8.6 KiB
WiiUse Changelog
Fork, located at http://github.com/rpavlik/wiiuse
Original project:
v0.15 -- ???
Added:
- Callback API with constant-size wiimote_callback_data_t. Added to more easily support a ctypes python binding, generated by and included with RPythonic http://code.google.com/p/rpythonic/ Thanks to hartsantler for this feature.
Fixed:
- Properly disable rumbling when told to. Thanks to Jeff Baker from (Inv3rsion, LLC.)(http://www.inv3rsion.com/)
Changed:
- Improved header includes using feedback from (include-what-you-use)iwyu
v0.14 -- 2 May 2011
Added:
-
Support for redirecting or disabling messages: function
wiiuse_set_outputinwiiuse.h. The preprocessor symbolWIIUSE_HAS_OUTPUT_REDIRECTIONindicates the presence of this feature. Thanks to Johannes Zarl for this handy feature! -
Doxyfile and "doc" target to the build system, to easily make use of the documentation already in the code, along with doc cleanups and improvements. (rp)
-
Added balance board code to example (Paul Burton, rp)
Fixed:
-
Off-by-two overflow in IR dot ordering - thanks to Karl Semich (xloem on GitHub)
-
Documentation typo fix - thanks to Johannes Zarl
-
Check malloc results. (rp)
-
Initialize an array entirely. (rp)
-
Fixed reading of balance board data. (rp)
Changed:
-
Cleaned up README. (rp)
-
Removed references to the LGPL/noncommercial license, since it's confusing and not useful in a practical sense. See, e.g., http://lists.fedoraproject.org/pipermail/legal/2010-November/001470.html
-
Renamed bundled workaround stdint.h header for Visual Studio, which we still have to use on MSVC 2010 for some unknown reason. (rp)
v0.13.1 -- 11 November 2010
Fixed:
-
Fix crashers due to unchecked pointer use.
-
[Windows] Fix crashers due to unchecked pointer use.
v0.13 -- 11 November 2010
Added:
-
Support for Wii Balance Board ("wiiboard"): your code can
#ifdef EXP_WII_BOARD(support based in part on code from TU-Delft) -
CMake-based cross-platform build system
-
Version defines in
wiiuse.h
Fixed:
-
[Linux] Bluez issue with not initializing structure on newer kernels
-
Use
stdint.htypes for guaranteed type size independent of platform -
Bundle a suitable
stdint.hfor MSVC builds -
Setting IR to off before handshake complete actually respected now. (fix via Harald Gotterdammerung@web.de)
Changed:
-
Old makefiles and Visual Studio projects removed.
-
CMake allows easy building of binary packages with a uniform directory structure: .dll/.exe in bin, .lib/.so in lib, .h in include.
v0.12 -- 2 Apr 2008
Added:
-
API function
wiiuse_set_ir_sensitivity() -
Macro
WIIUSE_GET_IR_SENSITIVITY() -
Event type
WIIUSE_READ_DATA -
Event type
WIIUSE_UNEXPECTED_DISCONNECT
Fixed:
-
[Linux] Ability to try to
select()nothing -
[Linux] Changed Makefile to include debug output when compiling in debug mode
Changed:
-
wiiuse_set_nunchuk_orient_threshold()now takes awiimote_tpointer -
wiiuse_set_nunchuk_accel_threshold()now takes awiimote_tpointer -
wiiuse_read_data()generates an eventWIIUSE_READ_DATArather than executing a callback
v0.11 -- 25 Feb 2008
Added:
-
API function
wiiuse_set_nunchuk_orient_threshold() -
API function
wiiuse_set_nunchuk_accel_threshold() -
Event type
WIIUSE_NUNCHUK_INSERTED -
Event type
WIIUSE_NUNCHUK_REMOVED -
Event type
WIIUSE_CLASSIC_CTRL_INSERTED -
Event type
WIIUSE_CLASSIC_CTRL_REMOVED -
Event type
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED -
Event type
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
Fixed:
-
Added some missing function prototypes to wiiuse.h
-
[Linux] Fixed Makefile to link libmath and libbluetooth
-
Status event is set when a status report comes in
-
Orientation threshold not being saved in lstate
v0.10 -- 11 Feb 2008
Added:
-
Real dynamic linking (by noisehole)
-
Changed from callback to SDL style
-
Guitar Hero 3 controller support
-
API function
wiiuse_set_accel_threshold() -
API function
wiiuse_version() -
Macro
WIIUSE_USING_SPEAKER() -
Macro
WIIUSE_IS_LED_SET(wm, num) -
wiiuse_init()now autogenerates unids -
orient_t::a_roll/a_pitch -
wiiuse_resync() -
wiiuse_cleanup() -
wiiuse_set_timeout()
Fixed:
-
[Windows] Fixed bug where it did not detect expansions on startup
-
Renamed
INFO/WARNING/DEBUGmacros toWIIUSE_*(by noisehole) -
Updated Makefiles (by noisehole)
-
Fixed incorrect roll/pitch when smoothing was enabled
-
Fixed nunchuk and classic controller flooding events when significant changes occured
-
Fixed bug where IR was not correct on roll if IR was enabled before handshake
Removed:
wiiuse_startup(), no longer needed
v0.9 -- 3 Nov 2007
Fixed:
-
Can now use
include/wiiuse.hin C++ projects. -
HOME button works again.
