomGetDeviceCount( DWORD Type );
DWORD __stdcall DelcomReadDeviceVersion(HANDLE );
DWORD __stdcall DelcomReadDeviceSerialNum(LPSTR, HANDLE );
DWORD __stdcall DelcomSendPacket( HANDLE, pPacketStruct, pPacketStruct);
// USBDELVI - Visual Indicator Functions
DWORD __stdcall DelcomLEDControl( HANDLE hFile, DWORD Color, DWORD Mode );
DWORD __stdcall DelcomEnableAutoConfirm(HANDLE hUsb, DWORD Mode);
DWORD __stdcall DelcomEnableAutoClear(HANDLE hUsb, DWORD Mode);
DWORD __stdcall DelcomBuzzer(HANDLE hUsb, uchar Mode, uchar Freq, uchar Repeat, uchar OnTime, uchar OffTime);
DWORD __stdcall DelcomLoadInitialPhaseDelay(HANDLE hUsb, BYTE Color, BYTE Delay);
DWORD __stdcall DelcomSyncLeds(HANDLE hUsb);
DWORD __stdcall DelcomLoadPreScalar(HANDLE hUsb, BYTE PreScalar);
DWORD __stdcall DelcomLoadLedFreqDuty(HANDLE hUsb, BYTE Color, BYTE Low, BYTE High);
DWORD __stdcall DelcomGetButtonStatus(HANDLE hUsb );
DWORD __stdcall DelcomReadVersionNumber(HANDLE hUsb );
DWORD __stdcall DelcomReadSerialNumber(HANDLE hUsb );
DWORD __stdcall DelcomLEDPower( HANDLE hUsb, DWORD Color, DWORD Power );
// USBIODS - USB IO Functions
DWORD __stdcall DelcomWritePortPin(HANDLE hUsb, BYTE Port, BYTE Pin, BYTE Value );
DWORD __stdcall DelcomWritePorts(HANDLE hUsb, BYTE Port0, BYTE Port1 );
DWORD __stdcall DelcomReadPorts(HANDLE hUsb, BYTE* Port0, BYTE* Port1 );
DWORD __stdcall DelcomWrite64Bit(HANDLE hUsb, LPSTR DataExt );
DWORD __stdcall DelcomRead64Bit(HANDLE hUsb, LPSTR DataExt );
DWORD __stdcall DelcomWriteI2C(HANDLE hUsb, BYTE CmdAdd, BYTE Length, LPSTR DataExt );
DWORD __stdcall DelcomReadI2C(HANDLE hUsb, BYTE CmdAdd, BYTE Length, LPSTR DataExt );
DWORD __stdcall DelcomSelReadI2C(HANDLE hUsb, BYTE SetAddCmd, BYTE Address, BYTE ReadCmd, BYTE Length, LPSTR DataExt );
DWORD __stdcall DelcomWriteI2CEEPROM(HANDLE hUsb, DWORD Address, DWORD Length, BYTE CtrlCode, BYTE WriteDelay, LPSTR pData );
DWORD __stdcall DelcomReadI2CEEPROM(HANDLE hUsb, DWORD Address, DWORD Length, BYTE CtrlCode, LPSTR pData );
DWORD __stdcall DelcomRS232Ctrl(HANDLE hUsb, DWORD Mode, DWORD Value );
DWORD __stdcall DelcomWriteRS232(HANDLE hUsb, DWORD Length, LPSTR DataExt );
DWORD __stdcall DelcomReadRS232(HANDLE hUsb, LPSTR DataExt );
// SPI Commands
DWORD __stdcall DelcomSPIWrite( HANDLE hUsb, DWORD ClockCount, LPSTR pData);
DWORD __stdcall DelcomSPISetClock( HANDLE hUsb, DWORD ClockPeriod );
DWORD __stdcall DelcomSPIRead(HANDLE hUsb, LPSTR pData);
DWORD __stdcall DelcomSPIWr8Read64( HANDLE hUsb, DWORD WrData, DWORD ClockCount, LPSTR pData);
// USBNDSPY Functions
DWORD __stdcall DelcomNumericMode(HANDLE hUsb, BYTE Mode, BYTE Rate );
DWORD __stdcall DelcomNumericScanRate(HANDLE hUsb, BYTE ScanRate );
DWORD __stdcall DelcomNumericSetup(HANDLE hUsb, BYTE Digits );
DWORD __stdcall DelcomNumericRaw(HANDLE hUsb, LPSTR Str );
DWORD __stdcall DelcomNumericInteger(HANDLE hUsb, DWORD Number, DWORD Base );
DWORD __stdcall DelcomNumericHexaDecimal(HANDLE hUsb, DWORD Number, DWORD Base );
DWORD __stdcall DelcomNumericDouble(HANDLE hUsb, double Number, DWORD Base );
#endif

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#ifndef __USBM_H__
#define __USBM_H__
class USBio
{
private:
HINSTANCE m_hDll;
// Discovery routine
