Export java project for wiiuse to separate repository
This commit is contained in:
@@ -1,7 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src/main/java"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
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<classpathentry exported="true" kind="con" path="org.springsource.ide.eclipse.gradle.classpathcontainer"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@@ -1,18 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>java.wiiusej</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.springsource.ide.eclipse.gradle.core.nature</nature>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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@@ -1,366 +0,0 @@
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/**
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* This file is part of WiiuseJ.
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*
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* WiiuseJ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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||||
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* WiiuseJ is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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*
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||||
* You should have received a copy of the GNU General Public License
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* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
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*/
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package wiiusej;
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import wiiusej.wiiusejevents.utils.EventsGatherer;
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/**
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* Singleton used to manipulate WiiUse Api.
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*
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* @author guiguito
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*/
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public class WiiUseApi {
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static {
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System.loadLibrary("WiiuseJ");
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}
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private static WiiUseApi instance = new WiiUseApi();
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/**
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* Get the only instance of WiiUseApi.
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*
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* @return the only instace of WiiUseApi.
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*/
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protected static WiiUseApi getInstance() {
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return instance;
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}
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/**
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* Connect to a wiimote or wiimotes once an address is known.
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*
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* @param nbWiimotes
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* The number of wiimotes.
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* @return The number of wiimotes that successfully connected.
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*/
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synchronized native int connect(int nbWiimotes);
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/**
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* Find a wiimote or wiimotes.
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*
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* @param nbMaxWiimotes
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* The number of wiimotes.
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* @param timeout
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* The number of seconds before the search times out.
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* @return The number of wiimotes found.
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*/
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synchronized native int find(int nbMaxWiimotes, int timeout);
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/**
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* Initialize an array of wiimote structures (for the C side of the
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* library).
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*
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* @param nbPossibleWiimotes
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* size of the array.
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*/
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synchronized native void init(int nbPossibleWiimotes);
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/**
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* Close connection to the wiimote with the given id.
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*
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*/
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synchronized native void closeConnection(int id);
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/**
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* Get unique id of a wiimote in the wiimotes array. Please make sure you
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* call an existing index with a wiimote initialized at this index, other
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* wise you'll get a wrong value.
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*
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* @param index
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* index of the wiimote in the wiimotes array.
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* @return the unid of the wiimote, or a wrong value if the index was false.
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*
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*/
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synchronized native int getUnId(int index);
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/**
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* CleanUp Wiiuse API.
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*/
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synchronized native void cleanUp();
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/**
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* Activate rumble on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void activateRumble(int id);
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/**
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* Deactivate rumble on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void deactivateRumble(int id);
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/**
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* Activate IR Tracking on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void activateIRTracking(int id);
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/**
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* Deactivate IR Tracking on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void deactivateIRTracking(int id);
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/**
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* Activate motion sensing on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void activateMotionSensing(int id);
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/**
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* Deactivate motion sensing on the wiimote with the given id.
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*
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* @param id
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* the id of the wiimote.
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*/
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synchronized native void deactivateMotionSensing(int id);
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/**
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* Set wiimote leds status.
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*
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* @param id
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* the id of the wiimote concerned.
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* @param led1
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* status of led1: True=ON, False=OFF.
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* @param led2
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* status of led2: True=ON, False=OFF.
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* @param led3
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* status of led3: True=ON, False=OFF.
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* @param led4
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* status of led4: True=ON, False=OFF.
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*/
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synchronized native void setLeds(int id, boolean led1, boolean led2,
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boolean led3, boolean led4);
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/**
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* Set how many degrees an angle must change to generate an event.
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*
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* @param id
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* id of the wiimote concerned.
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* @param angle
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* minimum angle detected by an event.
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*/
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synchronized native void setOrientThreshold(int id, float angle);
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/**
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* Set how much acceleration must change to generate an event.
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*
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* @param id
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* id of the wiimote concerned.
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* @param value
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* minimum value detected by an event.
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*/
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synchronized native void setAccelThreshold(int id, int value);
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/**
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* Set alpha smoothing parameter for the given id.
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*
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* @param id
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* id of the wiimote concerned.
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* @param value
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* alpha smoothing value.
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*/
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synchronized native void setAlphaSmoothing(int id, float value);
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/**
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* Try to resync with the wiimote by starting a new handshake.
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*
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* @param id
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* id of the wiimote concerned.
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*/
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synchronized native void reSync(int id);
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/**
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* Make the the accelerometers give smoother results. This is set by
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* default.
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*
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* @param id
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* the id of the wiimote concerned.
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*/
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synchronized native void activateSmoothing(int id);
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/**
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* Make the the accelerometers give raw results.
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*
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* @param id
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* the id of the wiimote concerned.
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*/
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synchronized native void deactivateSmoothing(int id);
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/**
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* Make the wiimote generate an event each time we poll. Not set by default.
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*
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* @param id
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* the id of the wiimote concerned.
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*/
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synchronized native void activateContinuous(int id);
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/**
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* Make the wiimote generate an event only when there is one.
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*
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* @param id
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* the id of the wiimote concerned.
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*/
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synchronized native void deactivateContinuous(int id);
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/**
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* Notify wiiuse that your screen has an aspect ratio of 4/3.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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*/
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synchronized native void setScreenRatio43(int id);
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/**
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* Notify wiiuse that your screen has an aspect ratio of 16/9.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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*/
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synchronized native void setScreenRatio169(int id);
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/**
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* Notify wiiuse that the sensor bar is above your screen.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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*/
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synchronized native void setSensorBarAboveScreen(int id);
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/**
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* Notify wiiuse that the sensor bar is below your screen.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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*/
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synchronized native void setSensorBarBelowScreen(int id);
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/**
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* Set virtual screen resolution. It is used to automatically compute the
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* position of a cursor on this virtual screen using the sensor bar. These
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* results come in the IREvent.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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* @param x
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* x resolution.
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* @param y
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* y resolution.
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*/
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synchronized native void setVirtualScreenResolution(int id, int x, int y);
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/**
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* Get status and values from the wiimotes and send it through callbacks.
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*
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* @param id
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* the id of the wiimote of which we want the status.
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*/
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synchronized native void getStatus(int id);
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/**
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* Set the normal and expansion handshake timeouts.
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*
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* @param id
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* the id of the wiimote concerned.
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* @param normalTimeout
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* The timeout in milliseconds for a normal read.
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* @param expansionTimeout
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* The timeout in millisecondsd to wait for an expansion
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* handshake.
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*/
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synchronized native void setTimeout(int id, short normalTimeout,
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short expansionTimeout);
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/**
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* Set the IR sensitivity.
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*
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* @param id
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* the id of the wiimote concerned.
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* @param level
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* 1-5, same as Wii system sensitivity setting. If the level is <
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* 1, then level will be set to 1. If the level is > 5, then
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* level will be set to 5.
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*/
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synchronized native void setIrSensitivity(int id, int level);
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/**
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* Set how many degrees an angle must change to generate an event for the
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* nunchuk.
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*
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* @param id
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* id of the wiimote concerned.
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* @param angle
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* minimum angle detected by an event.
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*/
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synchronized native void setNunchukOrientationThreshold(int id, float angle);
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/**
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* Set how much acceleration must change to generate an event for the
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* nunchuk.
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*
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* @param id
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* id of the wiimote concerned.
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* @param value
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* minimum value detected by an event.
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*/
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synchronized native void setNunchukAccelerationThreshold(int id, int value);
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/**
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* Force the bluetooth stack type.(useful only for windows)
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*
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* @param bluetoothStackType
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* must be WiiUseApi.WIIUSE_STACK_UNKNOWN or
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* WiiUseApi.WIIUSE_STACK_MS or
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* WiiUseApi.WIIUSE_STACK_BLUESOLEIL.
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*/
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native void windowsSetBluetoothStack(int bluetoothStackType);
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/**
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* Check for new Events and Get it.
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*
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* @param gath
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* the object where we store all the new events.
