Changed the initial handshake to be synchronous
Made the Motion+ init a lot more robust Code cleanup
This commit is contained in:
14
src/events.c
14
src/events.c
@@ -164,6 +164,9 @@ int wiiuse_poll(struct wiimote_t** wm, int wiimotes) {
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propagate_event(wm[i], wm[i]->event_buf[1], wm[i]->event_buf+2);
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evnt += (wm[i]->event != WIIUSE_NONE);
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} else {
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/* send out any waiting writes */
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wiiuse_send_next_pending_write_request(wm[i]);
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idle_cycle(wm[i]);
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}
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}
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@@ -186,6 +189,9 @@ int wiiuse_poll(struct wiimote_t** wm, int wiimotes) {
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/* clear out the event buffer */
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memset(wm[i]->event_buf, 0, sizeof(wm[i]->event_buf));
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} else {
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/* send out any waiting writes */
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wiiuse_send_next_pending_write_request(wm[i]);
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idle_cycle(wm[i]);
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}
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}
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@@ -650,9 +656,16 @@ static void event_status(struct wiimote_t* wm, byte* msg) {
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_3) led[2] = 1;
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_4) led[3] = 1;
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/* probe for Motion+ */
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if(!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_MPLUS_PRESENT))
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wiiuse_probe_motion_plus(wm);
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/* is an attachment connected to the expansion port? */
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if ((msg[2] & WM_CTRL_STATUS_BYTE1_ATTACHMENT) == WM_CTRL_STATUS_BYTE1_ATTACHMENT)
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{
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WIIUSE_DEBUG("Attachment detected!");
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attachment = 1;
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}
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/* is the speaker enabled? */
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if ((msg[2] & WM_CTRL_STATUS_BYTE1_SPEAKER_ENABLED) == WM_CTRL_STATUS_BYTE1_SPEAKER_ENABLED)
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@@ -708,7 +721,6 @@ static void event_status(struct wiimote_t* wm, byte* msg) {
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req->state = REQ_DONE;
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/* if(req->cb!=NULL) req->cb(wm,msg,6); */
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free(req);
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wiiuse_send_next_pending_write_request(wm);
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}
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159
src/io.c
159
src/io.c
@@ -32,9 +32,11 @@
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*/
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#include "io.h"
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#include "ir.h" /* for wiiuse_set_ir_mode */
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#include "wiiuse_internal.h"
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#include <stdlib.h> /* for free, malloc */
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extern void propagate_event(struct wiimote_t* wm, byte event, byte* msg);
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static void wiiuse_disable_motion_plus2(struct wiimote_t *wm,byte *data,unsigned short len)
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{
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@@ -53,6 +55,85 @@ static void wiiuse_disable_motion_plus1(struct wiimote_t *wm,byte *data,unsigned
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wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &val, 1, wiiuse_disable_motion_plus2);
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}
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/**
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* @brief Wait until specified report arrives and return it
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param data Pre-allocated memory to store the received data
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*
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* Synchronous/blocking, this function will not return until it receives the specified
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* report from the Wiimote.
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*
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*/
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void wiiuse_wait_report(struct wiimote_t *wm, int report, byte *data)
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{
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for(;;)
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{
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if(wiiuse_io_read(wm, data, 32) > 0)
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if(data[1] == report)
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break;
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}
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}
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/**
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* @brief Read memory/register data synchronously
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param memory If set to non-zero, reads EEPROM, otherwise registers
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* @param addr Address offset to read from
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* @param size How many bytes to read
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* @param data Pre-allocated memory to store the received data
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*
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* Synchronous/blocking read, this function will not return until it receives the specified
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* amount of data from the Wiimote.
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*
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*/
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void wiiuse_read(struct wiimote_t *wm, byte memory, unsigned addr, unsigned short size, byte *data)
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{
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byte pkt[8];
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byte buf[32];
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unsigned n_full_reports;
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unsigned last_report;
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byte *output;
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int i;
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/*
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* address in big endian first, the leading byte will
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* be overwritten (only 3 bytes are sent)
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*/
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to_big_endian_uint32_t(pkt + 2, addr);
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pkt[0] = 0x52; /* HID read command */
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pkt[1] = 0x17; /* report 17 - read */
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pkt[2] = (memory != 0) ? 0x00 : 0x04; /* read from registers or memory*/
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/*
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* length in big endian
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*/
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to_big_endian_uint16_t(pkt + 6, size);
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/* calculate how many 16B packets we have to get back */
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n_full_reports = size / 16;
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last_report = size % 16;
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output = data;
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wiiuse_io_write(wm, pkt, 8);
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for(i = 0; i < n_full_reports; ++i)
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{
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wiiuse_wait_report(wm, 0x21, buf);
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memmove(output, buf + 7, 16);
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output += 16;
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}
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/* read the last incomplete packet */
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if(last_report)
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{
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wiiuse_wait_report(wm, 0x21, buf);
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memmove(output, buf + 7, last_report);
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}
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}
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/**
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* @brief Get initialization data from the wiimote.
