first draft with new version working on wiiuse 0.10.

New system to get events.

git-svn-id: http://wiiusej.googlecode.com/svn/trunk@52 ae48ae66-6a45-0410-b38e-211266189506
This commit is contained in:
guilhem.duche
2008-02-14 17:52:20 +00:00
parent 24d167af3b
commit 49b8efa836
17 changed files with 979 additions and 574 deletions

View File

@@ -3,12 +3,15 @@ package tests;
import java.awt.AWTException;
import java.awt.Robot;
import java.awt.event.InputEvent;
import wiiusej.Point2DInteger;
import wiiusej.WiiMoteEvent;
import wiiusej.WiiUseApiListener;
import wiiusej.WiiUseApiManager;
import wiiusej.Wiimote;
import wiiusej.WiimoteListener;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiiMoteEvent;
import wiiusej.wiiuseapievents.WiiUseApiListener;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This class used to test this API.
@@ -25,7 +28,7 @@ public class Tests implements WiimoteListener {
private static int MOVE_MOUSE = 3;
private static int ORIENT_THRESH_CONT = 4;
private static int TEST_LEDS = 5;
private Wiimote wiimote;
int dump = DISPLAY_EACH_VALUE;
@@ -44,209 +47,187 @@ public class Tests implements WiimoteListener {
public void wiimoteEvent(WiiMoteEvent e) {
if (dump == DISPLAY_EACH_VALUE) {
if (e.isConnected()) {
// System.out.println("*********** WIIMOTE ID : "+
// e.getWiimoteId() + " **************");
/* button ONE */
if (e.isButtonOneJustPressed()) {
System.out.println("button one pressed");
}
if (e.isButtonOneHeld()) {
System.out.println("button one held");
}
if (e.isButtonOneJustReleased()) {
System.out.println("button one released");
}
// System.out.println("*********** WIIMOTE ID : "+
// e.getWiimoteId() + " **************");
/* button ONE */
if (e.isButtonOneJustPressed()) {
System.out.println("button one pressed");
}
if (e.isButtonOneHeld()) {
System.out.println("button one held");
}
if (e.isButtonOneJustReleased()) {
System.out.println("button one released");
}
/* button TWO */
if (e.isButtonTwoJustPressed()) {
System.out.println("button two pressed");
}
if (e.isButtonTwoHeld()) {
System.out.println("button two held");
}
if (e.isButtonTwoJustReleased()) {
System.out.println("button two released");
}
/* button TWO */
if (e.isButtonTwoJustPressed()) {
System.out.println("button two pressed");
}
if (e.isButtonTwoHeld()) {
System.out.println("button two held");
}
if (e.isButtonTwoJustReleased()) {
System.out.println("button two released");
}
/* button A */
if (e.isButtonAJustPressed()) {
System.out.println("button A pressed");
}
if (e.isButtonAHeld()) {
System.out.println("button A held");
}
if (e.isButtonAJustReleased()) {
System.out.println("button A released");
}
/* button A */
if (e.isButtonAJustPressed()) {
System.out.println("button A pressed");
}
if (e.isButtonAHeld()) {
System.out.println("button A held");
}
if (e.isButtonAJustReleased()) {
System.out.println("button A released");
}
/* button B */
if (e.isButtonBJustPressed()) {
System.out.println("button B pressed");
}
if (e.isButtonBHeld()) {
System.out.println("button B held");
}
if (e.isButtonBJustReleased()) {
System.out.println("button B released");
}
/* button B */
if (e.isButtonBJustPressed()) {
System.out.println("button B pressed");
}
if (e.isButtonBHeld()) {
System.out.println("button B held");
}
if (e.isButtonBJustReleased()) {
System.out.println("button B released");
}
/* button LEFT */
if (e.isButtonLeftJustPressed()) {
System.out.println("button Left pressed");
}
if (e.isButtonLeftHeld()) {
System.out.println("button Left held");
}
if (e.isButtonLeftJustReleased()) {
System.out.println("button Left released");
}
/* button LEFT */
if (e.isButtonLeftJustPressed()) {
System.out.println("button Left pressed");
}
if (e.isButtonLeftHeld()) {
System.out.println("button Left held");
}
if (e.isButtonLeftJustReleased()) {
System.out.println("button Left released");
}
/* button RIGHT */
if (e.isButtonRightJustPressed()) {
System.out.println("button Right pressed");
}
if (e.isButtonRightHeld()) {
System.out.println("button Right held");
}
if (e.isButtonRightJustReleased()) {
System.out.println("button Right released");
}
/* button RIGHT */
if (e.isButtonRightJustPressed()) {
System.out.println("button Right pressed");
}
if (e.isButtonRightHeld()) {
System.out.println("button Right held");
}
if (e.isButtonRightJustReleased()) {
System.out.println("button Right released");
}
/* button UP */
if (e.isButtonUpJustPressed()) {
System.out.println("button UP pressed");
}
if (e.isButtonUpHeld()) {
System.out.println("button UP held");
}
if (e.isButtonUpJustReleased()) {
System.out.println("button UP released");
}
/* button UP */
if (e.isButtonUpJustPressed()) {
System.out.println("button UP pressed");
}
if (e.isButtonUpHeld()) {
System.out.println("button UP held");
}
if (e.isButtonUpJustReleased()) {
System.out.println("button UP released");
}
/* button DOWN */
if (e.isButtonDownJustPressed()) {
System.out.println("button DOWN pressed");
}
if (e.isButtonDownHeld()) {
System.out.println("button DOWN held");
}
if (e.isButtonDownJustReleased()) {
System.out.println("button DOWN released");
}
/* button DOWN */
if (e.isButtonDownJustPressed()) {
System.out.println("button DOWN pressed");
}
if (e.isButtonDownHeld()) {
System.out.println("button DOWN held");
}
if (e.isButtonDownJustReleased()) {
System.out.println("button DOWN released");
}
/* button MINUS */
if (e.isButtonMinusJustPressed()) {
System.out.println("button MINUS pressed");
}
if (e.isButtonMinusHeld()) {
System.out.println("button MINUS held");
}
if (e.isButtonMinusJustReleased()) {
System.out.println("button MINUS released");
}
/* button MINUS */
if (e.isButtonMinusJustPressed()) {
System.out.println("button MINUS pressed");
}
if (e.isButtonMinusHeld()) {
System.out.println("button MINUS held");
}
if (e.isButtonMinusJustReleased()) {
System.out.println("button MINUS released");