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*/
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native void specialPoll(EventsGatherer gath);
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/**
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* Speaker
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*/
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native void enableSpeaker(int id);
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native void disableSpeaker(int id);
|
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native void muteSpeaker(int id);
|
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native void unmuteSpeaker(int id);
|
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native void activateSpeaker(int id);
|
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native void deactivateSpeaker(int id);
|
||||
native void setSpeakerFormat(int id, byte format);
|
||||
native void setSpeakerRate(int id, byte rate, byte freq);
|
||||
native void setSpeakerVolume(int id, double volume);
|
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native void setSpeakerConfig(int id);
|
||||
native void streamSpeakerData(int id, byte[] block);
|
||||
}
|
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@@ -1,711 +0,0 @@
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/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej;
|
||||
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
import javax.swing.event.EventListenerList;
|
||||
|
||||
import wiiusej.wiiusejevents.utils.EventsGatherer;
|
||||
import wiiusej.wiiusejevents.utils.WiiUseApiListener;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiiUseApiEvent;
|
||||
|
||||
/**
|
||||
* Class that manages the use of Wiiuse API.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class WiiUseApiManager extends Thread {
|
||||
|
||||
private static WiiUseApiManager instance = new WiiUseApiManager();
|
||||
|
||||
private final EventListenerList listeners = new EventListenerList();
|
||||
|
||||
private Semaphore semaphore = new Semaphore(0);
|
||||
|
||||
private Wiimote[] wiimotes;
|
||||
|
||||
private WiiUseApi wiiuse = WiiUseApi.getInstance();
|
||||
|
||||
private int connected = -1;
|
||||
|
||||
private AtomicBoolean running = new AtomicBoolean(false);
|
||||
|
||||
private boolean leave = false;
|
||||
|
||||
public static int WIIUSE_STACK_UNKNOWN = 0;
|
||||
public static int WIIUSE_STACK_MS = 1;
|
||||
public static int WIIUSE_STACK_BLUESOLEIL = 2;
|
||||
|
||||
public static WiiUseApiManager getInstance() {
|
||||
return instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get wiimotes. Load library if necessary. Connect to wiimotes if
|
||||
* necessary. Start polling if necessary. Return an array with the connected
|
||||
* wiimotes.
|
||||
*
|
||||
* @param nb
|
||||
* try to connect nb wiimotes.
|
||||
* @param rumble
|
||||
* make the connected wiimotes rumble.
|
||||
*
|
||||
* @return an array with connected wiimotes or NULL.
|
||||
*/
|
||||
public static Wiimote[] getWiimotes(int nb, boolean rumble) {
|
||||
return getWiimotesPrivate(nb, rumble, false, WIIUSE_STACK_UNKNOWN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get wiimotes. Load library if necessary. Connect to wiimotes if
|
||||
* necessary. Start polling if necessary. Return an array with the connected
|
||||
* wiimotes.
|
||||
*
|
||||
* @param nb
|
||||
* try to connect nb wiimotes.
|
||||
* @param rumble
|
||||
* make the connected wiimotes rumble.*
|
||||
* @param stackType
|
||||
* the stack type : WiiUseApiManager.WIIUSE_STACK_UNKNOWN or
|
||||
* WiiUseApiManager.WIIUSE_STACK_MS or
|
||||
* WiiUseApiManager.WIIUSE_STACK_BLUESOLEIL
|
||||
*
|
||||
* @return an array with connected wiimotes or NULL.
|
||||
*/
|
||||
public static Wiimote[] getWiimotes(int nb, boolean rumble, int stackType) {
|
||||
return getWiimotesPrivate(nb, rumble, true, stackType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get wiimotes. Load library if necessary. Connect to wiimotes if
|
||||
* necessary. Start polling if necessary. Return an array with the connected
|
||||
* wiimotes.
|
||||
*
|
||||
* @param nb
|
||||
* try to connect nb wiimotes.
|
||||
* @param rumble
|
||||
* make the connected wiimotes rumble.*
|
||||
* @param forceStackType
|
||||
* true if we want to force the stack type.
|
||||
* @param stackType
|
||||
* the stack type : WiiUseApiManager.WIIUSE_STACK_UNKNOWN or
|
||||
* WiiUseApiManager.WIIUSE_STACK_MS or
|
||||
* WiiUseApiManager.WIIUSE_STACK_BLUESOLEIL
|
||||
*
|
||||
* @return an array with connected wiimotes or NULL.
|
||||
*/
|
||||
private synchronized static Wiimote[] getWiimotesPrivate(int nb,
|
||||
boolean rumble, boolean forceStackType, int stackType) {
|
||||
WiiUseApiManager manager = getInstance();
|
||||
|
||||
if (manager.leave)
|
||||
return null;// wiiusej definitively stopped
|
||||
|
||||
if (manager.connected <= 0 && !manager.running.get()) {
|
||||
// connect wiimotes.
|
||||
int nbWiimotes = manager.connectWiimotes(nb, rumble,
|
||||
forceStackType, stackType);
|
||||
manager.wiimotes = new Wiimote[nbWiimotes];
|
||||
for (int i = 0; i < nbWiimotes; i++) {
|
||||
Wiimote wim = new Wiimote(WiiUseApi.getInstance().getUnId(i),
|
||||
manager);
|
||||
manager.wiimotes[i] = wim;
|
||||
manager.addWiiUseApiListener(wim);
|
||||
}
|
||||
// Set leds on wiimote
|
||||
for (Wiimote wiimote : manager.wiimotes) {
|
||||
int id = wiimote.getId();
|
||||
if (id % 4 == 0) {
|
||||
wiimote.setLeds(true, true, true, true);
|
||||
} else if (id % 4 == 1) {
|
||||
wiimote.setLeds(true, false, false, false);
|
||||
} else if (id % 4 == 2) {
|
||||
wiimote.setLeds(true, true, false, false);
|
||||
} else if (id % 4 == 3) {
|
||||
wiimote.setLeds(true, true, true, false);
|
||||
}
|
||||
}
|
||||
// make the connected wiimotes rumble
|
||||
if (rumble) {
|
||||
for (Wiimote wiimote : manager.wiimotes) {
|
||||
wiimote.activateRumble();
|
||||
}
|
||||
try {
|
||||
sleep(500);
|
||||
} catch (InterruptedException e) {
|
||||
}
|
||||
for (Wiimote wiimote : manager.wiimotes) {
|
||||
wiimote.deactivateRumble();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (manager.connected == 0) {// no wiimote connected
|
||||
// return empty array
|
||||
return new Wiimote[0];
|
||||
}
|
||||
|
||||
if (!manager.isAlive())// start wiiuseJ polling
|
||||
manager.start();
|
||||
|
||||
manager.semaphore.release(1);
|
||||
|
||||
return manager.wiimotes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Connect wiimote and get the number of wiimotes connected. Supposed to be
|
||||
* used once.
|
||||
*
|
||||
* @param nb
|
||||
* try to connect nb wiimotes
|
||||
* @param rumble
|
||||
* make the connected wiimotes rumble
|
||||
* @param forceStackType
|
||||
* true if we want to force the stack type.
|
||||
* @param stackType
|
||||
* the stack type : WiiUseApiManager.WIIUSE_STACK_UNKNOWN or
|
||||
* WiiUseApiManager.WIIUSE_STACK_MS or
|
||||
* WiiUseApiManager.WIIUSE_STACK_BLUESOLEIL
|
||||
* @return 0 if nothing connected or the number of wiimotes connected.
|
||||
*/
|
||||
private int connectWiimotes(int nb, boolean rumble, boolean forceStackType,
|
||||
int stackType) {
|
||||
if (connected <= 0) {
|
||||
int nbWiimotesFound;
|
||||
wiiuse.init(nb);
|
||||
// force bluetooth stack type ?
|
||||
if (forceStackType)
|
||||
setBlueToothstackType(stackType);
|
||||
nbWiimotesFound = wiiuse.find(nb, 3);
|
||||
connected = wiiuse.connect(nbWiimotesFound);
|
||||
return connected;
|
||||
} else {// library not loaded, no wiimotes connected
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ask the thread to close a connection.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote to disconnect.
|
||||
*/
|
||||
protected void closeConnection(int id) {
|
||||
int index = 0;
|
||||
boolean found = false;
|
||||
while (index < wiimotes.length && !found) {
|
||||
if (wiimotes[index]!=null && wiimotes[index].getId() == id) {// we have a wiimote with this
|
||||
// id
|
||||
// remove the wiimote
|
||||
removeWiiUseApiListener(wiimotes[index]);
|
||||
wiimotes[index] = null;
|
||||
connected--;
|
||||
if (connected == 0) {// stop this thread if there is
|
||||
// no more wiimotes connected.
|
||||
// stop thread
|
||||
running.set(false);
|
||||
}
|
||||
/* Close connection in wiiuse */
|
||||
wiiuse.closeConnection(index);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of wiimotes connected.
|
||||
*
|
||||
* @return the number of wiimotes connected.
|
||||
*/
|
||||
public static int getNbConnectedWiimotes() {
|
||||
return getInstance().connected;
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop thread and shutdown wiiuse Api.