typedef int (__stdcall *USBm_FindDevices_type) ();
// Info about devices
typedef int (__stdcall *USBm_NumberOfDevices_type) (void);
typedef int (__stdcall *USBm_DeviceValid_type) (unsigned char);
typedef int (__stdcall *USBm_DeviceVID_type) (unsigned char device);
typedef int (__stdcall *USBm_DevicePID_type) (unsigned char device);
typedef int (__stdcall *USBm_DeviceDID_type) (unsigned char device);
typedef int (__stdcall *USBm_DeviceMfr_type) (unsigned char, char *);
typedef int (__stdcall *USBm_DeviceProd_type) (unsigned char, char *);
typedef int (__stdcall *USBm_DeviceSer_type) (unsigned char, char *);
// General U4xx functions
typedef int (__stdcall *USBm_InitPorts_type) (unsigned char);
typedef int (__stdcall *USBm_WriteA_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_WriteB_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_WriteABit_type) (unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_WriteBBit_type) (unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_ReadA_type) (unsigned char, unsigned char *);
typedef int (__stdcall *USBm_ReadB_type) (unsigned char, unsigned char *);
typedef int (__stdcall *USBm_SetBit_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_ResetBit_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_DirectionA_type) (unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_DirectionB_type) (unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_StrobeWrite_type) (unsigned char, unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_StrobeRead_type) (unsigned char, unsigned char *, unsigned char, unsigned char);
typedef int (__stdcall *USBm_StrobeWrite2_type) (unsigned char, unsigned char, unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_StrobeRead2_type) (unsigned char, unsigned char *, unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_StrobeWrites_type) (unsigned char, unsigned char *, unsigned char *);
typedef int (__stdcall *USBm_StrobeReads_type) (unsigned char, unsigned char *, unsigned char *);
typedef int (__stdcall *USBm_InitLCD_type) (unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_LCDCmd_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_LCDData_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_InitSPI_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_SPIMaster_type) (unsigned char, unsigned char *, unsigned char *);
typedef int (__stdcall *USBm_SPISlaveWrite_type) (unsigned char, unsigned char, unsigned char *);
typedef int (__stdcall *USBm_SPISlaveRead_type) (unsigned char, unsigned char *, unsigned char *);
typedef int (__stdcall *USBm_Stepper_type) (unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char);
typedef int (__stdcall *USBm_Reset1Wire_type) (unsigned char, unsigned char *);
typedef int (__stdcall *USBm_Write1Wire_type) (unsigned char, unsigned char);
typedef int (__stdcall *USBm_Read1Wire_type) (unsigned char, unsigned char *);
// DLL string info access
typedef int (__stdcall *USBm_RecentError_type) (char *);
typedef int (__stdcall *USBm_ClearRecentError_type) (void);
typedef int (__stdcall *USBm_DebugString_type) (char *);
typedef int (__stdcall *USBm_Copyright_type) (char *);
typedef int (__stdcall *USBm_About_type) (char *);