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*
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@@ -66,18 +147,93 @@ static void wiiuse_disable_motion_plus1(struct wiimote_t *wm,byte *data,unsigned
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* The handshake will be concluded when the wiimote responds
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* with this data.
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*/
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#define SYNC_HANDSHAKE 1
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#ifdef SYNC_HANDSHAKE
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void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len)
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{
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/* send request to wiimote for accelerometer calibration */
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byte buf[32];
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byte report_type;
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/* step 0 - Reset wiimote */
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{
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//wiiuse_set_leds(wm, WIIMOTE_LED_NONE);
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
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WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);
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wiiuse_set_report_type(wm);
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wiiuse_millisleep(500);
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WIIUSE_DEBUG("Wiimote reset!\n");
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}
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/* step 1 - calibration of accelerometers */
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{
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struct accel_t* accel = &wm->accel_calib;
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byte val;
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wiiuse_read(wm, 1, WM_MEM_OFFSET_CALIBRATION, 8, buf);
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/* received read data */
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accel->cal_zero.x = buf[0];
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accel->cal_zero.y = buf[1];
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accel->cal_zero.z = buf[2];
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accel->cal_g.x = buf[4] - accel->cal_zero.x;
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accel->cal_g.y = buf[5] - accel->cal_zero.y;
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accel->cal_g.z = buf[6] - accel->cal_zero.z;
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WIIUSE_DEBUG("Calibrated wiimote acc\n");
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}
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/* step 2 - re-enable IR and ask for status */
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{
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
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/* now enable IR if it was set before the handshake completed */
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if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
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{
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WIIUSE_DEBUG("Handshake finished, enabling IR.");
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
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wiiuse_set_ir(wm, 1);
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}
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WIIUSE_DEBUG("Asking for status ...\n");
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wm->event = WIIUSE_CONNECT;
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wiiuse_status(wm);
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}
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}
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#else
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void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
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if (!wm) return;
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switch (wm->handshake_state) {
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case 0:
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{
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/* send request to wiimote for accelerometer calibration */
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byte* buf;
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/* continous reporting off, report to buttons only */
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
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wiiuse_set_leds(wm, WIIMOTE_LED_NONE);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
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WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);
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wiiuse_set_report_type(wm);
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/* send request to wiimote for accelerometer calibration */
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buf = (byte*)malloc(sizeof(byte) * 8);
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wiiuse_read_data_cb(wm, wiiuse_handshake, buf, WM_MEM_OFFSET_CALIBRATION, 7);
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wm->handshake_state++;
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@@ -143,3 +299,4 @@ void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
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}
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}
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}
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#endif
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5
src/io.h
5
src/io.h
@@ -52,7 +52,10 @@ void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len);
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void wiiuse_init_platform_fields(struct wiimote_t* wm);
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void wiiuse_cleanup_platform_fields(struct wiimote_t* wm);
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int wiiuse_io_read(struct wiimote_t* wm);
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void wiiuse_wait_report(struct wiimote_t *wm, int report, byte *data);
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void wiiuse_read(struct wiimote_t *wm, byte memory, unsigned addr, unsigned short size, byte *data);
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int wiiuse_io_read(struct wiimote_t* wm, byte* buf, int len);
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
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/** @} */
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20
src/io_nix.c
20
src/io_nix.c
@@ -267,14 +267,26 @@ void wiiuse_disconnect(struct wiimote_t* wm) {
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}
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int wiiuse_io_read(struct wiimote_t* wm) {
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/* not used */
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return 0;
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int wiiuse_io_read(struct wiimote_t* wm, byte* buf, int len) {
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int rc;
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rc = read(wm->in_sock, buf, len);
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if(rc <= 0)
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wiiuse_disconnected(wm);
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return rc;
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}
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
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return write(wm->out_sock, buf, len);
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int rc;
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rc = write(wm->out_sock, buf, len);
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if(rc < 0)
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wiiuse_disconnected(wm);
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return rc;
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}
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void wiiuse_init_platform_fields(struct wiimote_t* wm) {
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@@ -30,6 +30,7 @@
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#include "motion_plus.h"
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#include "wiiuse_internal.h" /* for endian conversions */
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#include "events.h" /* for disable_expansion */