}
/* button PLUS */
if (e.isButtonPlusJustPressed()) {
System.out.println("button PLUS pressed");
}
if (e.isButtonPlusHeld()) {
System.out.println("button PLUS held");
}
if (e.isButtonPlusJustReleased()) {
System.out.println("button PLUS released");
}
/* button PLUS */
if (e.isButtonPlusJustPressed()) {
System.out.println("button PLUS pressed");
}
if (e.isButtonPlusHeld()) {
System.out.println("button PLUS held");
}
if (e.isButtonPlusJustReleased()) {
System.out.println("button PLUS released");
}
/* button HOME */
if (e.isButtonHomeJustPressed()) {
System.out.println("button HOME pressed");
}
if (e.isButtonHomeHeld()) {
System.out.println("button HOME held");
}
if (e.isButtonHomeJustReleased()) {
System.out.println("button HOME released");
}
/* button HOME */
if (e.isButtonHomeJustPressed()) {
System.out.println("button HOME pressed");
}
if (e.isButtonHomeHeld()) {
System.out.println("button HOME held");
}
if (e.isButtonHomeJustReleased()) {
System.out.println("button HOME released");
}
/* get status */
if (e.isButtonMinusJustPressed() && e.isButtonPlusJustPressed()) {
wiimote.getStatus();
}
/* get status */
if (e.isButtonMinusJustPressed() && e.isButtonPlusJustPressed()) {
wiimote.getStatus();
}
/* Activate rumble */
if (e.isButtonOneJustPressed()) {
System.out.println("Rumble Activated");
wiimote.activateRumble();
}
if (e.isButtonTwoJustPressed()) {
System.out.println("Rumble Deactivated");
wiimote.deactivateRumble();
}
/* Activate rumble */
if (e.isButtonOneJustPressed()) {
System.out.println("Rumble Activated");
wiimote.activateRumble();
}
if (e.isButtonTwoJustPressed()) {
System.out.println("Rumble Deactivated");
wiimote.deactivateRumble();
}
/* Activate IR Tracking */
if (e.isButtonAJustPressed()) {
System.out.println("IR Activated");
wiimote.activateIRTRacking();
}
if (e.isButtonBJustPressed()) {
System.out.println("IR Deactivated");
wiimote.deactivateIRTRacking();
}
/* Activate IR Tracking */
if (e.isButtonAJustPressed()) {
System.out.println("IR Activated");
wiimote.activateIRTRacking();
}
if (e.isButtonBJustPressed()) {
System.out.println("IR Deactivated");
wiimote.deactivateIRTRacking();
}
/* Activate Motion sensing */
if (e.isButtonPlusJustPressed()) {
System.out.println("Motion sensing Activated");
wiimote.activateMotionSensing();
}
if (e.isButtonMinusJustPressed()) {
System.out.println("Motion sensing Deactivated");
wiimote.deactivateMotionSensing();
}
/* Activate Motion sensing */
if (e.isButtonPlusJustPressed()) {
System.out.println("Motion sensing Activated");
wiimote.activateMotionSensing();
}
if (e.isButtonMinusJustPressed()) {
System.out.println("Motion sensing Deactivated");
wiimote.deactivateMotionSensing();
}
/* display status */
if (e.getBatteryLevel() != -1) {
System.out
.println("battery level : " + e.getBatteryLevel());
System.out.println("= --- Leds : " + e.getLeds() + "\n");
System.out.println("= --- Rumble : " + e.isRumbleActive()
+ "\n");
System.out.println("= --- Continous : "
+ e.isContinuousActive() + "\n");
System.out.println("= --- Smoothing : "
+ e.isSmoothingActive() + "\n");
System.out.println("= --- Speaker : "
+ e.isSpeakerEnabled() + "\n");
System.out.println("= --- Attachment : "
+ e.isThereAttachment() + "\n");
/* display ir points */
if (e.isIrActive()) {
Point2DInteger[] list = e.getIRPoints();
for (int i = 0; i < list.length; i++) {
if (list[i] != null)
System.out.print("Point :(" + list[i].getX() + ","
+ list[i].getY() + ") ");
}
System.out.println("");
}
/* display ir points */
if (e.isIrActive()) {
Point2DInteger[] list = e.getIRPoints();
for (int i = 0; i < list.length; i++) {
if (list[i] != null)
System.out.print("Point :(" + list[i].getX() + ","
+ list[i].getY() + ") ");
}
System.out.println("");
}
/* display motion sensing */
if (e.isMotionSensingActive()) {
System.out.println("Motion Sensing :" + e.getOrientation()
+ " , " + e.getGforce());
}
/* display motion sensing */
if (e.isMotionSensingActive()) {
System.out.println("Motion Sensing :" + e.getOrientation()
+ " , " + e.getGforce());
}
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
} else {
System.out.println(" WIIMOTE ID : " + e.getWiimoteId()
+ " DISCONNECTED !!!!!");
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
} else if (dump == DUMP) {
System.out.println(e);
/* Activate all */
@@ -337,6 +318,10 @@ public class Tests implements WiimoteListener {
System.out.println("Threshold orientation 0.5 degrees");
wiimote.setOrientationThreshold((float) 0.5);
}
//@TODO add accelereation threshold test, add alpha smoothing test
System.out.println(e);
/* leave test */
@@ -347,10 +332,10 @@ public class Tests implements WiimoteListener {
} else if (dump == TEST_LEDS) {
wiimote.activateMotionSensing();
if (e.isButtonUpJustPressed()) {
wiimote.setLeds(true, false, false, false);
wiimote.setLeds(true, false, false, false);
}
if (e.isButtonDownJustPressed()) {
wiimote.setLeds(false, true, false, false);
wiimote.setLeds(false, true, false, false);
}
if (e.isButtonLeftJustPressed()) {
wiimote.setLeds(false, false, true, false);
@@ -366,20 +351,30 @@ public class Tests implements WiimoteListener {
}
}
}
@Override
public void statusEvent(StatusEvent e) {
//Display status variables
System.out.println(e);
}
@Override
public void disconnectionEvent(DisconnectionEvent e) {
System.out.println(e.getWiimoteId()+" notify it's been disconnected !!");
}
/**
* @param args
*/
public static void main(String[] args) {
Wiimote[] wiimotes = WiiUseApiManager.getWiimotes();
if (wiimotes.length>0){
Wiimote[] wiimotes = WiiUseApiManager.getWiimotes(4);
if (wiimotes.length > 0) {
System.out.println(wiimotes[0]);
Tests tests = new Tests(wiimotes[0]);
}else{
} else {
System.out.println("No wiimotes found !!!");
}
// java.util.Timer timer = new java.util.Timer();
// timer.scheduleAtFixedRate(new LedsTask(), 0, 100);

