git-svn-id: http://wiiusej.googlecode.com/svn/trunk@120 ae48ae66-6a45-0410-b38e-211266189506

This commit is contained in:
guilhem.duche
2008-04-26 21:35:29 +00:00
parent 905c18eba3
commit bddd2e5c07
41 changed files with 6196 additions and 0 deletions

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WiiUseJ_0.11/.classpath Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry kind="output" path="bin"/>
</classpath>

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WiiUseJ_0.11/.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>WiiUseJava</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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WiiUseJ_0.11/README.TXT Normal file
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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
WiiuseJ is a java API to use wiimotes on your computer. This API is built on top of an excellent API call Wiiuse using JNI.
WiiuseJ intent to be a very simple, easy to use and lightweight java API for wiimotes.
Some of the great aspects of this API are :
* The compatibility which is as large as Wiiuse's API compatibility
* Cross-platform : Windows and linux (like Wiiuse)
* Easy to use
WiiuseJ is made by Guilhem Duch<63> : guiguito1@hotmail.com.
You can contact me if you need more information.
Go to : http://wiiusej.googlecode.com/ for further documentations.

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej;
import wiiusej.wiiuseapievents.EventsGatherer;
/**
* Singleton used to manipulate WiiUse Api.
*
* @author guiguito
*/
public class WiiUseApi {
static {
System.loadLibrary("WiiuseJ");
}
private static WiiUseApi instance = new WiiUseApi();
/**
* Get the only instance of WiiUseApi.
*
* @return the only instace of WiiUseApi.
*/
static WiiUseApi getInstance() {
return instance;
}
/**
* Try to connect to 2 wiimotes. Make them rumble to show they are
* connected.
*
* @param nb
* number of wiimotes to connect
* @param rumble
* make the connected wiimotes rumble
* @return 0 if there is an error otherwise it returns the number of
* wiimotes connected.
*/
native int doConnections(int nb, boolean rumble);
/**
* Close connection to the wiimote with the given id.
*
*/
native void closeConnection(int id);
/**
* Shutdown Wiiuse API.
*/
native void shutdownApi();
/**
* Activate rumble on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void activateRumble(int id);
/**
* Deactivate rumble on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void deactivateRumble(int id);
/**
* Activate IR Tracking on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void activateIRTracking(int id);
/**
* Deactivate IR Tracking on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void deactivateIRTracking(int id);
/**
* Activate motion sensing on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void activateMotionSensing(int id);
/**
* Deactivate motion sensing on the wiimote with the given id.
*
* @param id
* the id of the wiimote.
*/
native void deactivateMotionSensing(int id);
/**
* Set wiimote leds status.
*
* @param id
* the id of the wiimote concerned
* @param led1
* status of led1: True=ON, False=OFF
* @param led2
* status of led2: True=ON, False=OFF
* @param led3
* status of led3: True=ON, False=OFF
* @param led4
* status of led4: True=ON, False=OFF
*/
native void setLeds(int id, boolean led1, boolean led2, boolean led3,
boolean led4);
/**
* Set how many degrees an angle must change to generate an event.
*
* @param id
* id of the wiimote concerned
* @param angle
* minimum angle detected by an event
*/
native void setOrientThreshold(int id, float angle);
/**
* Set how much acceleration must change to generate an event.
*
* @param id
* id of the wiimote concerned
* @param value
* minimum value detected by an event
*/
native void setAccelThreshold(int id, int value);
/**
* Set alpha smoothing parameter for the given id.
*
* @param id
* id of the wiimote concerned
* @param value
* alpha smoothing value
*/
native void setAlphaSmoothing(int id, float value);
/**
* Try to resync with the wiimote by starting a new handshake.
*
* @param id
* id of the wiimote concerned
*/
native void reSync(int id);
/**
* Make the the accelerometers give smoother results. This is set by
* default.
*
* @param id
* the id of the wiimote concerned
*/
native void activateSmoothing(int id);
/**
* Make the the accelerometers give raw results.
*
* @param id
* the id of the wiimote concerned
*/
native void deactivateSmoothing(int id);
/**
* Make the wiimote generate an event each time we poll. Not set by default.
*
* @param id
* the id of the wiimote concerned
*/
native void activateContinuous(int id);
/**
* Make the wiimote generate an event only when there is one.
*
* @param id
* the id of the wiimote concerned
*/
native void deactivateContinuous(int id);
/**
* Notify wiiuse that your screen has an aspect ratio of 4/3.
*
* @param id
* the id of the wiimote of which we want the status.
*/
native void setScreenRatio43(int id);
/**
* Notify wiiuse that your screen has an aspect ratio of 16/9.
*
* @param id
* the id of the wiimote of which we want the status.
*/
native void setScreenRatio169(int id);
/**
* Notify wiiuse that the sensor bar is above your screen.
*
* @param id
* the id of the wiimote of which we want the status.
*/
native void setSensorBarAboveScreen(int id);
/**
* Notify wiiuse that the sensor bar is below your screen.
*
* @param id
* the id of the wiimote of which we want the status.
*/
native void setSensorBarBelowScreen(int id);
/**
* Set virtual screen resolution. It is used to automatically compute the
* position of a cursor on this virtual screen using the sensor bar. These
* results come in the IREvent.
*
* @param id
* the id of the wiimote of which we want the status.
* @param x
* x resolution.
* @param y
* y resolution.
*/
native void setVirtualScreenResolution(int id, int x, int y);
/**
* Get status and values from the wiimotes and send it through callbacks.
*
* @param id
* the id of the wiimote of which we want the status.
*/
native void getStatus(int id);
/**
* Check for new Events and Get it.
*
* @param gath
* the object where we store all the new events.
*/
native void specialPoll(EventsGatherer gath);
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.atomic.AtomicBoolean;
import javax.swing.event.EventListenerList;
import wiiusej.wiiuseapievents.EventsGatherer;
import wiiusej.wiiuseapievents.WiiUseApiEvent;
import wiiusej.wiiuseapievents.WiiUseApiListener;
import wiiusej.wiiuseapirequest.FloatValueRequest;
import wiiusej.wiiuseapirequest.IntValueRequest;
import wiiusej.wiiuseapirequest.LedsRequest;
import wiiusej.wiiuseapirequest.TwoIntValueRequest;
import wiiusej.wiiuseapirequest.WiiUseApiRequest;
/**
* Class that manages the use of Wiiuse API.
*
* @author guiguito
*/
public class WiiUseApiManager extends Thread {
private static WiiUseApiManager instance = new WiiUseApiManager();
private final EventListenerList listeners = new EventListenerList();
private Wiimote[] wiimotes;
private WiiUseApi wiiuse = WiiUseApi.getInstance();
private int connected = -1;
private int nbMaxWiimotes = -1;
private AtomicBoolean running = new AtomicBoolean(false);
private ConcurrentLinkedQueue<WiiUseApiRequest> requests = new ConcurrentLinkedQueue<WiiUseApiRequest>();
public static WiiUseApiManager getInstance() {
return instance;
}
/**
* Get wiimotes. Load library if necessary. Connect to wiimotes if
* necessary. Start polling if necessary. Return an array with the connected
* wiimotes.
*
* @param nb
* try to connect nb wiimotes
* @param rumble
* make the connected wiimotes rumble
* @return an array with connected wiimotes or NULL.
*/
public synchronized static Wiimote[] getWiimotes(int nb, boolean rumble) {
WiiUseApiManager manager = getInstance();
if (manager.connected < 0) {
int nbWiimotes = manager.connectWiimotes(nb, rumble);
manager.wiimotes = new Wiimote[nbWiimotes];
for (int i = 1; i <= nbWiimotes; i++) {
Wiimote wim = new Wiimote(i, manager);
manager.wiimotes[i - 1] = wim;
manager.addWiiUseApiListener(wim);
}
}
if (manager.connected == 0) {
return new Wiimote[0];
}
if (!manager.isAlive())
manager.start();
return manager.wiimotes;
}
/**
* Connect wiimote and get the number of wiimotes connected. Supposed to be
* used once.
*
* @param nb
* try to connect nb wiimotes
* @param rumble
* make the connected wiimotes rumble
* @return 0 if nothing connected or the number of wiimotes connected.
*/
private int connectWiimotes(int nb, boolean rumble) {
nbMaxWiimotes = nb;
if (connected < 0) {
connected = wiiuse.doConnections(nb, rumble);
return connected;
} else {// library not loaded, no wiimotes connected
return 0;
}
}
/**
* Ask the thread to close a connection.
*
* @param id
* id of the wiimote to disconnect.
*/
public void closeConnection(int id) {
removeWiiUseApiListener(wiimotes[id - 1]);
wiimotes[id - 1] = null;
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_CLOSE_CONNECTION_REQUEST));
// System.out.println("Wiimote " + id + " disconnected !");
}
/**
* Get the number of wiimotes connected.
*
* @return the number of wiimotes connected.
*/
public int getNbConnectedWiimotes() {
return connected;
}
/**
* Stop thread and shutdown wiiuse Api.
*/
public void shutdown() {
if (connected > 0) {
for (Wiimote wim : wiimotes) {
if (wim != null)
wim.disconnect();
}
}
running.set(false);
wiiuse.shutdownApi();
}
/**
* Activate the rumble for the wiimote with the given id.
*
* @param id
* id of the wiimote.
*/
public void activateRumble(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ACTIVATE_RUMBLE_REQUEST));
}
/**
* Deactivate the rumble for the wiimote with the given id.
*
* @param id
* id of the wiimote.
*/
public void deactivateRumble(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_DEACTIVATE_RUMBLE_REQUEST));
}
/**
* Activate IR Tracking for the wiimote with the given id.
*
* @param id
* id of the wiimote.
*/
public void activateIRTRacking(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ACTIVATE_IR_TRACKING_REQUEST));
}
/**
* Deactivate IR Tracking for the wiimote with the given id.
*
* @param id
* id of the wiimote.
*/
public void deactivateIRTRacking(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_DEACTIVATE_IR_TRACKING_REQUEST));
}
/**
* Activate motion sensing for the wiimote with the given id.
*
* @param id
* id of the wiimote.
*/
public void activateMotionSensing(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ACTIVATE_MOTION_SENSING_REQUEST));
}
/**
* Deactivate motion sensing for the wiimoter with the given id.
*
* @param id
* id of the wiimote.
*/
public void deactivateMotionSensing(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_DEACTIVATE_MOTION_SENSING_REQUEST));
}
/**
* Activate smoothing the wiimotes with the given id.
*
* @param id
* id of the wiimote.
*/
public void activateSmoothing(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ACTIVATE_SMOOTHING_REQUEST));
}
/**
* Deactivate smoothing the wiimotes with the given id.
*
* @param id
* id of the wiimote.
*/
public void deactivateSmoothing(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_DEACTIVATE_SMOOTHING_REQUEST));
}
/**
* Activate continuous for the wiimotes with the given id.
*
* @param id
* id of the wiimote.
*/
public void activateContinuous(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ACTIVATE_CONTINUOUS_REQUEST));
}
/**
* Deactivate continuous for the wiimotes with the given id.
*
* @param id
* id of the wiimote
*/
public void deactivateContinuous(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_DEACTIVATE_CONTINUOUS_REQUEST));
}
/**
* Set leds for the wiimotes with the given id.
*
* @param id
* id of the wiimote
* @param l1
* status of led1. True : ON, False : OFF
* @param l2
* status of led2. True : ON, False : OFF
* @param l3
* status of led3. True : ON, False : OFF
* @param l4
* status of led4. True : ON, False : OFF
*/
public void setLeds(int id, boolean l1, boolean l2, boolean l3, boolean l4) {
requests.add(new LedsRequest(id, WiiUseApiRequest.WIIUSE_LEDS_REQUEST,
l1, l2, l3, l4));
}
/**
* Set the orientation threshold for the given id.
*
* @param id
* id of the wiimote
* @param th
* threshold in degrees
*/
public void setOrientationThreshold(int id, float th) {
requests.add(new FloatValueRequest(id,
WiiUseApiRequest.WIIUSE_ORIENT_THRESHOLHD_REQUEST, th));
}
/**
* Set the acceleration threshold for the given id.
*
* @param id
* id of the wiimote
* @param th
* threshold
*/
public void setAccelerationThreshold(int id, int th) {
requests.add(new IntValueRequest(id,
WiiUseApiRequest.WIIUSE_ACCEL_THRESHOLHD_REQUEST, th));
}
/**
* Set alpha smoothing for the given id.
*
* @param id
* id of the wiimote
* @param th
* threshold
*/
public void setAlphaSmoothing(int id, float th) {
requests.add(new FloatValueRequest(id,
WiiUseApiRequest.WIIUSE_ALPHA_SMOOTHING_REQUEST, th));
}
/**
* Try to resync with the wiimote by starting a new handshake.
*
* @param id
* id of the wiimote
*/
public void reSync(int id) {
requests.add(new WiiUseApiRequest(id, WiiUseApiRequest.WIIUSE_RESYNC));
}
/**
* Set screen aspect ratio to 4/3 for the given id.
*
* @param id
* id of the wiimote
*/
public void setScreenAspectRatio43(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ASPECT_RATIO_4_3));
}
/**
* Set screen aspect ratio to 16/9 for the given id.
*
* @param id
* id of the wiimote
*/
public void setScreenAspectRatio169(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_ASPECT_RATIO_16_9));
}
/**
* Set the sensor bar to be above the screen.
*
* @param id
* id of the wiimote
*/
public void setSensorBarAboveScreen(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_SENSOR_BAR_ABOVE));
}
/**
* Set the sensor bar to be below the screen.
*
* @param id
* id of the wiimote
*/
public void setSensorBarBelowScreen(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_SENSOR_BAR_BELOW));
}
/**
* Set virtual resolution. It is used to automatically compute the position
* of a cursor on this virtual screen using the sensor bar. These results
* come in the IREvent.
*
* @param id
* id of the wiimote
* @param x
* x resolution
* @param y
* y resolution
*/
public void setVirtualResolution(int id, int x, int y) {
requests.add(new TwoIntValueRequest(id,
WiiUseApiRequest.WIIUSE_SET_VIRTUAL_RESOLUTION, x, y));
}
/**
* Get Status for the wiimote for the given id.
*
* @param id
* id of the wiimote
*/
public void getStatus(int id) {
requests.add(new WiiUseApiRequest(id,
WiiUseApiRequest.WIIUSE_STATUS_REQUEST));
}
@Override
public void run() {
if (connected > 0) {
running.set(true);
EventsGatherer gather = new EventsGatherer(nbMaxWiimotes);
// Start polling and tell the observers when there Wiimote events
while (running.get() && connected > 0) {
/* Polling */
wiiuse.specialPoll(gather);
/* deal with events gathered in Wiiuse API */
for (WiiUseApiEvent evt : gather.getEvents()) {
if (evt.getWiimoteId() != -1) {// event filled
// there is an event notify observers
notifyWiiUseApiListener(evt);
if (evt.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT) {
// check if it was a disconnection
// in this case disconnect the wiimote
closeConnection(evt.getWiimoteId());
}
} else {
System.out
.println("There is an event with id == -1 ??? there is a problem !!! : "
+ evt);
}
}
gather.clearEvents();
/* deal with request done to wiiuse API */
WiiUseApiRequest req = requests.poll();
if (req != null) {// there is a request for the wiiuse api
int id = req.getId();
if (req.getRequestType() == WiiUseApiRequest.WIIUSE_CLOSE_CONNECTION_REQUEST) {
/* Close connections requests */
wiiuse.closeConnection(id);
connected--;
if (connected == 0) {// stop this thread if there is
// no more wiimotes connected.
