501 lines
17 KiB
Java
501 lines
17 KiB
Java
/**
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* This file is part of WiiuseJ.
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*
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* WiiuseJ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* WiiuseJ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
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*/
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package wiiusej.utils;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Image;
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import java.awt.RenderingHints;
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import java.awt.Shape;
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import java.awt.Toolkit;
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import java.awt.geom.AffineTransform;
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import wiiusej.wiiusejevents.physicalevents.ClassicControllerButtonsEvent;
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import wiiusej.wiiusejevents.physicalevents.ClassicControllerEvent;
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import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
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import wiiusej.wiiusejevents.physicalevents.IREvent;
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import wiiusej.wiiusejevents.physicalevents.JoystickEvent;
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import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
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import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
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import wiiusej.wiiusejevents.utils.WiimoteListener;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
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/**
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* This panel is used to display what happens on the classic controller.
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*
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* @author guiguito
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*/
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public class ClassicControllerButtonsEventPanel extends javax.swing.JPanel implements WiimoteListener {
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private Image mImage;// image for double buffering
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private Image wiimoteImage;// image for double buffering
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private ClassicControllerEvent event;
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private Color pressedColor = Color.RED;
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private Color heldColor = Color.ORANGE;
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private Color releasedColor = Color.YELLOW;
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private Color joystickColor = Color.PINK;
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private Color shoulderColor = Color.BLUE;
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private Shape shapeJoystick = new java.awt.geom.Ellipse2D.Double(0, 0, 15, 15);
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private Shape shapeButton = new java.awt.geom.Ellipse2D.Double(0, 0, 20, 20);
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private static int xAmplitude = 20;
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private static int yAmplitude = 20;
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/**
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* Default constructor. Red : button just pressed. Orange : button held.
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* Yellow : button just released.
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*/
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public ClassicControllerButtonsEventPanel() {
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Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
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java.net.URL url = ButtonsEventPanel.class.getResource("/img/classiccontroller.png");
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wiimoteImage = toolkit.createImage(url);
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initComponents();
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}
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/**
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* Constructor used to set colors and shape used.
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*
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* @param pressColor
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* color of a button just pressed.
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* @param hColor
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* color of a button held.
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* @param relColor
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* color of a button just released.
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* @param jsColor
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* color of the joysticks.
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* @param shouldColor
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* color of the shoulders.
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* @param js
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* shape drawn on the joysticks.
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* @param sh
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* shape drawn on the buttons.
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*/
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public ClassicControllerButtonsEventPanel(Color pressColor, Color hColor, Color relColor,
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Color jsColor, Color shouldColor, Shape js, Shape sh) {
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pressedColor = pressColor;
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heldColor = hColor;
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releasedColor = relColor;
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shapeButton = sh;
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shapeJoystick = js;
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joystickColor = jsColor;
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shoulderColor = shouldColor;
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Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
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wiimoteImage = toolkit.createImage("img\\wiimote.png");
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initComponents();
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}
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/** This method is called from within the constructor to
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* initialize the form.
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* WARNING: Do NOT modify this code. The content of this method is
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* always regenerated by the Form Editor.