View File

@@ -1,5 +1,7 @@
package wiiusej;
import wiiusej.wiiuseapievents.EventsGatherer;
/**
* Singleton used to manipulate WiiUse Api.
* @author gduche
@@ -19,23 +21,16 @@ public class WiiUseApi {
*/
static WiiUseApi getInstance(){
return instance;
}
/**
* Load the library.
*
* @return 0 if there is an error, 1 if everything is ok.
*/
native int loadLibrary();
}
/**
* Try to connect to 2 wiimotes. Make them rumble to show they are
* connected.
*
* @param nb number of wiimotes to connect
* @return 0 if there is an error otherwise it returns the number of
* wiimotes connected.
*/
native int doConnections();
native int doConnections(int nb);
/**
* Close connection to the wiimote with the given id.
@@ -103,6 +98,26 @@ public class WiiUseApi {
*/
native void setOrientThreshold(int id, float angle);
/**
* Set how much acceleration must change to generate an event.
* @param id id of the wiimote concerned
* @param value minimum value detected by an event
*/
native void setAccelThreshold(int id, float value);
/**
* Set alpha smoothing parameter for the given id.
* @param id id of the wiimote concerned
* @param value alpha smoothing value
*/
native void setSmoothAlpha(int id, float value);
/**
* Try to resync with the wiimote by starting a new handshake.
* @param id id of the wiimote concerned
*/
native void reSync(int id);
/**
* Make the the accelerometers give smoother results.
* This is set by default.
@@ -137,26 +152,27 @@ public class WiiUseApi {
native void getStatus(int id);
/**
* Get status and values from the wiimotes and send it through callbacks.
* Check for new Events and Get it.
*
* @param mote The WiimoteEvent object to fill with the datas.
* @param gath the object where we store all the new events.
*/
native void specialPoll(WiiMoteEvent mote);
native void specialPoll(EventsGatherer gath);
/* Tests */
public static void main(String[] args) {
/* Test JNI Side */
/*
WiiUseApi manager = new WiiUseApi();
int value = manager.loadLibrary();
System.out.println("loadLibrary : " + value);
value = manager.doConnections();
System.out.println("doConnections : " + value);
WiiMoteEvent mote = new WiiMoteEvent();
System.out.println("doConnections : " + value);
WiiMoteEvent mote = new WiiMoteEvent();
manager.getStatus(1);
System.out.println("Status : \n" + mote);
@@ -168,6 +184,7 @@ public class WiiUseApi {
System.out.println(mote);
mote.EmptyIRPoints();
}
*/
// manager.closeConnectionsAndShutDown();
}

View File

@@ -1,9 +0,0 @@
package wiiusej;
public interface WiiUseApiListener extends java.util.EventListener {
void wiimoteEvent(WiiMoteEvent e);
}

