fixing for classic controller
git-svn-id: http://wiiusej.googlecode.com/svn/trunk@189 ae48ae66-6a45-0410-b38e-211266189506
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WiiUseJ/src/img/classiccontroller.png
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WiiUseJ/src/img/classiccontroller.png
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@@ -161,15 +161,15 @@ public class ClassicControllerGuiTest extends javax.swing.JFrame implements Wiim
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// nothing to do
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}
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// public static void main(String[] args) {
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// Wiimote[] wiimotes = WiiUseApiManager.getWiimotes(1, true);
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// ClassicControllerGuiTest gui = null;
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// if (wiimotes.length > 0) {
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// gui = new ClassicControllerGuiTest(wiimotes[0]);
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// }
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// gui.setDefaultCloseOperation(WiiuseJGuiTest.EXIT_ON_CLOSE);
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// gui.setVisible(true);
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// }
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public static void main(String[] args) {
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Wiimote[] wiimotes = WiiUseApiManager.getWiimotes(1, true);
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ClassicControllerGuiTest gui = null;
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if (wiimotes.length > 0) {
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gui = new ClassicControllerGuiTest(wiimotes[0]);
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}
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gui.setDefaultCloseOperation(WiiuseJGuiTest.EXIT_ON_CLOSE);
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gui.setVisible(true);
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}
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// Variables declaration - do not modify//GEN-BEGIN:variables
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private javax.swing.JPanel classicControllerPanel;
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private javax.swing.JProgressBar leftShoulderBar;
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File diff suppressed because it is too large
Load Diff
@@ -165,16 +165,16 @@ public class ClassicControllerButtonsEventPanel extends javax.swing.JPanel imple
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if (buttons.isButtonBJustReleased()) {
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drawFunction(g2, releasedColor, 269, 98, shapeButton);
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}
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/* button Down */
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if (buttons.isButtonDownJustPressed()) {
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drawFunction(g2, pressedColor, 53, 353, shapeButton);
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drawFunction(g2, pressedColor, 60, 97, shapeButton);
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}
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if (buttons.isButtonDownHeld()) {
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drawFunction(g2, heldColor, 53, 353, shapeButton);
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drawFunction(g2, heldColor, 60, 97, shapeButton);
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}
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if (buttons.isButtonDownJustReleased()) {
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drawFunction(g2, releasedColor, 53, 353, shapeButton);
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drawFunction(g2, releasedColor, 60, 97, shapeButton);
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}
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/* button FullLeft */
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@@ -256,13 +256,13 @@ public class ClassicControllerButtonsEventPanel extends javax.swing.JPanel imple
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/* button Up */
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if (buttons.isButtonUpJustPressed()) {
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drawFunction(g2, pressedColor, 59, 50, shapeButton);
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drawFunction(g2, pressedColor, 60, 50, shapeButton);
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}
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if (buttons.isButtonUpHeld()) {
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drawFunction(g2, heldColor, 59, 50, shapeButton);
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drawFunction(g2, heldColor, 60, 50, shapeButton);
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}
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if (buttons.isButtonUpJustReleased()) {
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drawFunction(g2, releasedColor, 59, 50, shapeButton);
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drawFunction(g2, releasedColor, 60, 50, shapeButton);
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}
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/* button X */
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