[Project] FileName=WiiUseJ.dev Name=WiiUseJ UnitCount=5 Type=3 Ver=1 ObjFiles= Includes=..\include;..\include\win32 Libs= PrivateResource= ResourceIncludes= MakeIncludes=copy.mak Compiler=-DBUILDING_DLL=1_@@_ CppCompiler=-DBUILDING_DLL=1_@@_ Linker=--no-export-all-symbols --add-stdcall-alias_@@_../lib/wiiuse.lib_@@_ IsCpp=0 Icon= ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=WiiUseJ.dll HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000000 [Unit1] FileName=..\speaker.h CompileCpp=0 Folder=WiiUseJ Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\wiiuse.h CompileCpp=0 Folder=WiiUseJ Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=..\wiiusej_Speaker.h CompileCpp=0 Folder=WiiUseJ Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\wiiusej_WiiUseApi.c CompileCpp=0 Folder=WiiUseJ Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\wiiusej_WiiUseApi.h CompileCpp=0 Folder=WiiUseJ Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0