// System.out.println("No more wiimotes connected
// !!!");
shutdown();
}
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_STATUS_REQUEST) {
/* Status requests */
wiiuse.getStatus(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACTIVATE_RUMBLE_REQUEST) {
/* Activate Rumble requests */
wiiuse.activateRumble(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_DEACTIVATE_RUMBLE_REQUEST) {
/* Deactivate Rumble requests */
wiiuse.deactivateRumble(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACTIVATE_IR_TRACKING_REQUEST) {
/* Activate IR Tracking requests */
wiiuse.activateIRTracking(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_DEACTIVATE_IR_TRACKING_REQUEST) {
/* Deactivate IR Tracking requests */
wiiuse.deactivateIRTracking(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACTIVATE_MOTION_SENSING_REQUEST) {
/* Activate Motion sensing requests */
wiiuse.activateMotionSensing(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_DEACTIVATE_MOTION_SENSING_REQUEST) {
/* Deactivate Motion sensing requests */
wiiuse.deactivateMotionSensing(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_LEDS_REQUEST) {
/* leds requests */
LedsRequest reqLed = (LedsRequest) req;
wiiuse.setLeds(id, reqLed.isLed1(), reqLed.isLed2(),
reqLed.isLed3(), reqLed.isLed4());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACTIVATE_SMOOTHING_REQUEST) {
/* Activate smoothing requests */
wiiuse.activateSmoothing(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_DEACTIVATE_SMOOTHING_REQUEST) {
/* Deactivate smoothing requests */
wiiuse.deactivateSmoothing(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACTIVATE_CONTINUOUS_REQUEST) {
/* Activate continuous requests */
wiiuse.activateContinuous(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_DEACTIVATE_CONTINUOUS_REQUEST) {
/* Deactivate continuous requests */
wiiuse.deactivateContinuous(id);
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ORIENT_THRESHOLHD_REQUEST) {
/* set orientation threshold request */
wiiuse.setOrientThreshold(req.getId(),
((FloatValueRequest) req).getFloatValue());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ACCEL_THRESHOLHD_REQUEST) {
/* set acceleration threshold request */
wiiuse.setAccelThreshold(req.getId(),
((IntValueRequest) req).getIntValue());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ALPHA_SMOOTHING_REQUEST) {
/* set alpha smoothing request */
wiiuse.setAlphaSmoothing(req.getId(),
((FloatValueRequest) req).getFloatValue());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_RESYNC) {
/* set resync request */
wiiuse.reSync(req.getId());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ASPECT_RATIO_4_3) {
/* set screen aspect ratio to 4/3 */
wiiuse.setScreenRatio43(req.getId());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_ASPECT_RATIO_16_9) {
/* set screen aspect ratio to 16/9 */
wiiuse.setScreenRatio169(req.getId());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_SENSOR_BAR_ABOVE) {
/* set sensor bar above the screen */
wiiuse.setSensorBarAboveScreen(req.getId());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_SENSOR_BAR_BELOW) {
/* set sensor bar above the screen */
wiiuse.setSensorBarBelowScreen(req.getId());
} else if (req.getRequestType() == WiiUseApiRequest.WIIUSE_SET_VIRTUAL_RESOLUTION) {
/* set virtual resolution */
wiiuse.setVirtualScreenResolution(req.getId(),
((TwoIntValueRequest) req).getIntValue(),
((TwoIntValueRequest) req).getSecondIntValue());
} else {
System.out.println("Bad request to Wiiuse API !!!!!");
}
}
}
} else {
if (connected <= 0) {
System.out.println("No wiimotes connected !");
}
}
}
/**
* Add WiiUseApiListener to the listeners list.
*
* @param listener
* a WiiUseApiListener
*/
public void addWiiUseApiListener(WiiUseApiListener listener) {
listeners.add(WiiUseApiListener.class, listener);
}
/**
* Remove WiiUseApiListener from the listeners list.
*
* @param listener
* a WiiUseApiListener
*/
public void removeWiiUseApiListener(WiiUseApiListener listener) {
listeners.remove(WiiUseApiListener.class, listener);
}
/**
* Get the list of WiiUseApiListeners.
*
* @return the list of WiiUseApiListeners.
*/
public WiiUseApiListener[] getWiiUseApiListeners() {
return listeners.getListeners(WiiUseApiListener.class);
}
/**
* Notify WiiUseApiListeners that an event occured.
*
* @param evt
* WiimoteEvent occured
*/
private void notifyWiiUseApiListener(WiiUseApiEvent evt) {
for (WiiUseApiListener listener : getWiiUseApiListeners()) {
listener.onWiiUseApiEvent(evt);
}
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej;
import javax.swing.event.EventListenerList;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.GenericEvent;
import wiiusej.wiiuseapievents.WiiUseApiEvent;
import wiiusej.wiiuseapievents.WiiUseApiListener;
import wiiusej.wiiuseapievents.WiimoteListener;
import wiiusej.wiiuseapirequest.WiiUseApiRequest;
/**
* Class that represents a wiimote.
* You can register as an observer of this wiimote to listen events from it.
* You manage it.
* @author guiguito
*/
public class Wiimote implements WiiUseApiListener {
private int id = -1;//wiimote id
private EventListenerList listeners = new EventListenerList();
private WiiUseApiManager manager;
/**
* Constructor.
* @param idd id of the wiimote
* @param manager manager wo built it.
*/
public Wiimote(int idd, WiiUseApiManager manager){
id = idd;
this.manager = manager;
}
/**
* Disconnect this wiimote.
*/
public void disconnect(){
deactivateIRTRacking();
deactivateMotionSensing();
deactivateRumble();
manager.closeConnection(id);
}
/**
* Activate the rumble.
*/
public void activateRumble() {
manager.activateRumble(id);
}
/**
* Deactivate the rumble.
*/
public void deactivateRumble() {
manager.deactivateRumble(id);
}
/**
* Activate IR Tracking.
*/
public void activateIRTRacking() {
manager.activateIRTRacking(id);
}
/**
* Deactivate IR Tracking.
*/
public void deactivateIRTRacking() {
manager.deactivateIRTRacking(id);
}
/**
* Activate motion sensing.
*/
public void activateMotionSensing() {
manager.activateMotionSensing(id);
}
/**
* Deactivate motion sensing.
*/
public void deactivateMotionSensing() {
manager.deactivateMotionSensing(id);
}
/**
* Activate smoothing.
*/
public void activateSmoothing() {
manager.activateSmoothing(id);
}
/**
* Deactivate smoothing.
*/
public void deactivateSmoothing() {
manager.deactivateSmoothing(id);
}
/**
* Activate continuous.
*/
public void activateContinuous() {
manager.activateContinuous(id);
}
/**
* Deactivate continuous.
*/
public void deactivateContinuous() {
manager.deactivateContinuous(id);
}
/**
* Set leds status.
*
* @param l1
* status of led1. True : ON, False : OFF
* @param l2
* status of led2. True : ON, False : OFF
* @param l3
* status of led3. True : ON, False : OFF
* @param l4
* status of led4. True : ON, False : OFF
*/
public void setLeds(boolean l1, boolean l2, boolean l3, boolean l4) {
manager.setLeds(id, l1, l2, l3, l4);
}
/**
* Set the orientation threshold (minimum angle between two degrees with accelerometer).
* @param th
* threshold in degrees
*/
public void setOrientationThreshold(float th) {
manager.setOrientationThreshold(id,th);
}
/**
* Set the acceleration threshold .
* @param th
* threshold
*/
public void setAccelerationThreshold(int th) {
manager.setAccelerationThreshold(id,th);
}
/**
* Set the alpha smoothing value.
* @param th
* threshold
*/
public void setAlphaSmoothingValue(float th) {
manager.setAlphaSmoothing(id,th);
}
/**
* Set the screen aspect ratio to be considered as 4/3.
*/
public void setScreenAspectRatio43() {
manager.setScreenAspectRatio43(id);
}
/**
* Set the screen aspect ratio to be considered as 16/9.
*/
public void setScreenAspectRatio169() {
manager.setScreenAspectRatio169(id);
}
/**
* Set the sensor bar to be considered above the screen.
*/
public void setSensorBarAboveScreen() {
manager.setSensorBarAboveScreen(id);
}
/**
* Set the sensor bar to be considered below the screen.
*/
public void setSensorBarBelowScreen() {
manager.setSensorBarBelowScreen(id);
}
/**
* Set the screen resolution of the you are pointing at
* with your wiimote.
*
* @param x x resolution.
* @param y y resolution.
*/
public void setVirtualResolution(int x, int y) {
manager.setVirtualResolution(id, x ,y);
}
/**
* Try to resync the wiimote by starting a new handshake.
*/
public void reSync() {
manager.reSync(id);
}
/**
* Ask for the status of the wiimote.
* The result will be received in a status event object.
* Implements onStatusEvent on wiimote listener to get it.
*/
public void getStatus() {
manager.getStatus(id);
}
/**
* Method called when a WiiUseApiEvent occurs.
* @param e the WiiUseApiEvent.
*/
public void onWiiUseApiEvent(WiiUseApiEvent e) {
if (e.getWiimoteId() == id){
if (e.getEventType() == WiiUseApiEvent.GENERIC_EVENT){
notifyWiiMoteEventListeners((GenericEvent)e);
}else if (e.getEventType() == WiiUseApiEvent.STATUS_EVENT
||e.getEventType() == WiiUseApiEvent.WIIUSE_NUNCHUK_INSERTED
||e.getEventType() == WiiUseApiEvent.WIIUSE_NUNCHUK_REMOVED
||e.getEventType() == WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_INSERTED
||e.getEventType() == WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_REMOVED
||e.getEventType() == WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_INSERTED
||e.getEventType() == WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_REMOVED){
notifyStatusEventListeners((StatusEvent)e);
}else if (e.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT){
notifyDisconnectionEventListeners((DisconnectionEvent)e);
}
}
}
/**
* Add a WiimoteListener to the listeners list.
* @param listener a WiimoteListener
*/
public void addWiiMoteEventListeners(WiimoteListener listener) {
listeners.add(WiimoteListener.class, listener);
}
/**
* Remove a WiimoteListener from the listeners list.
* @param listener a WiimoteListener
*/
public void removeWiiMoteEventListeners(WiimoteListener listener) {
listeners.remove(WiimoteListener.class, listener);
}
/**
* Get the list of WiimoteListener.
* @return the list of WiimoteListener.
*/
public WiimoteListener[] getWiiMoteEventListeners() {
return listeners.getListeners(WiimoteListener.class);
}
/**
* Notify WiimoteListeners that an event occured.
* Notify in first the listeners for Buttons Events.
* In second the listeners for IR Events.
* In third the listeners for Motion sensing events.
* @param evt WiimoteEvent occured
*/
private void notifyWiiMoteEventListeners(GenericEvent evt) {
for (WiimoteListener listener : getWiiMoteEventListeners()) {
listener.onButtonsEvent(evt.getButtonsEvent());
if (evt.isThereIrEvent()){
listener.onIrEvent(evt.getIREvent());
}
if (evt.isThereMotionSensingEvent()){
listener.onMotionSensingEvent(evt.getMotionSensingEvent());
}
}
}
/**
* Notify WiimoteListener that a status event occured.
* @param evt status event occured
*/
private void notifyStatusEventListeners(StatusEvent evt) {
for (WiimoteListener listener : getWiiMoteEventListeners()) {
listener.onStatusEvent(evt);
}
}
/**
* Notify WiimoteListener that a status event occured.
* @param evt status event occured
*/
private void notifyDisconnectionEventListeners(DisconnectionEvent evt) {
for (WiimoteListener listener : getWiiMoteEventListeners()) {
listener.onDisconnectionEvent(evt);
}
}
@Override
public String toString() {
return "Wiimote with ID : "+id;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.test;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
import wiiusej.WiiUseApiManager;
import wiiusej.Wiimote;
/**
* This class is used to close wiiusej cleanly.
* @author guiguito
*/
public class CloseGuiTestCleanly implements WindowListener{
Wiimote wiimote;
public CloseGuiTestCleanly(Wiimote wim) {
wiimote = wim;
}
public void windowOpened(WindowEvent e) {
//nothing
}
public void windowClosing(WindowEvent e) {
WiiUseApiManager.getInstance().shutdown();
}
public void windowClosed(WindowEvent e) {
//nothing
}
public void windowIconified(WindowEvent e) {
//nothing
}
public void windowDeiconified(WindowEvent e) {
//nothing
}
public void windowActivated(WindowEvent e) {
//nothing
}
public void windowDeactivated(WindowEvent e) {
//nothing
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.test;
import wiiusej.WiiUseApiManager;
import wiiusej.Wiimote;
/**
* Main Class to launch WiiuseJ GUI Test.
* @author guiguito
*/
public class Main {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
Wiimote[] wiimotes = WiiUseApiManager.getWiimotes(1, true);
if (wiimotes.length>0){
WiiuseJGuiTest gui = new WiiuseJGuiTest(wiimotes[0]);
gui.setDefaultCloseOperation(gui.EXIT_ON_CLOSE);
gui.setVisible(true);
}
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.test;
import java.awt.AWTException;
import java.awt.Robot;
import java.awt.event.InputEvent;
import wiiusej.WiiUseApiManager;
import wiiusej.Wiimote;
import wiiusej.values.IRSource;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.GenericEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This class used to test WiiuseJ.
*
* @author guiguito
*/
public class Tests implements WiimoteListener {
Robot robot;
private static int DISPLAY_EACH_VALUE = 1;
private static int DUMP = 2;
private static int MOVE_MOUSE = 3;
private static int TEST_LEDS = 5;
private Wiimote wiimote;
int dump = DISPLAY_EACH_VALUE;
public Tests(Wiimote wim) {
wiimote = wim;
wiimote.addWiiMoteEventListeners(this);
try {
robot = new Robot();
} catch (AWTException e) {
e.printStackTrace();
}
}
private static int nb = 0;
public void onButtonsEvent(ButtonsEvent e) {
if (dump == DISPLAY_EACH_VALUE) {
// System.out.println("*********** WIIMOTE ID : "+
// e.getWiimoteId() + " **************");
/* button ONE */
if (e.isButtonOneJustPressed()) {
System.out.println("button one pressed");
}
if (e.isButtonOneHeld()) {
System.out.println("button one held");
}
if (e.isButtonOneJustReleased()) {
System.out.println("button one released");
}
/* button TWO */
if (e.isButtonTwoJustPressed()) {
System.out.println("button two pressed");
}
if (e.isButtonTwoHeld()) {
System.out.println("button two held");
}
if (e.isButtonTwoJustReleased()) {
System.out.println("button two released");
}
/* button A */
if (e.isButtonAJustPressed()) {
System.out.println("button A pressed");
}
if (e.isButtonAHeld()) {
System.out.println("button A held");
}
if (e.isButtonAJustReleased()) {
System.out.println("button A released");
}
/* button B */
if (e.isButtonBJustPressed()) {
System.out.println("button B pressed");
}
if (e.isButtonBHeld()) {
System.out.println("button B held");
}
if (e.isButtonBJustReleased()) {
System.out.println("button B released");
}
/* button LEFT */
if (e.isButtonLeftJustPressed()) {
System.out.println("button Left pressed");
}
if (e.isButtonLeftHeld()) {
System.out.println("button Left held");
}
if (e.isButtonLeftJustReleased()) {
System.out.println("button Left released");
}
/* button RIGHT */
if (e.isButtonRightJustPressed()) {
System.out.println("button Right pressed");
}
if (e.isButtonRightHeld()) {
System.out.println("button Right held");
}
if (e.isButtonRightJustReleased()) {
System.out.println("button Right released");
}
/* button UP */
if (e.isButtonUpJustPressed()) {
System.out.println("button UP pressed");
}
if (e.isButtonUpHeld()) {
System.out.println("button UP held");
}
if (e.isButtonUpJustReleased()) {
System.out.println("button UP released");
}
/* button DOWN */
if (e.isButtonDownJustPressed()) {
System.out.println("button DOWN pressed");
}
if (e.isButtonDownHeld()) {
System.out.println("button DOWN held");
}
if (e.isButtonDownJustReleased()) {
System.out.println("button DOWN released");
}
/* button MINUS */
if (e.isButtonMinusJustPressed()) {
System.out.println("button MINUS pressed");
}
if (e.isButtonMinusHeld()) {
System.out.println("button MINUS held");
}
if (e.isButtonMinusJustReleased()) {
System.out.println("button MINUS released");
}
/* button PLUS */
if (e.isButtonPlusJustPressed()) {
System.out.println("button PLUS pressed");
}
if (e.isButtonPlusHeld()) {
System.out.println("button PLUS held");
}
if (e.isButtonPlusJustReleased()) {
System.out.println("button PLUS released");
}
/* button HOME */
if (e.isButtonHomeJustPressed()) {
System.out.println("button HOME pressed");
}
if (e.isButtonHomeHeld()) {
System.out.println("button HOME held");
}
if (e.isButtonHomeJustReleased()) {
System.out.println("button HOME released");
}
/* get status */
if (e.isButtonUpJustPressed()) {
wiimote.getStatus();
}
/* Activate rumble */
if (e.isButtonOneJustPressed()) {
System.out.println("Rumble Activated");
wiimote.activateRumble();
}
if (e.isButtonTwoJustPressed()) {
System.out.println("Rumble Deactivated");
wiimote.deactivateRumble();
}
/* Activate IR Tracking */
if (e.isButtonAJustPressed()) {
System.out.println("IR Activated");
wiimote.activateIRTRacking();
}
if (e.isButtonBJustPressed()) {
System.out.println("IR Deactivated");
wiimote.deactivateIRTRacking();
}
/* Activate Motion sensing */
if (e.isButtonPlusJustPressed()) {
System.out.println("Motion sensing Activated");
wiimote.activateMotionSensing();
}
if (e.isButtonMinusJustPressed()) {
System.out.println("Motion sensing Deactivated");
wiimote.deactivateMotionSensing();
}
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
} else if (dump == DUMP) {
System.out.println(e);
/* Activate all */
if (e.isButtonAJustPressed()) {
System.out.println("IR, rumble and motion sensing Activated");
wiimote.activateIRTRacking();
wiimote.activateMotionSensing();
wiimote.activateRumble();
}
if (e.isButtonBJustPressed()) {
System.out.println("IR, rumble and motion sensing Deactivated");
wiimote.deactivateIRTRacking();
wiimote.deactivateMotionSensing();
wiimote.deactivateRumble();
}
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
} else if (dump == MOVE_MOUSE) {
/* Activate IR Tracking */
if (e.isButtonOneJustPressed()) {
System.out.println("IR Activated");
wiimote.activateIRTRacking();
}
if (e.isButtonTwoJustPressed()) {
System.out.println("IR Deactivated");
wiimote.deactivateIRTRacking();
}
/* button A */
if (e.isButtonAJustPressed()) {
robot.mousePress(InputEvent.BUTTON1_MASK);
}
if (e.isButtonAJustReleased()) {
robot.mouseRelease(InputEvent.BUTTON1_MASK);
}
/* button B */
if (e.isButtonBJustPressed()) {
robot.mousePress(InputEvent.BUTTON2_MASK);
}
if (e.isButtonBJustReleased()) {
robot.mouseRelease(InputEvent.BUTTON2_MASK);
}
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
} else if (dump == TEST_LEDS) {
wiimote.activateMotionSensing();
if (e.isButtonUpJustPressed()) {
wiimote.setLeds(true, false, false, false);
}
if (e.isButtonDownJustPressed()) {
wiimote.setLeds(false, true, false, false);
}
if (e.isButtonLeftJustPressed()) {
wiimote.setLeds(false, false, true, false);
}
if (e.isButtonRightJustPressed()) {
wiimote.setLeds(false, false, false, true);
}
/* leave test */
if (e.isButtonHomeJustPressed()) {
System.out.println("LEAVING TEST");
wiimote.disconnect();
}
}
}
public void onIrEvent(IREvent e) {
if (dump == MOVE_MOUSE) {
IRSource[] list = e.getIRPoints();
if (list.length > 0) {
int x1 = (int) list[0].getX();
int y1 = (int) list[0].getY();
int mousex = (int) Math.round(((double) x1 / 1024.0) * 1280.0);
int mousey = (int) Math.round(((double) y1 / 768.0) * 1024.0);
robot.mouseMove(mousex, mousey);
}
} else {
System.out.println(e);
}
}
public void onMotionSensingEvent(MotionSensingEvent e) {
/* display motion sensing */
System.out.println(e);
}
public void onStatusEvent(StatusEvent e) {
// Display status variables
System.out.println(e);
}
public void onDisconnectionEvent(DisconnectionEvent e) {
System.out.println(" wiimote " + e.getWiimoteId()
+ "has been disconnected !!");
}
/**
* @param args
*/
public static void main(String[] args) {
Wiimote[] wiimotes = WiiUseApiManager.getWiimotes(4, true);
if (wiimotes.length > 0) {
System.out.println(wiimotes[0]);
Tests tests = new Tests(wiimotes[0]);
} else {
System.out.println("No wiimotes found !!!");
}
// java.util.Timer timer = new java.util.Timer();
// timer.scheduleAtFixedRate(new LedsTask(), 0, 100);
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.test;
import java.awt.AWTException;
import java.awt.Robot;
import java.awt.event.InputEvent;
import java.util.logging.Level;
import java.util.logging.Logger;
import wiiusej.utils.IRPanel;
import wiiusej.Wiimote;
import wiiusej.utils.AccelerationPanel;
import wiiusej.utils.GForcePanel;
import wiiusej.utils.ButtonsEventPanel;
import wiiusej.utils.OrientationPanel;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* Gui class to test WiiuseJ.