typedef int (__stdcall *USBm_Version_type) (char *);
public:
USBio() : m_hDll(0)
{
m_hDll = LoadLibrary("USBm.dll");
if (m_hDll==0) throw_("could not locate USBm.dll");
USBm_FindDevices = (USBm_FindDevices_type)GetProcAddress(m_hDll, "USBm_FindDevices");
USBm_NumberOfDevices = (USBm_NumberOfDevices_type)GetProcAddress(m_hDll, "USBm_NumberOfDevices");
USBm_DeviceValid = (USBm_DeviceValid_type)GetProcAddress(m_hDll, "USBm_DeviceValid");
USBm_DeviceVID = (USBm_DeviceVID_type)GetProcAddress(m_hDll, "USBm_DeviceVID");
USBm_DevicePID = (USBm_DevicePID_type)GetProcAddress(m_hDll, "USBm_DevicePID");
USBm_DeviceDID = (USBm_DeviceDID_type)GetProcAddress(m_hDll, "USBm_DeviceDID");
USBm_DeviceMfr = (USBm_DeviceMfr_type)GetProcAddress(m_hDll, "USBm_DeviceMfr");
USBm_DeviceProd = (USBm_DeviceProd_type)GetProcAddress(m_hDll, "USBm_DeviceProd");
USBm_DeviceSer = (USBm_DeviceSer_type)GetProcAddress(m_hDll, "USBm_DeviceSer");
USBm_InitPorts = (USBm_InitPorts_type)GetProcAddress(m_hDll, "USBm_InitPorts");
USBm_WriteA = (USBm_WriteA_type)GetProcAddress(m_hDll, "USBm_WriteA");
USBm_WriteB = (USBm_WriteB_type)GetProcAddress(m_hDll, "USBm_WriteB");
USBm_WriteABit = (USBm_WriteABit_type)GetProcAddress(m_hDll, "USBm_WriteABit");
USBm_WriteBBit = (USBm_WriteBBit_type)GetProcAddress(m_hDll, "USBm_WriteBBit");
USBm_ReadA = (USBm_ReadA_type)GetProcAddress(m_hDll, "USBm_ReadA");
USBm_ReadB = (USBm_ReadB_type)GetProcAddress(m_hDll, "USBm_ReadB");
USBm_SetBit = (USBm_SetBit_type)GetProcAddress(m_hDll, "USBm_SetBit");
USBm_ResetBit = (USBm_ResetBit_type)GetProcAddress(m_hDll, "USBm_ResetBit");
USBm_DirectionA = (USBm_DirectionA_type)GetProcAddress(m_hDll, "USBm_DirectionA");
USBm_DirectionB = (USBm_DirectionB_type)GetProcAddress(m_hDll, "USBm_DirectionB");
USBm_StrobeWrite = (USBm_StrobeWrite_type)GetProcAddress(m_hDll, "USBm_StrobeWrite");
USBm_StrobeRead = (USBm_StrobeRead_type)GetProcAddress(m_hDll, "USBm_StrobeRead");
USBm_StrobeWrite2 = (USBm_StrobeWrite2_type)GetProcAddress(m_hDll, "USBm_StrobeWrite2");
USBm_StrobeRead2 = (USBm_StrobeRead2_type)GetProcAddress(m_hDll, "USBm_StrobeRead2");
USBm_StrobeWrites = (USBm_StrobeWrites_type)GetProcAddress(m_hDll, "USBm_StrobeWrites");
USBm_StrobeReads = (USBm_StrobeReads_type)GetProcAddress(m_hDll, "USBm_StrobeReads");
USBm_InitLCD = (USBm_InitLCD_type)GetProcAddress(m_hDll, "USBm_InitLCD");
USBm_LCDCmd = (USBm_LCDCmd_type)GetProcAddress(m_hDll, "USBm_LCDCmd");
USBm_LCDData = (USBm_LCDData_type)GetProcAddress(m_hDll, "USBm_LCDData");
USBm_InitSPI = (USBm_InitSPI_type)GetProcAddress(m_hDll, "USBm_InitSPI");
USBm_SPIMaster = (USBm_SPIMaster_type)GetProcAddress(m_hDll, "USBm_SPIMaster");
USBm_SPISlaveWrite = (USBm_SPISlaveWrite_type)GetProcAddress(m_hDll, "USBm_SPISlaveWrite");
USBm_SPISlaveRead = (USBm_SPISlaveRead_type)GetProcAddress(m_hDll, "USBm_SPISlaveRead");
USBm_Stepper = (USBm_Stepper_type)GetProcAddress(m_hDll, "USBm_Stepper");
USBm_Reset1Wire = (USBm_Reset1Wire_type)GetProcAddress(m_hDll, "USBm_Reset1Wire");
USBm_Write1Wire = (USBm_Write1Wire_type)GetProcAddress(m_hDll, "USBm_Write1Wire");
USBm_Read1Wire = (USBm_Read1Wire_type)GetProcAddress(m_hDll, "USBm_Read1Wire");
USBm_RecentError = (USBm_RecentError_type)GetProcAddress(m_hDll, "USBm_RecentError");