View File

@@ -1,4 +1,4 @@
package wiiusej;
package wiiusej;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentLinkedQueue;
@@ -6,6 +6,13 @@ import java.util.concurrent.atomic.AtomicBoolean;
import javax.swing.event.EventListenerList;
import wiiusej.wiiuseapievents.EventsGatherer;
import wiiusej.wiiuseapievents.WiiUseApiEvent;
import wiiusej.wiiuseapievents.WiiUseApiListener;
import wiiusej.wiiuseapirequest.FloatValueRequest;
import wiiusej.wiiuseapirequest.LedsRequest;
import wiiusej.wiiuseapirequest.WiiUseApiRequest;
/**
* Class that manage the use of Wiiuse API.
*
@@ -19,84 +26,66 @@ public class WiiUseApiManager extends Thread {
private final EventListenerList listeners = new EventListenerList();
private Wiimote[] wiimotes;
private WiiUseApi wiiuse = WiiUseApi.getInstance();
private boolean loaded = false;
private WiiUseApi wiiuse = WiiUseApi.getInstance();
private int connected = -1;
private int nbMaxWiimotes = -1;
private AtomicBoolean running = new AtomicBoolean(false);
private ConcurrentLinkedQueue<WiiUseApiRequest> requests = new ConcurrentLinkedQueue<WiiUseApiRequest>();
private ConcurrentLinkedQueue<WiiUseApiRequest> requests = new ConcurrentLinkedQueue<WiiUseApiRequest>();
public static WiiUseApiManager getInstance() {
return instance;
}
/**
* Get wiimotes.
* Load library if necessary.
* Connect to wiimotes if necessary.
* Start polling if necessary.
* Return an array with the connected wiimotes.
* @return an array with connected wiimotes or NULL.
*/
public static Wiimote[] getWiimotes() {
WiiUseApiManager manager = getInstance();
if (!manager.loaded){
manager.loadLibrary();
}
if (manager.connected<0){
int nbWiimotes = manager.connectWiimotes();
manager.wiimotes = new Wiimote[nbWiimotes];
for (int i=0; i<nbWiimotes; i++){
Wiimote wim = new Wiimote(i,manager);
manager.wiimotes[i] = wim;
manager.addWiiUseApiListener(wim);
}
}
if (manager.connected == 0){
return new Wiimote[0];
}
if (!manager.isAlive()) manager.start();
return manager.wiimotes;
}
/**
* Load the wiimote library.
* Get wiimotes. Load library if necessary. Connect to wiimotes if
* necessary. Start polling if necessary. Return an array with the connected
* wiimotes.
*
* @return false if the library is not loaded true otherwise.
* @param nb
* try to connect nb wiimotes
* @return an array with connected wiimotes or NULL.
*/
public boolean loadLibrary() {
if (!loaded) {// not yet loaded try to load it
int load = wiiuse.loadLibrary();
if (load > 0) {
loaded = true;
return true;
} else {
loaded = false;
System.out.println("Error loading the Wiimote library !!!");
return false;
public static Wiimote[] getWiimotes(int nb) {
WiiUseApiManager manager = getInstance();
if (manager.connected < 0) {
int nbWiimotes = manager.connectWiimotes(nb);
manager.wiimotes = new Wiimote[nbWiimotes];
for (int i = 0; i < nbWiimotes; i++) {
Wiimote wim = new Wiimote(i, manager);
manager.wiimotes[i] = wim;
manager.addWiiUseApiListener(wim);
}
}
// already loaded
return loaded;
if (manager.connected == 0) {
return new Wiimote[0];
}
if (!manager.isAlive())
manager.start();
return manager.wiimotes;
}
/**
* Connect wiimote and get the number of wiimotes connected. Supposed to be
* used once.
*
* @param nb
* try to connect nb wiimotes
* @return 0 if nothing connected or the number of wiimotes connected.
*/
public int connectWiimotes() {
if (connected < 0 && loaded) {
connected = wiiuse.doConnections();
// System.out.println(connected + " wiimote(s) connected !!!");
public int connectWiimotes(int nb) {
nbMaxWiimotes = nb;
if (connected < 0) {
connected = wiiuse.doConnections(nb);
// @TODO
System.out.println(connected + " wiimote(s) connected !!!");
return connected;
} else {// library not loaded, no wiimotes connected
return 0;
@@ -109,9 +98,12 @@ public class WiiUseApiManager extends Thread {
* @param id
* id of the wiimote to disconnect.
*/
public void closeConnection(int id) {
public void closeConnection(int id) {
removeWiiUseApiListener(wiimotes[id]);
wiimotes[id] = null;
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_CLOSE_CONNECTION_REQUEST));
System.out.println("Wiimote " + id + " disconnected !");
}
/**
@@ -128,7 +120,6 @@ public class WiiUseApiManager extends Thread {
*/
public void shutdown() {
running.set(false);
loaded = false;
wiiuse.shutdownApi();
}
@@ -270,10 +261,36 @@ public class WiiUseApiManager extends Thread {
* threshold in degrees
*/
public void setOrientationThreshold(int id, float th) {
requests.add(new OrientThresholdRequest(id,
requests.add(new FloatValueRequest(id,
WiiUseApiRequest.WIIUSE_ORIENT_THRESHOLHD_REQUEST, th));
}
/**
* Set the acceleration threshold for the given id.
*
* @param id
* id of the wiimote
* @param th
* threshold
*/
public void setAccelerationThreshold(int id, float th) {
requests.add(new FloatValueRequest(id,
WiiUseApiRequest.WIIUSE_ACCEL_THRESHOLHD_REQUEST, th));
}
/**
* Set alpha smoothing for the given id.
*
* @param id
* id of the wiimote
* @param th
* threshold
*/
public void setAlphaSmoothing(int id, float th) {
requests.add(new FloatValueRequest(id,
WiiUseApiRequest.WIIUSE_ALPHA_SMOOTHING_REQUEST, th));
}
/**
* Get Status for the wiimote for the given id.
*
@@ -288,10 +305,10 @@ public class WiiUseApiManager extends Thread {
@Override
public void run() {
if (loaded && (connected > 0)) {
if (connected > 0) {
running.set(true);
WiiMoteEvent evt = new WiiMoteEvent();
EventsGatherer gather = new EventsGatherer(nbMaxWiimotes);
// Start polling and tell the observers when there Wiimote events
while (running.get()) {
@@ -299,11 +316,15 @@ public class WiiUseApiManager extends Thread {
if (req != null) {// there is a request for the wiiuse api
int id = req.getId();
if (req.getRequestType() == WiiUseApiRequest.WIIUSE_CLOSE_CONNECTION_REQUEST) {
/* Close connections requests */
removeWiiUseApiListener(wiimotes[id]);
wiimotes[id]=null;
/* Close connections requests */
wiiuse.closeConnection(id);
connected--;
if (connected == 0) {// stop this thread if there is
// no more wiimotes connected.
System.out.println("No more wiimotes connected !!!");
shutdown();
}
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_STATUS_REQUEST) {
/* Status requests */
wiiuse.getStatus(id);
@@ -343,42 +364,44 @@ public class WiiUseApiManager extends Thread {
/* Deactivate continuous requests */
wiiuse.deactivateContinuous(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ORIENT_THRESHOLHD_REQUEST) {
/* set orientation request */
/* set orientation threshold request */
wiiuse.setOrientThreshold(req.getId(),
((OrientThresholdRequest) req).getThresholhd());
((FloatValueRequest) req).getFloatValue());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACCEL_THRESHOLHD_REQUEST) {
/* set acceleration threshold request */
wiiuse.setOrientThreshold(req.getId(),
((FloatValueRequest) req).getFloatValue());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ALPHA_SMOOTHING_REQUEST) {
/* set alpha smoothing request */
wiiuse.setOrientThreshold(req.getId(),
((FloatValueRequest) req).getFloatValue());
} else {
System.out.println("Bad request to Wiiuse API !!!!!");
}
}
/* Polling */
wiiuse.specialPoll(evt);
wiiuse.specialPoll(gather);
if (evt.getWiimoteId() != -1) {//event filled
if (!evt.isConnected()) {// check if it was a
// disconnection
connected--;
removeWiiUseApiListener(wiimotes[evt.getWiimoteId()]);
wiimotes[evt.getWiimoteId()]=null;
System.out.println("Wiimote " + evt.getWiimoteId()
+ " disconnected !");
} else {//there is an event notify observers
// not a disconnection notify listeners
/* deal with events gathered in Wiiuse API */
for (WiiUseApiEvent evt : gather.getEvents()) {
if (evt.getWiimoteId() != -1) {// event filled
// there is an event notify observers
notifyWiiUseApiListener(evt);
// create a new event to be filled
evt = new WiiMoteEvent();
}
}
if (connected == 0) {// stop this thread if there is
//no more wiimotes connected.
System.out.println("No more wiimotes connected !!!");
shutdown();
}
if (evt.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT) {
// check if it was a disconnection
// in this case disconnect the wiimote
closeConnection(evt.getWiimoteId());
}
} else {
System.out
.println("There is an event with id == -1 ??? there is a problem !!! : "
+ evt);
}
}
gather.clearEvents();
}
} else {
if (!loaded) {
System.out.println("Library not Loaded !");
}
if (connected <= 0) {
System.out.println("No wiimotes connected !");
}
@@ -421,9 +444,9 @@ public class WiiUseApiManager extends Thread {
* @param evt
* WiimoteEvent occured
*/
private void notifyWiiUseApiListener(WiiMoteEvent evt) {
private void notifyWiiUseApiListener(WiiUseApiEvent evt) {
for (WiiUseApiListener listener : getWiiUseApiListeners()) {
listener.wiimoteEvent(evt);
listener.wiiUseApiEvent(evt);
}
}