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#include "ir.h" /* for wiiuse_set_ir_mode */
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#include "nunchuk.h" /* for nunchuk_pressed_buttons */
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@@ -42,6 +43,68 @@ static void wiiuse_calibrate_motion_plus(struct motion_plus_t *mp);
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static void calculate_gyro_rates(struct motion_plus_t* mp);
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void wiiuse_probe_motion_plus(struct wiimote_t *wm)
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{
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byte buf[32];
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unsigned id;
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wiiuse_read(wm, 0, WM_EXP_MOTION_PLUS_IDENT, 6, buf);
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/* check error code */
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if(buf[4] & 0x0f)
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{
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WIIUSE_DEBUG("No Motion+ available, stopping probe.");
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_MPLUS_PRESENT);
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return;
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}
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/* decode the id*/
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id = from_big_endian_uint32_t(buf + 2);
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if(id != EXP_ID_CODE_INACTIVE_MOTION_PLUS &&
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id != EXP_ID_CODE_NLA_MOTION_PLUS &&
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id != EXP_ID_CODE_NLA_MOTION_PLUS_NUNCHUK &&
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id != EXP_ID_CODE_NLA_MOTION_PLUS_CLASSIC)
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{
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/* we have read something weird */
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WIIUSE_DEBUG("Motion+ ID doesn't match, probably not connected.");
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_MPLUS_PRESENT);
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return;
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}
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WIIUSE_DEBUG("Detected inactive Motion+!");
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_MPLUS_PRESENT);
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/* init M+ */
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buf[0] = 0x55;
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wiiuse_write_data(wm, WM_EXP_MOTION_PLUS_INIT, buf, 1);
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/* Init whatever is hanging on the pass-through port */
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buf[0] = 0x55;
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wiiuse_write_data(wm, WM_EXP_MEM_ENABLE1, buf, 1);
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buf[0] = 0x00;
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wiiuse_write_data(wm, WM_EXP_MEM_ENABLE2, buf, 1);
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/* Init gyroscope data */
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wm->exp.mp.cal_gyro.roll = 0;
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wm->exp.mp.cal_gyro.pitch = 0;
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wm->exp.mp.cal_gyro.yaw = 0;
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wm->exp.mp.orient.roll = 0.0;
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wm->exp.mp.orient.pitch = 0.0;
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wm->exp.mp.orient.yaw = 0.0;
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wm->exp.mp.raw_gyro_threshold = 10;
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wm->exp.mp.nc = &(wm->exp.nunchuk);
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wm->exp.mp.classic = &(wm->exp.classic);
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wm->exp.nunchuk.flags = &wm->flags;
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wm->exp.mp.ext = 0;
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wiiuse_set_ir_mode(wm);
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wiiuse_set_report_type(wm);
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}
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void wiiuse_motion_plus_handshake(struct wiimote_t *wm,byte *data,unsigned short len)
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{
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uint32_t val;
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@@ -133,7 +196,11 @@ void wiiuse_set_motion_plus(struct wiimote_t *wm, int status)
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{
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byte val;
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if(status && !WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP_HANDSHAKE))
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if(!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_MPLUS_PRESENT) ||
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WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP_HANDSHAKE))
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return;
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if(status)
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{
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
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val = (status == 1) ? 0x04 : 0x05;
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@@ -172,6 +172,7 @@
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#define WM_EXP_MEM_ENABLE1 0x04A400F0
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#define WM_EXP_MEM_ENABLE2 0x04A400FB
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#define WM_EXP_MEM_CALIBR 0x04A40020
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#define WM_EXP_MOTION_PLUS_IDENT 0x04A600FA
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#define WM_EXP_MOTION_PLUS_ENABLE 0x04A600FE
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#define WM_EXP_MOTION_PLUS_INIT 0x04A600F0
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#define WM_REG_IR 0x04B00030
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@@ -209,10 +210,16 @@
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#define EXP_ID_CODE_WII_BOARD 0xA4200402
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#define EXP_ID_CODE_CLASSIC_CONTROLLER 0xA4200101
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#define EXP_ID_CODE_GUITAR 0xA4200103
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#define EXP_ID_CODE_MOTION_PLUS 0xa4200405
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#define EXP_ID_CODE_MOTION_PLUS 0xA4200405
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#define EXP_ID_CODE_MOTION_PLUS_NUNCHUK 0xA4200505 /** Motion Plus ID in Nunchuck passthrough mode */
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#define EXP_ID_CODE_MOTION_PLUS_CLASSIC 0xA4200705 /** Motion Plus ID in Classic control. passthrough */
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/* decrypted M+ codes at 0x04A600FA */
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#define EXP_ID_CODE_INACTIVE_MOTION_PLUS 0xA6200005 /** Inactive Motion Plus ID */
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#define EXP_ID_CODE_NLA_MOTION_PLUS 0xA6200405 /** No longer active Motion Plus ID */
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#define EXP_ID_CODE_NLA_MOTION_PLUS_NUNCHUK 0xA6200505 /** No longer active Motion Plus ID in Nunchuck passthrough mode */
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#define EXP_ID_CODE_NLA_MOTION_PLUS_CLASSIC 0xA6200705 /** No longer active Motion Plus ID in Classic control. passthrough */
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#define EXP_HANDSHAKE_LEN 224
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/********************
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@@ -239,6 +246,7 @@
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#define WIIMOTE_STATE_EXP_HANDSHAKE 0x10000 /* actual M+ connection exists but no handshake yet */
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#define WIIMOTE_STATE_EXP_EXTERN 0x20000 /* actual M+ connection exists but handshake failed */
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#define WIIMOTE_STATE_EXP_FAILED 0x40000 /* actual M+ connection exists but handshake failed */
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#define WIIMOTE_STATE_MPLUS_PRESENT 0x80000 /* Motion+ is connected */
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Reference in New Issue
Block a user