git-svn-id: http://wiiusej.googlecode.com/svn/trunk@184 ae48ae66-6a45-0410-b38e-211266189506
383 lines
10 KiB
Java
383 lines
10 KiB
Java
/**
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* This file is part of WiiuseJ.
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*
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* WiiuseJ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* WiiuseJ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
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*/
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package wiiusej.utils;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Image;
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import java.awt.RenderingHints;
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import java.awt.Shape;
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import java.awt.Toolkit;
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import java.awt.geom.AffineTransform;
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import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
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import wiiusej.wiiusejevents.physicalevents.IREvent;
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import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
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import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
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import wiiusej.wiiusejevents.utils.WiimoteListener;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
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import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
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/**
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* This panel is used to see what buttons are pressed on the wiimote. It
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* displays the result of last ButtonsEvent.
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*
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* @author guiguito
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*/
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public class ButtonsEventPanel extends javax.swing.JPanel implements
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WiimoteListener {
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private Image mImage;// image for double buffering
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private Image wiimoteImage;// image for double buffering
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private WiimoteButtonsEvent buttons;
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private Color pressedColor = Color.RED;
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private Color heldColor = Color.ORANGE;
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private Color releasedColor = Color.YELLOW;
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private Shape shape = new java.awt.geom.Ellipse2D.Double(0, 0, 13, 13);
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/**
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* Default constructor. Red : button just pressed. Orange : button held.
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* Yellow : button just released.
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*/
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public ButtonsEventPanel() {
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Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
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java.net.URL url = ButtonsEventPanel.class
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.getResource("/img/wiimote.png");
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wiimoteImage = toolkit.createImage(url);
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initComponents();
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}
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/**
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* Constructor used to set colors and shape used.
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*
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* @param pressColor
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* color of a button just pressed.
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* @param hColor
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* color of a button held.
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* @param relColor
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* color of a button just released.
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* @param sh
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* shape draw on the buttons.
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*/
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public ButtonsEventPanel(Color pressColor, Color hColor, Color relColor,
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Shape sh) {
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pressedColor = pressColor;
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heldColor = hColor;
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releasedColor = relColor;
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shape = sh;
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Toolkit toolkit = java.awt.Toolkit.getDefaultToolkit();
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wiimoteImage = toolkit.createImage("img\\wiimote.png");
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initComponents();
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}
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@Override
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public void paintComponent(Graphics g) {
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super.paintComponent(g);
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Dimension d = getSize();
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checkOffScreenImage();
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Graphics offG = mImage.getGraphics();
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// offG.setColor(backgroundColor);
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offG.fillRect(0, 0, d.width, d.height);
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Graphics2D g2 = (Graphics2D) mImage.getGraphics();
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g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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// draw buttons pushed
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g2.drawImage(wiimoteImage, 0, 0, this);
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g2.setTransform(new AffineTransform());
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if (buttons != null) {
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/* button ONE */
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if (buttons.isButtonOneJustPressed()) {
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drawFunction(g2, pressedColor, 53, 353);
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}
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if (buttons.isButtonOneHeld()) {
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drawFunction(g2, heldColor, 53, 353);
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}
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if (buttons.isButtonOneJustReleased()) {
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drawFunction(g2, releasedColor, 53, 353);
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}
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/* button TWO */
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if (buttons.isButtonTwoJustPressed()) {
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drawFunction(g2, pressedColor, 53, 395);
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}
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if (buttons.isButtonTwoHeld()) {
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drawFunction(g2, heldColor, 53, 395);
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}
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if (buttons.isButtonTwoJustReleased()) {
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drawFunction(g2, releasedColor, 53, 395);
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}
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/* button A */
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if (buttons.isButtonAJustPressed()) {
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drawFunction(g2, pressedColor, 53, 150);
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}
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if (buttons.isButtonAHeld()) {
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drawFunction(g2, heldColor, 53, 150);
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}
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if (buttons.isButtonAJustReleased()) {
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drawFunction(g2, releasedColor, 53, 150);
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}
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/* button B */
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if (buttons.isButtonBJustPressed()) {
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drawFunction(g2, pressedColor, 16, 149);
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}
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if (buttons.isButtonBHeld()) {
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drawFunction(g2, heldColor, 16, 149);
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}
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if (buttons.isButtonBJustReleased()) {
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drawFunction(g2, releasedColor, 16, 149);
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}
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/* button LEFT */
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if (buttons.isButtonLeftJustPressed()) {
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drawFunction(g2, pressedColor, 33, 77);
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}
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if (buttons.isButtonLeftHeld()) {
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drawFunction(g2, heldColor, 33, 77);
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}
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if (buttons.isButtonLeftJustReleased()) {
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drawFunction(g2, releasedColor, 33, 77);
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}
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/* button RIGHT */
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if (buttons.isButtonRightJustPressed()) {
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drawFunction(g2, pressedColor, 73, 77);
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}
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if (buttons.isButtonRightHeld()) {
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drawFunction(g2, heldColor, 73, 77);
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}
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if (buttons.isButtonRightJustReleased()) {
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drawFunction(g2, releasedColor, 73, 77);
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}
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/* button UP */
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if (buttons.isButtonUpJustPressed()) {
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drawFunction(g2, pressedColor, 54, 60);
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}
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if (buttons.isButtonUpHeld()) {
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drawFunction(g2, heldColor, 54, 60);
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}
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if (buttons.isButtonUpJustReleased()) {
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drawFunction(g2, releasedColor, 54, 60);
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}
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/* button DOWN */
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if (buttons.isButtonDownJustPressed()) {
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drawFunction(g2, pressedColor, 54, 97);