|
||||
*/
|
||||
public static void shutdown() {
|
||||
WiiUseApiManager manager = getInstance();
|
||||
int pastConnected = manager.connected;
|
||||
if (manager.connected > 0) {
|
||||
for (Wiimote wim : manager.wiimotes) {
|
||||
if (wim != null)
|
||||
wim.disconnect();
|
||||
}
|
||||
}
|
||||
manager.running.set(false);
|
||||
if (pastConnected > 0) {
|
||||
manager.wiiuse.cleanUp();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop wiiuseJ definitively for this program. It finishes Wiiusej thread
|
||||
* and shutdown wiiuse API.
|
||||
*/
|
||||
public static void definitiveShutdown() {
|
||||
getInstance().leave = true;
|
||||
shutdown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate the rumble for the wiimote with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void activateRumble(int id) {
|
||||
wiiuse.activateRumble(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate the rumble for the wiimote with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void deactivateRumble(int id) {
|
||||
wiiuse.deactivateRumble(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate IR Tracking for the wiimote with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void activateIRTRacking(int id) {
|
||||
wiiuse.activateIRTracking(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate IR Tracking for the wiimote with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void deactivateIRTRacking(int id) {
|
||||
wiiuse.deactivateIRTracking(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate motion sensing for the wiimote with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void activateMotionSensing(int id) {
|
||||
wiiuse.activateMotionSensing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate motion sensing for the wiimoter with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void deactivateMotionSensing(int id) {
|
||||
wiiuse.deactivateMotionSensing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate smoothing the wiimotes with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void activateSmoothing(int id) {
|
||||
wiiuse.activateSmoothing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate smoothing the wiimotes with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void deactivateSmoothing(int id) {
|
||||
wiiuse.deactivateSmoothing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate continuous for the wiimotes with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void activateContinuous(int id) {
|
||||
wiiuse.activateContinuous(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate continuous for the wiimotes with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void deactivateContinuous(int id) {
|
||||
wiiuse.deactivateContinuous(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set leds for the wiimotes with the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote
|
||||
* @param l1
|
||||
* status of led1. True : ON, False : OFF.
|
||||
* @param l2
|
||||
* status of led2. True : ON, False : OFF.
|
||||
* @param l3
|
||||
* status of led3. True : ON, False : OFF.
|
||||
* @param l4
|
||||
* status of led4. True : ON, False : OFF.
|
||||
*/
|
||||
protected void setLeds(int id, boolean l1, boolean l2, boolean l3,
|
||||
boolean l4) {
|
||||
wiiuse.setLeds(id, l1, l2, l3, l4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the orientation threshold for the given id. (minimum angle between
|
||||
* two events)
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param th
|
||||
* threshold in degrees.
|
||||
*/
|
||||
protected void setOrientationThreshold(int id, float th) {
|
||||
wiiuse.setOrientThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the acceleration threshold for the given id. (minimum angle between
|
||||
* two events)
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param th
|
||||
* threshold.
|
||||
*/
|
||||
protected void setAccelerationThreshold(int id, int th) {
|
||||
wiiuse.setAccelThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set alpha smoothing for the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param th
|
||||
* threshold.
|
||||
*/
|
||||
protected void setAlphaSmoothing(int id, float th) {
|
||||
wiiuse.setAlphaSmoothing(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to resync with the wiimote by starting a new handshake.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void reSync(int id) {
|
||||
wiiuse.reSync(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set screen aspect ratio to 4/3 for the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void setScreenAspectRatio43(int id) {
|
||||
wiiuse.setScreenRatio43(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set screen aspect ratio to 16/9 for the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void setScreenAspectRatio169(int id) {
|
||||
wiiuse.setScreenRatio169(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the sensor bar to be above the screen.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void setSensorBarAboveScreen(int id) {
|
||||
wiiuse.setSensorBarAboveScreen(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the sensor bar to be below the screen.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void setSensorBarBelowScreen(int id) {
|
||||
wiiuse.setSensorBarBelowScreen(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set virtual resolution. It is used to automatically compute the position
|
||||
* of a cursor on this virtual screen using the sensor bar. These results
|
||||
* come in the IREvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param x
|
||||
* x resolution.
|
||||
* @param y
|
||||
* y resolution.
|
||||
*/
|
||||
protected void setVirtualResolution(int id, int x, int y) {
|
||||
wiiuse.setVirtualScreenResolution(id, x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Status for the wiimote for the given id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
protected void getStatus(int id) {
|
||||
wiiuse.getStatus(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the normal and expansion handshake timeouts.
|
||||
*
|
||||
* @param id
|
||||
* the id of the wiimote concerned.
|
||||
* @param normalTimeout
|
||||
* The timeout in milliseconds for a normal read.
|
||||
* @param expansionTimeout
|
||||
* The timeout in millisecondsd to wait for an expansion
|
||||
* handshake.
|
||||
*/
|
||||
protected void setTimeout(int id, short normalTimeout,
|
||||
short expansionTimeout) {
|
||||
wiiuse.setTimeout(id, normalTimeout, expansionTimeout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the IR sensitivity.
|
||||
*
|
||||
* @param id
|
||||
* the id of the wiimote concerned.
|
||||
* @param level
|
||||
* 1-5, same as Wii system sensitivity setting. If the level is <
|
||||
* 1, then level will be set to 1. If the level is > 5, then
|
||||
* level will be set to 5.
|
||||
*/
|
||||
protected void setIrSensitivity(int id, int level) {
|
||||
wiiuse.setIrSensitivity(id, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the nunchuk orientation threshold for the given id. (minimum angle
|
||||
* between two events)
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param th
|
||||
* threshold in degrees.
|
||||
*/
|
||||
protected void setNunchukOrientationThreshold(int id, float th) {
|
||||
wiiuse.setNunchukOrientationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the nunchuk acceleration threshold for the given id. (minimum angle
|
||||
* between two events)
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param th
|
||||
* threshold.
|
||||
*/
|
||||
protected void setNunchukAccelerationThreshold(int id, int th) {
|
||||
wiiuse.setNunchukAccelerationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Force the bluetooth stack type.(useful only for windows)
|
||||
*
|
||||
* @param type
|
||||
* must be WIIUSE_STACK_UNKNOWN or WIIUSE_STACK_MS or
|
||||
* WIIUSE_STACK_BLUESOLEIL.
|
||||
*/
|
||||
private void setBlueToothstackType(int type) {
|
||||
wiiuse.windowsSetBluetoothStack(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
while (!leave) {
|
||||
try {
|
||||
semaphore.acquire();
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
if (connected > 0) {
|
||||
running.set(true);
|
||||
|
||||
EventsGatherer gather = new EventsGatherer(connected);
|
||||
|
||||
// Start polling and tell the observers when there are Wiimote
|
||||
// events
|
||||
while (running.get() && connected > 0) {
|
||||
|
||||
/* Polling */
|
||||
wiiuse.specialPoll(gather);
|
||||
|
||||
/* deal with events gathered in Wiiuse API */
|
||||
for (WiiUseApiEvent evt : gather.getEvents()) {
|
||||
if (evt.getWiimoteId() != -1) {// event filled
|
||||
// there is an event notify observers
|
||||
notifyWiiUseApiListener(evt);
|
||||
if (evt.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT) {
|
||||
// check if it was a disconnection
|
||||
// in this case disconnect the wiimote
|
||||
closeConnection(evt.getWiimoteId());
|
||||
}
|
||||
} else {
|
||||
System.out
|
||||
.println("There is an event with id == -1 ??? there is a problem !!! : "
|
||||
+ evt);
|
||||
}
|
||||
}
|
||||
gather.clearEvents();
|
||||
}
|
||||
}/* else {
|
||||
if (connected <= 0) {
|
||||
System.out.println("No wiimotes connected !");
|
||||
}
|
||||
}*/
|
||||
}// end while true
|
||||
}
|
||||
|
||||
/**
|
||||
* Add WiiUseApiListener to the listeners list.
|
||||
*
|
||||
* @param listener
|
||||
* a WiiUseApiListener
|
||||
*/
|
||||
protected void addWiiUseApiListener(WiiUseApiListener listener) {
|
||||
listeners.add(WiiUseApiListener.class, listener);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove WiiUseApiListener from the listeners list.
|
||||
*
|
||||
* @param listener
|
||||
* a WiiUseApiListener
|
||||
*/
|
||||
protected void removeWiiUseApiListener(WiiUseApiListener listener) {
|
||||
listeners.remove(WiiUseApiListener.class, listener);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the list of WiiUseApiListeners.
|
||||
*
|
||||
* @return the list of WiiUseApiListeners.