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*/
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// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
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private void initComponents() {
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javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
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this.setLayout(layout);
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layout.setHorizontalGroup(
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layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
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.addGap(0, 400, Short.MAX_VALUE)
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);
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layout.setVerticalGroup(
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layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
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.addGap(0, 300, Short.MAX_VALUE)
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);
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}// </editor-fold>//GEN-END:initComponents
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@Override
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public void paintComponent(Graphics g) {
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super.paintComponent(g);
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Dimension d = getSize();
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checkOffScreenImage();
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Graphics offG = mImage.getGraphics();
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// offG.setColor(backgroundColor);
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offG.fillRect(0, 0, d.width, d.height);
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Graphics2D g2 = (Graphics2D) mImage.getGraphics();
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g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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//draw classic controller
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g2.drawImage(wiimoteImage, 0, 0, this);
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g2.setTransform(new AffineTransform());
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if (event != null) {
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// draw buttons pushed
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ClassicControllerButtonsEvent buttons = event.getButtonsEvent();
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/* button A */
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if (buttons.isButtonAJustPressed()) {
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drawFunction(g2, pressedColor, 304, 76, shapeButton);
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}
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if (buttons.isButtonAHeld()) {
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drawFunction(g2, heldColor, 304, 76, shapeButton);
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}
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if (buttons.isButtonAJustReleased()) {
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drawFunction(g2, releasedColor, 304, 76, shapeButton);
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}
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/* button B */
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if (buttons.isButtonBJustPressed()) {
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drawFunction(g2, pressedColor, 269, 98, shapeButton);
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}
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if (buttons.isButtonBHeld()) {
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drawFunction(g2, heldColor, 269, 98, shapeButton);
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}
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if (buttons.isButtonBJustReleased()) {
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drawFunction(g2, releasedColor, 269, 98, shapeButton);
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}
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/* button Down */
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if (buttons.isButtonDownJustPressed()) {
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drawFunction(g2, pressedColor, 60, 97, shapeButton);
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}
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if (buttons.isButtonDownHeld()) {
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drawFunction(g2, heldColor, 60, 97, shapeButton);
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}
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if (buttons.isButtonDownJustReleased()) {
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drawFunction(g2, releasedColor, 60, 97, shapeButton);
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}
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/* button FullLeft */
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if (buttons.isButtonFullLeftJustPressed()) {
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drawFunction(g2, pressedColor, 55, 4, shapeButton);
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}
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if (buttons.isButtonFullLeftHeld()) {
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drawFunction(g2, heldColor, 55, 4, shapeButton);
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}
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if (buttons.isButtonFullLeftJustReleased()) {
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drawFunction(g2, releasedColor, 55, 4, shapeButton);
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}
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/* button FullRight */
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if (buttons.isButtonFullRightJustPressed()) {
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drawFunction(g2, pressedColor, 276, 4, shapeButton);
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}
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if (buttons.isButtonFullRightHeld()) {
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drawFunction(g2, heldColor, 276, 4, shapeButton);
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}
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if (buttons.isButtonFullRightJustReleased()) {
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drawFunction(g2, releasedColor, 276, 4, shapeButton);
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}
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/* button Home */
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if (buttons.isButtonHomeJustPressed()) {
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drawFunction(g2, pressedColor, 166, 76, shapeButton);
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}
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if (buttons.isButtonHomeHeld()) {
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drawFunction(g2, heldColor, 166, 76, shapeButton);
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}
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if (buttons.isButtonHomeJustReleased()) {
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drawFunction(g2, releasedColor, 166, 76, shapeButton);
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}
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/* button Left */
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if (buttons.isButtonLeftJustPressed()) {
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drawFunction(g2, pressedColor, 34, 75, shapeButton);
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}
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if (buttons.isButtonLeftHeld()) {
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drawFunction(g2, heldColor, 34, 75, shapeButton);
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}
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if (buttons.isButtonLeftJustReleased()) {
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drawFunction(g2, releasedColor, 34, 75, shapeButton);
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}
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/* button Minus */
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if (buttons.isButtonMinusJustPressed()) {
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drawFunction(g2, pressedColor, 140, 76, shapeButton);
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}
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if (buttons.isButtonMinusHeld()) {
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drawFunction(g2, heldColor, 140, 76, shapeButton);
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}
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if (buttons.isButtonMinusJustReleased()) {