-
IR now functions after expansion is connected or removed.
v0.8 -- 27 Oct 2007
Changed:
-
Bumped API version to 8
-
Exported all API functions for usage with non-C/C++ languages.
-
Changed event callback to only trigger if a significant state change occurs.
Added:
wiimote_t::lstatestructure
Fixed:
- Bug 1820140 - Buffer overflow in
io_nix.c. Thanks proppy.
v0.7 -- 19 Oct 2007
Changed:
-
Bumped API version to 7
-
Renamed Linux build from
wii.sotowiiuse.so -
Changed version representation from float to const char*.
Added:
-
[Windows] BlueSoleil support.
-
[Windows] Bluetooth stack auto-detection (WinXP SP2, Bluesoleil, Widdcomm tested).
-
[Windows] API function
wiiuse_set_bluetooth_stack(). -
Calculates yaw if IR tracking is enabled.
Fixed:
-
[Windows] Problem where a connection is made to a wiimote that does not exist.
-
[Windows] Issue that occured while using multiple wiimotes.
v0.6 -- 16 Oct 2007
Changed:
-
Bumped API version to 0.6.
-
Ported to Microsoft Windows.
-
Improved IR tracking.
-
Default IR virtual screen resolutions changed depending on 16:9 or 4:3.
Added:
src/msvc/andapi/msvc/- Microsoft Visual C++ 6.0 project files.
v0.5 -- 13 Oct 2007
Changed:
-
Bumped API version to 0.5.
-
Greatly improved IR tracking.
-
Renamed function
wiiuse_set_ir_correction()towiiuse_set_ir_position().
Added:
- API function
wiiuse_set_aspect_ratio()
Fixed:
- When rolling around 180 degree rotation smoothing would not be seemless.
v0.4 -- 08 Oct 2007
Changed:
-
Bumped API version to 0.4.
-
Greatly improved classic controller joystick functionality.
-
Changed all functions named
wiimote_*()towiiuse_*() -
Renamed many macros from
WIIMOTE_*toWIIUSE_*
Added:
-
IR support
-
New
WIIMOTE_CONTINUOUSflag to set continuous reporting -
Macro
IS_JUST_PRESSED() -
Macro
WIIUSE_USING_ACC() -
Macro
WIIUSE_USING_EXP() -
Macro
WIIUSE_USING_IR() -
API function
wiiuse_set_ir() -
API function
wiiuse_set_ir_vres() -
API function
wiiuse_set_ir_correction() -
gfx/- A small OpenGL example that renders IR data
Fixed:
- Sometimes classic controller would only report infinite angle and magnitude for joysticks.
v0.3 -- 10 Sept 2007
Changed:
-
Moved license to GPLv3.
-
Bumped API version to 0.3.
Added:
-
Support for Classic Controller
-
Smoothing for roll and pitch values of the wiimote and nunchuk.
-
API:
wiimote_set_flags()to set or disable wiimote options. -
API:
wiimote_set_smooth_alpha()to set smoothing alpha value.
Fixed:
-
When the wiimote accelerates the roll or pitch is unreliable and was set to 0. It now remains at previous tilt value.
-
If no event callback was specified then no events would be processed internally.
v0.2 -- 25 Aug 2007
Changed:
- Bumped API version to 0.2.
Added:
-
Nunchuk support.
-
Ability to write to flash memory.
Fixed:
-
Roll and pitch rotation now ranges from -180 to 180 degrees (previously -90 to 90).
-
Bug when reading data from flash memory would read wrong address.
v0.1 -- 23 Feb 2007
- Initial release