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}
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if (buttons.isButtonDownHeld()) {
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drawFunction(g2, heldColor, 54, 97);
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}
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if (buttons.isButtonDownJustReleased()) {
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drawFunction(g2, releasedColor, 54, 97);
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}
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/* button MINUS */
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if (buttons.isButtonMinusJustPressed()) {
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drawFunction(g2, pressedColor, 20, 230);
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}
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if (buttons.isButtonMinusHeld()) {
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drawFunction(g2, heldColor, 20, 230);
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}
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if (buttons.isButtonMinusJustReleased()) {
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drawFunction(g2, releasedColor, 20, 230);
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}
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/* button PLUS */
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if (buttons.isButtonPlusJustPressed()) {
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drawFunction(g2, pressedColor, 86, 230);
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}
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if (buttons.isButtonPlusHeld()) {
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drawFunction(g2, heldColor, 86, 230);
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}
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if (buttons.isButtonPlusJustReleased()) {
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drawFunction(g2, releasedColor, 86, 230);
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}
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/* button HOME */
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if (buttons.isButtonHomeJustPressed()) {
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drawFunction(g2, pressedColor, 53, 230);
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}
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if (buttons.isButtonHomeHeld()) {
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drawFunction(g2, heldColor, 53, 230);
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}
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if (buttons.isButtonHomeJustReleased()) {
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drawFunction(g2, releasedColor, 53, 230);
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}
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buttons = null;
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}
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// put offscreen image on the screen
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g.drawImage(mImage, 0, 0, null);
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}
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/**
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* Function used to factorize code.
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*
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* @param g2
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* where to draw a shape.
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* @param col
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* color to use.
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* @param x
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* x coordinates.
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* @param y
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* y coordinates.
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*/
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private void drawFunction(Graphics2D g2, Color col, int x, int y) {
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g2.setPaint(col);
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g2.translate(x, y);
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g2.draw(shape);
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g2.fill(shape);
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g2.setTransform(new AffineTransform());
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}
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/**
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* check if the mImage variable has been initialized. If it's not the case
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* it initializes it with the dimensions of the panel. mImage is for double
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* buffering.
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*/
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private void checkOffScreenImage() {
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Dimension d = getSize();
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if (mImage == null || mImage.getWidth(null) != d.width
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|| mImage.getHeight(null) != d.height) {
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mImage = createImage(d.width, d.height);
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}
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}
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public void onButtonsEvent(WiimoteButtonsEvent arg0) {
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setSize(wiimoteImage.getWidth(this), wiimoteImage.getHeight(this));
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buttons = arg0;
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repaint();
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}
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public void onIrEvent(IREvent arg0) {
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// nothing
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}
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public void onMotionSensingEvent(MotionSensingEvent arg0) {
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// nothing
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}
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public void onExpansionEvent(ExpansionEvent e) {
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// nothing
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}
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public void onStatusEvent(StatusEvent arg0) {
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// nothing
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}
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public void onDisconnectionEvent(DisconnectionEvent arg0) {
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clearView();
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}
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public void onNunchukInsertedEvent(NunchukInsertedEvent e) {
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// nothing
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}
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public void onNunchukRemovedEvent(NunchukRemovedEvent e) {
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// nothing
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}
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public void onGuitarHeroInsertedEvent(GuitarHeroInsertedEvent arg0) {
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// nothing
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}
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public void onGuitarHeroRemovedEvent(GuitarHeroRemovedEvent arg0) {
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// nothing
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}
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public void onClassicControllerInsertedEvent(
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ClassicControllerInsertedEvent arg0) {
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// nothing
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}
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public void onClassicControllerRemovedEvent(
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ClassicControllerRemovedEvent arg0) {
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// nothing
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}
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public Color getHeldColor() {
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return heldColor;
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}
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public Color getPressedColor() {
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return pressedColor;
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}
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public Color getReleasedColor() {
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return releasedColor;
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}
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public Shape getShape() {
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return shape;
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}
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public void setHeldColor(Color heldColor) {
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this.heldColor = heldColor;
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}
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public void setPressedColor(Color pressedColor) {
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this.pressedColor = pressedColor;
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}
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public void setReleasedColor(Color releasedColor) {
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this.releasedColor = releasedColor;
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}
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public void setShape(Shape shape) {
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this.shape = shape;
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}
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public void clearView() {
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buttons = null;
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repaint();
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}
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/**
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* This method is called from within the constructor to initialize the form.
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* WARNING: Do NOT modify this code. The content of this method is always
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* regenerated by the Form Editor.
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*/
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// <editor-fold defaultstate="collapsed" desc="Generated
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// Code">//GEN-BEGIN:initComponents
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private void initComponents() {
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javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
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this.setLayout(layout);
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layout.setHorizontalGroup(layout.createParallelGroup(
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javax.swing.GroupLayout.Alignment.LEADING).addGap(0, 400,
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Short.MAX_VALUE));
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layout.setVerticalGroup(layout.createParallelGroup(
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javax.swing.GroupLayout.Alignment.LEADING).addGap(0, 300,
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Short.MAX_VALUE));
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}// </editor-fold>//GEN-END:initComponents
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// Variables declaration - do not modify//GEN-BEGIN:variables
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// End of variables declaration//GEN-END:variables
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}
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