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6f5aa9eee69bc00886364af1ac84c37395638b4a
jlibwiigee
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src
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org
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wiigee
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event
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bepo23
6f5aa9eee6
Wiigee is now capable of detecting multiple button presses / releases at once. This was a user's wish for the next release.
...
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@101 c7eff9ee-dd40-0410-8832-91a4d88773cf
2009-07-31 07:47:06 +00:00
..
AccelerationEvent.java
Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
2009-06-25 13:14:34 +00:00
AccelerationListener.java
Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
2009-06-25 13:14:34 +00:00
ActionStartEvent.java
Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
2009-06-29 13:17:18 +00:00
ActionStopEvent.java
Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
2009-06-29 13:17:18 +00:00
ButtonListener.java
Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
2009-06-25 13:14:34 +00:00
ButtonPressedEvent.java
Wiigee is now capable of detecting multiple button presses / releases at once. This was a user's wish for the next release.
2009-07-31 07:47:06 +00:00
ButtonReleasedEvent.java
Wiigee is now capable of detecting multiple button presses / releases at once. This was a user's wish for the next release.
2009-07-31 07:47:06 +00:00
GestureEvent.java
Fixed some bugs with focus on State-Events: Removed State Event and added a 'valid'-boolean to a Gesture object, to validate if the gesture detected is a valid gesture.
2009-07-01 11:01:51 +00:00
GestureListener.java
Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
2009-06-25 13:14:34 +00:00
MotionStartEvent.java
Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
2009-06-29 13:17:18 +00:00
MotionStopEvent.java
Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
2009-06-29 13:17:18 +00:00