USBm_ClearRecentError = (USBm_ClearRecentError_type)GetProcAddress(m_hDll, "USBm_ClearRecentError");
USBm_DebugString = (USBm_DebugString_type)GetProcAddress(m_hDll, "USBm_DebugString");
USBm_Copyright = (USBm_Copyright_type)GetProcAddress(m_hDll, "USBm_Copyright");
USBm_About = (USBm_About_type)GetProcAddress(m_hDll, "USBm_About");
USBm_Version = (USBm_Version_type)GetProcAddress(m_hDll, "USBm_Version");
}
~USBio()
{
assert( m_hDll );
// XXX FreeLibrary(m_hDll);
m_hDll=0;
}
int Devices() const
{
assert( m_hDll );
unsigned char numdev=USBm_NumberOfDevices();
return numdev;
}
string version() const
{
assert( m_hDll );
string s;
char textstr[300];
const int d=Devices();
s = string(" USBm.dll version = ") + USBm_Version(textstr) + "\n";
s += string(" USBm.dll version = ") + textstr + "\n";
USBm_Copyright(textstr);
s += string(" Copyright = ") + textstr + "\n";
USBm_About(textstr);
s += string(" About =") + textstr + "\n";
s += string(" Number of devices = ") + d + "\n";
// Gather info from each discovered device
for(int i=0;i<d;++i){
s += string(" Device[") + i + "]:\n";
s += string(" VID = ") + USBm_DeviceVID(i) + "\n";
USBm_DeviceMfr(i,textstr);
s += string(" Manuf = ") + textstr + "\n";
s += string(" PID = ") + USBm_DevicePID(i) + "\n";
USBm_DeviceProd(i,textstr);
s += string(" Prod = ") + textstr + "\n";
s += string(" DID = ") + USBm_DeviceDID(i) + "\n";
USBm_DeviceSer(i,textstr);
s += string(" Serial = ") + textstr + "\n";
}
return s;
}
USBm_FindDevices_type USBm_FindDevices;
USBm_NumberOfDevices_type USBm_NumberOfDevices;
USBm_DeviceValid_type USBm_DeviceValid;
USBm_DeviceVID_type USBm_DeviceVID;
USBm_DevicePID_type USBm_DevicePID;
USBm_DeviceDID_type USBm_DeviceDID;
USBm_DeviceMfr_type USBm_DeviceMfr;
USBm_DeviceProd_type USBm_DeviceProd;
USBm_DeviceSer_type USBm_DeviceSer;
USBm_InitPorts_type USBm_InitPorts;
USBm_WriteA_type USBm_WriteA;
USBm_WriteB_type USBm_WriteB;
USBm_WriteABit_type USBm_WriteABit;
USBm_WriteBBit_type USBm_WriteBBit;
USBm_ReadA_type USBm_ReadA;
USBm_ReadB_type USBm_ReadB;
USBm_SetBit_type USBm_SetBit;
USBm_ResetBit_type USBm_ResetBit;
USBm_DirectionA_type USBm_DirectionA;
USBm_DirectionB_type USBm_DirectionB;
USBm_StrobeWrite_type USBm_StrobeWrite;
USBm_StrobeRead_type USBm_StrobeRead;
USBm_StrobeWrite2_type USBm_StrobeWrite2;
USBm_StrobeRead2_type USBm_StrobeRead2;
USBm_StrobeWrites_type USBm_StrobeWrites;
USBm_StrobeReads_type USBm_StrobeReads;
USBm_InitLCD_type USBm_InitLCD;
USBm_LCDCmd_type USBm_LCDCmd;
USBm_LCDData_type USBm_LCDData;
USBm_InitSPI_type USBm_InitSPI;
USBm_SPIMaster_type USBm_SPIMaster;
USBm_SPISlaveWrite_type USBm_SPISlaveWrite;
USBm_SPISlaveRead_type USBm_SPISlaveRead;
USBm_Stepper_type USBm_Stepper;
USBm_Reset1Wire_type USBm_Reset1Wire;
USBm_Write1Wire_type USBm_Write1Wire;
USBm_Read1Wire_type USBm_Read1Wire;
USBm_RecentError_type USBm_RecentError;
USBm_ClearRecentError_type USBm_ClearRecentError;
USBm_DebugString_type USBm_DebugString;
USBm_Copyright_type USBm_Copyright;
USBm_About_type USBm_About;
USBm_Version_type USBm_Version;
};
#endif // __USBM_H__

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/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
*
* @brief API header file.
