first draft with new version working on wiiuse 0.10.
New system to get events. git-svn-id: http://wiiusej.googlecode.com/svn/trunk@52 ae48ae66-6a45-0410-b38e-211266189506
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WiiUseJ/src/wiiusej/wiiuseapievents/EventsGatherer.java
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180
WiiUseJ/src/wiiusej/wiiuseapievents/EventsGatherer.java
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package wiiusej.wiiuseapievents;
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import tests.Tests;
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/**
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* Gather events in a call to the Wiiuse API.
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*
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* @author gduche
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*
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*/
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public class EventsGatherer {
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private WiiUseApiEvent[] events;
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private int index = 0;
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private WiiMoteEvent genericEvent = null;
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/**
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* Create EventsGatherer.
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*
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* @param nbWiimotes
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* nb wiimotes (nb a of events possible in a call to Wiiuse API)
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*/
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public EventsGatherer(int nbWiimotes) {
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events = new WiiUseApiEvent[nbWiimotes];
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}
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/**
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* Add an event to the array.
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*
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* @param e
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* the event to add.
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*/
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private void addEvent(WiiUseApiEvent e) {
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events[index] = e;
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index++;
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}
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/**
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* Prepare a wiimote event to add.
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*
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* @param id
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* id of the wiimote.
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* @param buttonsJustPressed
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* buttons just pressed
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* @param buttonsJustReleased
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* buttons just released
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* @param buttonsHeld
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* buttons held
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*/
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public void prepareWiiMoteEvent(int id, short buttonsJustPressed,
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short buttonsJustReleased, short buttonsHeld) {
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genericEvent = new WiiMoteEvent(id, buttonsJustPressed,
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buttonsJustReleased, buttonsHeld);
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}
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/**
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* Add an IR point to the WiiMoteEvent prepared
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*
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* @param x
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* x coordinates
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* @param y
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* y coordinates
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*/
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public void addIRPointToPreparedWiiMoteEvent(int x, int y) {
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if (genericEvent != null) {
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genericEvent.addIRpoint(x, y);
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}
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}
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/**
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* Set orientation and gravity force of the prepared event.
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*
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* @param r
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* roll
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* @param p
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* pitch
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* @param ya
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* yaw
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* @param x
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* gravity force on x axis
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* @param y
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* gravity force on y axis
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* @param z
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* gravity force on z axis
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*/
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public void addMotionSensingValues(float r, float p, float ya, float x,
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float y, float z) {
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if (genericEvent != null) {
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genericEvent.setOrientationAndGforce(r, p, ya, x, y, z);
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}
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}
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/**
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* Add the prepared WiimoteEvent to the gatherer.
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*/
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public void addWiimoteEvent() {
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if (genericEvent != null) {
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addEvent(genericEvent);
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genericEvent = null;
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}
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}
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/**
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* Add a StatusEvent to the gatherer.
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*
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* @param id
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* id of the wiimote
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* @param connect
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* true if the wiimote is connected
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* @param batt
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* battery level
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* @param led
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* status of leds
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* @param speak
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* speakers status
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* @param attach
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* attachment status
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* @param rumbleState
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* true if rumble is active
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* @param orientationThreshold
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* value of the minimum angle between two events with the
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* accelerometer
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* @param accelerationThreshold
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* value of the value variation between two events with the
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* accelerometer
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* @param alphaSmooth
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* value of the alpha smoothing parameter
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* @param continuousState
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* true if continuous flag is activated
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* @param smoothingState
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* true if smoothing flag is activated
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* @param irState
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* true if ir is active
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* @param motionSensingState
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* true if accelerometer is active
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*/
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public void addStatusEvent(int id, boolean connect, float batt, short led,
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boolean speak, int attach, boolean rumbleState,
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float orientationThreshold, float accelerationThreshold,
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float alphaSmooth, boolean continuousState, boolean smoothingState,
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boolean irState, boolean motionSensingState) {
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StatusEvent evt = new StatusEvent(id, connect, batt, led, speak,
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attach, rumbleState, orientationThreshold,
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accelerationThreshold, alphaSmooth, continuousState,
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smoothingState, irState, motionSensingState);
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addEvent(evt);
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}
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/**
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* Add a DisconnectionEvent to the gatherer.
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*
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* @param id
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* id of the wiimote
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*/
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public void addDisconnectionEvent(int id) {
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DisconnectionEvent evt = new DisconnectionEvent(id);
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addEvent(evt);
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}
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/**
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* Return an array containing the events.
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*
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* @return
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*/
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public WiiUseApiEvent[] getEvents() {
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return java.util.Arrays.copyOfRange(events, 0, index);
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}
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/**
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* Clear the gatherer and remove objects.
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*/
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public void clearEvents() {
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for (int i = 0; i < events.length; i++) {
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events[i] = null;
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}
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genericEvent = null;
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index = 0;
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}
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}
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