Added gui and fixes for Guitar hero controller
git-svn-id: http://wiiusej.googlecode.com/svn/trunk@185 ae48ae66-6a45-0410-b38e-211266189506
This commit is contained in:
@@ -0,0 +1,516 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.utils;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Image;
|
||||
import java.awt.RenderingHints;
|
||||
import java.awt.Shape;
|
||||
import java.awt.Toolkit;
|
||||
import java.awt.geom.AffineTransform;
|
||||
import wiiusej.wiiusejevents.physicalevents.ClassicControllerButtonsEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.ClassicControllerEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.IREvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.JoystickEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
|
||||
import wiiusej.wiiusejevents.utils.WiimoteListener;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
|
||||
|
||||
/**
|
||||
* This panel is used to display what happens on the classic controller.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class ClassicControllerButtonsEventPanel extends javax.swing.JPanel implements WiimoteListener {
|
||||
|
||||
private Image mImage;// image for double buffering
|
||||
private Image wiimoteImage;// image for double buffering
|
||||
private ClassicControllerEvent event;
|
||||
private Color pressedColor = Color.RED;
|
||||
private Color heldColor = Color.ORANGE;
|
||||
private Color releasedColor = Color.YELLOW;
|
||||
private Color joystickColor = Color.PINK;
|
||||
private Color shoulderColor = Color.BLUE;
|
||||
private Shape shapeJoystick = new java.awt.geom.Ellipse2D.Double(0, 0, 13, 13);
|
||||
private Shape shapeButton = new java.awt.geom.Ellipse2D.Double(0, 0, 20, 20);
|
||||
|
||||
/**
|
||||
* Default constructor. Red : button just pressed. Orange : button held.
|
||||
* Yellow : button just released.
|
||||
*/
|
||||
public ClassicControllerButtonsEventPanel() {
|
||||
Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
|
||||
java.net.URL url = ButtonsEventPanel.class.getResource("/img/classiccontroller.png");
|
||||
wiimoteImage = toolkit.createImage(url);
|
||||
initComponents();
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor used to set colors and shape used.
|
||||
*
|
||||
* @param pressColor
|
||||
* color of a button just pressed.
|
||||
* @param hColor
|
||||
* color of a button held.
|
||||
* @param relColor
|
||||
* color of a button just released.
|
||||
* @param jsColor
|
||||
* color of the joysticks.
|
||||
* @param shouldColor
|
||||
* color of the shoulders.
|
||||
* @param js
|
||||
* shape drawn on the joysticks.
|
||||
* @param sh
|
||||
* shape drawn on the buttons.
|
||||
*/
|
||||
public ClassicControllerButtonsEventPanel(Color pressColor, Color hColor, Color relColor,
|
||||
Color jsColor, Color shouldColor, Shape js, Shape sh) {
|
||||
pressedColor = pressColor;
|
||||
heldColor = hColor;
|
||||
releasedColor = relColor;
|
||||
shapeButton = sh;
|
||||
shapeJoystick = js;
|
||||
joystickColor = jsColor;
|
||||
shoulderColor = shouldColor;
|
||||
Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
|
||||
wiimoteImage = toolkit.createImage("img\\wiimote.png");
|
||||
initComponents();
|
||||
}
|
||||
|
||||
/** This method is called from within the constructor to
|
||||
* initialize the form.
|
||||
* WARNING: Do NOT modify this code. The content of this method is
|
||||
* always regenerated by the Form Editor.
