Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@96 c7eff9ee-dd40-0410-8832-91a4d88773cf
This commit is contained in:
@@ -27,13 +27,17 @@ package org.wiigee.control;
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import org.wiigee.util.Log;
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/**
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* The mother of all classes. :-) It's just used as parent class
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* to print version information and later on maybe dynamic configuring
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* of the whole wiimote system... detecting plugins and devices automatically
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* maybe. :)
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*
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* @author bepo
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* @author Benjamin 'BePo' Poppinga
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*/
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public class Wiigee {
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protected static String version = "1.5.2 alpha";
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protected static String releasedate = "20090625";
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protected static String version = "1.5.3 alpha";
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protected static String releasedate = "20090626";
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protected Wiigee() {
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Log.write("This is wiigee version "+version+" ("+releasedate+")");
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@@ -31,6 +31,14 @@ import org.wiigee.logic.*;
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import org.wiigee.event.*;
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import org.wiigee.filter.*;
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/**
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* Abstract representation of a device with very basic functionalities. This
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* class should be derived from, if anybody plans to add a new class of devices,
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* like Wiimote or AndroidDevice does. This class mainly consist of filter
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* management, recognition control and core event control.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class Device {
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// Fixed number values.
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@@ -28,6 +28,13 @@ import java.util.EventObject;
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import org.wiigee.device.Device;
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/**
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* An ActionStartEvent is an Event where other different events can
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* be derived from, if they can be considered as an event actually starting
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* a process like e.g. Training, Recognition, ...
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class ActionStartEvent extends EventObject {
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protected boolean trainbutton;
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@@ -27,6 +27,13 @@ package org.wiigee.event;
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import java.util.EventObject;
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import org.wiigee.device.Device;
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/**
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* An ActionStopEvent is an Event where other different events can
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* be derived from, if they can be considered as an event actually stopping
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* a process like e.g. Training, Recognition, ...
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class ActionStopEvent extends EventObject {
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public ActionStopEvent(Device source) {
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@@ -51,6 +51,8 @@ import org.wiigee.device.*;
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* Button 15 unknown
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* Button 16 unknown
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*
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* There can be other interpretations of buttons for other devices.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class ButtonPressedEvent extends ActionStartEvent {
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@@ -26,6 +26,11 @@ package org.wiigee.event;
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import org.wiigee.device.Device;
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/**
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* This Event gets fired, if the Device starts to move.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class MotionStartEvent extends ActionStartEvent {
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public MotionStartEvent(Device source) {
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@@ -29,7 +29,7 @@ import org.wiigee.device.Device;
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/**
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*
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* This event would be generated if a motion stops.
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* contains: source (wiimote).
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* contains: source.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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@@ -37,7 +37,6 @@ public class MotionStopEvent extends ActionStopEvent {
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public MotionStopEvent(Device source) {
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super(source);
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// TODO Auto-generated constructor stub
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}
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}
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@@ -28,7 +28,6 @@ import java.util.EventObject;
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import org.wiigee.logic.ProcessingUnit;
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/**
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*
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* This is a StateEvent, telling the listeners in which state of recognition
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* the tool is:
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* 1 = training,
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@@ -27,7 +27,6 @@ package org.wiigee.event;
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import java.util.EventListener;
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/**
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*
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* This is the StateListener interface which has to be implemented
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* by any application which should receive recognized statechanges.
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*
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@@ -24,6 +24,12 @@
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package org.wiigee.filter;
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/**
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* This filter removes a vector, if it doesn't differ enough from
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* the previously retrieved filter.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class DirectionalEquivalenceFilter extends Filter {
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private double sensivity;
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@@ -24,6 +24,11 @@
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package org.wiigee.filter;
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/**
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* Abstract class to give a definition for a general filter.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public abstract class Filter {
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/***
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@@ -24,6 +24,12 @@
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package org.wiigee.filter;
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/**
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* Filters if the wiimote is not moved in any way. Be careful in using
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* this filter together with a HighPassFilter.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class IdleStateFilter extends Filter {
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private double sensivity;
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@@ -26,6 +26,12 @@ package org.wiigee.filter;
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import org.wiigee.device.Device;
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/**
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* This filter uses time to determine if the wiimote actually is in motion
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* or not. This filter only works together with the IdleStateFilter.
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*
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* @author Benjamin 'BePo' Poppinga
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*/
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public class MotionDetectFilter extends Filter {
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private int motionchangetime;
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