View File

@@ -2,6 +2,13 @@ package wiiusej;
import javax.swing.event.EventListenerList;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiiMoteEvent;
import wiiusej.wiiuseapievents.WiiUseApiEvent;
import wiiusej.wiiuseapievents.WiiUseApiListener;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* Class that represents a wiimote.
* You can register as an observer of this wiimote to listen events from it.
@@ -11,7 +18,7 @@ import javax.swing.event.EventListenerList;
*/
public class Wiimote implements WiiUseApiListener {
private int id;//wiimote id
private int id = -1;//wiimote id
private EventListenerList listeners = new EventListenerList();
@@ -140,15 +147,20 @@ public class Wiimote implements WiiUseApiListener {
public void getStatus() {
manager.getStatus(id);
}
@Override
public void wiimoteEvent(WiiMoteEvent e) {
if (e.getWiimoteId() == id){
notifyWiiMoteEventListeners(e);
}
}
@Override
public void wiiUseApiEvent(WiiUseApiEvent e) {
if (e.getWiimoteId() == id){
if (e.getEventType() == WiiUseApiEvent.GENERIC_EVENT){
notifyWiiMoteEventListeners((WiiMoteEvent)e);
}else if (e.getEventType() == WiiUseApiEvent.STATUS_EVENT){
notifyStatusEventListeners((StatusEvent)e);
}else if (e.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT){
notifyDisconnectionEventListeners((DisconnectionEvent)e);
}
}
}
/**
* Add a WiimoteListener to the listeners list.
* @param listener a WiimoteListener
@@ -183,9 +195,29 @@ public class Wiimote implements WiiUseApiListener {
}
}
/**
* Notify WiimoteListener that a status event occured.
* @param evt status event occured
*/
private void notifyStatusEventListeners(StatusEvent evt) {
for (WiimoteListener listener : getWiiMoteEventListeners()) {
listener.statusEvent(evt);
}
}
/**
* Notify WiimoteListener that a status event occured.
* @param evt status event occured
*/
private void notifyDisconnectionEventListeners(DisconnectionEvent evt) {
for (WiimoteListener listener : getWiiMoteEventListeners()) {
listener.disconnectionEvent(evt);
}
}
@Override
public String toString() {
return "Wiimote with ID : "+id;
}
}
}

View File

@@ -1,8 +0,0 @@
package wiiusej;
public interface WiimoteListener extends java.util.EventListener {
void wiimoteEvent(WiiMoteEvent e);
}

View File

@@ -0,0 +1,24 @@
package wiiusej.wiiuseapievents;
public class DisconnectionEvent extends WiiUseApiEvent {
/**
* Construct the DisconnectionEvent setting up the id.
*
* @param id
* the Wiimote id
*/
public DisconnectionEvent(int id) {
super(id,WiiUseApiEvent.DISCONNECTION_EVENT);
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** DISCONNECTION EVENT : WIIMOTE ID :" + super.getWiimoteId() + " ********/\n";
return out;
}
}

View File

@@ -0,0 +1,180 @@
package wiiusej.wiiuseapievents;
import tests.Tests;
/**
* Gather events in a call to the Wiiuse API.
*
* @author gduche
*
*/
public class EventsGatherer {
private WiiUseApiEvent[] events;
private int index = 0;
private WiiMoteEvent genericEvent = null;
/**
* Create EventsGatherer.
*
* @param nbWiimotes
* nb wiimotes (nb a of events possible in a call to Wiiuse API)
*/
public EventsGatherer(int nbWiimotes) {
events = new WiiUseApiEvent[nbWiimotes];
}
/**
* Add an event to the array.
*
* @param e
* the event to add.
*/
private void addEvent(WiiUseApiEvent e) {
events[index] = e;
index++;
}
/**
* Prepare a wiimote event to add.
*
* @param id
* id of the wiimote.
* @param buttonsJustPressed
* buttons just pressed
* @param buttonsJustReleased
* buttons just released
* @param buttonsHeld
* buttons held
*/
public void prepareWiiMoteEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
genericEvent = new WiiMoteEvent(id, buttonsJustPressed,
buttonsJustReleased, buttonsHeld);
}
/**
* Add an IR point to the WiiMoteEvent prepared
*
* @param x
* x coordinates
* @param y
* y coordinates
*/
public void addIRPointToPreparedWiiMoteEvent(int x, int y) {
if (genericEvent != null) {
genericEvent.addIRpoint(x, y);
}
}
/**
* Set orientation and gravity force of the prepared event.
*
* @param r
* roll
* @param p
* pitch
* @param ya
* yaw
* @param x
* gravity force on x axis
* @param y
* gravity force on y axis
* @param z
* gravity force on z axis
*/
public void addMotionSensingValues(float r, float p, float ya, float x,
float y, float z) {
if (genericEvent != null) {
genericEvent.setOrientationAndGforce(r, p, ya, x, y, z);
}
}
/**
* Add the prepared WiimoteEvent to the gatherer.
*/
public void addWiimoteEvent() {
if (genericEvent != null) {
addEvent(genericEvent);
genericEvent = null;
}
}
/**
* Add a StatusEvent to the gatherer.
*
* @param id
* id of the wiimote
* @param connect
* true if the wiimote is connected
* @param batt
* battery level
* @param led
* status of leds
* @param speak
* speakers status
* @param attach
* attachment status
* @param rumbleState
* true if rumble is active
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param accelerationThreshold
* value of the value variation between two events with the
* accelerometer
* @param alphaSmooth
* value of the alpha smoothing parameter
* @param continuousState
* true if continuous flag is activated
* @param smoothingState
* true if smoothing flag is activated
* @param irState
* true if ir is active
* @param motionSensingState
* true if accelerometer is active
*/
public void addStatusEvent(int id, boolean connect, float batt, short led,
boolean speak, int attach, boolean rumbleState,
float orientationThreshold, float accelerationThreshold,
float alphaSmooth, boolean continuousState, boolean smoothingState,
boolean irState, boolean motionSensingState) {
StatusEvent evt = new StatusEvent(id, connect, batt, led, speak,
attach, rumbleState, orientationThreshold,
accelerationThreshold, alphaSmooth, continuousState,
smoothingState, irState, motionSensingState);
addEvent(evt);
}
/**
* Add a DisconnectionEvent to the gatherer.
*
* @param id
* id of the wiimote
*/
public void addDisconnectionEvent(int id) {
DisconnectionEvent evt = new DisconnectionEvent(id);
addEvent(evt);
}
/**
* Return an array containing the events.
*
* @return
*/
public WiiUseApiEvent[] getEvents() {
return java.util.Arrays.copyOfRange(events, 0, index);
}
/**
* Clear the gatherer and remove objects.
*/
public void clearEvents() {
for (int i = 0; i < events.length; i++) {
events[i] = null;
}
genericEvent = null;
index = 0;
}
}