*
* If this file is included from inside the wiiuse source
* and not from a third party program, then wiimote_internal.h
* is also included which extends this file.
*/
#ifndef WIIUSE_H_INCLUDED
#define WIIUSE_H_INCLUDED
#ifdef _WIN32
/* windows */
#include <windows.h>
#else
/* nix */
#include <bluetooth/bluetooth.h>
#endif
#ifdef WIIUSE_INTERNAL_H_INCLUDED
#define WCONST
#else
#define WCONST const
#endif
/* led bit masks */
#define WIIMOTE_LED_NONE 0x00
#define WIIMOTE_LED_1 0x10
#define WIIMOTE_LED_2 0x20
#define WIIMOTE_LED_3 0x40
#define WIIMOTE_LED_4 0x80
/* button codes */
#define WIIMOTE_BUTTON_TWO 0x0001
#define WIIMOTE_BUTTON_ONE 0x0002
#define WIIMOTE_BUTTON_B 0x0004
#define WIIMOTE_BUTTON_A 0x0008
#define WIIMOTE_BUTTON_MINUS 0x0010
#define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020
#define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040
#define WIIMOTE_BUTTON_HOME 0x0080
#define WIIMOTE_BUTTON_LEFT 0x0100
#define WIIMOTE_BUTTON_RIGHT 0x0200
#define WIIMOTE_BUTTON_DOWN 0x0400
#define WIIMOTE_BUTTON_UP 0x0800
#define WIIMOTE_BUTTON_PLUS 0x1000
#define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000
#define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000
#define WIIMOTE_BUTTON_UNKNOWN 0x8000
#define WIIMOTE_BUTTON_ALL 0x1F9F
/* nunchul button codes */
#define NUNCHUK_BUTTON_Z 0x01
#define NUNCHUK_BUTTON_C 0x02
#define NUNCHUK_BUTTON_ALL 0x03
/* classic controller button codes */
#define CLASSIC_CTRL_BUTTON_UP 0x0001
#define CLASSIC_CTRL_BUTTON_LEFT 0x0002
#define CLASSIC_CTRL_BUTTON_ZR 0x0004
#define CLASSIC_CTRL_BUTTON_X 0x0008
#define CLASSIC_CTRL_BUTTON_A 0x0010
#define CLASSIC_CTRL_BUTTON_Y 0x0020
#define CLASSIC_CTRL_BUTTON_B 0x0040
#define CLASSIC_CTRL_BUTTON_ZL 0x0080
#define CLASSIC_CTRL_BUTTON_FULL_R 0x0200
#define CLASSIC_CTRL_BUTTON_PLUS 0x0400
#define CLASSIC_CTRL_BUTTON_HOME 0x0800
#define CLASSIC_CTRL_BUTTON_MINUS 0x1000
#define CLASSIC_CTRL_BUTTON_FULL_L 0x2000
#define CLASSIC_CTRL_BUTTON_DOWN 0x4000
#define CLASSIC_CTRL_BUTTON_RIGHT 0x8000
#define CLASSIC_CTRL_BUTTON_ALL 0xFEFF
/* guitar hero 3 button codes */
#define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001
#define GUITAR_HERO_3_BUTTON_YELLOW 0x0008
#define GUITAR_HERO_3_BUTTON_GREEN 0x0010
#define GUITAR_HERO_3_BUTTON_BLUE 0x0020
#define GUITAR_HERO_3_BUTTON_RED 0x0040
#define GUITAR_HERO_3_BUTTON_ORANGE 0x0080
#define GUITAR_HERO_3_BUTTON_PLUS 0x0400
#define GUITAR_HERO_3_BUTTON_MINUS 0x1000
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
/* wiimote option flags */
#define WIIUSE_SMOOTHING 0x01
#define WIIUSE_CONTINUOUS 0x02
#define WIIUSE_ORIENT_THRESH 0x04
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
#define WIIUSE_ORIENT_PRECISION 100.0f
/* expansion codes */
#define EXP_NONE 0
#define EXP_NUNCHUK 1
#define EXP_CLASSIC 2
#define EXP_GUITAR_HERO_3 3
/* IR correction types */
typedef enum ir_position_t {
WIIUSE_IR_ABOVE,
WIIUSE_IR_BELOW
} ir_position_t;
/**
* @brief Check if a button is pressed.
* @param dev Pointer to a wiimote_t or expansion structure.
