move files back to src/main
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/**
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* This file is part of WiiuseJ.
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*
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* WiiuseJ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* WiiuseJ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
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*/
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package wiiusej.wiiusejevents.physicalevents;
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/**
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* This class represents the values from the GuitarHero and its events.
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*
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* @author guiguito
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*/
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public class GuitarHeroEvent extends ExpansionEvent{
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private float whammyBar;
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private GuitarHeroButtonsEvent buttonsEvent;
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private JoystickEvent guitarHeroJoystickEvent;
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/**
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* Constructor of GuitarHeroEvent.
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*
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* @param id
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* id of the wiimote.
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* @param buttonsJustPressed
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* buttons just pressed.
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* @param buttonsJustReleased
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* buttons just released.
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* @param buttonsHeld
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* buttons just pressed.
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* @param whammyBar
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* whammy bar (range 0-1).
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* @param angle
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* angle the joystick is being held.
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* @param magnitude
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* magnitude of the joystick (range 0-1).
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* @param max1
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* maximum joystick value 1.
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* @param max2
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* maximum joystick value 2.
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* @param min1
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* minimum joystick value 1.
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* @param min2
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* minimum joystick value 2.
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* @param center1
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* center joystick value 1.
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* @param center2
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* center joystick value 2.
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*/
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public GuitarHeroEvent(int id, short buttonsJustPressed,
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short buttonsJustReleased, short buttonsHeld, float whammyBar,
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float angle, float magnitude, short max1,
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short max2, short min1, short min2, short center1,
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short center2) {
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super(id);
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this.whammyBar = whammyBar;
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buttonsEvent = new GuitarHeroButtonsEvent(id,
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buttonsJustPressed, buttonsJustReleased, buttonsHeld);
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guitarHeroJoystickEvent = new JoystickEvent(id, angle,
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magnitude, max1, max2, min1, min2, center1, center2);
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}
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/**
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* Tell if there is a Guitar Hero joystick event.
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*
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* @return TRUE if there is a Guitar Hero joystick event, false otherwise.
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*/
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public boolean isThereGuitarHeroJoystickEvent() {
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return guitarHeroJoystickEvent != null;
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}
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/**
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* Whammy bar (range 0-1).
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* @return the whammyBar value.
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*/
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public float getWhammyBar() {
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return whammyBar;
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}
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/**
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* Get buttons event for the guitar hero controller.
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* @return the guitar hero controller buttons event if there is one or null.
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*/
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public GuitarHeroButtonsEvent getButtonsEvent() {
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return buttonsEvent;
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}
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/**
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* Get event from the joystick of the guitar hero controller.
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* @return the guitar hero controller joystick Event if there is one or null.
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*/
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public JoystickEvent getGuitarHeroJoystickEvent() {
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return guitarHeroJoystickEvent;
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}
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@Override
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public String toString() {
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String out = "";
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/* Status */
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out += "/*********** Guitar Hero 3 EVENT : WIIMOTE ID :" + getWiimoteId()
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+ " ********/\n";
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out += buttonsEvent;
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out += "Whammy Bar : "+whammyBar+"\n";
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out += guitarHeroJoystickEvent;
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return out;
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}
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}
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