235 lines
7.5 KiB
Java
235 lines
7.5 KiB
Java
/*
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* wiigee - accelerometerbased gesture recognition
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* Copyright (C) 2007, 2008, 2009 Benjamin Poppinga
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*
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* Developed at University of Oldenburg
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* Contact: wiigee@benjaminpoppinga.de
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*
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* This file is part of wiigee.
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*
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* wiigee is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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package org.wiigee.device;
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import java.io.IOException;
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import java.util.Vector;
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import org.wiigee.logic.*;
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import org.wiigee.event.*;
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import org.wiigee.filter.*;
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/**
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* Abstract representation of a device with very basic functionalities. This
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* class should be derived from, if anybody plans to add a new class of devices,
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* like Wiimote or AndroidDevice does. This class mainly consist of filter
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* management, recognition control and core event control.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class Device {
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// Fixed number values.
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public static final int MOTION = 0;
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// Buttons for action coordination
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protected int recognitionbutton;
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protected int trainbutton;
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protected int closegesturebutton;
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// Functional
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protected boolean accelerationEnabled;
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// Filters, can filter the data stream
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protected Vector<Filter> accfilters = new Vector<Filter>();
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// Listeners, receive generated events
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protected Vector<AccelerationListener> accelerationlistener = new Vector<AccelerationListener>();
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protected Vector<ButtonListener> buttonlistener = new Vector<ButtonListener>();
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// Processing unit to analyze the data
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protected ProcessingUnit processingunit = new TriggeredProcessingUnit();
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public Device(boolean autofiltering) {
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if (autofiltering) {
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this.addAccelerationFilter(new IdleStateFilter());
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this.addAccelerationFilter(new MotionDetectFilter(this));
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this.addAccelerationFilter(new DirectionalEquivalenceFilter());
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}
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this.addAccelerationListener(this.processingunit);
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this.addButtonListener(this.processingunit);
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}
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/**
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* Adds a Filter for processing the acceleration values.
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* @param filter The Filter instance.
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*/
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public void addAccelerationFilter(Filter filter) {
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this.accfilters.add(filter);
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}
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/**
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* Resets all the accfilters, which are resetable.
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* Sometimes they have to be resettet if a new gesture starts.
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*/
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public void resetAccelerationFilters() {
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for (int i = 0; i < this.accfilters.size(); i++) {
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this.accfilters.elementAt(i).reset();
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}
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}
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/**
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* Adds an AccelerationListener to the Device. Everytime an acceleration
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* on the Device is performed the AccelerationListener would receive
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* an event of this action.
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*
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* @param listener The Listener.
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*/
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public void addAccelerationListener(AccelerationListener listener) {
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this.accelerationlistener.add(listener);
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}
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/**
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* Adds a ButtonListener to the Device. Everytime a Button has been
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* pressed or released, the Listener would be notified about this via
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* the corresponding Events.
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*
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* @param listener The Listener.
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*/
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public void addButtonListener(ButtonListener listener) {
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this.buttonlistener.add(listener);
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}
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/**
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* Adds a GestureListener to the Device. Everytime a gesture
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* is performed the GestureListener would receive an event of
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* this gesture.
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*
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* @param listener The Listener.
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*/
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public void addGestureListener(GestureListener listener) {
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this.processingunit.addGestureListener(listener);
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}
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public int getRecognitionButton() {
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return this.recognitionbutton;
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}
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public void setRecognitionButton(int b) {
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this.recognitionbutton = b;
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}
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public int getTrainButton() {
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return this.trainbutton;
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}
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public void setTrainButton(int b) {
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this.trainbutton = b;
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}
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public int getCloseGestureButton() {
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return this.closegesturebutton;
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}
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public void setCloseGestureButton(int b) {
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this.closegesturebutton = b;
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}
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public ProcessingUnit getProcessingUnit() {
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return this.processingunit;
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}
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public void setAccelerationEnabled(boolean enabled) throws IOException {
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this.accelerationEnabled = enabled;
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}
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public void loadGesture(String filename) {
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this.processingunit.loadGesture(filename);
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}
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public void saveGesture(int id, String filename) {
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this.processingunit.saveGesture(id, filename);
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}
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// ###### Event-Methoden
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/** Fires an acceleration event.
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* @param vector Consists of three values:
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* acceleration on X, Y and Z axis.
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*/
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public void fireAccelerationEvent(double[] vector) {
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for (int i = 0; i < this.accfilters.size(); i++) {
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vector = this.accfilters.get(i).filter(vector);
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// cannot return here if null, because of time-dependent accfilters
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}
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// don't need to create an event if filtered away
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if (vector != null) {
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// calculate the absolute value for the accelerationevent
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double absvalue = Math.sqrt((vector[0] * vector[0]) +
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(vector[1] * vector[1]) + (vector[2] * vector[2]));
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AccelerationEvent w = new AccelerationEvent(this,
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vector[0], vector[1], vector[2], absvalue);
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for (int i = 0; i < this.accelerationlistener.size(); i++) {
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this.accelerationlistener.get(i).accelerationReceived(w);
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}
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}
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} // fireaccelerationevent
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/** Fires a button pressed event.
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* @param button
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* Integer value of the pressed button.
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*/
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public void fireButtonPressedEvent(int button) {
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ButtonPressedEvent w = new ButtonPressedEvent(this, button);
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for (int i = 0; i < this.buttonlistener.size(); i++) {
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this.buttonlistener.get(i).buttonPressReceived(w);
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}
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if (w.isRecognitionInitEvent() || w.isTrainInitEvent()) {
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this.resetAccelerationFilters();
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}
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}
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/** Fires a button released event.
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*/
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public void fireButtonReleasedEvent(int button) {
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ButtonReleasedEvent w = new ButtonReleasedEvent(this, button);
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for (int i = 0; i < this.buttonlistener.size(); i++) {
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this.buttonlistener.get(i).buttonReleaseReceived(w);
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}
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}
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/**
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* Fires a motion start event.
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*/
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public void fireMotionStartEvent() {
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MotionStartEvent w = new MotionStartEvent(this);
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for (int i = 0; i < this.accelerationlistener.size(); i++) {
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this.accelerationlistener.get(i).motionStartReceived(w);
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}
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}
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/**
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* Fires a motion stop event.
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*/
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public void fireMotionStopEvent() {
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MotionStopEvent w = new MotionStopEvent(this);
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for (int i = 0; i < this.accelerationlistener.size(); i++) {
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this.accelerationlistener.get(i).motionStopReceived(w);
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}
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}
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}
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