* @param button The button you are interested in.
* @return 1 if the button is pressed, 0 if not.
*/
#define IS_PRESSED(dev, button) ((dev->btns & button) == button)
/**
* @brief Check if a button is being held.
* @param dev Pointer to a wiimote_t or expansion structure.
* @param button The button you are interested in.
* @return 1 if the button is held, 0 if not.
*/
#define IS_HELD(dev, button) ((dev->btns_held & button) == button)
/**
* @brief Check if a button is released on this event. \n\n
* This does not mean the button is not pressed, it means \n
* this button was just now released.
* @param dev Pointer to a wiimote_t or expansion structure.
* @param button The button you are interested in.
* @return 1 if the button is released, 0 if not.
*
*/
#define IS_RELEASED(dev, button) ((dev->btns_released & button) == button)
/**
* @brief Check if a button has just been pressed this event.
* @param dev Pointer to a wiimote_t or expansion structure.
* @param button The button you are interested in.
* @return 1 if the button is pressed, 0 if not.
*/
#define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button))
/**
* @brief Return the IR sensitivity level.
* @param wm Pointer to a wiimote_t structure.
* @param lvl [out] Pointer to an int that will hold the level setting.
* If no level is set 'lvl' will be set to 0.
*/
#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
do { \
if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
else *lvl = 0; \
} while (0)
#define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020)
#define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040)
#define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080)
#define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100)
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
/*
* Largest known payload is 21 bytes.
* Add 2 for the prefix and round up to a power of 2.
*/
#define MAX_PAYLOAD 32
/*
* This is left over from an old hack, but it may actually
* be a useful feature to keep so it wasn't removed.
*/
#ifdef WIN32
#define WIIMOTE_DEFAULT_TIMEOUT 10
#define WIIMOTE_EXP_TIMEOUT 10
#endif
typedef unsigned char byte;
typedef char sbyte;
struct wiimote_t;
struct vec3b_t;
struct orient_t;
struct gforce_t;
/**
* @brief Callback that handles a read event.
*
* @param wm Pointer to a wiimote_t structure.
* @param data Pointer to the filled data block.
* @param len Length in bytes of the data block.
*
* @see wiiuse_init()
*
* A registered function of this type is called automatically by the wiiuse
* library when the wiimote has returned the full data requested by a previous
* call to wiiuse_read_data().
*/
typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
/**
* @struct read_req_t
* @brief Data read request structure.
*/
struct read_req_t {
wiiuse_read_cb cb; /**< read data callback */
byte* buf; /**< buffer where read data is written */
unsigned int addr; /**< the offset that the read started at */
unsigned short size; /**< the length of the data read */
unsigned short wait; /**< num bytes still needed to finish read */
byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
struct read_req_t* next; /**< next read request in the queue */
};
/**
* @struct vec2b_t
* @brief Unsigned x,y byte vector.
*/
typedef struct vec2b_t {
byte x, y;
} vec2b_t;
/**
* @struct vec3b_t
* @brief Unsigned x,y,z byte vector.
*/
typedef struct vec3b_t {
byte x, y, z;
} vec3b_t;
/**
* @struct vec3f_t
* @brief Signed x,y,z float struct.
*/
typedef struct vec3f_t {
float x, y, z;
} vec3f_t;
/**
* @struct orient_t
* @brief Orientation struct.
*
* Yaw, pitch, and roll range from -180 to 180 degrees.
*/
typedef struct orient_t {
float roll; /**< roll, this may be smoothed if enabled */
float pitch; /**< pitch, this may be smoothed if enabled */
float yaw;
float a_roll; /**< absolute roll, unsmoothed */
float a_pitch; /**< absolute pitch, unsmoothed */
} orient_t;
/**
* @struct gforce_t
* @brief Gravity force struct.
*/
typedef struct gforce_t {
float x, y, z;
} gforce_t;
/**
* @struct accel_t
* @brief Accelerometer struct. For any device with an accelerometer.
*/
typedef struct accel_t {
struct vec3b_t cal_zero; /**< zero calibration */
struct vec3b_t cal_g; /**< 1g difference around 0cal */
float st_roll; /**< last smoothed roll value */
float st_pitch; /**< last smoothed roll pitch */
float st_alpha; /**< alpha value for smoothing [0-1] */
} accel_t;
/**
* @struct ir_dot_t
* @brief A single IR source.