|
||||
*/
|
||||
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
|
||||
private void initComponents() {
|
||||
|
||||
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
|
||||
this.setLayout(layout);
|
||||
layout.setHorizontalGroup(
|
||||
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGap(0, 400, Short.MAX_VALUE)
|
||||
);
|
||||
layout.setVerticalGroup(
|
||||
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGap(0, 300, Short.MAX_VALUE)
|
||||
);
|
||||
}// </editor-fold>//GEN-END:initComponents
|
||||
@Override
|
||||
public void paintComponent(Graphics g) {
|
||||
super.paintComponent(g);
|
||||
Dimension d = getSize();
|
||||
checkOffScreenImage();
|
||||
Graphics offG = mImage.getGraphics();
|
||||
// offG.setColor(backgroundColor);
|
||||
offG.fillRect(0, 0, d.width, d.height);
|
||||
Graphics2D g2 = (Graphics2D) mImage.getGraphics();
|
||||
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
|
||||
RenderingHints.VALUE_ANTIALIAS_ON);
|
||||
|
||||
//draw classic controller
|
||||
g2.drawImage(wiimoteImage, 0, 0, this);
|
||||
g2.setTransform(new AffineTransform());
|
||||
|
||||
if (event != null) {
|
||||
// draw buttons pushed
|
||||
ClassicControllerButtonsEvent buttons = event.getButtonsEvent();
|
||||
|
||||
/* button A */
|
||||
if (buttons.isButtonAJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonAHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonAJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button B */
|
||||
if (buttons.isButtonBJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonBHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonBJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Down */
|
||||
if (buttons.isButtonDownJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonDownHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonDownJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button FullLeft */
|
||||
if (buttons.isButtonFullLeftJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonFullLeftHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonFullLeftJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button FullRight */
|
||||
if (buttons.isButtonFullRightJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonFullRightHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonFullRightJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Home */
|
||||
if (buttons.isButtonHomeJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonHomeHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonHomeJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Left */
|
||||
if (buttons.isButtonLeftJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonLeftHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonLeftJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Minus */
|
||||
if (buttons.isButtonMinusJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonMinusHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonMinusJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Plus */
|
||||
if (buttons.isButtonPlusJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonPlusHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonPlusJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Right */
|
||||
if (buttons.isButtonRightJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonRightHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonRightJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Up */
|
||||
if (buttons.isButtonUpJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonUpHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonUpJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button X */
|
||||
if (buttons.isButtonXJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonXHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonXJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button Y */
|
||||
if (buttons.isButtonYJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonYHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonYJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button ZL */
|
||||
if (buttons.isButtonZLJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonZLHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonZLJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
/* button ZR */
|
||||
if (buttons.isButtonZRJustPressed()) {
|
||||
drawFunction(g2, pressedColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonZRHeld()) {
|
||||
drawFunction(g2, heldColor, 53, 353, shapeButton);
|
||||
}
|
||||
if (buttons.isButtonZRJustReleased()) {
|
||||
drawFunction(g2, releasedColor, 53, 353, shapeButton);
|
||||
}
|
||||
|
||||
// left joystick
|
||||
JoystickEvent jl = event.getClassicControllerLeftJoystickEvent();
|
||||
int xCenter1 = 50;
|
||||
int yCenter1 = 50;
|
||||
|
||||
double xAng1 = Math.sin(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
|
||||
double yAng1 = Math.cos(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
|
||||
int dx1 = (int) Math.round(shapeJoystick.getBounds().getWidth() / 2);
|
||||
int dy1 = (int) Math.round(shapeJoystick.getBounds().getHeight() / 2);
|
||||
double xTemp1 = xAng1 * (xCenter1 - dx1 * 2);
|
||||
double yTemp1 = yAng1 * (yCenter1 - dy1 * 2);
|
||||
int x1 = xCenter1 - dx1 + (int) xTemp1;
|
||||
int y1 = yCenter1 - dy1 - (int) yTemp1;
|
||||
// shape
|
||||
g2.translate(x1, y1);
|
||||
g2.setPaint(joystickColor);
|
||||
g2.draw(shapeJoystick);
|
||||
g2.setPaint(joystickColor);
|
||||
g2.fill(shapeJoystick);
|
||||
g2.setTransform(new AffineTransform());
|
||||
|
||||
//Right joystick
|
||||
JoystickEvent jr = event.getClassicControllerRightJoystickEvent();
|
||||
int xCenter2 = 50;
|
||||
int yCenter2 = 50;
|
||||
|
||||
double xAng2 = Math.sin(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
|
||||
double yAng2 = Math.cos(jl.getAngle() * Math.PI / 180.0) * jl.getMagnitude();
|
||||
int dx2 = (int) Math.round(shapeJoystick.getBounds().getWidth() / 2);
|
||||
int dy2 = (int) Math.round(shapeJoystick.getBounds().getHeight() / 2);
|
||||
double xTemp2 = xAng2 * (xCenter2 - dx2 * 2);
|
||||
double yTemp2 = yAng2 * (yCenter2 - dy2 * 2);
|
||||
int x2 = xCenter2 - dx2 + (int) xTemp2;
|
||||
int y2 = yCenter2 - dy2 - (int) yTemp2;
|
||||
// shape
|
||||
g2.translate(x2, y2);
|
||||
g2.setPaint(joystickColor);
|
||||
g2.draw(shapeJoystick);
|
||||
g2.setPaint(joystickColor);
|
||||
g2.fill(shapeJoystick);
|
||||
g2.setTransform(new AffineTransform());
|
||||
|
||||
// draw shoulders
|
||||
float leftShoulder = event.getLeftShoulder();
|
||||
g2.setPaint(shoulderColor);
|
||||
g2.drawRect(10, 10, 10 + Math.round(leftShoulder * 70), 10 + 20);
|
||||
g2.setTransform(new AffineTransform());
|
||||
|
||||
float rightShoulder = event.getRightShoulder();
|
||||
g2.setPaint(shoulderColor);
|
||||
g2.drawRect(10, 10, 10 + Math.round(leftShoulder * 70), 10 + 20);
|
||||
g2.setTransform(new AffineTransform());
|
||||
|
||||
event = null;
|
||||
}
|
||||
|
||||
// put offscreen image on the screen
|
||||
g.drawImage(mImage, 0, 0, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Function used to factorize code.