View File

@@ -0,0 +1,251 @@
package wiiusej.wiiuseapievents;
public class StatusEvent extends WiiUseApiEvent {
private static short WIIMOTE_LED_1 = 1;
private static short WIIMOTE_LED_2 = 2;
private static short WIIMOTE_LED_3 = 4;
private static short WIIMOTE_LED_4 = 8;
/* ATTACHMENT CONSTANTS */
private static short EXP_NONE = 0;
private static short EXP_NUNCHUK = 1;
private static short EXP_CLASSIC = 2;
private static short EXP_GUITAR_HERO_3 = 3;
/* Status variables */
private boolean connected = false;
private float batteryLevel = -1;
private short leds = 0;
private boolean isSpeakerEnabled = false;
private int attachment = 0;
private boolean isRumbleActive = false;
private float orientationThreshold = 0;
private float accelerationThreshold = 0;
private float alphaSmoothing = 0;
private boolean isContinuousActive = false;
private boolean isSmoothingActive = false;
private boolean isIrActive = false;
private boolean isMotionSensingActive = false;
/**
* Construct the StatusEvent setting up the id.
*
* @param id
* the Wiimote id
*/
public StatusEvent(int id) {
super(id, WiiUseApiEvent.STATUS_EVENT);
}
/**
* Build a StatusEvent with all fields set.
*
* @param id
* id of the wiimote
* @param connect
* true if the wiimote is connected
* @param batt
* battery level
* @param led
* status of leds
* @param speak
* speakers status
* @param attach
* attachment status
* @param rumbleState
* true if rumble is active
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param accelerationThreshold
* value of the value variation between two events with the
* accelerometer
* @param alphaSmooth
* value of the alpha smoothing parameter
* @param continuousState
* true if continuous flag is activated
* @param smoothingState
* true if smoothing flag is activated
* @param irState
* true if ir is active
* @param motionSensingState
* true if accelerometer is active
*/
public StatusEvent(int id, boolean connect, float batt, short led,
boolean speak, int attach, boolean rumbleState,
float orientationThreshold, float accelerationThreshold,
float alphaSmooth, boolean continuousState, boolean smoothingState,
boolean irState, boolean motionSensingState) {
super(id, WiiUseApiEvent.STATUS_EVENT);
connected = connect;
this.batteryLevel = batt;
this.leds = led;
this.isSpeakerEnabled = speak;
this.attachment = attach;
isRumbleActive = rumbleState;
this.orientationThreshold = orientationThreshold;
this.accelerationThreshold = accelerationThreshold;
alphaSmoothing = alphaSmooth;
isContinuousActive = continuousState;
isSmoothingActive = smoothingState;
isIrActive = irState;
isMotionSensingActive = motionSensingState;
}
/**
* True if the wiimote is connected false otherwise.
*
* @return return the connected status.
*/
public boolean isConnected() {
return connected;
}
/**
* Get battery level.
*
* @return battery level. 1 = 100%
*/
public float getBatteryLevel() {
return batteryLevel;
}
/**
* Get status of the leds .
*
* @return a short representing LEDS turned on.
*/
public short getLeds() {
return leds;
}
/**
* Tell if the speaker is enable for this wiimote
*
* @return TRUE if it enabled false otherwise
*/
public boolean isSpeakerEnabled() {
return isSpeakerEnabled;
}
/**
* Get the int representing the attachment type.
*
* @return value of the Attachment Type
*/
public int getAttachment() {
return attachment;
}
/**
* Get the status of rumble.
*
* @return true if the rumble is active false otherwise
*/
public boolean isRumbleActive() {
return isRumbleActive;
}
/**
* Get orientation threshold.
*
* @return the orientationThreshold
*/
public float getOrientationThreshold() {
return orientationThreshold;
}
/**
* Get acceleration threshold.
*
* @return the accelerationThreshold
*/
public float getAccelerationThreshold() {
return accelerationThreshold;
}
/**
* Get alpha smoothing.
*
* @return the alphaSmoothing
*/
public float getAlphaSmoothing() {
return alphaSmoothing;
}
/**
* Tell if the CONTINUOUS option is activated.
*
* @return the isContinuousActive
*/
public boolean isContinuousActive() {
return isContinuousActive;
}
/**
* Tell if the option SMOOTHING is activated.
*
* @return the isSmoothingActive
*/
public boolean isSmoothingActive() {
return isSmoothingActive;
}
/**
* Tell if the IR Tracking is active.
*
* @return TRUE if it is active or false otherwise.
*/
public boolean isIrActive() {
return isIrActive;
}
/**
* Get the flag indicating if the motion sensing is active.
*
* @return true if the motion sensing is active false otherwise
*/
public boolean isMotionSensingActive() {
return isMotionSensingActive;
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** STATUS EVENT : WIIMOTE ID :"
+ super.getWiimoteId() + " ********/\n";
out += "--- connected : " + connected + "\n";
out += "--- Battery level : " + batteryLevel + "\n";
out += "--- Leds : " + leds + "\n";
out += "--- Speaker enabled : " + isSpeakerEnabled + "\n";
out += "--- Attachment ? : " + attachment + "\n";
out += "--- Rumble ? : " + isRumbleActive + "\n";
out += "--- Orientation threshold value ? : " + orientationThreshold
+ "\n";
out += "--- Acceleration threshold value ? : " + accelerationThreshold
+ "\n";
out += "--- Alpha smoothing threshold value ? : " + alphaSmoothing
+ "\n";
out += "--- Continuous ? : " + isContinuousActive + "\n";
out += "--- Smoothing ? : " + isSmoothingActive + "\n";
out += "--- IR active ? : " + isIrActive + "\n";
out += "--- Motion sensing active ? : " + isMotionSensingActive + "\n";
return out;
}
}