*/
typedef struct ir_dot_t {
byte visible; /**< if the IR source is visible */
unsigned int x; /**< interpolated X coordinate */
unsigned int y; /**< interpolated Y coordinate */
short rx; /**< raw X coordinate (0-1023) */
short ry; /**< raw Y coordinate (0-767) */
byte order; /**< increasing order by x-axis value */
byte size; /**< size of the IR dot (0-15) */
} ir_dot_t;
/**
* @enum aspect_t
* @brief Screen aspect ratio.
*/
typedef enum aspect_t {
WIIUSE_ASPECT_4_3,
WIIUSE_ASPECT_16_9
} aspect_t;
/**
* @struct ir_t
* @brief IR struct. Hold all data related to the IR tracking.
*/
typedef struct ir_t {
struct ir_dot_t dot[4]; /**< IR dots */
byte num_dots; /**< number of dots at this time */
enum aspect_t aspect; /**< aspect ratio of the screen */
enum ir_position_t pos; /**< IR sensor bar position */
unsigned int vres[2]; /**< IR virtual screen resolution */
int offset[2]; /**< IR XY correction offset */
int state; /**< keeps track of the IR state */
int ax; /**< absolute X coordinate */
int ay; /**< absolute Y coordinate */
int x; /**< calculated X coordinate */
int y; /**< calculated Y coordinate */
float distance; /**< pixel distance between first 2 dots*/
float z; /**< calculated distance */
} ir_t;
/**
* @struct joystick_t
* @brief Joystick calibration structure.
*
* The angle \a ang is relative to the positive y-axis into quadrant I
* and ranges from 0 to 360 degrees. So if the joystick is held straight
* upwards then angle is 0 degrees. If it is held to the right it is 90,
* down is 180, and left is 270.
*
* The magnitude \a mag is the distance from the center to where the
* joystick is being held. The magnitude ranges from 0 to 1.
* If the joystick is only slightly tilted from the center the magnitude
* will be low, but if it is closer to the outter edge the value will
* be higher.
*/
typedef struct joystick_t {
struct vec2b_t max; /**< maximum joystick values */
struct vec2b_t min; /**< minimum joystick values */
struct vec2b_t center; /**< center joystick values */
float ang; /**< angle the joystick is being held */
float mag; /**< magnitude of the joystick (range 0-1) */
} joystick_t;
/**
* @struct nunchuk_t
* @brief Nunchuk expansion device.
*/
typedef struct nunchuk_t {
struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
struct joystick_t js; /**< joystick calibration */
int* flags; /**< options flag (points to wiimote_t.flags) */
byte btns; /**< what buttons have just been pressed */
byte btns_held; /**< what buttons are being held down */
byte btns_released; /**< what buttons were just released this */
float orient_threshold; /**< threshold for orient to generate an event */
int accel_threshold; /**< threshold for accel to generate an event */
struct vec3b_t accel; /**< current raw acceleration data */
struct orient_t orient; /**< current orientation on each axis */
struct gforce_t gforce; /**< current gravity forces on each axis */
} nunchuk_t;
/**
* @struct classic_ctrl_t
* @brief Classic controller expansion device.
*/
typedef struct classic_ctrl_t {
short btns; /**< what buttons have just been pressed */
short btns_held; /**< what buttons are being held down */
short btns_released; /**< what buttons were just released this */
float r_shoulder; /**< right shoulder button (range 0-1) */
float l_shoulder; /**< left shoulder button (range 0-1) */
struct joystick_t ljs; /**< left joystick calibration */
struct joystick_t rjs; /**< right joystick calibration */
} classic_ctrl_t;
/**
* @struct guitar_hero_3_t
* @brief Guitar Hero 3 expansion device.
*/
typedef struct guitar_hero_3_t {
short btns; /**< what buttons have just been pressed */
short btns_held; /**< what buttons are being held down */
short btns_released; /**< what buttons were just released this */
float whammy_bar; /**< whammy bar (range 0-1) */
struct joystick_t js; /**< joystick calibration */
} guitar_hero_3_t;
/**
* @struct expansion_t
* @brief Generic expansion device plugged into wiimote.
*/
typedef struct expansion_t {
int type; /**< type of expansion attached */
union {
struct nunchuk_t nunchuk;
struct classic_ctrl_t classic;
struct guitar_hero_3_t gh3;
};
} expansion_t;
/**
* @enum win32_bt_stack_t
* @brief Available bluetooth stacks for Windows.