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drawFunction(g2, releasedColor, 140, 76, shapeButton);
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}
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/* button Plus */
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if (buttons.isButtonPlusJustPressed()) {
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drawFunction(g2, pressedColor, 191, 76, shapeButton);
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}
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if (buttons.isButtonPlusHeld()) {
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drawFunction(g2, heldColor, 191, 76, shapeButton);
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}
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if (buttons.isButtonPlusJustReleased()) {
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drawFunction(g2, releasedColor, 191, 76, shapeButton);
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}
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/* button Right */
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if (buttons.isButtonRightJustPressed()) {
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drawFunction(g2, pressedColor, 86, 75, shapeButton);
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}
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if (buttons.isButtonRightHeld()) {
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drawFunction(g2, heldColor, 86, 75, shapeButton);
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}
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if (buttons.isButtonRightJustReleased()) {
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drawFunction(g2, releasedColor, 86, 353, shapeButton);
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}
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/* button Up */
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if (buttons.isButtonUpJustPressed()) {
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drawFunction(g2, pressedColor, 60, 50, shapeButton);
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}
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if (buttons.isButtonUpHeld()) {
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drawFunction(g2, heldColor, 60, 50, shapeButton);
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}
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if (buttons.isButtonUpJustReleased()) {
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drawFunction(g2, releasedColor, 60, 50, shapeButton);
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}
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/* button X */
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if (buttons.isButtonXJustPressed()) {
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drawFunction(g2, pressedColor, 271, 53, shapeButton);
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}
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if (buttons.isButtonXHeld()) {
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drawFunction(g2, heldColor, 271, 53, shapeButton);
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}
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if (buttons.isButtonXJustReleased()) {
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drawFunction(g2, releasedColor, 271, 53, shapeButton);
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}
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/* button Y */
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if (buttons.isButtonYJustPressed()) {
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drawFunction(g2, pressedColor, 237, 76, shapeButton);
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}
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if (buttons.isButtonYHeld()) {
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drawFunction(g2, heldColor, 237, 76, shapeButton);
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}
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if (buttons.isButtonYJustReleased()) {
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drawFunction(g2, releasedColor, 237, 76, shapeButton);
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}
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/* button ZL */
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if (buttons.isButtonZLJustPressed()) {
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drawFunction(g2, pressedColor, 123, 4, shapeButton);
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}
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if (buttons.isButtonZLHeld()) {
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drawFunction(g2, heldColor, 123, 4, shapeButton);
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}
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if (buttons.isButtonZLJustReleased()) {
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drawFunction(g2, releasedColor, 123, 4, shapeButton);
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}
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/* button ZR */
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if (buttons.isButtonZRJustPressed()) {
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drawFunction(g2, pressedColor, 208, 4, shapeButton);
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}
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if (buttons.isButtonZRHeld()) {
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drawFunction(g2, heldColor, 208, 4, shapeButton);
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}
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if (buttons.isButtonZRJustReleased()) {
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drawFunction(g2, releasedColor, 208, 4, shapeButton);
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}
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//joysticks
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int halfWidth = (int) Math.round(shapeJoystick.getBounds().getWidth() / 2);
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int halfHeight = (int) Math.round(shapeJoystick.getBounds().getHeight() / 2);
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// left joystick
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JoystickEvent jl = event.getClassicControllerLeftJoystickEvent();
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int xCenter1 = 121;
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int yCenter1 = 125;
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double xAng1 = Math.sin(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
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double yAng1 = Math.cos(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
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int xShift1 = (int) Math.round(xAng1 * xAmplitude);
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int yShift1 = (int) Math.round(yAng1 * yAmplitude);
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int x1 = xCenter1 + xShift1 - halfWidth;
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int y1 = yCenter1 - yShift1 - halfHeight;
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// draw shape
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drawFunction(g2, joystickColor, x1, y1, shapeJoystick);
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//Right joystick
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JoystickEvent jr = event.getClassicControllerRightJoystickEvent();
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int xCenter2 = 213;
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int yCenter2 = 125;
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double xAng2 = Math.sin(jr.getAngle() * Math.PI / 180.0) * jr.getMagnitude();
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double yAng2 = Math.cos(jr.getAngle() * Math.PI / 180.0) * jr.getMagnitude();
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int xShift2 = (int) Math.round(xAng2 * xAmplitude);
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int yShift2 = (int) Math.round(yAng2 * yAmplitude);
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int x2 = xCenter2 + xShift2 - halfWidth;
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int y2 = yCenter2 - yShift2 - halfHeight;
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// draw shape
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drawFunction(g2, joystickColor, x2, y2, shapeJoystick);
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event = null;
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}
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// put offscreen image on the screen
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g.drawImage(mImage, 0, 0, null);
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}
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/**
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* Function used to factorize code.