* @author guiguito
*/
public class WiiuseJGuiTest extends javax.swing.JFrame implements WiimoteListener {
private Wiimote wiimote;
private Robot robot = null;
private boolean statusMotionRequested = false;
private boolean statusIRRequested = false;
/** Creates new form WiiuseJGuiTest */
public WiiuseJGuiTest(Wiimote wiimote) {
initComponents();
this.wiimote = wiimote;
wiimote.addWiiMoteEventListeners((IRPanel) irViewPanel);
wiimote.addWiiMoteEventListeners((ButtonsEventPanel) buttonsPanel);
wiimote.addWiiMoteEventListeners((OrientationPanel) motionSensingPanel);
wiimote.addWiiMoteEventListeners((GForcePanel) gForcePanel);
wiimote.addWiiMoteEventListeners((AccelerationPanel) accelerationPanel);
wiimote.addWiiMoteEventListeners(this);
wiimote.deactivateContinuous();
wiimote.deactivateSmoothing();
wiimote.setScreenAspectRatio169();
wiimote.setSensorBarBelowScreen();
getStatusButtonMousePressed(null);
this.addWindowListener(new CloseGuiTestCleanly(wiimote));
}
public void onButtonsEvent(ButtonsEvent arg0) {
if (robot != null) {
if (arg0.isButtonAPressed()) {
robot.mousePress(InputEvent.BUTTON1_MASK);
}
if (arg0.isButtonBPressed()) {
robot.mousePress(InputEvent.BUTTON2_MASK);
}
if (arg0.isButtonOnePressed()) {
robot.mousePress(InputEvent.BUTTON3_MASK);
}
if (arg0.isButtonAJustReleased()) {
robot.mouseRelease(InputEvent.BUTTON1_MASK);
}
if (arg0.isButtonBJustReleased()) {
robot.mouseRelease(InputEvent.BUTTON2_MASK);
}
if (arg0.isButtonOneJustReleased()) {
robot.mouseRelease(InputEvent.BUTTON3_MASK);
}
if (arg0.isButtonUpPressed()) {//mouse wheel up
robot.mouseWheel(-1);
}
if (arg0.isButtonDownPressed()) {//mouse wheel down
robot.mouseWheel(1);
}
if (arg0.isButtonTwoPressed()) {//stop mouse control
mouseIRControlButtonMousePressed(null);
}
}
}
public void onIrEvent(IREvent arg0) {
if (robot != null) {//if mouse control activated
robot.mouseMove(arg0.getX(), arg0.getY());
}
if (statusIRRequested){
xResolutionTextField.setText(""+arg0.getXVRes());
yResolutionTextField.setText(""+arg0.getYVRes());
statusIRRequested = false;
}
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
if (statusMotionRequested){//Status requested
accelerationThresholdTextField.setText(""+arg0.getAccelerationThreshold());
orientationThresholdTextField.setText(""+arg0.getOrientationThreshold());
alphaSmoothingTextField.setText(""+arg0.getAlphaSmoothing());
statusMotionRequested = false;
}
}
public void onStatusEvent(StatusEvent arg0) {
messageText.setText("Status received !");
batteryLevelText.setText(arg0.getBatteryLevel() + " %");
led1Button.setEnabled(arg0.isLed1Set());
led2Button.setEnabled(arg0.isLed2Set());
led3Button.setEnabled(arg0.isLed3Set());
led4Button.setEnabled(arg0.isLed4Set());
//attachments
int eventType = arg0.getEventType();
if (eventType == StatusEvent.WIIUSE_CLASSIC_CTRL_INSERTED){
expansionText.setText("Classic control connected.");
}else
if (eventType == StatusEvent.WIIUSE_CLASSIC_CTRL_REMOVED){
expansionText.setText("Classic control removed.");
}else
if (eventType == StatusEvent.WIIUSE_NUNCHUK_INSERTED){
expansionText.setText("Nunchuk connected.");
}else
if (eventType == StatusEvent.WIIUSE_NUNCHUK_REMOVED){
expansionText.setText("Nunchuk removed.");
}else
if (eventType == StatusEvent.WIIUSE_GUITAR_HERO_3_CTRL_INSERTED){
expansionText.setText("Guitar Hero 3 control connected.");
}else
if (eventType == StatusEvent.WIIUSE_GUITAR_HERO_3_CTRL_REMOVED){
expansionText.setText("Guitar Hero 3 control removed.");
}
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
messageText.setText("Wiimote Disconnected !");
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
leftPanel = new javax.swing.JPanel();
irViewPanel = new IRPanel();
jTabbedPane1 = new javax.swing.JTabbedPane();
motionSensingPanel = new OrientationPanel();
gForcePanel = new wiiusej.utils.GForcePanel();
accelerationPanel = new AccelerationPanel();
rightPanel = new javax.swing.JPanel();
fixedWiimotePanel = new javax.swing.JPanel();
buttonsPanel = new ButtonsEventPanel();
controlsPanel = new javax.swing.JPanel();
activateRumblePanel = new javax.swing.JPanel();
toggleRumbleButton = new javax.swing.JButton();
deactivateRumblePanel = new javax.swing.JPanel();
toggleIRTrackingButton = new javax.swing.JButton();
activateIRtrackingPanel = new javax.swing.JPanel();
toggleMotionSensingTrackingButton = new javax.swing.JButton();
deactivateIRTrackingPanel = new javax.swing.JPanel();
toggleSmoothingButton = new javax.swing.JButton();
activateMotionSensingTrackingPanel = new javax.swing.JPanel();
toggleContinuousButton = new javax.swing.JButton();
deactivateMotionSensingTrackingPanel = new javax.swing.JPanel();
led1Button = new javax.swing.JButton();
led2Button = new javax.swing.JButton();
led3Button = new javax.swing.JButton();
led4Button = new javax.swing.JButton();
setLedsButton = new javax.swing.JButton();
activateSmoothingPanel = new javax.swing.JPanel();
alphaSmoothingTextField = new javax.swing.JTextField();
alphaSmoothingButton = new javax.swing.JButton();
deactivateSmoothingPanel = new javax.swing.JPanel();
orientationThresholdTextField = new javax.swing.JTextField();
orientationThresholdButton = new javax.swing.JButton();
activateContinuousPanel = new javax.swing.JPanel();
accelerationThresholdTextField = new javax.swing.JTextField();
accelerationThresholdButton = new javax.swing.JButton();
deactivateContinuousPanel = new javax.swing.JPanel();
getStatusButton = new javax.swing.JButton();
batteryText = new javax.swing.JLabel();
batteryLevelText = new javax.swing.JLabel();
ledsPanel = new javax.swing.JPanel();
toggleSensorBarPositionButton = new javax.swing.JButton();
alphaSmoothingPanel = new javax.swing.JPanel();
toggleScreenAspectRatioButton = new javax.swing.JButton();
orientationThresholdPanel = new javax.swing.JPanel();
xLabel = new javax.swing.JLabel();
xResolutionTextField = new javax.swing.JTextField();
yLabel = new javax.swing.JLabel();
yResolutionTextField = new javax.swing.JTextField();
setVirtualResolutionButton = new javax.swing.JButton();
accelerationThresholdPanel = new javax.swing.JPanel();
mouseIRControlButton = new javax.swing.JButton();
batteryPanel = new javax.swing.JPanel();
expansionText = new javax.swing.JLabel();
messagesPanel = new javax.swing.JPanel();
messageLabelText = new javax.swing.JLabel();
messageText = new javax.swing.JLabel();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
setTitle("WiiuseJ Test GUI");
setName("WiiuseJ Test GUI"); // NOI18N
leftPanel.setBorder(javax.swing.BorderFactory.createEtchedBorder());
irViewPanel.setBackground(new java.awt.Color(0, 0, 0));
irViewPanel.setBorder(javax.swing.BorderFactory.createTitledBorder(new javax.swing.border.LineBorder(new java.awt.Color(0, 153, 153), 2, true), "IR View", javax.swing.border.TitledBorder.DEFAULT_JUSTIFICATION, javax.swing.border.TitledBorder.DEFAULT_POSITION, new java.awt.Font("Tahoma", 0, 11), new java.awt.Color(255, 0, 51)));
javax.swing.GroupLayout irViewPanelLayout = new javax.swing.GroupLayout(irViewPanel);
irViewPanel.setLayout(irViewPanelLayout);
irViewPanelLayout.setHorizontalGroup(
irViewPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 272, Short.MAX_VALUE)
);
irViewPanelLayout.setVerticalGroup(
irViewPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 299, Short.MAX_VALUE)
);
javax.swing.GroupLayout motionSensingPanelLayout = new javax.swing.GroupLayout(motionSensingPanel);
motionSensingPanel.setLayout(motionSensingPanelLayout);
motionSensingPanelLayout.setHorizontalGroup(
motionSensingPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 279, Short.MAX_VALUE)
);
motionSensingPanelLayout.setVerticalGroup(
motionSensingPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 213, Short.MAX_VALUE)
);
jTabbedPane1.addTab("Orientation", motionSensingPanel);
javax.swing.GroupLayout gForcePanelLayout = new javax.swing.GroupLayout(gForcePanel);
gForcePanel.setLayout(gForcePanelLayout);
gForcePanelLayout.setHorizontalGroup(
gForcePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 279, Short.MAX_VALUE)
);
gForcePanelLayout.setVerticalGroup(
gForcePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 213, Short.MAX_VALUE)
);
jTabbedPane1.addTab("GForce", gForcePanel);
javax.swing.GroupLayout accelerationPanelLayout = new javax.swing.GroupLayout(accelerationPanel);
accelerationPanel.setLayout(accelerationPanelLayout);
accelerationPanelLayout.setHorizontalGroup(
accelerationPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 279, Short.MAX_VALUE)
);
accelerationPanelLayout.setVerticalGroup(
accelerationPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 213, Short.MAX_VALUE)
);
jTabbedPane1.addTab("Raw Acceleration", accelerationPanel);
javax.swing.GroupLayout leftPanelLayout = new javax.swing.GroupLayout(leftPanel);
leftPanel.setLayout(leftPanelLayout);
leftPanelLayout.setHorizontalGroup(
leftPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(irViewPanel, javax.swing.GroupLayout.Alignment.TRAILING, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(jTabbedPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 284, Short.MAX_VALUE)
);
leftPanelLayout.setVerticalGroup(
leftPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, leftPanelLayout.createSequentialGroup()
.addComponent(jTabbedPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 238, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(irViewPanel, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
);
jTabbedPane1.getAccessibleContext().setAccessibleName("Orientation");
rightPanel.setBorder(javax.swing.BorderFactory.createEtchedBorder());
rightPanel.setLayout(new javax.swing.BoxLayout(rightPanel, javax.swing.BoxLayout.LINE_AXIS));
fixedWiimotePanel.setMaximumSize(new java.awt.Dimension(120, 32767));
fixedWiimotePanel.setMinimumSize(new java.awt.Dimension(120, 100));
fixedWiimotePanel.setPreferredSize(new java.awt.Dimension(120, 100));
fixedWiimotePanel.setRequestFocusEnabled(false);
fixedWiimotePanel.setLayout(null);
buttonsPanel.setMaximumSize(new java.awt.Dimension(120, 484));
buttonsPanel.setMinimumSize(new java.awt.Dimension(120, 484));
buttonsPanel.setOpaque(false);
buttonsPanel.setPreferredSize(new java.awt.Dimension(120, 484));
javax.swing.GroupLayout buttonsPanelLayout = new javax.swing.GroupLayout(buttonsPanel);
buttonsPanel.setLayout(buttonsPanelLayout);
buttonsPanelLayout.setHorizontalGroup(
buttonsPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 120, Short.MAX_VALUE)
);
buttonsPanelLayout.setVerticalGroup(
buttonsPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 484, Short.MAX_VALUE)
);
fixedWiimotePanel.add(buttonsPanel);
buttonsPanel.setBounds(0, 0, 120, 484);
rightPanel.add(fixedWiimotePanel);
controlsPanel.setMinimumSize(new java.awt.Dimension(100, 264));
controlsPanel.setPreferredSize(new java.awt.Dimension(190, 264));
controlsPanel.setLayout(new java.awt.GridLayout(16, 1));
toggleRumbleButton.setText("Activate Rumble");
toggleRumbleButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleRumbleButtonMousePressed(evt);
}
});
activateRumblePanel.add(toggleRumbleButton);
controlsPanel.add(activateRumblePanel);
toggleIRTrackingButton.setText("Activate IR Tracking");
toggleIRTrackingButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleIRTrackingButtonMousePressed(evt);
}
});
deactivateRumblePanel.add(toggleIRTrackingButton);
controlsPanel.add(deactivateRumblePanel);
toggleMotionSensingTrackingButton.setText("Activate motion sensing Tracking");
toggleMotionSensingTrackingButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleMotionSensingTrackingButtonMousePressed(evt);
}
});
activateIRtrackingPanel.add(toggleMotionSensingTrackingButton);
controlsPanel.add(activateIRtrackingPanel);
toggleSmoothingButton.setText("Activate Smoothing");
toggleSmoothingButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleSmoothingButtonMousePressed(evt);
}
});
deactivateIRTrackingPanel.add(toggleSmoothingButton);
controlsPanel.add(deactivateIRTrackingPanel);
toggleContinuousButton.setText("Activate Continuous");
toggleContinuousButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleContinuousButtonMousePressed(evt);
}
});
activateMotionSensingTrackingPanel.add(toggleContinuousButton);
controlsPanel.add(activateMotionSensingTrackingPanel);
led1Button.setText("Led1");
led1Button.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
led1ButtonMousePressed(evt);
}
});
deactivateMotionSensingTrackingPanel.add(led1Button);
led2Button.setText("Led2");
led2Button.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
led2ButtonMousePressed(evt);
}
});
deactivateMotionSensingTrackingPanel.add(led2Button);
led3Button.setText("Led3");
led3Button.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
led3ButtonMousePressed(evt);
}
});
deactivateMotionSensingTrackingPanel.add(led3Button);
led4Button.setText("Led4");
led4Button.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
led4ButtonMousePressed(evt);
}
});
deactivateMotionSensingTrackingPanel.add(led4Button);
setLedsButton.setText("Set leds");
setLedsButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
setLedsButtonMousePressed(evt);
}
});
deactivateMotionSensingTrackingPanel.add(setLedsButton);
controlsPanel.add(deactivateMotionSensingTrackingPanel);
alphaSmoothingTextField.setMinimumSize(new java.awt.Dimension(100, 20));
alphaSmoothingTextField.setPreferredSize(new java.awt.Dimension(100, 20));
activateSmoothingPanel.add(alphaSmoothingTextField);
alphaSmoothingButton.setText("Set alpha smoothing");
alphaSmoothingButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
alphaSmoothingButtonMousePressed(evt);
}
});
activateSmoothingPanel.add(alphaSmoothingButton);
controlsPanel.add(activateSmoothingPanel);
orientationThresholdTextField.setMinimumSize(new java.awt.Dimension(100, 20));
orientationThresholdTextField.setPreferredSize(new java.awt.Dimension(100, 20));
deactivateSmoothingPanel.add(orientationThresholdTextField);
orientationThresholdButton.setText("Set orientation threshold");
orientationThresholdButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
orientationThresholdButtonMousePressed(evt);
}
});
deactivateSmoothingPanel.add(orientationThresholdButton);
controlsPanel.add(deactivateSmoothingPanel);
accelerationThresholdTextField.setPreferredSize(new java.awt.Dimension(100, 20));
activateContinuousPanel.add(accelerationThresholdTextField);
accelerationThresholdButton.setText("Set acceleration threshold");
accelerationThresholdButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
accelerationThresholdButtonMousePressed(evt);
}
});
activateContinuousPanel.add(accelerationThresholdButton);
controlsPanel.add(activateContinuousPanel);
getStatusButton.setText("Get status");
getStatusButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
getStatusButtonMousePressed(evt);
}
});