*/
typedef enum win_bt_stack_t {
WIIUSE_STACK_UNKNOWN,
WIIUSE_STACK_MS,
WIIUSE_STACK_BLUESOLEIL
} win_bt_stack_t;
/**
* @struct wiimote_state_t
* @brief Significant data from the previous event.
*/
typedef struct wiimote_state_t {
/* expansion_t */
float exp_ljs_ang;
float exp_rjs_ang;
float exp_ljs_mag;
float exp_rjs_mag;
unsigned short exp_btns;
struct orient_t exp_orient;
struct vec3b_t exp_accel;
float exp_r_shoulder;
float exp_l_shoulder;
/* ir_t */
int ir_ax;
int ir_ay;
float ir_distance;
struct orient_t orient;
unsigned short btns;
struct vec3b_t accel;
} wiimote_state_t;
/**
* @enum WIIUSE_EVENT_TYPE
* @brief Events that wiiuse can generate from a poll.
*/
typedef enum WIIUSE_EVENT_TYPE {
WIIUSE_NONE = 0,
WIIUSE_EVENT,
WIIUSE_STATUS,
WIIUSE_CONNECT,
WIIUSE_DISCONNECT,
WIIUSE_UNEXPECTED_DISCONNECT,
WIIUSE_READ_DATA,
WIIUSE_NUNCHUK_INSERTED,
WIIUSE_NUNCHUK_REMOVED,
WIIUSE_CLASSIC_CTRL_INSERTED,
WIIUSE_CLASSIC_CTRL_REMOVED,
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
} WIIUSE_EVENT_TYPE;
/**
* @struct wiimote_t
* @brief Wiimote structure.
*/
typedef struct wiimote_t {
WCONST int unid; /**< user specified id */
#ifndef WIN32
WCONST bdaddr_t bdaddr; /**< bt address */
WCONST char bdaddr_str[18]; /**< readable bt address */
WCONST int out_sock; /**< output socket */
WCONST int in_sock; /**< input socket */
#else
WCONST HANDLE dev_handle; /**< HID handle */
WCONST OVERLAPPED hid_overlap; /**< overlap handle */
WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
WCONST int timeout; /**< read timeout */
WCONST byte normal_timeout; /**< normal timeout */
WCONST byte exp_timeout; /**< timeout for expansion handshake */
#endif
WCONST int state; /**< various state flags */
WCONST byte leds; /**< currently lit leds */
WCONST float battery_level; /**< battery level */
WCONST int flags; /**< options flag */
WCONST byte handshake_state; /**< the state of the connection handshake */
WCONST struct read_req_t* read_req; /**< list of data read requests */
WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */
WCONST struct expansion_t exp; /**< wiimote expansion device */
WCONST struct vec3b_t accel; /**< current raw acceleration data */
WCONST struct orient_t orient; /**< current orientation on each axis */
WCONST struct gforce_t gforce; /**< current gravity forces on each axis */
WCONST struct ir_t ir; /**< IR data */
WCONST unsigned short btns; /**< what buttons have just been pressed */
WCONST unsigned short btns_held; /**< what buttons are being held down */
WCONST unsigned short btns_released; /**< what buttons were just released this */
WCONST float orient_threshold; /**< threshold for orient to generate an event */
WCONST int accel_threshold; /**< threshold for accel to generate an event */
WCONST struct wiimote_state_t lstate; /**< last saved state */
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
} wiimote;
/*****************************************
*
* Include API specific stuff
*
*****************************************/
#ifdef _WIN32
#define WIIUSE_EXPORT_DECL __declspec(dllexport)
#define WIIUSE_IMPORT_DECL __declspec(dllimport)
#else
#define WIIUSE_EXPORT_DECL
#define WIIUSE_IMPORT_DECL
#endif
#ifdef WIIUSE_COMPILE_LIB
#define WIIUSE_EXPORT WIIUSE_EXPORT_DECL
#else
#define WIIUSE_EXPORT WIIUSE_IMPORT_DECL
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* wiiuse.c */
WIIUSE_EXPORT extern const char* wiiuse_version();
WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
/* connect.c */
WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
/* events.c */
WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
/* ir.c */
WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
/* nunchuk.c */
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
#ifdef __cplusplus
}
#endif
#endif /* WIIUSE_H_INCLUDED */