fixing svn
git-svn-id: http://wiiusej.googlecode.com/svn/trunk@67 ae48ae66-6a45-0410-b38e-211266189506
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@@ -1,428 +0,0 @@
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package wiiusej.wiiuseapievents;
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import java.util.ArrayList;
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import java.util.Iterator;
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import wiiusej.GForce;
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import wiiusej.Orientation;
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import wiiusej.Point2DInteger;
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/**
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* Class that is a bean to be filled by the wiiuse API.
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*
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* @author gduche
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*
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*/
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public class WiiMoteEvent extends WiiUseApiEvent {
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/* Buttons MACRO */
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private static short WIIMOTE_BUTTON_TWO = 0x0001;
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private static short WIIMOTE_BUTTON_ONE = 0x0002;
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private static short WIIMOTE_BUTTON_B = 0x0004;
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private static short WIIMOTE_BUTTON_A = 0x0008;
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private static short WIIMOTE_BUTTON_MINUS = 0x0010;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT6 = 0x0020;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT7 = 0x0040;
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private static short WIIMOTE_BUTTON_HOME = 0x0080;
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private static short WIIMOTE_BUTTON_LEFT = 0x0100;
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private static short WIIMOTE_BUTTON_RIGHT = 0x0200;
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private static short WIIMOTE_BUTTON_DOWN = 0x0400;
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private static short WIIMOTE_BUTTON_UP = 0x0800;
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private static short WIIMOTE_BUTTON_PLUS = 0x1000;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT4 = 0x2000;
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private static short WIIMOTE_BUTTON_ZACCEL_BIT5 = 0x4000;
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private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
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private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
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private static short NB_POINTS = 4;// number of points IR can track
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/* Buttons */
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private short buttonsJustPressed = 0;
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private short buttonsJustReleased = 0;
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private short buttonsHeld = 0;
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/* IR Tracking */
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private boolean isIrActive = false;
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private Point2DInteger[] IRPoints;
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/* Motion Sensing */
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private boolean isMotionSensingActive = false;
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private Orientation orientation;
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private GForce gforce;
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/**
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* Construct the Wiimote setting up the id.
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*
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* @param id
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* the Wiimote id
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*/
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public WiiMoteEvent(int id) {
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super(id, WiiUseApiEvent.GENERIC_EVENT);
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IRPoints = new Point2DInteger[NB_POINTS];
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}
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/**
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* Construct the Wiimote setting up the id and the buttons.
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*
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* @param id
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* the Wiimote id
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* @param buttonsJustPressed
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* buttons just pressed
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* @param buttonsJustReleased
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* buttons just released
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* @param buttonsHeld
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* buttons held
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*/
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public WiiMoteEvent(int id, short buttonsJustPressed,
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short buttonsJustReleased, short buttonsHeld) {
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super(id, WiiUseApiEvent.GENERIC_EVENT);
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IRPoints = new Point2DInteger[NB_POINTS];
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setAllButtons(buttonsJustPressed, buttonsJustReleased, buttonsHeld);
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}
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/**
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* Construct the Wiimote setting up the id, the buttons and the infared.
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*
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*/
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/**
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* Construct the Wiimote setting up the id, the buttons, the accelerometer
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* and the infrared.
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*
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*/
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/**
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* Get the short storing the buttons just pressed
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*
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* @return the short storing the buttons just pressed
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*/
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public short getButtonsJustPressed() {
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return buttonsJustPressed;
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}
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/**
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* Get the short storing the buttons just released
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*
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* @return the short storing the buttons just released
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*/
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public short getButtonsJustReleased() {
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return buttonsJustReleased;
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}
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/**
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* get the short storing the buttons held
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*
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* @return the short storing the buttons held
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*/
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public short getButtonsHeld() {
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return buttonsHeld;
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}
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/**
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* Set all buttons in one method.
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*
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* @param buttonsJustPressed
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* @param buttonsJustReleased
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* @param buttonsHeld
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*/
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private void setAllButtons(short buttonsJustPressed,
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short buttonsJustReleased, short buttonsHeld) {
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this.buttonsJustPressed = buttonsJustPressed;
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this.buttonsJustReleased = buttonsJustReleased;
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this.buttonsHeld = buttonsHeld;
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}
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/**
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* Tell if the IR Tracking is active.
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*
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* @return TRUE if it is active or false otherwise.
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*/
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public boolean isIrActive() {
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return isIrActive;
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}
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/**
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* Get list of IR points.
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*
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* @return the list of 2D points
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*/
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public Point2DInteger[] getIRPoints() {
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return IRPoints;
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}
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/**
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* Add IR Point in the list (Max 4 points)
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*
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* @param x
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* x value
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* @param y
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* y value
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*/
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public void addIRpoint(int x, int y) {
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isIrActive = true;
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for (int i = 0; i < IRPoints.length; i++) {
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if (IRPoints[i] == null) {
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IRPoints[i] = new Point2DInteger(x, y);
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return;
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}
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}
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return;
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}
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/**
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* Get the flag indicating if the motion sensing is active.