deactivateContinuousPanel.add(getStatusButton);
batteryText.setFont(new java.awt.Font("Tahoma", 0, 14));
batteryText.setText("Battery level :");
deactivateContinuousPanel.add(batteryText);
batteryLevelText.setFont(new java.awt.Font("Arial", 0, 14));
batteryLevelText.setText(" %");
deactivateContinuousPanel.add(batteryLevelText);
controlsPanel.add(deactivateContinuousPanel);
toggleSensorBarPositionButton.setText("Set sensor bar above");
toggleSensorBarPositionButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleSensorBarPositionButtonMousePressed(evt);
}
});
ledsPanel.add(toggleSensorBarPositionButton);
controlsPanel.add(ledsPanel);
toggleScreenAspectRatioButton.setText("Set screen aspect ratio 4/3");
toggleScreenAspectRatioButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
toggleScreenAspectRatioButtonMousePressed(evt);
}
});
alphaSmoothingPanel.add(toggleScreenAspectRatioButton);
controlsPanel.add(alphaSmoothingPanel);
xLabel.setText("X");
orientationThresholdPanel.add(xLabel);
xResolutionTextField.setMinimumSize(new java.awt.Dimension(40, 20));
xResolutionTextField.setPreferredSize(new java.awt.Dimension(40, 20));
orientationThresholdPanel.add(xResolutionTextField);
yLabel.setText("Y");
orientationThresholdPanel.add(yLabel);
yResolutionTextField.setFocusTraversalPolicyProvider(true);
yResolutionTextField.setMinimumSize(new java.awt.Dimension(40, 20));
yResolutionTextField.setPreferredSize(new java.awt.Dimension(40, 20));
orientationThresholdPanel.add(yResolutionTextField);
setVirtualResolutionButton.setText("Set virtual resolution");
setVirtualResolutionButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
setVirtualResolutionButtonMousePressed(evt);
}
});
orientationThresholdPanel.add(setVirtualResolutionButton);
controlsPanel.add(orientationThresholdPanel);
mouseIRControlButton.setText("Start infrared mouse control");
mouseIRControlButton.addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
mouseIRControlButtonMousePressed(evt);
}
});
accelerationThresholdPanel.add(mouseIRControlButton);
controlsPanel.add(accelerationThresholdPanel);
expansionText.setText("No expansion connected");
batteryPanel.add(expansionText);
controlsPanel.add(batteryPanel);
messageLabelText.setFont(new java.awt.Font("Tahoma", 0, 14));
messageLabelText.setText("Message : ");
messagesPanel.add(messageLabelText);
messageText.setFont(new java.awt.Font("Arial", 0, 14));
messageText.setText("None");
messagesPanel.add(messageText);
controlsPanel.add(messagesPanel);
rightPanel.add(controlsPanel);
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addComponent(leftPanel, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(rightPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 498, Short.MAX_VALUE))
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(leftPanel, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(rightPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 573, Short.MAX_VALUE)
);
java.awt.Dimension screenSize = java.awt.Toolkit.getDefaultToolkit().getScreenSize();
setBounds((screenSize.width-800)/2, (screenSize.height-600)/2, 800, 600);
}// </editor-fold>//GEN-END:initComponents
private void toggleRumbleButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleRumbleButtonMousePressed
if (toggleRumbleButton.isEnabled()) {
wiimote.activateRumble();
toggleRumbleButton.setEnabled(false);
toggleRumbleButton.setText("Deactivate Rumble");
messageText.setText("Rumble activated");
} else {
wiimote.deactivateRumble();
toggleRumbleButton.setEnabled(true);
toggleRumbleButton.setText("Activate Rumble");
messageText.setText("Rumble deactivated");
}
}//GEN-LAST:event_toggleRumbleButtonMousePressed
private void toggleIRTrackingButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleIRTrackingButtonMousePressed
if (toggleIRTrackingButton.isEnabled()) {
wiimote.activateIRTRacking();
toggleIRTrackingButton.setEnabled(false);
toggleIRTrackingButton.setText("Deactivate IR Tracking");
messageText.setText("IR Tracking activated");
} else {
wiimote.deactivateIRTRacking();
toggleIRTrackingButton.setEnabled(true);
toggleIRTrackingButton.setText("Activate IR Tracking");
((IRPanel) irViewPanel).onDisconnectionEvent(null);
messageText.setText("IR Tracking deactivated");
}
}//GEN-LAST:event_toggleIRTrackingButtonMousePressed
private void toggleMotionSensingTrackingButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleMotionSensingTrackingButtonMousePressed
if (toggleMotionSensingTrackingButton.isEnabled()) {
wiimote.activateMotionSensing();
toggleMotionSensingTrackingButton.setEnabled(false);
toggleMotionSensingTrackingButton.setText("Deactivate Motion Sensing");
messageText.setText("Motion Sensing activated");
} else {
wiimote.deactivateMotionSensing();
toggleMotionSensingTrackingButton.setEnabled(true);
toggleMotionSensingTrackingButton.setText("Activate Motion Sensing");
((OrientationPanel) motionSensingPanel).onDisconnectionEvent(null);
((GForcePanel) gForcePanel).onDisconnectionEvent(null);
messageText.setText("Motion Sensing deactivated");
}
}//GEN-LAST:event_toggleMotionSensingTrackingButtonMousePressed
private void toggleSmoothingButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleSmoothingButtonMousePressed
if (toggleSmoothingButton.isEnabled()) {
wiimote.activateSmoothing();
toggleSmoothingButton.setEnabled(false);
toggleSmoothingButton.setText("Deactivate Alpha Smoothing");
messageText.setText("Alpha Smoothing activated");
} else {
wiimote.deactivateSmoothing();
toggleSmoothingButton.setEnabled(true);
toggleSmoothingButton.setText("Activate Alpha Smoothing");
messageText.setText("Alpha Smoothing deactivated");
}
}//GEN-LAST:event_toggleSmoothingButtonMousePressed
private void toggleContinuousButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleContinuousButtonMousePressed
if (toggleContinuousButton.isEnabled()) {
wiimote.activateContinuous();
toggleContinuousButton.setEnabled(false);
toggleContinuousButton.setText("Deactivate Continuous");
messageText.setText("Continuous activated");
} else {
wiimote.deactivateContinuous();
toggleContinuousButton.setEnabled(true);
toggleContinuousButton.setText("Activate Continuous");
messageText.setText("Continuous deactivated");
}
}//GEN-LAST:event_toggleContinuousButtonMousePressed
private void led1ButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_led1ButtonMousePressed
if (led1Button.isEnabled()) {
led1Button.setEnabled(false);
} else {
led1Button.setEnabled(true);
}
}//GEN-LAST:event_led1ButtonMousePressed
private void led2ButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_led2ButtonMousePressed
if (led2Button.isEnabled()) {
led2Button.setEnabled(false);
} else {
led2Button.setEnabled(true);
}
}//GEN-LAST:event_led2ButtonMousePressed
private void led3ButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_led3ButtonMousePressed
if (led3Button.isEnabled()) {
led3Button.setEnabled(false);
} else {
led3Button.setEnabled(true);
}
}//GEN-LAST:event_led3ButtonMousePressed
private void led4ButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_led4ButtonMousePressed
if (led4Button.isEnabled()) {
led4Button.setEnabled(false);
} else {
led4Button.setEnabled(true);
}
}//GEN-LAST:event_led4ButtonMousePressed
private void setLedsButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_setLedsButtonMousePressed
wiimote.setLeds(led1Button.isEnabled(), led2Button.isEnabled(),
led3Button.isEnabled(), led4Button.isEnabled());
messageText.setText("Leds set");
}//GEN-LAST:event_setLedsButtonMousePressed
private void alphaSmoothingButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_alphaSmoothingButtonMousePressed
try {
float nb = Float.parseFloat(alphaSmoothingTextField.getText());
wiimote.setAlphaSmoothingValue(nb);
messageText.setText("Alpha smoothing set to " + nb);
} catch (NumberFormatException e) {
messageText.setText("Number is not a float, alpha smoothing not set !");
}
}//GEN-LAST:event_alphaSmoothingButtonMousePressed
private void orientationThresholdButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_orientationThresholdButtonMousePressed
try {
float nb = Float.parseFloat(orientationThresholdTextField.getText());
wiimote.setOrientationThreshold(nb);
messageText.setText("Orientation threshold set to " + nb);
} catch (NumberFormatException e) {
messageText.setText("Number is not a float, orientation threshold not set !");
}
}//GEN-LAST:event_orientationThresholdButtonMousePressed
private void accelerationThresholdButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_accelerationThresholdButtonMousePressed
try {
int nb = Integer.parseInt(accelerationThresholdTextField.getText());
wiimote.setAccelerationThreshold(nb);
messageText.setText("Acceleration threshold set to " + nb);
} catch (NumberFormatException e) {
messageText.setText("Number is not an integer, acceleration threshold not set !");
}
}//GEN-LAST:event_accelerationThresholdButtonMousePressed
private void getStatusButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_getStatusButtonMousePressed
wiimote.getStatus();
statusMotionRequested = true;
statusIRRequested = true;
}//GEN-LAST:event_getStatusButtonMousePressed
private void toggleSensorBarPositionButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleSensorBarPositionButtonMousePressed
if (toggleSensorBarPositionButton.isEnabled()) {
wiimote.setSensorBarBelowScreen();
toggleSensorBarPositionButton.setEnabled(false);
toggleSensorBarPositionButton.setText("Set sensor bar below");
messageText.setText("Sensor bar set above");
} else {
wiimote.setSensorBarAboveScreen();
toggleSensorBarPositionButton.setEnabled(true);
toggleSensorBarPositionButton.setText("Set sensor bar above");
messageText.setText("Sensor bar set below");
}
}//GEN-LAST:event_toggleSensorBarPositionButtonMousePressed
private void toggleScreenAspectRatioButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_toggleScreenAspectRatioButtonMousePressed
if (toggleScreenAspectRatioButton.isEnabled()) {
wiimote.setScreenAspectRatio43();
toggleScreenAspectRatioButton.setEnabled(false);
toggleScreenAspectRatioButton.setText("Set screen aspect ratio 16/9");
messageText.setText("creen aspect ratio to 4/3");
} else {
wiimote.setScreenAspectRatio169();
toggleScreenAspectRatioButton.setEnabled(true);
toggleScreenAspectRatioButton.setText("Set screen aspect ratio 4/3");
messageText.setText("Screen aspect ratio to 16/9");
}
}//GEN-LAST:event_toggleScreenAspectRatioButtonMousePressed
private void setVirtualResolutionButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_setVirtualResolutionButtonMousePressed
try {
int xres = Integer.parseInt(xResolutionTextField.getText());
int yres = Integer.parseInt(yResolutionTextField.getText());
wiimote.setVirtualResolution(xres, yres);
messageText.setText("Virtual resolution set to " + xres + "X" + yres);
} catch (NumberFormatException e) {
messageText.setText("A number in the virtual resolution is not an integer. Virtual resolution not set!");
}
}//GEN-LAST:event_setVirtualResolutionButtonMousePressed
private void mouseIRControlButtonMousePressed(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_mouseIRControlButtonMousePressed
if (mouseIRControlButton.isEnabled()) {
try {
mouseIRControlButton.setEnabled(false);
mouseIRControlButton.setText("Stop infrared mouse control");
robot = new Robot();
messageText.setText("Infrared mouse control started");
} catch (AWTException ex) {
Logger.getLogger(WiiuseJGuiTest.class.getName()).log(Level.SEVERE, null, ex);
}
} else {
mouseIRControlButton.setEnabled(true);
mouseIRControlButton.setText("Start infrared mouse control");
robot = null;
messageText.setText("Infrared mouse control stopped");
}
}//GEN-LAST:event_mouseIRControlButtonMousePressed
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JPanel accelerationPanel;
private javax.swing.JButton accelerationThresholdButton;
private javax.swing.JPanel accelerationThresholdPanel;
private javax.swing.JTextField accelerationThresholdTextField;
private javax.swing.JPanel activateContinuousPanel;
private javax.swing.JPanel activateIRtrackingPanel;
private javax.swing.JPanel activateMotionSensingTrackingPanel;
private javax.swing.JPanel activateRumblePanel;
private javax.swing.JPanel activateSmoothingPanel;
private javax.swing.JButton alphaSmoothingButton;
private javax.swing.JPanel alphaSmoothingPanel;
private javax.swing.JTextField alphaSmoothingTextField;
private javax.swing.JLabel batteryLevelText;
private javax.swing.JPanel batteryPanel;
private javax.swing.JLabel batteryText;
private javax.swing.JPanel buttonsPanel;
private javax.swing.JPanel controlsPanel;
private javax.swing.JPanel deactivateContinuousPanel;
private javax.swing.JPanel deactivateIRTrackingPanel;
private javax.swing.JPanel deactivateMotionSensingTrackingPanel;
private javax.swing.JPanel deactivateRumblePanel;
private javax.swing.JPanel deactivateSmoothingPanel;
private javax.swing.JLabel expansionText;
private javax.swing.JPanel fixedWiimotePanel;
private javax.swing.JPanel gForcePanel;
private javax.swing.JButton getStatusButton;
private javax.swing.JPanel irViewPanel;
private javax.swing.JTabbedPane jTabbedPane1;
private javax.swing.JButton led1Button;
private javax.swing.JButton led2Button;
private javax.swing.JButton led3Button;
private javax.swing.JButton led4Button;
private javax.swing.JPanel ledsPanel;
private javax.swing.JPanel leftPanel;
private javax.swing.JLabel messageLabelText;
private javax.swing.JLabel messageText;
private javax.swing.JPanel messagesPanel;
private javax.swing.JPanel motionSensingPanel;
private javax.swing.JButton mouseIRControlButton;
private javax.swing.JButton orientationThresholdButton;
private javax.swing.JPanel orientationThresholdPanel;
private javax.swing.JTextField orientationThresholdTextField;
private javax.swing.JPanel rightPanel;
private javax.swing.JButton setLedsButton;
private javax.swing.JButton setVirtualResolutionButton;
private javax.swing.JButton toggleContinuousButton;
private javax.swing.JButton toggleIRTrackingButton;
private javax.swing.JButton toggleMotionSensingTrackingButton;
private javax.swing.JButton toggleRumbleButton;
private javax.swing.JButton toggleScreenAspectRatioButton;
private javax.swing.JButton toggleSensorBarPositionButton;
private javax.swing.JButton toggleSmoothingButton;
private javax.swing.JLabel xLabel;
private javax.swing.JTextField xResolutionTextField;
private javax.swing.JLabel yLabel;
private javax.swing.JTextField yResolutionTextField;
// End of variables declaration//GEN-END:variables
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.utils;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.util.ArrayList;
import wiiusej.values.RawAcceleration;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This panel is used to watch raw acceleration values from a MotionSensingEvent.
