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libwiiuse/CHANGELOG.mkd
2011-09-07 08:41:33 -05:00

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WiiUse Changelog

Fork, located at http://github.com/rpavlik/wiiuse

Original project:

v0.15 -- ???

Added:

  • Callback API with constant-size wiimote_callback_data_t. Added to more easily support a ctypes python binding, generated by and included with RPythonic http://code.google.com/p/rpythonic/ Thanks to hartsantler for this feature.

Fixed:

  • Properly disable rumbling when told to. Thanks to Jeff Baker from (Inv3rsion, LLC.)(http://www.inv3rsion.com/)

  • Builds properly now on mingw (both cross-compile and native).

Changed:

  • Improved header includes using feedback from (include-what-you-use)iwyu

  • Additional internal function wiiuse_millisleep() to reduce the number of ifdefs scattered through the code.

  • Provide endianness-conversion and buffer/unbuffer functions, rather than a jumble of function-style macros and raw type punning. This should fix all aliasing warnings.

v0.14 -- 2 May 2011

Added:

  • Support for redirecting or disabling messages: function wiiuse_set_output in wiiuse.h. The preprocessor symbol WIIUSE_HAS_OUTPUT_REDIRECTION indicates the presence of this feature. Thanks to Johannes Zarl for this handy feature!

  • Doxyfile and "doc" target to the build system, to easily make use of the documentation already in the code, along with doc cleanups and improvements. (rp)

  • Added balance board code to example (Paul Burton, rp)

Fixed:

  • Off-by-two overflow in IR dot ordering - thanks to Karl Semich (xloem on GitHub)

  • Documentation typo fix - thanks to Johannes Zarl

  • Check malloc results. (rp)

  • Initialize an array entirely. (rp)

  • Fixed reading of balance board data. (rp)

Changed:

v0.13.1 -- 11 November 2010

Fixed:

  • Fix crashers due to unchecked pointer use.

  • [Windows] Fix crashers due to unchecked pointer use.

v0.13 -- 11 November 2010

Added:

  • Support for Wii Balance Board ("wiiboard"): your code can #ifdef EXP_WII_BOARD (support based in part on code from TU-Delft)

  • CMake-based cross-platform build system

  • Version defines in wiiuse.h

Fixed:

  • [Linux] Bluez issue with not initializing structure on newer kernels

  • Use stdint.h types for guaranteed type size independent of platform

  • Bundle a suitable stdint.h for MSVC builds

  • Setting IR to off before handshake complete actually respected now. (fix via Harald Gotterdammerung@web.de)

Changed:

  • Old makefiles and Visual Studio projects removed.

  • CMake allows easy building of binary packages with a uniform directory structure: .dll/.exe in bin, .lib/.so in lib, .h in include.

v0.12 -- 2 Apr 2008

Added:

  • API function wiiuse_set_ir_sensitivity()

  • Macro WIIUSE_GET_IR_SENSITIVITY()

  • Event type WIIUSE_READ_DATA

  • Event type WIIUSE_UNEXPECTED_DISCONNECT

Fixed:

  • [Linux] Ability to try to select() nothing

  • [Linux] Changed Makefile to include debug output when compiling in debug mode

Changed:

  • wiiuse_set_nunchuk_orient_threshold() now takes awiimote_t pointer

  • wiiuse_set_nunchuk_accel_threshold() now takes a wiimote_t pointer

  • wiiuse_read_data() generates an event WIIUSE_READ_DATA rather than executing a callback

v0.11 -- 25 Feb 2008

Added:

  • API function wiiuse_set_nunchuk_orient_threshold()

  • API function wiiuse_set_nunchuk_accel_threshold()

  • Event type WIIUSE_NUNCHUK_INSERTED

  • Event type WIIUSE_NUNCHUK_REMOVED

  • Event type WIIUSE_CLASSIC_CTRL_INSERTED

  • Event type WIIUSE_CLASSIC_CTRL_REMOVED

  • Event type WIIUSE_GUITAR_HERO_3_CTRL_INSERTED

  • Event type WIIUSE_GUITAR_HERO_3_CTRL_REMOVED

Fixed:

  • Added some missing function prototypes to wiiuse.h

  • [Linux] Fixed Makefile to link libmath and libbluetooth

  • Status event is set when a status report comes in

  • Orientation threshold not being saved in lstate

v0.10 -- 11 Feb 2008

Added:

  • Real dynamic linking (by noisehole)

  • Changed from callback to SDL style

  • Guitar Hero 3 controller support

  • API function wiiuse_set_accel_threshold()