|
||||
*/
|
||||
protected WiiUseApiListener[] getWiiUseApiListeners() {
|
||||
return listeners.getListeners(WiiUseApiListener.class);
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiiUseApiListeners that an event occured.
|
||||
*
|
||||
* @param evt
|
||||
* GenericEvent occured
|
||||
*/
|
||||
private void notifyWiiUseApiListener(WiiUseApiEvent evt) {
|
||||
for (WiiUseApiListener listener : getWiiUseApiListeners()) {
|
||||
listener.onWiiUseApiEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the garbage collector at the end.
|
||||
*/
|
||||
protected void finalize() throws Throwable {
|
||||
shutdown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Speaker
|
||||
*/
|
||||
public void enableSpeaker(int id) {
|
||||
wiiuse.enableSpeaker(id);
|
||||
}
|
||||
|
||||
public void disableSpeaker(int id) {
|
||||
wiiuse.disableSpeaker(id);
|
||||
}
|
||||
|
||||
public void muteSpeaker(int id) {
|
||||
wiiuse.muteSpeaker(id);
|
||||
}
|
||||
|
||||
public void unmuteSpeaker(int id) {
|
||||
wiiuse.unmuteSpeaker(id);
|
||||
}
|
||||
|
||||
public void activateSpeaker(int id) {
|
||||
wiiuse.activateSpeaker(id);
|
||||
}
|
||||
|
||||
public void deactivateSpeaker(int id) {
|
||||
wiiuse.deactivateSpeaker(id);
|
||||
}
|
||||
|
||||
public void setSpeakerFormat(int id, byte format) {
|
||||
wiiuse.setSpeakerFormat(id, format);
|
||||
}
|
||||
|
||||
public void setSpeakerRate(int id, byte rate, byte freq) {
|
||||
wiiuse.setSpeakerRate(id, rate, freq);
|
||||
}
|
||||
|
||||
public void setSpeakerVolume(int id, double volume) {
|
||||
wiiuse.setSpeakerVolume(id, volume);
|
||||
}
|
||||
|
||||
public void setSpeakerConfig(int id) {
|
||||
wiiuse.setSpeakerConfig(id);
|
||||
}
|
||||
|
||||
public void streamSpeakerData(int id, byte[] block) {
|
||||
wiiuse.streamSpeakerData(id, block);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,569 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej;
|
||||
|
||||
import javax.swing.event.EventListenerList;
|
||||
|
||||
import wiiusej.wiiusejevents.utils.WiiUseApiListener;
|
||||
import wiiusej.wiiusejevents.utils.WiimoteListener;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiiUseApiEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiimoteEvent;
|
||||
|
||||
/**
|
||||
* Class that represents a wiimote. You can register as an observer of this
|
||||
* wiimote to listen events from it. You manage it.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class Wiimote implements WiiUseApiListener {
|
||||
|
||||
private int id = -1;// wiimote id
|
||||
|
||||
private EventListenerList listeners = new EventListenerList();
|
||||
|
||||
private WiiUseApiManager manager;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param idd
|
||||
* id of the wiimote
|
||||
* @param manager
|
||||
* manager wo built it.
|
||||
*/
|
||||
public Wiimote(int idd, WiiUseApiManager manager) {
|
||||
id = idd;
|
||||
this.manager = manager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the unique id of the wiimote.
|
||||
*
|
||||
* @return the id
|
||||
*/
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect this wiimote.
|
||||
*/
|
||||
public void disconnect() {
|
||||
deactivateIRTRacking();
|
||||
deactivateMotionSensing();
|
||||
deactivateRumble();
|
||||
manager.closeConnection(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate the rumble.
|
||||
*/
|
||||
public void activateRumble() {
|
||||
manager.activateRumble(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate the rumble.
|
||||
*/
|
||||
public void deactivateRumble() {
|
||||
manager.deactivateRumble(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate IR Tracking.
|
||||
*/
|
||||
public void activateIRTRacking() {
|
||||
manager.activateIRTRacking(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate IR Tracking.
|
||||
*/
|
||||
public void deactivateIRTRacking() {
|
||||
manager.deactivateIRTRacking(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate motion sensing.
|
||||
*/
|
||||
public void activateMotionSensing() {
|
||||
manager.activateMotionSensing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate motion sensing.
|
||||
*/
|
||||
public void deactivateMotionSensing() {
|
||||
manager.deactivateMotionSensing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate smoothing.
|
||||
*/
|
||||
public void activateSmoothing() {
|
||||
manager.activateSmoothing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate smoothing.
|
||||
*/
|
||||
public void deactivateSmoothing() {
|
||||
manager.deactivateSmoothing(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate continuous.
|
||||
*/
|
||||
public void activateContinuous() {
|
||||
manager.activateContinuous(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deactivate continuous.
|
||||
*/
|
||||
public void deactivateContinuous() {
|
||||
manager.deactivateContinuous(id);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Set leds status.
|
||||
*
|
||||
* @param l1
|
||||
* status of led1. True : ON, False : OFF
|
||||
* @param l2
|
||||
* status of led2. True : ON, False : OFF
|
||||
* @param l3
|
||||
* status of led3. True : ON, False : OFF
|
||||
* @param l4
|
||||
* status of led4. True : ON, False : OFF
|
||||
*/
|
||||
public void setLeds(boolean l1, boolean l2, boolean l3, boolean l4) {
|
||||
manager.setLeds(id, l1, l2, l3, l4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the orientation threshold (minimum angle between two degrees with
|
||||
* accelerometer).
|
||||
*
|
||||
* @param th
|
||||
* threshold in degrees
|
||||
*/
|
||||
public void setOrientationThreshold(float th) {
|
||||
manager.setOrientationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the acceleration threshold(minimum angle between two degrees with
|
||||
* accelerometer).
|
||||
*
|
||||
* @param th
|
||||
* threshold
|
||||
*/
|
||||
public void setAccelerationThreshold(int th) {
|
||||
manager.setAccelerationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the alpha smoothing value.
|
||||
*
|
||||
* @param th
|
||||
* threshold
|
||||
*/
|
||||
public void setAlphaSmoothingValue(float th) {
|
||||
manager.setAlphaSmoothing(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the screen aspect ratio to be considered as 4/3.
|
||||
*/
|
||||
public void setScreenAspectRatio43() {
|
||||
manager.setScreenAspectRatio43(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the screen aspect ratio to be considered as 16/9.
|
||||
*/
|
||||
public void setScreenAspectRatio169() {
|
||||
manager.setScreenAspectRatio169(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the sensor bar to be considered above the screen.
|
||||
*/
|
||||
public void setSensorBarAboveScreen() {
|
||||
manager.setSensorBarAboveScreen(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the sensor bar to be considered below the screen.
|
||||
*/
|
||||
public void setSensorBarBelowScreen() {
|
||||
manager.setSensorBarBelowScreen(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the screen resolution of the you are pointing at with your wiimote.
|
||||
*
|
||||
* @param x
|
||||
* x resolution.
|
||||
* @param y
|
||||
* y resolution.
|
||||
*/
|
||||
public void setVirtualResolution(int x, int y) {
|
||||
manager.setVirtualResolution(id, x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the nunchuk orientation threshold for the given id. (minimum angle
|
||||
* between two events)
|
||||
*
|
||||
* @param th
|
||||
* threshold in degrees.
|
||||
*/
|
||||
public void setNunchukOrientationThreshold(float th) {
|
||||
manager.setNunchukOrientationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the nunchuk acceleration threshold for the given id. (minimum angle
|
||||
* between two events)
|
||||
*
|
||||
* @param th
|
||||
* threshold.
|
||||
*/
|
||||
public void setNunchukAccelerationThreshold(int th) {
|
||||
manager.setNunchukAccelerationThreshold(id, th);
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to resync the wiimote by starting a new handshake.
|
||||
*/
|
||||
public void reSync() {
|
||||
manager.reSync(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ask for the status of the wiimote. The result will be received in a
|
||||
* status event object. Implements onStatusEvent on wiimote listener to get
|
||||
* it.
|
||||
*/
|
||||
public void getStatus() {
|
||||
manager.getStatus(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the normal and expansion handshake timeouts for this wiimote. Normal
|
||||
* time out is for classic polling. The expansion timeout is used when an
|
||||
* expansion is detected until the expansion successfully handshakes.
|
||||
*
|
||||
* @param normalTimeout
|
||||
* The timeout in milliseconds for a normal read.
|
||||
* @param expansionTimeout
|
||||
* The timeout in millisecondsd to wait for an expansion
|
||||
* handshake.