* @author guiguito
*/
public class AccelerationPanel extends javax.swing.JPanel implements WiimoteListener {
private Image mImage;//image for double buffering
private Color xColor = Color.RED;
private Color yColor = Color.GREEN;
private Color zColor = Color.BLUE;
private Color backgroundColor = Color.WHITE;
private Color lineColor = Color.BLACK;
private ArrayList<RawAcceleration> values = new ArrayList<RawAcceleration>();
/** Creates new form AccelerationPanel */
public AccelerationPanel() {
initComponents();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Dimension d = getSize();
checkOffScreenImage();
Graphics offG = mImage.getGraphics();
offG.setColor(backgroundColor);
offG.fillRect(0, 0, d.width, d.height);
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
//draw medium line
int yLine = getHeight() - 25;
g2.setPaint(lineColor);
g2.drawLine(0, yLine, getWidth(), yLine);
RawAcceleration[] valuesArray = values.toArray(new RawAcceleration[0]);
double unit = yLine / 255.0;
int previousX = 0;
int previousY = 0;
int previousZ = 0;
//draw curves
for (int i = 0; i < valuesArray.length && i < getWidth(); i++) {
RawAcceleration acceleration = valuesArray[i];
//draw X
g2.setPaint(xColor);
int yDelta = (int) Math.round(unit * acceleration.getX());
int y = -1 * yDelta + yLine;
g2.drawLine(i - 1, previousX, i, y);
g2.setTransform(new AffineTransform());
previousX = y;
//draw Y
g2.setPaint(yColor);
yDelta = (int) Math.round(unit * acceleration.getY());
y = -1 * yDelta + yLine;
g2.drawLine(i - 1, previousY, i, y);
g2.setTransform(new AffineTransform());
previousY = y;
//draw Z
g2.setPaint(zColor);
yDelta = (int) Math.round(unit * acceleration.getZ());
y = -1 * yDelta + yLine;
g2.drawLine(i - 1, previousZ, i, y);
g2.setTransform(new AffineTransform());
previousZ = y;
}
//draw legend
g2.setPaint(xColor);
g2.drawLine(5, getHeight() - 10, 25, getHeight() - 10);
g2.setPaint(yColor);
g2.drawLine(60, getHeight() - 10, 80, getHeight() - 10);
g2.setPaint(zColor);
g2.drawLine(120, getHeight() - 10, 140, getHeight() - 10);
g2.setPaint(lineColor);
g2.drawString("X", 30, getHeight() - 5);
g2.drawString("Y", 85, getHeight() - 5);
g2.drawString("Z", 145, getHeight() - 5);
g2.drawString("0", 2, yLine - 5);
g2.drawString("255", 2, 15);
//put offscreen image on the screen
g.drawImage(mImage, 0, 0, null);
}
/**
* check if the mImage variable has been initialized. If it's not the case it initializes it
* with the dimensions of the panel. mImage is for double buffering.
*/
private void checkOffScreenImage() {
Dimension d = getSize();
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
mImage = createImage(d.width, d.height);
}
}
public void onButtonsEvent(ButtonsEvent arg0) {
//nothing
}
public void onIrEvent(IREvent arg0) {
//nothing
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
if (values.size() >= getWidth()) {
//if there are as many values as pixels in the width
//clear points
values.clear();
}
values.add(arg0.getRawAcceleration());
repaint();
}
public void onStatusEvent(StatusEvent arg0) {
//nothing
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
//Clear points.
values.clear();
repaint();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
// End of variables declaration//GEN-END:variables
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.utils;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.Toolkit;
import java.awt.geom.AffineTransform;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This panel is used to see what buttons are pressed.
* It displays the result of last ButtonsEvent.
* @author guiguito
*/
public class ButtonsEventPanel extends javax.swing.JPanel implements WiimoteListener {
private Image mImage;//image for double buffering
private Image wiimoteImage;//image for double buffering
private ButtonsEvent buttons;
private Color pressedColor = Color.RED;
private Color heldColor = Color.ORANGE;
private Color releasedColor = Color.YELLOW;
private Shape shape;
/**
* Default constructor.
* Red : button just pressed.
* Orange : button held.
* Yellow : button just released.
*/
public ButtonsEventPanel() {
Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
java.net.URL url = ButtonsEventPanel.class.getResource("/img/wiimote.png");
wiimoteImage = toolkit.createImage(url);
shape = new java.awt.geom.Ellipse2D.Double(0, 0, 13, 13);
initComponents();
}
/**
* Constructor used to set colors and shape used.
* @param pressColor color of a button just pressed.
* @param hColor color of a button held.
* @param relColor color of a button just released.
* @param sh shape draw on the buttons.
*/
public ButtonsEventPanel(Color pressColor, Color hColor, Color relColor, Shape sh) {
pressedColor = pressColor;
heldColor = hColor;
releasedColor = relColor;
shape = sh;
Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
wiimoteImage = toolkit.createImage("img\\wiimote.png");
shape = new java.awt.geom.Ellipse2D.Double(0, 0, 13, 13);
initComponents();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Dimension d = getSize();
checkOffScreenImage();
Graphics offG = mImage.getGraphics();
//offG.setColor(backgroundColor);
offG.fillRect(0, 0, d.width, d.height);
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
//draw buttons pushed
g2.drawImage(wiimoteImage, 0, 0, this);
g2.setTransform(new AffineTransform());
if (buttons != null) {
/* button ONE */
if (buttons.isButtonOneJustPressed()) {
drawFunction(g2,pressedColor,53,353);
}
if (buttons.isButtonOneHeld()) {
drawFunction(g2,heldColor,53,353);
}
if (buttons.isButtonOneJustReleased()) {
drawFunction(g2, releasedColor, 53, 353);
}
/* button TWO */
if (buttons.isButtonTwoJustPressed()) {
drawFunction(g2,pressedColor,53,395);
}
if (buttons.isButtonTwoHeld()) {
drawFunction(g2,heldColor,53,395);
}
if (buttons.isButtonTwoJustReleased()) {
drawFunction(g2,releasedColor,53,395);
}
/* button A */
if (buttons.isButtonAJustPressed()) {
drawFunction(g2,pressedColor,53,150);
}
if (buttons.isButtonAHeld()) {
drawFunction(g2,heldColor,53,150);
}
if (buttons.isButtonAJustReleased()) {
drawFunction(g2,releasedColor,53,150);
}
/* button B */
if (buttons.isButtonBJustPressed()) {
drawFunction(g2,pressedColor,16,149);
}
if (buttons.isButtonBHeld()) {
drawFunction(g2,heldColor,16,149);
}
if (buttons.isButtonBJustReleased()) {
drawFunction(g2,releasedColor,16,149);
}
/* button LEFT */
if (buttons.isButtonLeftJustPressed()) {
drawFunction(g2,pressedColor,33,77);
}
if (buttons.isButtonLeftHeld()) {
drawFunction(g2,heldColor,33,77);
}
if (buttons.isButtonLeftJustReleased()) {
drawFunction(g2,releasedColor,33,77);
}
/* button RIGHT */
if (buttons.isButtonRightJustPressed()) {
drawFunction(g2,pressedColor,73,77);
}
if (buttons.isButtonRightHeld()) {
drawFunction(g2,heldColor,73,77);
}
if (buttons.isButtonRightJustReleased()) {
drawFunction(g2,releasedColor,73,77);
}
/* button UP */
if (buttons.isButtonUpJustPressed()) {
drawFunction(g2,pressedColor,54,60);
}
if (buttons.isButtonUpHeld()) {
drawFunction(g2,heldColor,54,60);
}
if (buttons.isButtonUpJustReleased()) {
drawFunction(g2,releasedColor,54,60);
}
/* button DOWN */
if (buttons.isButtonDownJustPressed()) {
drawFunction(g2,pressedColor,54,97);
}
if (buttons.isButtonDownHeld()) {
drawFunction(g2,heldColor,54,97);
}
if (buttons.isButtonDownJustReleased()) {
drawFunction(g2,releasedColor,54,97);
}
/* button MINUS */
if (buttons.isButtonMinusJustPressed()) {
drawFunction(g2,pressedColor,20,230);
}
if (buttons.isButtonMinusHeld()) {
drawFunction(g2,heldColor,20,230);
}
if (buttons.isButtonMinusJustReleased()) {
drawFunction(g2,releasedColor,20,230);
}
/* button PLUS */
if (buttons.isButtonPlusJustPressed()) {
drawFunction(g2,pressedColor,86,230);
}
if (buttons.isButtonPlusHeld()) {
drawFunction(g2,heldColor,86,230);
}
if (buttons.isButtonPlusJustReleased()) {
drawFunction(g2,releasedColor,86,230);
}
/* button HOME */
if (buttons.isButtonHomeJustPressed()) {
drawFunction(g2,pressedColor,53,230);
}
if (buttons.isButtonHomeHeld()) {
drawFunction(g2,heldColor,53,230);
}
if (buttons.isButtonHomeJustReleased()) {
drawFunction(g2,releasedColor,53,230);
}
buttons = null;
}
//put offscreen image on the screen
g.drawImage(mImage, 0, 0, null);
}
/**
* Function used to factorize code.
* @param g2 where to draw a shape.
* @param col color to use.
* @param x x coordinates.
* @param y y coordinates.
*/
private void drawFunction(Graphics2D g2, Color col, int x, int y) {
g2.setPaint(col);
g2.translate(x, y);
g2.draw(shape);
g2.fill(shape);
g2.setTransform(new AffineTransform());
}
/**
* check if the mImage variable has been initialized. If it's not the case it initializes it
* with the dimensions of the panel. mImage is for double buffering.
*/
private void checkOffScreenImage() {
Dimension d = getSize();
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
mImage = createImage(d.width, d.height);
}
}
public void onButtonsEvent(ButtonsEvent arg0) {
setSize(wiimoteImage.getWidth(this), wiimoteImage.getHeight(this));
buttons = arg0;
repaint();
}
public void onIrEvent(IREvent arg0) {
//nothing
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
//nothing
}
public void onStatusEvent(StatusEvent arg0) {
//nothing
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
buttons = null;
repaint();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
// End of variables declaration//GEN-END:variables
}

View File

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.utils;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.util.ArrayList;
import wiiusej.values.GForce;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This panel is used to watch gravity force values from a MotionSensingEvent.
* @author guiguito
*/
public class GForcePanel extends javax.swing.JPanel implements WiimoteListener {
private Image mImage;//image for double buffering
private Color xColor = Color.RED;
private Color yColor = Color.GREEN;
private Color zColor = Color.BLUE;
private Color backgroundColor = Color.WHITE;
private Color lineColor = Color.BLACK;
private ArrayList<GForce> values = new ArrayList<GForce>();
/**
* Default constructor of the AccelerationPanel.
*/
public GForcePanel() {
initComponents();
}
/**
* Constructor used to choose the colors used by the AccelerationPanel.
* @param bgColor background color.
* @param xxColor color of the acceleration on X axis.
* @param yyColor color of the acceleration on Y axis.
* @param zzColor color of the acceleration on Z axis.
* @param lColor line color.
*/
public GForcePanel(Color bgColor, Color xxColor, Color yyColor, Color zzColor, Color lColor) {
backgroundColor = bgColor;
xColor = xxColor;
yColor = yyColor;
zColor = zzColor;
lineColor = lColor;
initComponents();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Dimension d = getSize();
checkOffScreenImage();
Graphics offG = mImage.getGraphics();
offG.setColor(backgroundColor);
offG.fillRect(0, 0, d.width, d.height);
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
//draw medium line
double yMiddleFloat = getHeight() / 2.0;
int yMiddle = (int) Math.round(yMiddleFloat);
g2.setPaint(lineColor);
g2.drawLine(0, yMiddle, getWidth(), yMiddle);
GForce[] valuesArray = values.toArray(new GForce[0]);
double unit = yMiddleFloat / 5.0;
int previousX = 0;
int previousY = 0;
int previousZ = 0;
//draw curves
for (int i = 0; i < valuesArray.length && i < getWidth(); i++) {
GForce gforce = valuesArray[i];
//draw X
g2.setPaint(xColor);
int yDelta = (int) Math.round(unit * gforce.getX());
int y = -1 * yDelta + yMiddle;
g2.drawLine(i - 1, previousX, i, y);
g2.setTransform(new AffineTransform());
previousX = y;
//draw Y
g2.setPaint(yColor);
yDelta = (int) Math.round(unit * gforce.getY());
y = -1 * yDelta + yMiddle;
g2.drawLine(i - 1, previousY, i, y);
g2.setTransform(new AffineTransform());
previousY = y;
//draw Z
g2.setPaint(zColor);
yDelta = (int) Math.round(unit * gforce.getZ());
y = -1 * yDelta + yMiddle;
g2.drawLine(i - 1, previousZ, i, y);
g2.setTransform(new AffineTransform());
previousZ = y;
}
//draw legend
g2.setPaint(xColor);
g2.drawLine(5, getHeight() - 10, 25, getHeight() - 10);
g2.setPaint(yColor);
g2.drawLine(60, getHeight() - 10, 80, getHeight() - 10);
g2.setPaint(zColor);
g2.drawLine(120, getHeight() - 10, 140, getHeight() - 10);
g2.setPaint(lineColor);
g2.drawString("X", 30, getHeight() - 5);
g2.drawString("Y", 85, getHeight() - 5);
g2.drawString("Z", 145, getHeight() - 5);
g2.drawString("0", 2, yMiddle-5);
g2.drawString("5", 2, 10);
g2.drawString("-5", 2, getHeight()-15);
//put offscreen image on the screen
g.drawImage(mImage, 0, 0, null);
}
/**
* check if the mImage variable has been initialized. If it's not the case it initializes it
* with the dimensions of the panel. mImage is for double buffering.
*/
private void checkOffScreenImage() {
Dimension d = getSize();
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
mImage = createImage(d.width, d.height);
}
}
public void onButtonsEvent(ButtonsEvent arg0) {
//nothing
}
public void onIrEvent(IREvent arg0) {
//nothing
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
if (values.size() >= getWidth()) {
//if there are as many values as pixels in the width
//clear points
values.clear();
}
values.add(arg0.getGforce());
repaint();
}
public void onStatusEvent(StatusEvent arg0) {
//nothing
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
//Clear points.
values.clear();
repaint();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
// End of variables declaration//GEN-END:variables
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.utils;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.AffineTransform;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This panel is used to see what the IR camera of the wiimote sees.
* @author guiguito
*/
public class IRPanel extends javax.swing.JPanel implements WiimoteListener {
private static int MAX_NB_POINTS = 4;
private Color color = Color.YELLOW;
private Color backgroundColor = Color.BLACK;
private Color borderColor = Color.BLUE;
private Shape shape;
private Image mImage;//image for double buffering
private int[] xCoordinates;
private int[] yCoordinates;
private int nbPoints=-1;
/**
* Default constructor for IR Panel.
* Background color : black.
* IR sources color : yellow.
* Border color of IR sources : blue.
* Shape of the IR sources : circle with a diameter of 10.
*/
public IRPanel() {
shape = new java.awt.geom.Ellipse2D.Double(0, 0, 10, 10);
initArrays();
initComponents();
}
/**
* Constructor used to parameterize the IR panel.
* @param bgColor color.
* @param ptColor IR sources color.
* @param bdColor border color of IR sources.
* @param sh Shape of the IR sources.
*/
public IRPanel(Color bgColor, Color ptColor, Color bdColor, Shape sh) {
backgroundColor = bgColor;
color = ptColor;
borderColor = bdColor;
shape = sh;
initArrays();
initComponents();
}
private void initArrays(){
xCoordinates = new int[MAX_NB_POINTS];
yCoordinates = new int[MAX_NB_POINTS];
for (int i = 0; i < MAX_NB_POINTS; i++) {
xCoordinates[i] = -1;
yCoordinates[i] = -1;
}
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Dimension d = getSize();
checkOffScreenImage();
Graphics offG = mImage.getGraphics();
offG.setColor(backgroundColor);
offG.fillRect(0, 0, d.width, d.height);
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
//draw points
int i = 0;
while (xCoordinates[i] != -1 && yCoordinates[i] != -1 && i < nbPoints) {
double x = xCoordinates[i];
double y = yCoordinates[i];
long xx = getWidth() - Math.round((double) getWidth() * x / 1024.0);
long yy = getHeight() - Math.round((double) getHeight() * y / 768.0);
g2.translate(xx, yy);
g2.setPaint(borderColor);
g2.draw(shape);
g2.setPaint(color);
g2.fill(shape);
g2.setTransform(new AffineTransform());
i++;
}
//put offscreen image on the screen
g.drawImage(mImage, 0, 0, null);
}
/**
* check if the mImage variable has been initialized. If it's not the case it initializes it
* with the dimensions of the panel. mImage is for double buffering.
*/
private void checkOffScreenImage() {
Dimension d = getSize();
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
mImage = createImage(d.width, d.height);
}
}
public void onButtonsEvent(ButtonsEvent arg0) {
//nothing
repaint();
}
public void onIrEvent(IREvent arg0) {
//transfer points
wiiusej.values.IRSource[] points = arg0.getIRPoints();
nbPoints = points.length;
for (int i = 0; i < points.length; i++) {
xCoordinates[i] = (int) points[i].getRx();
yCoordinates[i] = (int) points[i].getRy();
}
for (int i = points.length; i < MAX_NB_POINTS; i++) {
xCoordinates[i] = -1;
yCoordinates[i] = -1;
}
//redraw panel
repaint();
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
//nothing
}
public void onStatusEvent(StatusEvent arg0) {
//nothing
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
//clear previous points
for (int i = 0; i < MAX_NB_POINTS; i++) {
xCoordinates[i] = -1;
yCoordinates[i] = -1;
}
//redraw panel
repaint();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
// End of variables declaration//GEN-END:variables
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.utils;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.util.ArrayList;
import wiiusej.values.Orientation;
import wiiusej.wiiuseapievents.ButtonsEvent;
import wiiusej.wiiuseapievents.DisconnectionEvent;
import wiiusej.wiiuseapievents.IREvent;
import wiiusej.wiiuseapievents.MotionSensingEvent;
import wiiusej.wiiuseapievents.StatusEvent;
import wiiusej.wiiuseapievents.WiimoteListener;
/**
* This panel is used to watch orientation values from a MotionSensingEvent.