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*
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* @param g2
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* where to draw a shape.
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* @param col
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* color to use.
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* @param x
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* x coordinates.
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* @param y
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* y coordinates.
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* @param sh
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* shape to draw.
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*/
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private void drawFunction(Graphics2D g2, Color col, int x, int y, Shape sh) {
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g2.setPaint(col);
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g2.translate(x, y);
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g2.draw(sh);
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g2.fill(sh);
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g2.setTransform(new AffineTransform());
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}
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/**
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* check if the mImage variable has been initialized. If it's not the case
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* it initializes it with the dimensions of the panel. mImage is for double
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* buffering.
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*/
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private void checkOffScreenImage() {
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Dimension d = getSize();
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if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
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mImage = createImage(d.width, d.height);
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}
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}
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public void onButtonsEvent(WiimoteButtonsEvent arg0) {
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//do nothing
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}
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public void onIrEvent(IREvent arg0) {
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//do nothing
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}
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public void onMotionSensingEvent(MotionSensingEvent arg0) {
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//do nothing
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}
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public void onExpansionEvent(ExpansionEvent arg0) {
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if (arg0 instanceof ClassicControllerEvent) {
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event = (ClassicControllerEvent) arg0;
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}
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repaint();
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}
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public void onStatusEvent(StatusEvent arg0) {
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//do nothing
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}
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public void onDisconnectionEvent(DisconnectionEvent arg0) {
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//do nothing
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}
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public void onNunchukInsertedEvent(NunchukInsertedEvent arg0) {
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//do nothing
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}
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public void onNunchukRemovedEvent(NunchukRemovedEvent arg0) {
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//do nothing
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}
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public void onGuitarHeroInsertedEvent(GuitarHeroInsertedEvent arg0) {
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//do nothing
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}
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public void onGuitarHeroRemovedEvent(GuitarHeroRemovedEvent arg0) {
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//do nothing
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}
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public void onClassicControllerInsertedEvent(ClassicControllerInsertedEvent arg0) {
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//do nothing
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}
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public void onClassicControllerRemovedEvent(ClassicControllerRemovedEvent arg0) {
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clearView();
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}
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public Color getHeldColor() {
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return heldColor;
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}
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public Color getJoystickColor() {
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return joystickColor;
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}
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public Color getPressedColor() {
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return pressedColor;
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}
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public Color getReleasedColor() {
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return releasedColor;
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}
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public Color getShoulderColor() {
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return shoulderColor;
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}
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public Shape getShapeButton() {
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return shapeButton;
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}
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public Shape getShapeJoystick() {
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return shapeJoystick;
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}
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public void setHeldColor(Color heldColor) {
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this.heldColor = heldColor;
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}
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public void setJoystickColor(Color joystickColor) {
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this.joystickColor = joystickColor;
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}
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public void setPressedColor(Color pressedColor) {
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this.pressedColor = pressedColor;
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}
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public void setReleasedColor(Color releasedColor) {
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this.releasedColor = releasedColor;
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}
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public void setShoulderColor(Color shoulderColor) {
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this.shoulderColor = shoulderColor;
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}
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public void setShapeButton(Shape shapeButton) {
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this.shapeButton = shapeButton;
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}
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public void setShapeJoystick(Shape shapeJoystick) {
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this.shapeJoystick = shapeJoystick;
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}
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public void clearView() {
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event = null;
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repaint();
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}
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// Variables declaration - do not modify//GEN-BEGIN:variables
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// End of variables declaration//GEN-END:variables
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}
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