|
||||
*/
|
||||
public void setTimeout(short normalTimeout, short expansionTimeout) {
|
||||
manager.setTimeout(id, normalTimeout, expansionTimeout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the IR sensitivity.
|
||||
*
|
||||
* @param level
|
||||
* 1-5, same as Wii system sensitivity setting. If the level is <
|
||||
* 1, then level will be set to 1. If the level is > 5, then
|
||||
* level will be set to 5.
|
||||
*/
|
||||
public void setIrSensitivity(int level) {
|
||||
manager.setIrSensitivity(id, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* Method called when a WiiUseApiEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the WiiUseApiEvent.
|
||||
*/
|
||||
public void onWiiUseApiEvent(WiiUseApiEvent e) {
|
||||
if (e.getWiimoteId() == id) {
|
||||
if (e.getEventType() == WiiUseApiEvent.GENERIC_EVENT) {
|
||||
notifyWiiMoteEventListeners((WiimoteEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.STATUS_EVENT) {
|
||||
notifyStatusEventListeners((StatusEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.DISCONNECTION_EVENT) {
|
||||
notifyDisconnectionEventListeners((DisconnectionEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_NUNCHUK_INSERTED) {
|
||||
notifyNunchukInsertedEventListeners((NunchukInsertedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_NUNCHUK_REMOVED) {
|
||||
notifyNunchukRemovedEventListeners((NunchukRemovedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_INSERTED) {
|
||||
notifyGuitarHeroInsertedEventListeners((GuitarHeroInsertedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_REMOVED) {
|
||||
notifyGuitarHeroRemovedEventListeners((GuitarHeroRemovedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_INSERTED) {
|
||||
notifyClassicControllerInsertedEventListeners((ClassicControllerInsertedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_REMOVED) {
|
||||
notifyClassicControllerRemovedEventListeners((ClassicControllerRemovedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_BALANCE_BOARD_CTRL_INSERTED) {
|
||||
notifyBalanceBoardInsertedEventListeners((BalanceBoardInsertedEvent) e);
|
||||
} else if (e.getEventType() == WiiUseApiEvent.WIIUSE_BALANCE_BOARD_CTRL_REMOVED) {
|
||||
notifyBalanceBoardRemovedEventListeners((BalanceBoardRemovedEvent) e);
|
||||
}
|
||||
/*
|
||||
* events not managed yet || e.getEventType() == WIIUSE_READ_DATA
|
||||
* WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_INSERTED || e.getEventType() ==
|
||||
* WiiUseApiEvent.WIIUSE_CLASSIC_CTRL_REMOVED || e.getEventType() ==
|
||||
* WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_INSERTED ||
|
||||
* e.getEventType() ==
|
||||
* WiiUseApiEvent.WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a WiimoteListener to the listeners list.
|
||||
*
|
||||
* @param listener
|
||||
* a WiimoteListener
|
||||
*/
|
||||
public void addWiiMoteEventListeners(WiimoteListener listener) {
|
||||
listeners.add(WiimoteListener.class, listener);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a WiimoteListener from the listeners list.
|
||||
*
|
||||
* @param listener
|
||||
* a WiimoteListener
|
||||
*/
|
||||
public void removeWiiMoteEventListeners(WiimoteListener listener) {
|
||||
listeners.remove(WiimoteListener.class, listener);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the list of WiimoteListener.
|
||||
*
|
||||
* @return the list of WiimoteListener.
|
||||
*/
|
||||
public WiimoteListener[] getWiiMoteEventListeners() {
|
||||
return listeners.getListeners(WiimoteListener.class);
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListeners that an event occured. Notify in first the
|
||||
* listeners for Buttons Events. In second the listeners for IR Events. In
|
||||
* third the listeners for Motion sensing events.
|
||||
*
|
||||
* @param evt
|
||||
* GenericEvent occured
|
||||
*/
|
||||
private void notifyWiiMoteEventListeners(WiimoteEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onButtonsEvent(evt.getButtonsEvent());
|
||||
if (evt.isThereIrEvent()) {
|
||||
listener.onIrEvent(evt.getIREvent());
|
||||
}
|
||||
if (evt.isThereMotionSensingEvent()) {
|
||||
listener.onMotionSensingEvent(evt.getMotionSensingEvent());
|
||||
}
|
||||
if (evt.isThereExpansionEvent()) {
|
||||
listener.onExpansionEvent(evt.getExpansionEvent());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a status event occured.
|
||||
*
|
||||
* @param evt
|
||||
* status event occured
|
||||
*/
|
||||
private void notifyStatusEventListeners(StatusEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onStatusEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a disconnection event occured.
|
||||
*
|
||||
* @param evt
|
||||
* disconnection event occured
|
||||
*/
|
||||
private void notifyDisconnectionEventListeners(DisconnectionEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onDisconnectionEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a NunchukInserted Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* NunchukInserted Event occured
|
||||
*/
|
||||
private void notifyNunchukInsertedEventListeners(NunchukInsertedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onNunchukInsertedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a NunchukRemoved Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* NunchukRemoved Event occured
|
||||
*/
|
||||
private void notifyNunchukRemovedEventListeners(NunchukRemovedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onNunchukRemovedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a GuitarHeroInserted Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* GuitarHeroInserted Event occured
|
||||
*/
|
||||
private void notifyGuitarHeroInsertedEventListeners(GuitarHeroInsertedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onGuitarHeroInsertedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a GuitarHeroRemoved Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* GuitarHeroRemoved Event occured
|
||||
*/
|
||||
private void notifyGuitarHeroRemovedEventListeners(GuitarHeroRemovedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onGuitarHeroRemovedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a ClassicControllerInserted Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* ClassicControllerInserted Event occured
|
||||
*/
|
||||
private void notifyClassicControllerInsertedEventListeners(ClassicControllerInsertedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onClassicControllerInsertedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify WiimoteListener that a ClassicControllerRemoved Event occured.
|
||||
*
|
||||
* @param evt
|
||||
* ClassicControllerRemoved Event occured
|
||||
*/
|
||||
private void notifyClassicControllerRemovedEventListeners(ClassicControllerRemovedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onClassicControllerRemovedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
protected void notifyBalanceBoardInsertedEventListeners(BalanceBoardInsertedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onBalanceBoardInsertedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
protected void notifyBalanceBoardRemovedEventListeners(BalanceBoardRemovedEvent evt) {
|
||||
for (WiimoteListener listener : getWiiMoteEventListeners()) {
|
||||
listener.onBalanceBoardRemovedEvent(evt);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Wiimote with ID : " + id;
|
||||
}
|
||||
|
||||
public void rumble(int milliseconds) {
|
||||
activateRumble();
|
||||
try {
|
||||
Thread.sleep(milliseconds);
|
||||
} catch (InterruptedException e) {
|
||||
} finally {
|
||||
deactivateRumble();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Speaker
|
||||
*/
|
||||
public void enableSpeaker() {
|
||||
manager.enableSpeaker(id);
|
||||
}
|
||||
|
||||
public void disableSpeaker() {
|
||||
manager.disableSpeaker(id);
|
||||
}
|
||||
|
||||
public void muteSpeaker() {
|
||||
manager.muteSpeaker(id);
|
||||
}
|
||||
|
||||
public void unmuteSpeaker() {
|
||||
manager.unmuteSpeaker(id);
|
||||
}
|
||||
|
||||
public void activateSpeaker() {
|
||||
manager.activateSpeaker(id);
|
||||
}
|
||||
|
||||
public void deactivateSpeaker() {
|
||||
manager.deactivateSpeaker(id);
|
||||
}
|
||||
|
||||
public void setSpeakerFormat(byte format) {
|
||||
manager.setSpeakerFormat(id, format);
|
||||
}
|
||||
|
||||
public void setSpeakerRate(byte rate, byte freq) {
|
||||
manager.setSpeakerRate(id, rate, freq);
|
||||
}
|
||||
|
||||
public void setSpeakerVolume(double volume) {
|
||||
manager.setSpeakerVolume(id, volume);
|
||||
}
|
||||
|
||||
public void setSpeakerConfig() {
|
||||
manager.setSpeakerConfig(id);
|
||||
}
|
||||
|
||||
public void streamSpeakerData(byte[] block) {
|
||||
manager.streamSpeakerData(id, block);
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package wiiusej.values;
|
||||
|
||||
public class Acceleration {
|
||||
protected double x;
|
||||
protected double y;
|
||||
protected double z;
|
||||
|
||||
public Acceleration(double x, double y, double z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public double getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public double getZ() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public double[] toArray() {
|
||||
return new double[] {getX(), getY(), getZ()};
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return "Acceleration : (" + x + ", " + y + ", " + z + ")";
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
package wiiusej.values;
|
||||
|
||||
public class Calibration {
|
||||
protected RawAcceleration zeroAcceleration;
|
||||
protected RawAcceleration gAcceleration;
|
||||
protected RawAcceleration differenceAcceleration;
|
||||
|
||||
public Calibration(RawAcceleration zeroAcceleration, RawAcceleration gAcceleration) {
|
||||
this.zeroAcceleration = zeroAcceleration;
|
||||
this.gAcceleration = gAcceleration;
|
||||
differenceAcceleration = new RawAcceleration(
|
||||
(short) (gAcceleration.getX() - zeroAcceleration.getX()),
|
||||
(short) (gAcceleration.getY() - zeroAcceleration.getY()),
|
||||
(short) (gAcceleration.getZ() - zeroAcceleration.getZ()));
|
||||
}
|
||||
|
||||
public RawAcceleration getZeroAcceleration() {
|
||||
return zeroAcceleration;
|
||||
}
|
||||
|
||||
public RawAcceleration getGAcceleration() {
|
||||
return gAcceleration;
|
||||
}
|
||||
|
||||
public Acceleration getAcceleration(RawAcceleration rawAcceleration) {
|
||||
return new Acceleration(
|
||||
(rawAcceleration.getX() - zeroAcceleration.getX()) / (double) differenceAcceleration.getX(),
|
||||
(rawAcceleration.getY() - zeroAcceleration.getY()) / (double) differenceAcceleration.getY(),
|
||||
(rawAcceleration.getZ() - zeroAcceleration.getZ()) / (double) differenceAcceleration.getZ());
|
||||
}
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.values;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
/**
|
||||
* Represents gravity force on each axis.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class GForce implements Serializable {
|
||||
protected static final long serialVersionUID = 1L;
|
||||
|
||||
private float x;
|
||||
private float y;
|
||||
private float z;
|
||||
|
||||
/**
|
||||
* Default constructor;
|
||||
*/
|
||||
public GForce() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor with gravity force on each axis.