* @author guiguito
*/
public class OrientationPanel extends javax.swing.JPanel implements WiimoteListener {
private Image mImage;//image for double buffering
private Color rollColor = Color.RED;
private Color pitchColor = Color.GREEN;
private Color yawColor = Color.BLUE;
private Color backgroundColor = Color.WHITE;
private Color lineColor = Color.BLACK;
private ArrayList<Orientation> values = new ArrayList<Orientation>();
/**
* Default constructor.
* Background color : White.
* Roll color : Red.
* Pitch color : Green.
* Yaw color : Blue.
*/
public OrientationPanel() {
initComponents();
}
/**
* Constructor used to choose the colors used by the OrientationPanel.
* @param bgColor background color.
* @param rColor roll color.
* @param pColor pitch color.
* @param yColor yaw color.
* @param lColor line color.
*/
public OrientationPanel(Color bgColor, Color rColor, Color pColor, Color yColor, Color lColor) {
backgroundColor = bgColor;
rollColor = rColor;
pitchColor = pColor;
yawColor = yColor;
lineColor = lColor;
initComponents();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Dimension d = getSize();
checkOffScreenImage();
Graphics offG = mImage.getGraphics();
offG.setColor(backgroundColor);
offG.fillRect(0, 0, d.width, d.height);
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
//draw medium line
double yMiddleFloat = getHeight() / 2.0;
int yMiddle = (int) Math.round(yMiddleFloat);
g2.setPaint(lineColor);
g2.drawLine(0, yMiddle, getWidth(), yMiddle);
Orientation[] valuesArray = values.toArray(new Orientation[0]);
double unit = yMiddleFloat / 180.0;
int previousRoll = 0;
int previousPitch = 0;
int previousYaw = 0;
//draw curves
for (int i = 0; i < valuesArray.length && i < getWidth(); i++) {
Orientation orientation = valuesArray[i];
//draw roll
g2.setPaint(rollColor);
int yDelta = (int) Math.round(unit * orientation.getRoll());
int y = -1 * yDelta + yMiddle;
g2.drawLine(i-1, previousRoll, i, y);
g2.setTransform(new AffineTransform());
previousRoll = y;
//draw pitch
g2.setPaint(pitchColor);
yDelta = (int) Math.round(unit * orientation.getPitch());
y = -1 * yDelta + yMiddle;
g2.drawLine(i-1, previousPitch, i, y);
g2.setTransform(new AffineTransform());
previousPitch = y;
//draw yaw
g2.setPaint(yawColor);
yDelta = (int) Math.round(unit * orientation.getYaw());
y = -1 * yDelta + yMiddle;
g2.drawLine(i-1, previousYaw, i, y);
g2.setTransform(new AffineTransform());
previousYaw = y;
}
//draw legend
g2.setPaint(rollColor);
g2.drawLine(5, getHeight()-10, 25, getHeight()-10);
g2.setPaint(pitchColor);
g2.drawLine(60, getHeight()-10, 80, getHeight()-10);
g2.setPaint(yawColor);
g2.drawLine(120, getHeight()-10, 140, getHeight()-10);
g2.setPaint(lineColor);
g2.drawString("Roll", 30, getHeight()-5);
g2.drawString("Pitch", 85, getHeight()-5);
g2.drawString("Yaw", 145, getHeight()-5);
g2.drawString("0", 2, yMiddle-5);
g2.drawString("180", 2, 10);
g2.drawString("-180", 2, getHeight()-15);
//put offscreen image on the screen
g.drawImage(mImage, 0, 0, null);
}
/**
* check if the mImage variable has been initialized. If it's not the case it initializes it
* with the dimensions of the panel. mImage is for double buffering.
*/
private void checkOffScreenImage() {
Dimension d = getSize();
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
mImage = createImage(d.width, d.height);
}
}
public void onButtonsEvent(ButtonsEvent arg0) {
//nothing
}
public void onIrEvent(IREvent arg0) {
//nothing
}
public void onMotionSensingEvent(MotionSensingEvent arg0) {
if (values.size() >= getWidth()) {
//if there are as many values as pixels in the width
//clear points
values.clear();
}
values.add(arg0.getOrientation());
repaint();
}
public void onStatusEvent(StatusEvent arg0) {
//nothing
}
public void onDisconnectionEvent(DisconnectionEvent arg0) {
//Clear points.
values.clear();
repaint();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
// End of variables declaration//GEN-END:variables
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.values;
/**
* Represents gravity force on each axis.
* @author guiguito
*/
public class GForce {
private float x;
private float y;
private float z;
/**
* Default constructor;
*/
public GForce(){
x = 0;
y = 0;
z = 0;
}
/**
* Constructor with gravity force on each axis.
* @param xx x value
* @param yy x value
* @param zz x value
*/
public GForce(float xx, float yy, float zz){
x = xx;
y = yy;
z = zz;
}
/**
* @return the x
*/
public float getX() {
return x;
}
/**
* @return the y
*/
public float getY() {
return y;
}
/**
* @return the z
*/
public float getZ() {
return z;
}
@Override
public String toString() {
return "Gravity force : ("+x+", "+y+","+z+")";
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.values;
/**
* Class used for IR sources.
* @author guiguito
*/
public class IRSource{
private int x;
private int y;
private short rx;
private short ry;
private short size;
/**
* Build an IR source with all details.
*
* @param xx
* xx interpolated coordinates.
* @param yy
* yy interpolated coordinates.
* @param rxx
* raw X coordinate (0-1023).
* @param ryy
* raw Y coordinate (0-1023).
* @param si
* size of the IR dot (0-15).
*/
public IRSource(int xx, int yy, short rxx, short ryy, short si) {
x = xx;
y = yy;
rx = rxx;
ry = ryy;
size = si;
}
/**
* Return x interpolated coordinates.
* @return the x
*/
public int getX() {
return x;
}
/**
* Return y interpolated coordinates.
* @return the y
*/
public int getY() {
return y;
}
/**
* Return raw X coordinate (0-1023).
* @return the rx
*/
public short getRx() {
return rx;
}
/**
* Return raw Y coordinate (0-1023).
* @return the ry
*/
public short getRy() {
return ry;
}
/**
* Return size of the IR dot (0-15).
* @return the size
*/
public short getSize() {
return size;
}
@Override
public String toString() {
return "Interpolated coordinates ("+x+","+y+"), Raw coordinates("+rx+","+ry+"), source size : "+size+")";
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.values;
/**
* Class that represents the orientation of the wiimote.
* @author guiguito
*/
public class Orientation {
private float roll;
private float pitch;
private float yaw;
/**
* Default constructor.
*/
public Orientation(){
roll = 0;
pitch = 0;
yaw = 0;
}
/**
* Contructor with raw, pitch , yaw.
* @param r raw
* @param p pitch
* @param y yaw
*/
public Orientation(float r, float p, float y){
roll = r;
pitch = p;
yaw = y;
}
/**
* @return the roll
*/
public float getRoll() {
return roll;
}
/**
* @return the pitch
*/
public float getPitch() {
return pitch;
}
/**
* @return the yaw
*/
public float getYaw() {
return yaw;
}
@Override
public String toString() {
return "Orientation : (roll: "+roll+", pitch: "+pitch+", yaw: "+yaw+")";
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.values;
/**
* Represents raw acceleration on each axis.
* @author guiguito
*/
public class RawAcceleration {
private short x;
private short y;
private short z;
/**
* Default constructor;
*/
public RawAcceleration() {
x = 0;
y = 0;
z = 0;
}
/**
* Constructor with raw acceleration on each axis.
* @param xx x value
* @param yy x value
* @param zz x value
*/
public RawAcceleration(short xx, short yy, short zz) {
x = xx;
y = yy;
z = zz;
}
/**
* @return the x
*/
public short getX() {
return x;
}
/**
* @return the y
*/
public short getY() {
return y;
}
/**
* @return the z
*/
public short getZ() {
return z;
}
@Override
public String toString() {
return "Raw acceleration : ("+x+", "+y+","+z+")";
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Class which represents a buttons event.
* @author guiguito
*/
public class ButtonsEvent extends WiimoteEvent{
/* Buttons MACRO */
private static short WIIMOTE_BUTTON_TWO = 0x0001;
private static short WIIMOTE_BUTTON_ONE = 0x0002;
private static short WIIMOTE_BUTTON_B = 0x0004;
private static short WIIMOTE_BUTTON_A = 0x0008;
private static short WIIMOTE_BUTTON_MINUS = 0x0010;
private static short WIIMOTE_BUTTON_ZACCEL_BIT6 = 0x0020;
private static short WIIMOTE_BUTTON_ZACCEL_BIT7 = 0x0040;
private static short WIIMOTE_BUTTON_HOME = 0x0080;
private static short WIIMOTE_BUTTON_LEFT = 0x0100;
private static short WIIMOTE_BUTTON_RIGHT = 0x0200;
private static short WIIMOTE_BUTTON_DOWN = 0x0400;
private static short WIIMOTE_BUTTON_UP = 0x0800;
private static short WIIMOTE_BUTTON_PLUS = 0x1000;
private static short WIIMOTE_BUTTON_ZACCEL_BIT4 = 0x2000;
private static short WIIMOTE_BUTTON_ZACCEL_BIT5 = 0x4000;
private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
/* Buttons */
private short buttonsJustPressed = 0;
private short buttonsJustReleased = 0;
private short buttonsHeld = 0;
/**
* Constructor of the button Event.
* @param id id of the wiimote concerned.
* @param buttonsJustPressed buttons just pressed.
* @param buttonsJustReleased buttons just released.
* @param buttonsHeld buttons just held.
*/
public ButtonsEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld){
super(id);
setAllButtons(buttonsJustPressed, buttonsJustReleased, buttonsHeld);
}
/**
* Set all buttons in one method.
*
* @param buttonsJustPressed
* @param buttonsJustReleased
* @param buttonsHeld
*/
private void setAllButtons(short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
this.buttonsJustPressed = buttonsJustPressed;
this.buttonsJustReleased = buttonsJustReleased;
this.buttonsHeld = buttonsHeld;
}
/**
* Get the short storing the buttons just pressed
*
* @return the short storing the buttons just pressed
*/
public short getButtonsJustPressed() {
return buttonsJustPressed;
}
/**
* Get the short storing the buttons just released
*
* @return the short storing the buttons just released
*/
public short getButtonsJustReleased() {
return buttonsJustReleased;
}
/**
* get the short storing the buttons held
*
* @return the short storing the buttons held
*/
public short getButtonsHeld() {
return buttonsHeld;
}
/** **************** BUTTONS Methods ***************** */
/* generic button functions */
private boolean buttonTest(short buttonBitsDefinition, short buttons) {
return (buttons & buttonBitsDefinition) == buttonBitsDefinition;
}
private boolean isButtonJustPressed(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsJustPressed)
&& !isButtonHeld(buttonBitsDefinition);
}
private boolean isButtonJustReleased(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsJustReleased);
}
private boolean isButtonHeld(short buttonBitsDefinition) {
return buttonTest(buttonBitsDefinition, buttonsHeld);
}
private boolean isButtonPressed(short buttonBitsDefinition) {
return isButtonHeld(buttonBitsDefinition)||isButtonJustPressed(buttonBitsDefinition);
}
/* Button ONE */
public boolean isButtonOneJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOneJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOneHeld() {
return isButtonHeld(WIIMOTE_BUTTON_ONE);
}
public boolean isButtonOnePressed() {
return isButtonPressed(WIIMOTE_BUTTON_ONE);
}
/* Button TWO */
public boolean isButtonTwoJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoHeld() {
return isButtonHeld(WIIMOTE_BUTTON_TWO);
}
public boolean isButtonTwoPressed() {
return isButtonPressed(WIIMOTE_BUTTON_TWO);
}
/* Button A */
public boolean isButtonAJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_A);
}
public boolean isButtonAJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_A);
}
public boolean isButtonAHeld() {
return isButtonHeld(WIIMOTE_BUTTON_A);
}
public boolean isButtonAPressed() {
return isButtonPressed(WIIMOTE_BUTTON_A);
}
/* Button B */
public boolean isButtonBJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_B);
}
public boolean isButtonBJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_B);
}
public boolean isButtonBHeld() {
return isButtonHeld(WIIMOTE_BUTTON_B);
}
public boolean isButtonBPressed() {
return isButtonPressed(WIIMOTE_BUTTON_B);
}
/* Button LEFT */
public boolean isButtonLeftJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftHeld() {
return isButtonHeld(WIIMOTE_BUTTON_LEFT);
}
public boolean isButtonLeftPressed() {
return isButtonPressed(WIIMOTE_BUTTON_LEFT);
}
/* Button RIGHT */
public boolean isButtonRightJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightHeld() {
return isButtonHeld(WIIMOTE_BUTTON_RIGHT);
}
public boolean isButtonRightPressed() {
return isButtonPressed(WIIMOTE_BUTTON_RIGHT);
}
/* Button UP */
public boolean isButtonUpJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpHeld() {
return isButtonHeld(WIIMOTE_BUTTON_UP);
}
public boolean isButtonUpPressed() {
return isButtonPressed(WIIMOTE_BUTTON_UP);
}
/* Button DOWN */
public boolean isButtonDownJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownHeld() {
return isButtonHeld(WIIMOTE_BUTTON_DOWN);
}
public boolean isButtonDownPressed() {
return isButtonPressed(WIIMOTE_BUTTON_DOWN);
}
/* Button - */
public boolean isButtonMinusJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusHeld() {
return isButtonHeld(WIIMOTE_BUTTON_MINUS);
}
public boolean isButtonMinusPressed() {
return isButtonPressed(WIIMOTE_BUTTON_MINUS);
}
/* Button + */
public boolean isButtonPlusJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusHeld() {
return isButtonHeld(WIIMOTE_BUTTON_PLUS);
}
public boolean isButtonPlusPressed() {
return isButtonPressed(WIIMOTE_BUTTON_PLUS);
}
/* Button HOME */
public boolean isButtonHomeJustPressed() {
return isButtonJustPressed(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomeJustReleased() {
return isButtonJustReleased(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomeHeld() {
return isButtonHeld(WIIMOTE_BUTTON_HOME);
}
public boolean isButtonHomePressed() {
return isButtonPressed(WIIMOTE_BUTTON_HOME);
}
@Override
public String toString() {
String out = "";
/* Display buttons */
out += "/******** Buttons ********/\n";
out += "--- Buttons just pressed : " + buttonsJustPressed + "\n";
out += "--- Buttons just released : " + buttonsJustReleased + "\n";
out += "--- Buttons held : " + buttonsHeld + "\n";
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Class representing a disconnection event.
* @author guiguito
*/
public class DisconnectionEvent extends WiiUseApiEvent {
/**
* Construct the DisconnectionEvent setting up the id.
*
* @param id
* the Wiimote id
*/
public DisconnectionEvent(int id) {
super(id,WiiUseApiEvent.DISCONNECTION_EVENT);
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** DISCONNECTION EVENT : WIIMOTE ID :" + super.getWiimoteId() + " ********/\n";
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* This class is used to gather events during a call to the Wiiuse API.
*
* @author guiguito
*/
public class EventsGatherer {
private WiiUseApiEvent[] events;
private int index = 0;
private GenericEvent genericEvent = null;
/**
* Create EventsGatherer.
*
* @param nbWiimotes
* nb wiimotes (nb a of events possible in a call to Wiiuse API)
*/
public EventsGatherer(int nbWiimotes) {
events = new WiiUseApiEvent[nbWiimotes];
}
/**
* Add an event to the array.
*
* @param e
* the event to add.
*/
private void addEvent(WiiUseApiEvent e) {
events[index] = e;
index++;
}
/**
* Prepare a wiimote event to add.
*
* @param id
* id of the wiimote.
* @param buttonsJustPressed
* buttons just pressed
* @param buttonsJustReleased
* buttons just released
* @param buttonsHeld
* buttons held
*/
public void prepareWiiMoteEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
genericEvent = new GenericEvent(id, buttonsJustPressed,
buttonsJustReleased, buttonsHeld);
}
/**
* Prepare an IR event to populate.
*
* @param x
* calculated X coordinate.
* @param y
* calculated Y coordinate.
* @param z
* calculated distance.
* @param ax
* absolute X coordinate.
* @param ay
* absolute Y coordinate
* @param xVRes
* IR virtual screen x resolution.