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*
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* @return true if the motion sensing is active false otherwise
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*/
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public boolean isMotionSensingActive() {
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return isMotionSensingActive;
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}
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/**
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* @return the orientation
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*/
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public Orientation getOrientation() {
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return orientation;
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}
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/**
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* Get the gravity force.
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*
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* @return the gforce
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*/
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public GForce getGforce() {
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return gforce;
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}
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/**
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* Set orientation and gravity force.
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*
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* @param r
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* roll
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* @param p
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* pitch
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* @param ya
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* yaw
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* @param x
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* gravity force on x axis
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* @param y
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* gravity force on y axis
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* @param z
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* gravity force on z axis
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*/
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public void setOrientationAndGforce(float r, float p, float ya, float x,
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float y, float z) {
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this.isMotionSensingActive = true;
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this.orientation = new Orientation(r, p, ya);
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this.gforce = new GForce(x, y, z);
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}
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/** **************** BUTTONS Methods ***************** */
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/* generic button functions */
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private boolean buttonTest(short buttonBitsDefinition, short buttons) {
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return (buttons & buttonBitsDefinition) == buttonBitsDefinition;
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}
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private boolean isButtonJustPressed(short buttonBitsDefinition) {
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return buttonTest(buttonBitsDefinition, buttonsJustPressed)
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&& !isButtonHeld(buttonBitsDefinition);
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}
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private boolean isButtonJustReleased(short buttonBitsDefinition) {
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return buttonTest(buttonBitsDefinition, buttonsJustReleased);
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}
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private boolean isButtonHeld(short buttonBitsDefinition) {
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return buttonTest(buttonBitsDefinition, buttonsHeld);
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}
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/* Button ONE */
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public boolean isButtonOneJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_ONE);
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}
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public boolean isButtonOneJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_ONE);
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}
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public boolean isButtonOneHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_ONE);
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}
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/* Button TWO */
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public boolean isButtonTwoJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_TWO);
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}
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public boolean isButtonTwoJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_TWO);
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}
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public boolean isButtonTwoHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_TWO);
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}
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/* Button A */
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public boolean isButtonAJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_A);
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}
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public boolean isButtonAJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_A);
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}
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public boolean isButtonAHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_A);
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}
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/* Button B */
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public boolean isButtonBJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_B);
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}
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public boolean isButtonBJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_B);
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}
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public boolean isButtonBHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_B);
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}
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/* Button LEFT */
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public boolean isButtonLeftJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_LEFT);
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}
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public boolean isButtonLeftJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_LEFT);
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}
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public boolean isButtonLeftHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_LEFT);
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}
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/* Button RIGHT */
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public boolean isButtonRightJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_RIGHT);
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}
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public boolean isButtonRightJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_RIGHT);
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}
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public boolean isButtonRightHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_RIGHT);
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}
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/* Button UP */
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public boolean isButtonUpJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_UP);
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}
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public boolean isButtonUpJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_UP);
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}
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public boolean isButtonUpHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_UP);
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}
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/* Button DOWN */
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public boolean isButtonDownJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_DOWN);
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}
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public boolean isButtonDownJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_DOWN);
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}
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public boolean isButtonDownHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_DOWN);
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}
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/* Button - */
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public boolean isButtonMinusJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_MINUS);
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}
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public boolean isButtonMinusJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_MINUS);
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}
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public boolean isButtonMinusHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_MINUS);
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}
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/* Button + */
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public boolean isButtonPlusJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_PLUS);
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}
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public boolean isButtonPlusJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_PLUS);
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}
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public boolean isButtonPlusHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_PLUS);
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}
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/* Button HOME */
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public boolean isButtonHomeJustPressed() {
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return isButtonJustPressed(WIIMOTE_BUTTON_HOME);
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}
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public boolean isButtonHomeJustReleased() {
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return isButtonJustReleased(WIIMOTE_BUTTON_HOME);
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}
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public boolean isButtonHomeHeld() {
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return isButtonHeld(WIIMOTE_BUTTON_HOME);
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}
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@Override
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public String toString() {
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String out = "";
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/* Status */
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out += "/*********** GENERIC EVENT : WIIMOTE ID :"
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+ super.getWiimoteId() + " ********/\n";
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/* Display buttons */
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out += "/******** Buttons ********/\n";
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out += "--- Buttons just pressed : " + buttonsJustPressed + "\n";
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out += "--- Buttons just released : " + buttonsJustReleased + "\n";
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out += "--- Buttons held : " + buttonsHeld + "\n";
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/* Display IR Tracking */
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out += "/******** IR Tracking ********/\n";
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out += "--- Active : " + isIrActive + "\n";
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if (isIrActive) {
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out += "--- Seen points\n";
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for (int i = 0; i < IRPoints.length; i++) {
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if (IRPoints[i] != null) {
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out += IRPoints[i].toString();
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}
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}
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}
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/* Motion sensing */
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out += "/******** Motion sensing ********/\n";
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out += "--- Motion sensing : " + isMotionSensingActive + "\n";
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if (isMotionSensingActive) {
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out += "--- " + orientation + "\n";
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out += "--- " + gforce + "\n";
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}
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return out;
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}
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}
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