|
||||
*
|
||||
* @param xx
|
||||
* x value
|
||||
* @param yy
|
||||
* x value
|
||||
* @param zz
|
||||
* x value
|
||||
*/
|
||||
public GForce(float xx, float yy, float zz) {
|
||||
x = xx;
|
||||
y = yy;
|
||||
z = zz;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
*/
|
||||
public float getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the y
|
||||
*/
|
||||
public float getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
*/
|
||||
public float getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Gravity force : (" + x + ", " + y + "," + z + ")";
|
||||
}
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.values;
|
||||
|
||||
/**
|
||||
* Class used for IR sources.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class IRSource {
|
||||
|
||||
private int x;
|
||||
private int y;
|
||||
private short rx;
|
||||
private short ry;
|
||||
private short size;
|
||||
|
||||
/**
|
||||
* Build an IR source with all details.
|
||||
*
|
||||
* @param xx
|
||||
* xx interpolated coordinates.
|
||||
* @param yy
|
||||
* yy interpolated coordinates.
|
||||
* @param rxx
|
||||
* raw X coordinate (0-1023).
|
||||
* @param ryy
|
||||
* raw Y coordinate (0-1023).
|
||||
* @param si
|
||||
* size of the IR dot (0-15).
|
||||
*/
|
||||
public IRSource(int xx, int yy, short rxx, short ryy, short si) {
|
||||
x = xx;
|
||||
y = yy;
|
||||
rx = rxx;
|
||||
ry = ryy;
|
||||
size = si;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return x interpolated coordinates.
|
||||
*
|
||||
* @return the x
|
||||
*/
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return y interpolated coordinates.
|
||||
*
|
||||
* @return the y
|
||||
*/
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return raw X coordinate (0-1023).
|
||||
*
|
||||
* @return the rx
|
||||
*/
|
||||
public short getRx() {
|
||||
return rx;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return raw Y coordinate (0-1023).
|
||||
*
|
||||
* @return the ry
|
||||
*/
|
||||
public short getRy() {
|
||||
return ry;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return size of the IR dot (0-15).
|
||||
*
|
||||
* @return the size
|
||||
*/
|
||||
public short getSize() {
|
||||
return size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Interpolated coordinates (" + x + "," + y
|
||||
+ "), Raw coordinates(" + rx + "," + ry + "), source size : "
|
||||
+ size + ")";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.values;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
/**
|
||||
* Class that represents the orientation of the wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class Orientation implements Serializable {
|
||||
protected static final long serialVersionUID = 1L;
|
||||
|
||||
private float roll;
|
||||
private float pitch;
|
||||
private float yaw;
|
||||
private float a_roll;
|
||||
private float a_pitch;
|
||||
|
||||
/**
|
||||
* Default constructor.
|
||||
*/
|
||||
public Orientation() {
|
||||
roll = 0;
|
||||
pitch = 0;
|
||||
yaw = 0;
|
||||
a_roll = 0;
|
||||
a_pitch = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Contructor with raw, pitch , yaw.
|
||||
*
|
||||
* @param r
|
||||
* roll (can be smoothed)
|
||||
* @param p
|
||||
* pitch (can be smoothed)
|
||||
* @param y
|
||||
* yaw
|
||||
* @param ar
|
||||
* absolute roll
|
||||
* @param ap
|
||||
* absolute pitch
|
||||
*/
|
||||
public Orientation(float r, float p, float y, float ar, float ap) {
|
||||
roll = r;
|
||||
pitch = p;
|
||||
yaw = y;
|
||||
a_roll = ar;
|
||||
a_pitch = ap;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the roll (can be smoothed).
|
||||
*
|
||||
* @return the roll
|
||||
*/
|
||||
public float getRoll() {
|
||||
return roll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the pitch (can be smoothed).
|
||||
*
|
||||
* @return the pitch
|
||||
*/
|
||||
public float getPitch() {
|
||||
return pitch;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the yaw.
|
||||
*
|
||||
* @return the yaw
|
||||
*/
|
||||
public float getYaw() {
|
||||
return yaw;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get absolute roll (can not be smoothed).
|
||||
*
|
||||
* @return the a_roll
|
||||
*/
|
||||
public float getARoll() {
|
||||
return a_roll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get absolute pitch (can not be smoothed).
|
||||
*
|
||||
* @return the a_pitch
|
||||
*/
|
||||
public float getAPitch() {
|
||||
return a_pitch;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orientation : (roll: " + roll + ", pitch: " + pitch + ", yaw: "
|
||||
+ yaw + ", absolute roll: " + a_roll + ", absolute pitch: "
|
||||
+ a_pitch + ")";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.values;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
/**
|
||||
* Represents raw acceleration on each axis.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class RawAcceleration implements Serializable {
|
||||
protected static final long serialVersionUID = 1L;
|
||||
|
||||
private short x;
|
||||
private short y;
|
||||
private short z;
|
||||
|
||||
/**
|
||||
* Default constructor;
|
||||
*/
|
||||
public RawAcceleration() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor with raw acceleration on each axis.
|
||||
*
|
||||
* @param xx
|
||||
* x value
|
||||
* @param yy
|
||||
* x value
|
||||
* @param zz
|
||||
* x value
|
||||
*/
|
||||
public RawAcceleration(short xx, short yy, short zz) {
|
||||
x = xx;
|
||||
y = yy;
|
||||
z = zz;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
*/
|
||||
public short getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the y
|
||||
*/
|
||||
public short getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
*/
|
||||
public short getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Raw acceleration : (" + x + ", " + y + ", " + z + ")";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
/**
|
||||
* Abstract mother class representing an event with a wiimote id.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public abstract class GenericEvent implements Serializable {
|
||||
protected static final long serialVersionUID = 1L;
|
||||
|
||||
/* ID */
|
||||
private int wiimoteId = -1;
|
||||
|
||||
/**
|
||||
* Construct the WiiUseApiEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
*/
|
||||
public GenericEvent(int id) {
|
||||
wiimoteId = id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Wiimote ID
|
||||
*
|
||||
* @return the wiimote id.