* @param yVRes
* IR virtual screen y resolution.
* @param xOffset
* IR X correction offset.
* @param yOffset
* IR Y correction offset.
* @param sensorBarPostion
* aspect ratio of the screen.
* @param screenAsPectRatio
* IR sensor bar position.
*/
public void prepareIRevent(int x, int y, int z, int ax, int ay, int xVRes,
int yVRes, int xOffset, int yOffset, short sensorBarPostion,
short screenAsPectRatio) {
genericEvent.prepareIRevent(x, y, z, ax, ay, xVRes, yVRes, xOffset,
yOffset, sensorBarPostion, screenAsPectRatio);
}
/**
* Add an IR point to the WiiMoteEvent prepared
*
* @param x
* x coordinates
* @param y
* y coordinates
* @param rx
* raw X coordinate (0-1023).
* @param ry
* raw Y coordinate (0-1023).
* @param size
* size of the IR dot (0-15).
*/
public void addIRPointToPreparedWiiMoteEvent(int x, int y, short rx,
short ry, short size) {
if (genericEvent != null) {
genericEvent.addIRpoint(x, y, rx, ry, size);
}
}
/**
* Set orientation and gravity force of the prepared event.
*
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param accelerationThreshold
* value of the value variation between two events with the
* accelerometer
* @param smoothingState
* true if smoothing flag is activated
* @param alphaSmooth
* value of the alpha smoothing parameter
* @param r
* roll
* @param p
* pitch
* @param ya
* yaw
* @param x
* gravity force on x axis
* @param y
* gravity force on y axis
* @param z
* gravity force on z axis
* @param xx
* raw acceleration on x axis
* @param yy
* raw acceleration on y axis
* @param zz
* raw acceleration on z axis
*/
public void addMotionSensingValues(float orientationThreshold,
int accelerationThreshold, boolean smoothingState,
float alphaSmooth, float r, float p, float ya, float x, float y,
float z, short xx, short yy, short zz) {
if (genericEvent != null) {
genericEvent.setMotionSensingEvent(orientationThreshold,
accelerationThreshold, smoothingState, alphaSmooth, r, p,
ya, x, y, z, xx, yy, zz);
}
}
/**
* Add the prepared WiimoteEvent to the gatherer.
*/
public void addWiimoteEvent() {
if (genericEvent != null) {
addEvent(genericEvent);
genericEvent = null;
}
}
/**
* Add a StatusEvent to the gatherer.
*
* @param id
* id of the wiimote
* @param connect
* true if the wiimote is connected
* @param batt
* battery level
* @param led
* status of leds
* @param speak
* speakers status
* @param attach
* attachment status
* @param rumbleState
* true if rumble is active
* @param continuousState
* true if continuous flag is activated
* @param irState
* true if ir is active
* @param motionSensingState
* true if accelerometer is active
*/
public void addStatusEvent(int id, boolean connect, float batt, short led,
boolean speak, int attach, boolean rumbleState,
boolean continuousState, boolean irState, boolean motionSensingState) {
StatusEvent evt = new StatusEvent(id, connect, batt, led, speak,
attach, rumbleState, continuousState, irState,
motionSensingState);
addEvent(evt);
}
/**
* Add a DisconnectionEvent to the gatherer.
*
* @param id
* id of the wiimote
*/
public void addDisconnectionEvent(int id) {
DisconnectionEvent evt = new DisconnectionEvent(id);
addEvent(evt);
}
/**
* Return an array containing the events.
*
* @return events received
*/
public WiiUseApiEvent[] getEvents() {
return java.util.Arrays.copyOfRange(events, 0, index);
}
/**
* Clear the gatherer and remove objects.
*/
public void clearEvents() {
for (int i = 0; i < events.length; i++) {
events[i] = null;
}
genericEvent = null;
index = 0;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Class that is a bean to be filled by the wiiuse API.
*
* @author guiguito
*/
public class GenericEvent extends WiiUseApiEvent {
ButtonsEvent buttonsEvent = null;
IREvent infraredEvent = null;
MotionSensingEvent motionSensingEvent = null;
/**
* Construct the Wiimote setting up the id.
*
* @param id
* the Wiimote id
*/
public GenericEvent(int id) {
super(id, WiiUseApiEvent.GENERIC_EVENT);
}
/**
* Construct the Wiimote setting up the id and the buttons.
*
* @param id
* the Wiimote id
* @param buttonsJustPressed
* buttons just pressed
* @param buttonsJustReleased
* buttons just released
* @param buttonsHeld
* buttons held
*/
public GenericEvent(int id, short buttonsJustPressed,
short buttonsJustReleased, short buttonsHeld) {
super(id, WiiUseApiEvent.GENERIC_EVENT);
buttonsEvent = new ButtonsEvent(id, buttonsJustPressed,
buttonsJustReleased, buttonsHeld);
}
/**
* Tell if there is an IR Event.
*
* @return TRUE if there is an IR event.
*/
public boolean isThereIrEvent() {
return infraredEvent != null;
}
/**
* Tell if there is a motion sensing Event.
*
* @return TRUE if there is a motion sensing event.
*/
public boolean isThereMotionSensingEvent() {
return motionSensingEvent != null;
}
/**
* Get buttons event.
*
* @return the buttons event.
*/
public ButtonsEvent getButtonsEvent() {
return buttonsEvent;
}
/**
* Get IR event.
*
* @return the IR event if there is one or null.
*/
public IREvent getIREvent() {
return infraredEvent;
}
/**
* Get motion sensing event.
*
* @return the motion sensing event if there is one or null.
*/
public MotionSensingEvent getMotionSensingEvent() {
return motionSensingEvent;
}
/**
* Prepare an IR event to populate.
*
* @param x
* calculated X coordinate.
* @param y
* calculated Y coordinate.
* @param z
* calculated distance.
* @param ax
* absolute X coordinate.
* @param ay
* absolute Y coordinate
* @param xVRes
* IR virtual screen x resolution.
* @param yVRes
* IR virtual screen y resolution.
* @param xOffset
* IR X correction offset.
* @param yOffset
* IR Y correction offset.
* @param sensorBarPostion
* aspect ratio of the screen.
* @param screenAsPectRatio
* IR sensor bar position.
*/
public void prepareIRevent(int x, int y, int z, int ax, int ay, int xVRes,
int yVRes, int xOffset, int yOffset, short sensorBarPostion,
short screenAsPectRatio) {
if (infraredEvent == null) {
infraredEvent = new IREvent(getWiimoteId(), x, y, z, ax, ay, xVRes,
yVRes, xOffset, yOffset, sensorBarPostion,
screenAsPectRatio);
}
}
/**
* Add an IR point to the generic event. Create an IR Event if it's not
* created yet.
*
* @param x
* x coordinates.
* @param y
* y coordinates
* @param rx
* raw X coordinate (0-1023).
* @param ry
* raw Y coordinate (0-1023).
* @param size
* size of the IR dot (0-15).
*/
public void addIRpoint(int x, int y, short rx, short ry, short size) {
if (infraredEvent != null)
infraredEvent.addIRpoint(x, y, rx, ry, size);
}
/**
* Set the Motion Sensing Event.
*
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param accelerationThreshold
* value of the value variation between two events with the
* accelerometer
* @param smoothingState
* true if smoothing flag is activated
* @param alphaSmooth
* value of the alpha smoothing parameter
* @param r
* roll
* @param p
* pitch
* @param ya
* yaw
* @param x
* gravity force on x axis
* @param y
* gravity force on y axis
* @param z
* gravity force on z axis
* @param xx
* raw acceleration on x axis
* @param yy
* raw acceleration on y axis
* @param zz
* raw acceleration on z axis
*/
public void setMotionSensingEvent(float orientationThreshold,
int accelerationThreshold, boolean smoothingState,
float alphaSmooth, float r, float p, float ya, float x, float y,
float z, short xx, short yy, short zz) {
motionSensingEvent = new MotionSensingEvent(getWiimoteId(),
orientationThreshold, accelerationThreshold, smoothingState,
alphaSmooth, r, p, ya, x, y, z, xx, yy, zz);
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** GENERIC EVENT : WIIMOTE ID :"
+ super.getWiimoteId() + " ********/\n";
out += buttonsEvent;
if (infraredEvent != null) {
out += infraredEvent;
} else {
out += "/******** IR Tracking ********/\n";
out += "--- Active : false\n";
}
if (motionSensingEvent != null) {
out += motionSensingEvent;
} else {
out += "/******** Motion sensing ********/\n";
out += "--- Motion sensing : false \n";
}
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
import wiiusej.values.IRSource;
/**
* Class which represents an IR event.
*
* @author guiguito
*/
public class IREvent extends WiimoteEvent {
/* IR Tracking */
private IRSource[] IRPoints;
private short indexPoints = 0;
private int x;
private int y;
private int z;// distance from the sensor bar
private int ax;
private int ay;
private int xVRes;
private int yVRes;
private int xOffset;
private int yOffset;
private short sensorBarPostion;
private short screenAsPectRatio;
static private short WIIUSE_IR_ABOVE = 0;
static private short WIIUSE_IR_BELOW = 1;
static private short WIIUSE_SCREEN_RATIO_4_3 = 0;
static private short WIIUSE_SCREEN_RATIO_16_9 = 1;
private static short NB_POINTS = 4;// number of points IR can track
/**
* Constructor of IREvent with full infos.
*
* @param id
* d of the wiimote concerned.
* @param x
* calculated X coordinate.
* @param y
* calculated Y coordinate.
* @param z
* calculated distance.
* @param ax
* absolute X coordinate.
* @param ay
* absolute Y coordinate
* @param xVRes
* IR virtual screen x resolution.
* @param yVRes
* IR virtual screen y resolution.
* @param xOffset
* IR X correction offset.
* @param yOffset
* IR Y correction offset.
* @param sensorBarPostion
* aspect ratio of the screen.
* @param screenAsPectRatio
* IR sensor bar position.
*/
public IREvent(int id, int x, int y, int z, int ax, int ay, int xVRes,
int yVRes, int xOffset, int yOffset, short sensorBarPostion,
short screenAsPectRatio) {
super(id);
this.x = x;
this.y = y;
this.z = z;
this.ax = ax;
this.ay = ay;
this.xVRes = xVRes;
this.yVRes = yVRes;
this.xOffset = xOffset;
this.yOffset = yOffset;
this.sensorBarPostion = sensorBarPostion;
this.screenAsPectRatio = screenAsPectRatio;
IRPoints = new IRSource[NB_POINTS];
}
/**
* Get list of IR points.
*
* @return the list of 2D points
*/
public IRSource[] getIRPoints() {
return java.util.Arrays.copyOfRange(IRPoints, 0, indexPoints);
}
/**
* Add IR Point in the list (Max 4 points)
*
* @param x
* x value
* @param y
* y value
* @param rx
* raw X coordinate (0-1023).
* @param ry
* raw Y coordinate (0-1023).
* @param size
* size of the IR dot (0-15).
*/
public void addIRpoint(int x, int y, short rx, short ry, short size) {
IRPoints[indexPoints] = new IRSource(x, y, rx, ry, size);
indexPoints++;
return;
}
/**
* Return calculated X coordinate.
*
* @return the x
*/
public int getX() {
return x;
}
/**
* Return calculated Y coordinate.
*
* @return the y
*/
public int getY() {
return y;
}
/**
* Return calculated distance.
*
* @return the z
*/
public int getZ() {
return z;
}
/**
* Return absolute X coordinate.
*
* @return the ax
*/
public int getAx() {
return ax;
}
/**
* Return absolute Y coordinate.
*
* @return the ay
*/
public int getAy() {
return ay;
}
/**
* Return IR virtual screen x resolution.
*
* @return the xVRes
*/
public int getXVRes() {
return xVRes;
}
/**
* Return IR virtual screen y resolution.
*
* @return the yVRes
*/
public int getYVRes() {
return yVRes;
}
/**
* Return IR X correction offset.
*
* @return the xOffset
*/
public int getXOffset() {
return xOffset;
}
/**
* Return IR Y correction offset.
*
* @return the yOffset
*/
public int getYOffset() {
return yOffset;
}
/**
* Return true if the sensor bar is above.
*
* @return true if the sensor bar is above.
*/
public boolean isSensorBarAbove() {
return sensorBarPostion == WIIUSE_IR_ABOVE;
}
/**
* Return true if the sensor bar is below.
*
* @return true if the sensor bar is below.
*/
public boolean isSensorBarBelow() {
return sensorBarPostion == WIIUSE_IR_BELOW;
}
/**
* Return true if screen aspect ratio set is 4/3.
*
* @return true if screen aspect ratio set is 4/3.
*/
public boolean isScreenAspectRatio43() {
return screenAsPectRatio == WIIUSE_SCREEN_RATIO_4_3;
}
/**
* Return true if screen aspect ratio set is 16/9.
*
* @return true if screen aspect ratio set is 16/9.
*/
public boolean isScreenAspectRatio169() {
return screenAsPectRatio == WIIUSE_SCREEN_RATIO_16_9;
}
/**
* Return aspect ratio of the screen.
*
* @return the screenAsPectRatio
*/
public short getScreenAsPectRatio() {
return screenAsPectRatio;
}
@Override
public String toString() {
String out = "";
/* Display IR Tracking */
out += "/******** IR Tracking ********/\n";
out += "--- Active : true\n";
out += "--- calculated X coordinate : " + x + "\n";
out += "--- calculated Y coordinate : " + y + "\n";
out += "--- calculated distance : " + z + "\n";
out += "--- absolute X coordinate : " + ax + "\n";
out += "--- absolute Y coordinate : " + ay + "\n";
out += "--- IR virtual screen x resolution : " + xVRes + "\n";
out += "--- IR virtual screen y resolution : " + yVRes + "\n";
out += "--- IR X correction offset : " + xOffset + "\n";
out += "--- IR Y correction offset : " + yOffset + "\n";
if (isScreenAspectRatio43()) {
out += "--- aspect ratio of the screen : 4/3\n";
} else if (isScreenAspectRatio169()) {
out += "--- aspect ratio of the screen : 16/9\n";
}
if (isSensorBarAbove()) {
out += "--- IR sensor bar position. : Above\n";
} else if (isSensorBarBelow()) {
out += "--- IR sensor bar position. : Below\n";
}
out += "--- Seen points\n";
for (int i = 0; i < IRPoints.length; i++) {
if (IRPoints[i] != null) {
out += IRPoints[i].toString();
}
}
out += "\n";
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
import wiiusej.values.GForce;
import wiiusej.values.Orientation;
import wiiusej.values.RawAcceleration;
/**
* Class which represents a motion sensing event.
*
* @author guiguito
*/
public class MotionSensingEvent extends WiimoteEvent {
/* Motion Sensing */
private Orientation orientation;
private GForce gforce;
private RawAcceleration acceleration;
private float orientationThreshold = 0;
private int accelerationThreshold = 0;
private float alphaSmoothing = 0;
private boolean isSmoothingActive = false;
/**
* Constructor for a Motion Sensing Event.
*
* @param id
* id of the wiimote concerned.
* @param orientationThreshold
* value of the minimum angle between two events with the
* accelerometer
* @param accelerationThreshold
* value of the value variation between two events with the
* accelerometer
* @param smoothingState
* true if smoothing flag is activated
* @param alphaSmooth
* value of the alpha smoothing parameter
* @param r
* roll
* @param p
* pitch
* @param ya
* yaw
* @param x
* gravity force on x axis
* @param y
* gravity force on y axis
* @param z
* gravity force on z axis
* @param xx
* raw acceleration on x axis
* @param yy
* raw acceleration on y axis
* @param zz
* raw acceleration on z axis
*/
public MotionSensingEvent(int id, float orientationThreshold,
int accelerationThreshold, boolean smoothingState,
float alphaSmooth, float r, float p, float ya, float x, float y,
float z, short xx, short yy, short zz) {
super(id);
this.orientationThreshold = orientationThreshold;
this.accelerationThreshold = accelerationThreshold;
this.isSmoothingActive = smoothingState;
this.alphaSmoothing = alphaSmooth;
setOrientationAndGforce(r, p, ya, x, y, z, xx, yy, zz);
}
/**
* Set orientation, gravity force and raw acceleration.
*
* @param r
* roll
* @param p
* pitch
* @param ya
* yaw
* @param x
* gravity force on x axis
* @param y
* gravity force on y axis
* @param z
* gravity force on z axis
* @param xx
* raw acceleration on x axis
* @param yy
* raw acceleration on y axis
* @param zz
* raw acceleration on z axis
*/
private void setOrientationAndGforce(float r, float p, float ya, float x,
float y, float z, short xx, short yy, short zz) {
this.orientation = new Orientation(r, p, ya);
this.gforce = new GForce(x, y, z);
this.acceleration = new RawAcceleration(xx, yy, zz);
}
/**
* @return the orientation
*/
public Orientation getOrientation() {
return orientation;
}
/**
* Get the gravity force.
*
* @return the gforce
*/
public GForce getGforce() {
return gforce;
}
/**
* Get the raw acceleration.
*
* @return the raw acceleration
*/
public RawAcceleration getRawAcceleration() {
return acceleration;
}
/**
* Get orientation threshold.
