Use _WIN32 to detect if building for Windows.
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@@ -130,7 +130,6 @@ libraries {
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} else if (targetPlatform.operatingSystem.windows) {
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cppCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include"
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cppCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include/win32"
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cppCompiler.define("WIN32")
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linker.args "Shlwapi.lib", "Advapi32.lib"
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} else if (targetPlatform.operatingSystem.freeBSD) {
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cppCompiler.args '-I', "${org.gradle.internal.jvm.Jvm.current().javaHome}/include"
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@@ -17,7 +17,7 @@
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/*
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* Curses functions
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*/
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#ifndef WIN32
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#ifndef _WIN32
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#include "native.h"
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#include "generic.h"
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@@ -17,7 +17,7 @@
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/*
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* POSIX platform functions.
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*/
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#ifndef WIN32
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#ifndef _WIN32
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#include "native.h"
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#include "generic.h"
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@@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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#ifdef WIN32
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#ifdef _WIN32
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#include "native.h"
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#include "generic.h"
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@@ -17,7 +17,7 @@
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/*
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* POSIX platform functions.
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*/
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#ifndef WIN32
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#ifndef _WIN32
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#include "native.h"
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#include "generic.h"
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