|
||||
*/
|
||||
public int getWiimoteId() {
|
||||
return wiimoteId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Wiimote ID
|
||||
*
|
||||
* @param wiimoteId
|
||||
* id of the wiimote
|
||||
*/
|
||||
void setWiimoteId(int wiimoteId) {
|
||||
this.wiimoteId = wiimoteId;
|
||||
}
|
||||
|
||||
public abstract String toString();
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
public class BalanceBoardButtonsEvent extends ButtonsEvent {
|
||||
protected static short BALANCE_BOARD_BUTTON = 0x0001;
|
||||
|
||||
public BalanceBoardButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
public class BalanceBoardEvent extends ExpansionEvent {
|
||||
protected JoystickEvent balanceBoardJoystickEvent;
|
||||
|
||||
public BalanceBoardEvent(int id, float topRight, float bottomRight,
|
||||
float bottomLeft, float topLeft) {
|
||||
super(id);
|
||||
System.out.println(String.format("%f %f %f %f", topRight, bottomRight, bottomLeft, topLeft));
|
||||
/*balanceBoardJoystickEvent = new JoystickEvent(id, angle,
|
||||
magnitude, max1, max2, min1, min2, center1, center2);*/
|
||||
}
|
||||
|
||||
public boolean isThereBalanceBoardJoystickEvent() {
|
||||
return balanceBoardJoystickEvent != null;
|
||||
}
|
||||
|
||||
public JoystickEvent getBalanceBoardJoystickEvent() {
|
||||
return balanceBoardJoystickEvent;
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** Balance Board EVENT : WIIMOTE ID :" + getWiimoteId()
|
||||
+ " ********/\n";
|
||||
out += balanceBoardJoystickEvent;
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,128 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* Class which represents a buttons event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public abstract class ButtonsEvent extends GenericEvent {
|
||||
|
||||
/* Buttons */
|
||||
private short buttonsJustPressed = 0;
|
||||
private short buttonsJustReleased = 0;
|
||||
private short buttonsHeld = 0;
|
||||
|
||||
/**
|
||||
* Constructor of the button Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote concerned.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just held.
|
||||
*/
|
||||
public ButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id);
|
||||
setAllButtons(buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set all buttons in one method.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* @param buttonsJustReleased
|
||||
* @param buttonsHeld
|
||||
*/
|
||||
private void setAllButtons(short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
this.buttonsJustPressed = buttonsJustPressed;
|
||||
this.buttonsJustReleased = buttonsJustReleased;
|
||||
this.buttonsHeld = buttonsHeld;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the short storing the buttons just pressed
|
||||
*
|
||||
* @return the short storing the buttons just pressed
|
||||
*/
|
||||
public short getButtonsJustPressed() {
|
||||
return buttonsJustPressed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the short storing the buttons just released
|
||||
*
|
||||
* @return the short storing the buttons just released
|
||||
*/
|
||||
public short getButtonsJustReleased() {
|
||||
return buttonsJustReleased;
|
||||
}
|
||||
|
||||
/**
|
||||
* get the short storing the buttons held
|
||||
*
|
||||
* @return the short storing the buttons held
|
||||
*/
|
||||
public short getButtonsHeld() {
|
||||
return buttonsHeld;
|
||||
}
|
||||
|
||||
/** **************** BUTTONS Methods ***************** */
|
||||
/* generic button functions */
|
||||
|
||||
protected boolean buttonTest(int buttonBitsDefinition, int buttons) {
|
||||
return (buttons & buttonBitsDefinition) == buttonBitsDefinition;
|
||||
}
|
||||
|
||||
protected boolean isButtonJustPressed(int buttonBitsDefinition) {
|
||||
return buttonTest(buttonBitsDefinition, buttonsJustPressed)
|
||||
&& !isButtonHeld(buttonBitsDefinition);
|
||||
}
|
||||
|
||||
protected boolean isButtonJustReleased(int buttonBitsDefinition) {
|
||||
return buttonTest(buttonBitsDefinition, buttonsJustReleased);
|
||||
}
|
||||
|
||||
protected boolean isButtonHeld(int buttonBitsDefinition) {
|
||||
return buttonTest(buttonBitsDefinition, buttonsHeld);
|
||||
}
|
||||
|
||||
protected boolean isButtonPressed(int buttonBitsDefinition) {
|
||||
return isButtonHeld(buttonBitsDefinition)
|
||||
|| isButtonJustPressed(buttonBitsDefinition);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Display buttons */
|
||||
out += "/******** Buttons ********/\n";
|
||||
out += "--- Buttons just pressed : " + buttonsJustPressed + "\n";
|
||||
out += "--- Buttons just released : " + buttonsJustReleased + "\n";
|
||||
out += "--- Buttons held : " + buttonsHeld + "\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,329 +0,0 @@
|
||||
/* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* Class which represents a buttons event from a Classic controller.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class ClassicControllerButtonsEvent extends ButtonsEvent{
|
||||
|
||||
private static short CLASSIC_CTRL_BUTTON_UP = 0x0001;
|
||||
private static short CLASSIC_CTRL_BUTTON_LEFT = 0x0002;
|
||||
private static short CLASSIC_CTRL_BUTTON_ZR = 0x0004;
|
||||
private static short CLASSIC_CTRL_BUTTON_X = 0x0008;
|
||||
private static short CLASSIC_CTRL_BUTTON_A = 0x0010;
|
||||
private static short CLASSIC_CTRL_BUTTON_Y = 0x0020;
|
||||
private static short CLASSIC_CTRL_BUTTON_B = 0x0040;
|
||||
private static short CLASSIC_CTRL_BUTTON_ZL = 0x0080;
|
||||
private static short CLASSIC_CTRL_BUTTON_FULL_R = 0x0200;
|
||||
private static short CLASSIC_CTRL_BUTTON_PLUS = 0x0400;
|
||||
private static short CLASSIC_CTRL_BUTTON_HOME = 0x0800;
|
||||
private static short CLASSIC_CTRL_BUTTON_MINUS = 0x1000;
|
||||
private static short CLASSIC_CTRL_BUTTON_FULL_L = 0x2000;
|
||||
private static short CLASSIC_CTRL_BUTTON_DOWN = 0x4000;
|
||||
private static int CLASSIC_CTRL_BUTTON_RIGHT = 0x8000;
|
||||
private static int CLASSIC_CTRL_BUTTON_ALL = 0xFEFF;
|
||||
|
||||
/**
|
||||
* Constructor of the classic controller buttons Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
*/
|
||||
public ClassicControllerButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/* Button LEFT */
|
||||
|
||||
public boolean isButtonLeftJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
/* Button RIGHT */
|
||||
|
||||
public boolean isButtonRightJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
/* Button UP */
|
||||
|
||||
public boolean isButtonUpJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_UP);
|
||||
}
|
||||
|
||||
/* Button DOWN */
|
||||
|
||||
public boolean isButtonDownJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
/* Button A */
|
||||
|
||||
public boolean isButtonAJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_A);
|
||||
}
|
||||
|
||||
/* Button B */
|
||||
|
||||
public boolean isButtonBJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_B);
|
||||
}
|
||||
|
||||
/* Button X */
|
||||
|
||||
public boolean isButtonXJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_X);
|
||||
}
|
||||
|
||||
public boolean isButtonXJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_X);
|
||||
}
|
||||
|
||||
public boolean isButtonXHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_X);
|
||||
}
|
||||
|
||||
public boolean isButtonXPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_X);
|
||||
}
|
||||
|
||||
/* Button Y */
|
||||
|
||||
public boolean isButtonYJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_Y);
|
||||
}
|
||||
|
||||
public boolean isButtonYJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_Y);
|
||||
}
|
||||
|
||||
public boolean isButtonYHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_Y);
|
||||
}
|
||||
|
||||
public boolean isButtonYPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_Y);
|
||||
}
|
||||
|
||||
/* Button FullLeft */
|
||||
|
||||
public boolean isButtonFullLeftJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_FULL_L);
|
||||
}
|
||||
|
||||
public boolean isButtonFullLeftJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_FULL_L);
|
||||
}
|
||||
|
||||
public boolean isButtonFullLeftHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_FULL_L);
|
||||
}
|
||||
|
||||
public boolean isButtonFullLeftPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_FULL_L);
|
||||
}
|
||||
|
||||
/* Button FullRight */
|
||||
|
||||
public boolean isButtonFullRightJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_FULL_R);
|
||||
}
|
||||
|
||||
public boolean isButtonFullRightJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_FULL_R);
|
||||
}
|
||||
|
||||
public boolean isButtonFullRightHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_FULL_R);
|
||||
}
|
||||
|
||||
public boolean isButtonFullRightPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_FULL_R);
|
||||
}
|
||||
|
||||
/* Button Home */
|
||||
|
||||
public boolean isButtonHomeJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomeJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomeHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomePressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_HOME);
|
||||
}
|
||||
|
||||
/* Button Minus */
|
||||
|
||||
public boolean isButtonMinusJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
/* Button Plus */
|
||||
|
||||
public boolean isButtonPlusJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
/* Button ZL */
|
||||
|
||||
public boolean isButtonZLJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_ZL);
|
||||
}
|
||||
|
||||
public boolean isButtonZLJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_ZL);
|
||||
}
|
||||
|
||||
public boolean isButtonZLHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_ZL);
|
||||
}
|
||||
|
||||
public boolean isButtonZLPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_ZL);
|
||||
}
|
||||
|
||||
/* Button ZR */
|
||||
|
||||
public boolean isButtonZRJustPressed() {
|
||||
return isButtonJustPressed(CLASSIC_CTRL_BUTTON_ZR);
|
||||
}
|
||||
|
||||
public boolean isButtonZRJustReleased() {
|
||||
return isButtonJustReleased(CLASSIC_CTRL_BUTTON_ZR);
|
||||
}
|
||||
|
||||
public boolean isButtonZRHeld() {
|
||||
return isButtonHeld(CLASSIC_CTRL_BUTTON_ZR);
|
||||
}
|
||||
|
||||
public boolean isButtonZRPressed() {
|
||||
return isButtonPressed(CLASSIC_CTRL_BUTTON_ZR);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,177 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* This class represents the values from the classic controller and its events.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class ClassicControllerEvent extends ExpansionEvent {
|
||||
|
||||
private float rightShoulder;
|
||||
private float leftShoulder;
|
||||
private ClassicControllerButtonsEvent buttonsEvent;
|
||||
private JoystickEvent classicControllerRightJoystickEvent;
|
||||
private JoystickEvent classicControllerLeftJoystickEvent;
|
||||
|
||||
/**
|
||||
* Constructor of ClassicControllerEvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param rightShoulder
|
||||
* right shoulder button (range 0-1).