View File

@@ -1,15 +1,19 @@
package wiiusej;
package wiiusej.wiiuseapievents;
import java.util.ArrayList;
import java.util.Iterator;
import wiiusej.GForce;
import wiiusej.Orientation;
import wiiusej.Point2DInteger;
/**
* Class that is a bean to be filled by the wiiuse API.
*
* @author gduche
*
*/
public class WiiMoteEvent {
public class WiiMoteEvent extends WiiUseApiEvent {
/* Buttons MACRO */
private static short WIIMOTE_BUTTON_TWO = 0x0001;
@@ -30,34 +34,7 @@ public class WiiMoteEvent {
private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
private static short WIIMOTE_LED_1 = 1;
private static short WIIMOTE_LED_2 = 2;
private static short WIIMOTE_LED_3 = 4;
private static short WIIMOTE_LED_4 = 8;
private static short NB_LEDS = 4;
/* ID */
private int wiimoteId = -1;
/* Status variables */
private boolean connected = false;
private float batteryLevel = -1;
private short leds = 0;
private boolean isSpeakerEnabled = false;
private boolean isThereAttachment = false;
private boolean isRumbleActive = false;
private float orientationThreshold = 0;
private boolean isContinuousActive = false;
private boolean isSmoothingActive = false;
private static short NB_POINTS = 4;// number of points IR can track
/* Buttons */
private short buttonsJustPressed = 0;
@@ -73,14 +50,6 @@ public class WiiMoteEvent {
private Orientation orientation;
private GForce gforce;
/**
* Default constructor
*/
public WiiMoteEvent() {
// init IRPoints array
IRPoints = new Point2DInteger[NB_LEDS];
}
/**
* Construct the Wiimote setting up the id.
*
@@ -88,153 +57,40 @@ public class WiiMoteEvent {
* the Wiimote id
*/
public WiiMoteEvent(int id) {
this();
wiimoteId = id;
super(id, WiiUseApiEvent.GENERIC_EVENT);
IRPoints = new Point2DInteger[NB_POINTS];
}
/**
* Get Wiimote ID
* Construct the Wiimote setting up the id and the buttons.
*
* @return the wiimote id.
* @param id
* the Wiimote id
* @param buttonsJustPressed
* buttons just pressed
* @param buttonsJustReleased
* buttons just released
* @param buttonsHeld
* buttons held
*/
public int getWiimoteId() {
return wiimoteId;
public WiiMoteEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
super(id, WiiUseApiEvent.GENERIC_EVENT);
IRPoints = new Point2DInteger[NB_POINTS];
setAllButtons(buttonsJustPressed, buttonsJustReleased, buttonsHeld);
}
/**
* Set Wiimote ID
* Construct the Wiimote setting up the id, the buttons and the infared.
*
* @param wiimoteId
* id of the wiimote
*/
void setWiimoteId(int wiimoteId) {
this.wiimoteId = wiimoteId;
}
/**
* True if the wiimote is connected false otherwise.
* Construct the Wiimote setting up the id, the buttons, the accelerometer
* and the infrared.
*
* @return return the connected status.
*/
public boolean isConnected() {
return connected;
}
/**
* Set the connected value to true.
*/
void setConnected() {
this.connected = true;
}
/**
* Set the connected value to false.
*/
void setDisconnected() {
this.connected = false;
}
/**
* Get battery level.
*
* @return battery level. 1 = 100%
*/
public float getBatteryLevel() {
return batteryLevel;
}
/**
* Get status of the leds .
*
* @return a short representing LEDS turned on.
*/
public short getLeds() {
return leds;
}
/**
* Tell if the speaker is enable for this wiimote
*
* @return TRUE if it enabled false otherwise
*/
public boolean isSpeakerEnabled() {
return isSpeakerEnabled;
}
/**
* Tell if there is an attachment to the Wiimote
*
* @return TRUE if it there is one false otherwise
*/
public boolean isThereAttachment() {
return isThereAttachment;
}
/**
* Set battery level, leds, speaker state and attachment in one method.
* These method is called (and those variables are filled) only when a
* status has been requested on this wiimote.
*
* @param batt
* battery level
* @param led
* status of leds
* @param speak
* speakers status
* @param attach
* attachment status
*/
void setBatteryLedsSpeakerAttachment(float batt, short led, boolean speak,
boolean attach) {
this.batteryLevel = batt;
this.leds = led;
this.isSpeakerEnabled = speak;
this.isThereAttachment = attach;
}
/**
* Get the status of rumble.
*
* @return true if the rumble is active false otherwise
*/
public boolean isRumbleActive() {
return isRumbleActive;
}
/**
* Set Rumble flag to Inactive.
*/
void setRumbleInactive() {
this.isRumbleActive = false;
}
/**
* Get orientation threshold.
*
* @return the orientationThreshold
*/
public float getOrientationThreshold() {
return orientationThreshold;
}
/**
* Tell if the CONTINUOUS option is activated.
*
* @return the isContinuousActive
*/
public boolean isContinuousActive() {
return isContinuousActive;
}
/**
* Tell if the option SMOOTHING is activated.
*
* @return the isSmoothingActive
*/
public boolean isSmoothingActive() {
return isSmoothingActive;
}
/**
* Get the short storing the buttons just pressed
*
@@ -269,8 +125,8 @@ public class WiiMoteEvent {
* @param buttonsJustReleased
* @param buttonsHeld
*/
void setAllButtons(short buttonsJustPressed, short buttonsJustReleased,
short buttonsHeld) {
private void setAllButtons(short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
this.buttonsJustPressed = buttonsJustPressed;
this.buttonsJustReleased = buttonsJustReleased;
this.buttonsHeld = buttonsHeld;
@@ -302,7 +158,8 @@ public class WiiMoteEvent {
* @param y
* y value
*/
void addIRpoint(int x, int y) {
public void addIRpoint(int x, int y) {
isIrActive = true;
for (int i = 0; i < IRPoints.length; i++) {
if (IRPoints[i] == null) {
IRPoints[i] = new Point2DInteger(x, y);
@@ -312,15 +169,6 @@ public class WiiMoteEvent {
return;
}
/**
* Clear IR points.
*/
void EmptyIRPoints() {
for (int i = 0; i < IRPoints.length; i++) {
IRPoints[i] = null;
}
}
/**
* Get the flag indicating if the motion sensing is active.
*
@@ -330,41 +178,6 @@ public class WiiMoteEvent {
return isMotionSensingActive;
}
/**
* Set status variables always filled during an event.
*
* @param id
* id of the wiimote
* @param connect
* true if the wiimote is connected
* @param irState
* true if ir is active
* @param rumbleState
* true if rumble is active
* @param motionSensingState
* true if accelerometer is active
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param continuousState
* true if continuous flag is activated
* @param smoothingState
* true if smoothing flag is activated
*/
void setPermanentStatus(int id, boolean connect, boolean irState,
boolean rumbleState, boolean motionSensingState,
float orientationThreshold, boolean continuousState,
boolean smoothingState) {
wiimoteId = id;
connected = connect;
isIrActive = irState;
isRumbleActive = rumbleState;
isMotionSensingActive = motionSensingState;
this.orientationThreshold = orientationThreshold;
isContinuousActive = continuousState;
isSmoothingActive = smoothingState;
}
/**
* @return the orientation
*/
@@ -397,8 +210,9 @@ public class WiiMoteEvent {
* @param z
* gravity force on z axis
*/
void setOrientationAndGforce(float r, float p, float ya, float x, float y,
float z) {
public void setOrientationAndGforce(float r, float p, float ya, float x,
float y, float z) {
this.isMotionSensingActive = true;
this.orientation = new Orientation(r, p, ya);
this.gforce = new GForce(x, y, z);
}
@@ -579,20 +393,10 @@ public class WiiMoteEvent {
@Override
public String toString() {
super.toString();
String out = "";
/* Status */
out += "/*********** WIIMOTE ID :" + wiimoteId + " ********/\n";
out += "--- connected : " + connected + "\n";
out += "--- Battery level : " + batteryLevel + "\n";
out += "--- Leds : " + leds + "\n";
out += "--- Speaker enabled : " + isSpeakerEnabled + "\n";
out += "--- Attachment ? : " + isThereAttachment + "\n";
out += "--- Rumble ? : " + isRumbleActive + "\n";
out += "--- Orientation threshold value ? : " + orientationThreshold
+ "\n";
out += "--- Continuous ? : " + isContinuousActive + "\n";
out += "--- Smoothing ? : " + isSmoothingActive + "\n";
out += "/*********** GENERIC EVENT : WIIMOTE ID :"
+ super.getWiimoteId() + " ********/\n";
/* Display buttons */
out += "/******** Buttons ********/\n";
out += "--- Buttons just pressed : " + buttonsJustPressed + "\n";