|
||||
*
|
||||
* @param g2
|
||||
* where to draw a shape.
|
||||
* @param col
|
||||
* color to use.
|
||||
* @param x
|
||||
* x coordinates.
|
||||
* @param y
|
||||
* y coordinates.
|
||||
* @param sh
|
||||
* shape to draw.
|
||||
*/
|
||||
private void drawFunction(Graphics2D g2, Color col, int x, int y, Shape sh) {
|
||||
g2.setPaint(col);
|
||||
g2.translate(x, y);
|
||||
g2.draw(sh);
|
||||
g2.fill(sh);
|
||||
g2.setTransform(new AffineTransform());
|
||||
}
|
||||
|
||||
/**
|
||||
* check if the mImage variable has been initialized. If it's not the case
|
||||
* it initializes it with the dimensions of the panel. mImage is for double
|
||||
* buffering.
|
||||
*/
|
||||
private void checkOffScreenImage() {
|
||||
Dimension d = getSize();
|
||||
if (mImage == null || mImage.getWidth(null) != d.width || mImage.getHeight(null) != d.height) {
|
||||
mImage = createImage(d.width, d.height);
|
||||
}
|
||||
}
|
||||
|
||||
public void onButtonsEvent(WiimoteButtonsEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onIrEvent(IREvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onMotionSensingEvent(MotionSensingEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onExpansionEvent(ExpansionEvent arg0) {
|
||||
if (arg0 instanceof ClassicControllerEvent) {
|
||||
event = (ClassicControllerEvent) arg0;
|
||||
}
|
||||
}
|
||||
|
||||
public void onStatusEvent(StatusEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onDisconnectionEvent(DisconnectionEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onNunchukInsertedEvent(NunchukInsertedEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onNunchukRemovedEvent(NunchukRemovedEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onGuitarHeroInsertedEvent(GuitarHeroInsertedEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onGuitarHeroRemovedEvent(GuitarHeroRemovedEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onClassicControllerInsertedEvent(ClassicControllerInsertedEvent arg0) {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
public void onClassicControllerRemovedEvent(ClassicControllerRemovedEvent arg0) {
|
||||
clearView();
|
||||
}
|
||||
|
||||
public Color getHeldColor() {
|
||||
return heldColor;
|
||||
}
|
||||
|
||||
public Color getJoystickColor() {
|
||||
return joystickColor;
|
||||
}
|
||||
|
||||
public Color getPressedColor() {
|
||||
return pressedColor;
|
||||
}
|
||||
|
||||
public Color getReleasedColor() {
|
||||
return releasedColor;
|
||||
}
|
||||
|
||||
public Color getShoulderColor() {
|
||||
return shoulderColor;
|
||||
}
|
||||
|
||||
public Shape getShapeButton() {
|
||||
return shapeButton;
|
||||
}
|
||||
|
||||
public Shape getShapeJoystick() {
|
||||
return shapeJoystick;
|
||||
}
|
||||
|
||||
public void setHeldColor(Color heldColor) {
|
||||
this.heldColor = heldColor;
|
||||
}
|
||||
|
||||
public void setJoystickColor(Color joystickColor) {
|
||||
this.joystickColor = joystickColor;
|
||||
}
|
||||
|
||||
public void setPressedColor(Color pressedColor) {
|
||||
this.pressedColor = pressedColor;
|
||||
}
|
||||
|
||||
public void setReleasedColor(Color releasedColor) {
|
||||
this.releasedColor = releasedColor;
|
||||
}
|
||||
|
||||
public void setShoulderColor(Color shoulderColor) {
|
||||
this.shoulderColor = shoulderColor;
|
||||
}
|
||||
|
||||
public void setShapeButton(Shape shapeButton) {
|
||||
this.shapeButton = shapeButton;
|
||||
}
|
||||
|
||||
public void setShapeJoystick(Shape shapeJoystick) {
|
||||
this.shapeJoystick = shapeJoystick;
|
||||
}
|
||||
|
||||
public void clearView() {
|
||||
event = null;
|
||||
repaint();
|
||||
}
|
||||
// Variables declaration - do not modify//GEN-BEGIN:variables
|
||||
// End of variables declaration//GEN-END:variables
|
||||
}
|
||||
Reference in New Issue
Block a user