  • API function wiiuse_version()

  • Macro WIIUSE_USING_SPEAKER()

  • Macro WIIUSE_IS_LED_SET(wm, num)

  • wiiuse_init() now autogenerates unids

  • orient_t::a_roll/a_pitch

  • wiiuse_resync()

  • wiiuse_cleanup()

  • wiiuse_set_timeout()

Fixed:

  • [Windows] Fixed bug where it did not detect expansions on startup

  • Renamed INFO/WARNING/DEBUG macros to WIIUSE_* (by noisehole)

  • Updated Makefiles (by noisehole)

  • Fixed incorrect roll/pitch when smoothing was enabled

  • Fixed nunchuk and classic controller flooding events when significant changes occured

  • Fixed bug where IR was not correct on roll if IR was enabled before handshake

Removed:

  • wiiuse_startup(), no longer needed

v0.9 -- 3 Nov 2007

Fixed:

  • Can now use include/wiiuse.h in C++ projects.

  • HOME button works again.

  • IR now functions after expansion is connected or removed.

v0.8 -- 27 Oct 2007

Changed:

  • Bumped API version to 8

  • Exported all API functions for usage with non-C/C++ languages.

  • Changed event callback to only trigger if a significant state change occurs.

Added:

  • wiimote_t::lstate structure

Fixed:

  • Bug 1820140 - Buffer overflow in io_nix.c. Thanks proppy.

v0.7 -- 19 Oct 2007

Changed:

  • Bumped API version to 7

  • Renamed Linux build from wii.so to wiiuse.so

  • Changed version representation from float to const char*.

Added:

  • [Windows] BlueSoleil support.

  • [Windows] Bluetooth stack auto-detection (WinXP SP2, Bluesoleil, Widdcomm tested).

  • [Windows] API function wiiuse_set_bluetooth_stack().

  • Calculates yaw if IR tracking is enabled.

Fixed:

  • [Windows] Problem where a connection is made to a wiimote that does not exist.

  • [Windows] Issue that occured while using multiple wiimotes.

v0.6 -- 16 Oct 2007

Changed:

  • Bumped API version to 0.6.

  • Ported to Microsoft Windows.

  • Improved IR tracking.

  • Default IR virtual screen resolutions changed depending on 16:9 or 4:3.

Added:

  • src/msvc/ and api/msvc/ - Microsoft Visual C++ 6.0 project files.

v0.5 -- 13 Oct 2007

Changed:

  • Bumped API version to 0.5.

  • Greatly improved IR tracking.

  • Renamed function wiiuse_set_ir_correction() to wiiuse_set_ir_position().

Added:

  • API function wiiuse_set_aspect_ratio()

Fixed:

  • When rolling around 180 degree rotation smoothing would not be seemless.

v0.4 -- 08 Oct 2007

Changed:

  • Bumped API version to 0.4.

  • Greatly improved classic controller joystick functionality.

  • Changed all functions named wiimote_*() to wiiuse_*()

  • Renamed many macros from WIIMOTE_* to WIIUSE_*

Added:

  • IR support

  • New WIIMOTE_CONTINUOUS flag to set continuous reporting

  • Macro IS_JUST_PRESSED()

  • Macro WIIUSE_USING_ACC()

  • Macro WIIUSE_USING_EXP()

  • Macro WIIUSE_USING_IR()

  • API function wiiuse_set_ir()

  • API function wiiuse_set_ir_vres()

  • API function wiiuse_set_ir_correction()

  • gfx/ - A small OpenGL example that renders IR data

Fixed:

  • Sometimes classic controller would only report infinite angle and magnitude for joysticks.

v0.3 -- 10 Sept 2007

Changed:

  • Moved license to GPLv3.

  • Bumped API version to 0.3.

Added:

  • Support for Classic Controller

  • Smoothing for roll and pitch values of the wiimote and nunchuk.

  • API: wiimote_set_flags() to set or disable wiimote options.

  • API: wiimote_set_smooth_alpha() to set smoothing alpha value.

Fixed:

  • When the wiimote accelerates the roll or pitch is unreliable and was set to 0. It now remains at previous tilt value.

  • If no event callback was specified then no events would be processed internally.

v0.2 -- 25 Aug 2007

Changed:

  • Bumped API version to 0.2.

Added:

  • Nunchuk support.

  • Ability to write to flash memory.

Fixed:

  • Roll and pitch rotation now ranges from -180 to 180 degrees (previously -90 to 90).

  • Bug when reading data from flash memory would read wrong address.

v0.1 -- 23 Feb 2007

  • Initial release