*
* @return the orientationThreshold
*/
public float getOrientationThreshold() {
return orientationThreshold;
}
/**
* Get acceleration threshold.
*
* @return the accelerationThreshold
*/
public int getAccelerationThreshold() {
return accelerationThreshold;
}
/**
* Get alpha smoothing.
*
* @return the alphaSmoothing
*/
public float getAlphaSmoothing() {
return alphaSmoothing;
}
/**
* Tell if the option SMOOTHING is activated.
*
* @return the isSmoothingActive
*/
public boolean isSmoothingActive() {
return isSmoothingActive;
}
@Override
public String toString() {
String out = "";
/* Motion sensing */
out += "/******** Motion sensing ********/\n";
out += "--- Motion sensing : true \n";
out += "--- Orientation threshold value ? : " + orientationThreshold
+ "\n";
out += "--- Acceleration threshold value ? : " + accelerationThreshold
+ "\n";
out += "--- Alpha smoothing threshold value ? : " + alphaSmoothing
+ "\n";
out += "--- Smoothing ? : " + isSmoothingActive + "\n";
out += "--- " + orientation + "\n";
out += "--- " + gforce + "\n";
out += "--- " + acceleration + "\n";
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Class used to represent a status event. This class is used to know what are
* the settings of the wiimote.
*
* @author guiguito
*/
public class StatusEvent extends WiiUseApiEvent {
private static short WIIMOTE_LED_1 = 1;
private static short WIIMOTE_LED_2 = 2;
private static short WIIMOTE_LED_3 = 4;
private static short WIIMOTE_LED_4 = 8;
/* ATTACHMENT CONSTANTS */
private static short EXP_NONE = 0;
private static short EXP_NUNCHUK = 1;
private static short EXP_CLASSIC = 2;
private static short EXP_GUITAR_HERO_3 = 3;
/* Status variables */
private boolean connected = false;
private float batteryLevel = -1;
private short leds = 0;
private boolean isSpeakerEnabled = false;
private int attachment = 0;
private boolean isRumbleActive = false;
private boolean isContinuousActive = false;
private boolean isIrActive = false;
private boolean isMotionSensingActive = false;
/**
* Construct the StatusEvent setting up the id.
*
* @param id
* the Wiimote id
*/
public StatusEvent(int id) {
super(id, WiiUseApiEvent.STATUS_EVENT);
}
/**
* Build a StatusEvent with all fields set.
*
* @param id
* id of the wiimote
* @param connect
* true if the wiimote is connected
* @param batt
* battery level
* @param led
* status of leds
* @param speak
* speakers status
* @param attach
* attachment status
* @param rumbleState
* true if rumble is active
* @param continuousState
* true if continuous flag is activated
* @param irState
* true if ir is active
* @param motionSensingState
* true if accelerometer is active
*/
public StatusEvent(int id, boolean connect, float batt, short led,
boolean speak, int attach, boolean rumbleState,
boolean continuousState, boolean irState, boolean motionSensingState) {
super(id, WiiUseApiEvent.STATUS_EVENT);
connected = connect;
this.batteryLevel = batt;
this.leds = led;
this.isSpeakerEnabled = speak;
this.attachment = attach;
isRumbleActive = rumbleState;
isContinuousActive = continuousState;
isIrActive = irState;
isMotionSensingActive = motionSensingState;
}
/**
* True if the wiimote is connected false otherwise.
*
* @return return the connected status.
*/
public boolean isConnected() {
return connected;
}
/**
* Get battery level.
*
* @return battery level. 1 = 100%
*/
public float getBatteryLevel() {
return batteryLevel;
}
/**
* Get status of the leds .
*
* @return a short representing LEDS turned on.
*/
public short getLeds() {
return leds;
}
/**
* Get led1 status.
*
* @return true if the led is set.
*/
public boolean isLed1Set() {
if ((leds & WIIMOTE_LED_1) > 0) {
return true;
} else {
return false;
}
}
/**
* Get led2 status.
*
* @return true if the led is set.
*/
public boolean isLed2Set() {
if ((leds & WIIMOTE_LED_2) > 0) {
return true;
} else {
return false;
}
}
/**
* Get led3 status.
*
* @return true if the led is set.
*/
public boolean isLed3Set() {
if ((leds & WIIMOTE_LED_3) > 0) {
return true;
} else {
return false;
}
}
/**
* Get led4 status.
*
* @return true if the led is set.
*/
public boolean isLed4Set() {
if ((leds & WIIMOTE_LED_4) > 0) {
return true;
} else {
return false;
}
}
/**
* Tell if the speaker is enable for this wiimote
*
* @return TRUE if it enabled false otherwise
*/
public boolean isSpeakerEnabled() {
return isSpeakerEnabled;
}
/**
* Get the int representing the attachment type.
*
* @return value of the Attachment Type
*/
public int getAttachment() {
return attachment;
}
/**
* Get the status of rumble.
*
* @return true if the rumble is active false otherwise
*/
public boolean isRumbleActive() {
return isRumbleActive;
}
/**
* Tell if the CONTINUOUS option is activated.
*
* @return the isContinuousActive
*/
public boolean isContinuousActive() {
return isContinuousActive;
}
/**
* Tell if the IR Tracking is active.
*
* @return TRUE if it is active or false otherwise.
*/
public boolean isIrActive() {
return isIrActive;
}
/**
* Get the flag indicating if the motion sensing is active.
*
* @return true if the motion sensing is active false otherwise
*/
public boolean isMotionSensingActive() {
return isMotionSensingActive;
}
@Override
public String toString() {
String out = "";
/* Status */
out += "/*********** STATUS EVENT : WIIMOTE ID :"
+ super.getWiimoteId() + " ********/\n";
out += "--- connected : " + connected + "\n";
out += "--- Battery level : " + batteryLevel + "\n";
out += "--- Leds : " + leds + "\n";
out += "--- Speaker enabled : " + isSpeakerEnabled + "\n";
out += "--- Attachment ? : " + attachment + "\n";
out += "--- Rumble ? : " + isRumbleActive + "\n";
out += "--- Continuous ? : " + isContinuousActive + "\n";
out += "--- IR active ? : " + isIrActive + "\n";
out += "--- Motion sensing active ? : " + isMotionSensingActive + "\n";
return out;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* This class describes the structure of an event from the WiiUse API event.
*
* @author guiguito
*/
public abstract class WiiUseApiEvent extends WiimoteEvent{
public static int GENERIC_EVENT = 1;
public static int STATUS_EVENT = 2;
public static int DISCONNECTION_EVENT = 3;
public static int WIIUSE_NUNCHUK_INSERTED = 4;
public static int WIIUSE_NUNCHUK_REMOVED = 5;
public static int WIIUSE_CLASSIC_CTRL_INSERTED = 6;
public static int WIIUSE_CLASSIC_CTRL_REMOVED = 7;
public static int WIIUSE_GUITAR_HERO_3_CTRL_INSERTED = 8;
public static int WIIUSE_GUITAR_HERO_3_CTRL_REMOVED = 9;
/* Event Type */
private int eventType;
/**
* Construct the WiiUseApiEvent setting up the id.
*
* @param id
* the Wiimote id
* @param type
* type of the event
*/
public WiiUseApiEvent(int id, int type) {
super(id);
eventType = type;
}
/**
* Get the event type.
* @return the eventType
*/
public int getEventType() {
return eventType;
}
public abstract String toString();
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* This is the interface to implement to listen to events from the wiiuse API.
*
* @author guiguito
*/
public interface WiiUseApiListener extends java.util.EventListener {
/**
* Method called when a WiiUseApiEvent occurs.
* A WiiUseApiEvent can be :
* - GenericEvent (Storing ButtonsEvent and
* eventually IREvent and MotionSensingEvent)
* - StatusEvent
* - DisconnectionEvent
* @param e
*/
void onWiiUseApiEvent(WiiUseApiEvent e);
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* Abstract mother class representing an event with a wiimote id.
*
* @author guiguito
*/
public abstract class WiimoteEvent {
/* ID */
private int wiimoteId = -1;
/**
* Construct the WiiUseApiEvent setting up the id.
*
* @param id
* the Wiimote id
*/
public WiimoteEvent(int id) {
wiimoteId = id;
}
/**
* Get Wiimote ID
*
* @return the wiimote id.
*/
public int getWiimoteId() {
return wiimoteId;
}
/**
* Set Wiimote ID
*
* @param wiimoteId
* id of the wiimote
*/
void setWiimoteId(int wiimoteId) {
this.wiimoteId = wiimoteId;
}
public abstract String toString();
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapievents;
/**
* This is the interface to implement to listen to events from wiimotes.
* The differents methods are called in this order :
* onButtonsEvent, onIrEvent, onMotionSensingEvent, onStatusEvent, onDisconnectionEvent.
*
* @author guiguito
*/
public interface WiimoteListener extends java.util.EventListener {
/**
* Method called on a button Event.
* @param e the buttonEvent with the last informations
* about the buttons of the wiimote.
*/
void onButtonsEvent(ButtonsEvent e);
/**
* Method called when an IR event occurs.
* @param e the IREvent with the IR points seen.
*/
void onIrEvent(IREvent e);
/**
* Method called when a motion sensing event occurs.
* @param e the motion sensing event with orientation and acceleration.
*/
void onMotionSensingEvent(MotionSensingEvent e);
/**
* Method called on a status event.
* A status event occurs when :
* - we ask it
* - an expansion controller has been plugged
* - an expansion controller has been unplugged
* This is where you can get the different values of
* the parameters setup on your wiimote.
* @param e the status event.
*/
void onStatusEvent(StatusEvent e);
/**
* This is the method called when a disconnection event occurs.
* A disconnection event happens when :
* - there are no battery left
* - the wiimote has just been turned off
* - the connection is dropped
* @param e the disconnection event.
*/
void onDisconnectionEvent(DisconnectionEvent e);
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapirequest;
/**
* Represents a request with a float value to pass to wiiuse API.
*
* @author guiguito
*/
public class FloatValueRequest extends WiiUseApiRequest {
private float floatValue;
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* the id of the wiimote concerned.
*/
public FloatValueRequest(int id, int type) {
super(id, type);
}
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* the id of the wiimote concerned.
* @param type
* type of the request
* @param th
* threshold in degrees
*/
public FloatValueRequest(int id, int type, float th) {
super(id, type);
floatValue = th;
}
/**
* Get the float value.
* @return the float value
*/
public float getFloatValue() {
return floatValue;
}
/**
* Set the float value.
* @param val the value to set
*/
public void setFloatValue(float val) {
this.floatValue = val;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapirequest;
/**
* Represents a request with an int value to pass to wiiuse API.
*
* @author guiguito
*/
public class IntValueRequest extends WiiUseApiRequest {
private int intValue;
/**
* Constructor setting the id of the wiimote
* concerned and the type of the request.
*
* @param id
* the id of the wiimote concerned.
*/
public IntValueRequest(int id, int type) {
super(id, type);
}
/**
* Constructor setting the id of the wiimote
* concerned, the type of the request
* and the int value.
*
* @param id
* the id of the wiimote concerned.
* @param type
* type of the request
* @param th
* the int value.
*/
public IntValueRequest(int id, int type, int th) {
super(id, type);
intValue = th;
}
/**
* Get the int value.
* @return the int value
*/
public int getIntValue() {
return intValue;
}
/**
* Set the int value.
* @param val the value to set
*/
public void setIntValue(int val) {
this.intValue = val;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapirequest;
/**
* Represents a request to set leds of the wiimote with WiiUse API.
*
* @author guiguito
*/
public class LedsRequest extends wiiusej.wiiuseapirequest.WiiUseApiRequest {
private boolean led1, led2, led3, led4;
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* id of the wiimote concerned
* @param type
* type of the request
*/
public LedsRequest(int id, int type) {
super(id, type);
}
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* id of the wiimote concerned
* @param type
* type of the request
* @param l1
* led1 status. True=ON, False=OFF
* @param l2
* led2 status. True=ON, False=OFF
* @param l3
* led3 status. True=ON, False=OFF
* @param l4
* led4 status. True=ON, False=OFF
*/
public LedsRequest(int id, int type, boolean l1, boolean l2, boolean l3,
boolean l4) {
super(id, type);
led1 = l1;
led2 = l2;
led3 = l3;
led4 = l4;
}
/**
* @return the led1
*/
public boolean isLed1() {
return led1;
}
/**
* @param led1
* the led1 to set
*/
public void setLed1(boolean led1) {
this.led1 = led1;
}
/**
* @return the led2
*/
public boolean isLed2() {
return led2;
}
/**
* @param led2
* the led2 to set
*/
public void setLed2(boolean led2) {
this.led2 = led2;
}
/**
* @return the led3
*/
public boolean isLed3() {
return led3;
}
/**
* @param led3
* the led3 to set
*/
public void setLed3(boolean led3) {
this.led3 = led3;
}
/**
* @return the led4
*/
public boolean isLed4() {
return led4;
}
/**
* @param led4
* the led4 to set
*/
public void setLed4(boolean led4) {
this.led4 = led4;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapirequest;
/**
* Represents a request with two int values to pass to wiiuse API.
*
* @author guiguito
*/
public class TwoIntValueRequest extends IntValueRequest {
private int secondIntValue;
/**
* Constructor setting the id of the wiimote
* concerned and the type of the request.
*
* @param id the id of the wiimote concerned.
* @param type type of the request
*/
public TwoIntValueRequest(int id, int type) {
super(id, type);
}
/**
* Constructor setting the id of the wiimote
* concerned, the type of the request
* and the two int values.
*
* @param id the id of the wiimote concerned.
* @param type type of the request
* @param x first int value.
* @param y second int value.
*/
public TwoIntValueRequest(int id, int type, int x, int y) {
super(id, type, x);
secondIntValue = y;
}
/**
* Get the second int value.
* @return the secondIntValue
*/
public int getSecondIntValue() {
return secondIntValue;
}
/**
* Set the second int value.
* @param secondIntValue the secondIntValue to set.
*/
public void setSecondIntValue(int secondIntValue) {
this.secondIntValue = secondIntValue;
}
}

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/**
* This file is part of WiiuseJ.
*
* WiiuseJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WiiuseJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
*/
package wiiusej.wiiuseapirequest;
/**
* Represents a request we could do to the WiiUse API.
*
* @author guiguito
*/
public class WiiUseApiRequest {
public static int WIIUSE_STATUS_REQUEST = 1;
public static int WIIUSE_ACTIVATE_SMOOTHING_REQUEST = 2;
public static int WIIUSE_DEACTIVATE_SMOOTHING_REQUEST = -2;
public static int WIIUSE_ACTIVATE_IR_TRACKING_REQUEST = 3;
public static int WIIUSE_DEACTIVATE_IR_TRACKING_REQUEST = -3;
public static int WIIUSE_ACTIVATE_MOTION_SENSING_REQUEST = 4;
public static int WIIUSE_DEACTIVATE_MOTION_SENSING_REQUEST = -4;
public static int WIIUSE_CLOSE_CONNECTION_REQUEST = 5;
public static int WIIUSE_ACTIVATE_CONTINUOUS_REQUEST = 6;
public static int WIIUSE_DEACTIVATE_CONTINUOUS_REQUEST = -6;
public static int WIIUSE_ACTIVATE_RUMBLE_REQUEST = 7;
public static int WIIUSE_DEACTIVATE_RUMBLE_REQUEST = -7;
public static int WIIUSE_LEDS_REQUEST = 8;
public static int WIIUSE_ORIENT_THRESHOLHD_REQUEST = 9;
public static int WIIUSE_ACCEL_THRESHOLHD_REQUEST = 10;
public static int WIIUSE_ALPHA_SMOOTHING_REQUEST = 11;
public static int WIIUSE_RESYNC = 12;
public static int WIIUSE_ASPECT_RATIO_4_3 = 13;
public static int WIIUSE_ASPECT_RATIO_16_9 = 14;
public static int WIIUSE_SENSOR_BAR_ABOVE = 15;
public static int WIIUSE_SENSOR_BAR_BELOW = 16;
public static int WIIUSE_SET_VIRTUAL_RESOLUTION = 17;
private int wiimoteId = 0;
private int requestType = 0;
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* the id of the wiimote concerned.
*/
public WiiUseApiRequest(int id) {
wiimoteId = id;
}
/**
* Constructor setting the id of the wiimote concerned.
*
* @param id
* the id of the wiimote concerned.
*
*/
public WiiUseApiRequest(int id, int type) {
wiimoteId = id;
requestType = type;
}
/**
* Get id of the wiimote concerned by this request.
*
* @return id of the wiimote concerned
*/
public int getId() {
return wiimoteId;
}
/**
* Set id of the wiimote concerned by this request.
*
* @param id
* id fh the wiimote concernet
*/
public void setId(int id) {
wiimoteId = id;
}
/**
* Get the request type.
*
* @return the requestType
*/
public int getRequestType() {
return requestType;
}
/**
* Set the request type.
*
* @param requestType
* the requestType to set
*/
public void setRequestType(int requestType) {
this.requestType = requestType;
}
}

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WiiUseJ_0.11/wiiuse.dll Normal file

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