View File

@@ -0,0 +1,68 @@
package wiiusej.wiiuseapievents;
public abstract class WiiUseApiEvent {
public static int GENERIC_EVENT = 1;
public static int STATUS_EVENT = 2;
public static int DISCONNECTION_EVENT = 3;
/* Event Type */
private int eventType;
/* ID */
private int wiimoteId = -1;
/**
* Default constructor.
*/
public WiiUseApiEvent(){
}
/**
* Construct the WiiUseApiEvent setting up the id.
*
* @param id
* the Wiimote id
* @param type
* type of the event
*/
public WiiUseApiEvent(int id, int type) {
wiimoteId = id;
eventType = type;
}
/**
* Get Wiimote ID
*
* @return the wiimote id.
*/
public int getWiimoteId() {
return wiimoteId;
}
/**
* Set Wiimote ID
*
* @param wiimoteId
* id of the wiimote
*/
void setWiimoteId(int wiimoteId) {
this.wiimoteId = wiimoteId;
}
/**
* Get the event type.
* @return the eventType
*/
public int getEventType() {
return eventType;
}
public abstract String toString();
}

View File

@@ -0,0 +1,15 @@
package wiiusej.wiiuseapievents;
/**
* Interface defining the methods a WiiUseApiListener must have
* @author gduche
*
*/
public interface WiiUseApiListener extends java.util.EventListener {
void wiiUseApiEvent(WiiUseApiEvent e);
}

View File

@@ -0,0 +1,12 @@
package wiiusej.wiiuseapievents;
public interface WiimoteListener extends java.util.EventListener {
void wiimoteEvent(WiiMoteEvent e);
void statusEvent(StatusEvent e);
void disconnectionEvent(DisconnectionEvent e);
}

View File

@@ -1,4 +1,4 @@
package wiiusej;
package wiiusej.wiiuseapirequest;
/**
* Represents a request to set orientation Threshold in Wiiuse API.
@@ -6,9 +6,9 @@ package wiiusej;
* @author gduche
*
*/
public class OrientThresholdRequest extends WiiUseApiRequest {
public class FloatValueRequest extends WiiUseApiRequest {
private float thresholhd;
private float floatValue;
/**
* Constructor setting the id of the wiimote concerned.
@@ -16,7 +16,7 @@ public class OrientThresholdRequest extends WiiUseApiRequest {
* @param id
* the id of the wiimote concerned.
*/
public OrientThresholdRequest(int id, int type) {
public FloatValueRequest(int id, int type) {
super(id, type);
}
@@ -30,23 +30,23 @@ public class OrientThresholdRequest extends WiiUseApiRequest {
* @param th
* threshold in degrees
*/
public OrientThresholdRequest(int id, int type, float th) {
public FloatValueRequest(int id, int type, float th) {
super(id, type);
thresholhd = th;
floatValue = th;
}
/**
* @return the thresholhd
* @return the float value
*/
public float getThresholhd() {
return thresholhd;
public float getFloatValue() {
return floatValue;
}
/**
* @param thresholhd the thresholhd to set
* @param val the thresholhd to set
*/
public void setThresholhd(float thresholhd) {
this.thresholhd = thresholhd;
public void setFloatValue(float val) {
this.floatValue = val;
}

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@@ -1,11 +1,11 @@
package wiiusej;
package wiiusej.wiiuseapirequest;
/**
* Represents a request to set leds of the wiimote with WiiUse API.
* @author gduche
*
*/
public class LedsRequest extends wiiusej.WiiUseApiRequest {
public class LedsRequest extends wiiusej.wiiuseapirequest.WiiUseApiRequest {
private boolean led1, led2, led3, led4;

View File

@@ -1,4 +1,4 @@
package wiiusej;
package wiiusej.wiiuseapirequest;
/**
* Represents a request we could do to the WiiUse API.
@@ -21,7 +21,8 @@ public class WiiUseApiRequest {
public static int WIIUSE_DEACTIVATE_RUMBLE_REQUEST=-7;
public static int WIIUSE_LEDS_REQUEST=8;
public static int WIIUSE_ORIENT_THRESHOLHD_REQUEST=9;
public static int WIIUSE_ACCEL_THRESHOLHD_REQUEST=10;
public static int WIIUSE_ALPHA_SMOOTHING_REQUEST=11;
private int wiimoteId=0;
private int requestType=0;

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