|
||||
* @param leftShoulder
|
||||
* left shoulder button (range 0-1).
|
||||
* @param langle
|
||||
* angle the left joystick is being held.
|
||||
* @param lmagnitude
|
||||
* magnitude of the left joystick (range 0-1).
|
||||
* @param lmax1
|
||||
* maximum left joystick value 1.
|
||||
* @param lmax2
|
||||
* maximum left joystick value 2.
|
||||
* @param lmin1
|
||||
* minimum left joystick value 1.
|
||||
* @param lmin2
|
||||
* minimum left joystick value 2.
|
||||
* @param lcenter1
|
||||
* center left joystick value 1.
|
||||
* @param lcenter2
|
||||
* center left joystick value 2.
|
||||
* @param rangle
|
||||
* angle the right joystick is being held.
|
||||
* @param rmagnitude
|
||||
* magnitude of the right joystick (range 0-1).
|
||||
* @param rmax1
|
||||
* maximum right joystick value 1.
|
||||
* @param rmax2
|
||||
* maximum right joystick value 2.
|
||||
* @param rmin1
|
||||
* minimum right joystick value 1.
|
||||
* @param rmin2
|
||||
* minimum right joystick value 2.
|
||||
* @param rcenter1
|
||||
* center right joystick value 1.
|
||||
* @param rcenter2
|
||||
* center right joystick value 2.
|
||||
*/
|
||||
public ClassicControllerEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld, float rightShoulder,
|
||||
float leftShoulder, float langle, float lmagnitude, short lmax1,
|
||||
short lmax2, short lmin1, short lmin2, short lcenter1,
|
||||
short lcenter2, float rangle, float rmagnitude, short rmax1,
|
||||
short rmax2, short rmin1, short rmin2, short rcenter1,
|
||||
short rcenter2) {
|
||||
super(id);
|
||||
this.leftShoulder = leftShoulder;
|
||||
this.rightShoulder = rightShoulder;
|
||||
buttonsEvent = new ClassicControllerButtonsEvent(id,
|
||||
buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
classicControllerLeftJoystickEvent = new JoystickEvent(id, langle,
|
||||
lmagnitude, lmax1, lmax2, lmin1, lmin2, lcenter1, lcenter2);
|
||||
classicControllerRightJoystickEvent = new JoystickEvent(id, rangle,
|
||||
rmagnitude, rmax1, rmax2, rmin1, rmin2, rcenter1, rcenter2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a classic controller left joystick event.
|
||||
*
|
||||
* @return TRUE if there is a classic controller left joystick event, false
|
||||
* otherwise.
|
||||
*/
|
||||
public boolean isThereClassicControllerLeftJoystickEvent() {
|
||||
return classicControllerLeftJoystickEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a classic controller right joystick event.
|
||||
*
|
||||
* @return TRUE if there is a classic controller right joystick event, false
|
||||
* otherwise.
|
||||
*/
|
||||
public boolean isThereClassicControllerRightJoystickEvent() {
|
||||
return classicControllerRightJoystickEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the right shoulder button(range 0-1).
|
||||
*
|
||||
* @return value of the rightShoulder button.
|
||||
*/
|
||||
public float getRightShoulder() {
|
||||
return rightShoulder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the left shoulder button(range 0-1).
|
||||
*
|
||||
* @return value of the leftShoulder button.
|
||||
*/
|
||||
public float getLeftShoulder() {
|
||||
return leftShoulder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get buttons event for the classic controller.
|
||||
*
|
||||
* @return the classic controller buttons event if there is one or null.
|
||||
*/
|
||||
public ClassicControllerButtonsEvent getButtonsEvent() {
|
||||
return buttonsEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get event from the right joystick of the classic controller.
|
||||
*
|
||||
* @return the classic controller right Joystick Event if there is one or null.
|
||||
*/
|
||||
public JoystickEvent getClassicControllerRightJoystickEvent() {
|
||||
return classicControllerRightJoystickEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get event from the left joystick of the classic controller.
|
||||
*
|
||||
* @return the classic controller left Joystick Event if there is one or null.
|
||||
*/
|
||||
public JoystickEvent getClassicControllerLeftJoystickEvent() {
|
||||
return classicControllerLeftJoystickEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** Classic Controller EVENT : WIIMOTE ID :"
|
||||
+ getWiimoteId() + " ********/\n";
|
||||
out += buttonsEvent;
|
||||
out += "Left shoulder : " + leftShoulder + "\n";
|
||||
out += "Right shoulder : " + rightShoulder + "\n";
|
||||
out += classicControllerLeftJoystickEvent;
|
||||
out += classicControllerRightJoystickEvent;
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* Mother Class of all expansions event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public abstract class ExpansionEvent extends GenericEvent {
|
||||
|
||||
/**
|
||||
* Constructor of an ExpansionEvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote to which the expansion is connected.
|
||||
*/
|
||||
public ExpansionEvent(int id) {
|
||||
super(id);
|
||||
}
|
||||
|
||||
public abstract String toString();
|
||||
|
||||
}
|
||||
@@ -1,214 +0,0 @@
|
||||
/* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* Class which represents a buttons event from a Guitar Hero controller.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class GuitarHeroButtonsEvent extends ButtonsEvent {
|
||||
|
||||
private static short GUITAR_HERO_3_BUTTON_STRUM_UP = 0x0001;
|
||||
private static short GUITAR_HERO_3_BUTTON_YELLOW = 0x0008;
|
||||
private static short GUITAR_HERO_3_BUTTON_GREEN = 0x0010;
|
||||
private static short GUITAR_HERO_3_BUTTON_BLUE = 0x0020;
|
||||
private static short GUITAR_HERO_3_BUTTON_RED = 0x0040;
|
||||
private static short GUITAR_HERO_3_BUTTON_ORANGE = 0x0080;
|
||||
private static short GUITAR_HERO_3_BUTTON_PLUS = 0x0400;
|
||||
private static short GUITAR_HERO_3_BUTTON_MINUS = 0x1000;
|
||||
private static short GUITAR_HERO_3_BUTTON_STRUM_DOWN = 0x4000;
|
||||
private static int GUITAR_HERO_3_BUTTON_ALL = 0xFEFF;
|
||||
|
||||
/**
|
||||
* Constructor of the guitar hero buttons Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
*/
|
||||
public GuitarHeroButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/* Button Strum Up */
|
||||
|
||||
public boolean isButtonStrumUpJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_STRUM_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumUpJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_STRUM_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumUpeHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_STRUM_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumUpPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_STRUM_UP);
|
||||
}
|
||||
|
||||
/* Button Strum Down */
|
||||
|
||||
public boolean isButtonStrumDownJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_STRUM_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumDownJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_STRUM_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumDowneHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_STRUM_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonStrumDownPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_STRUM_DOWN);
|
||||
}
|
||||
|
||||
/* Button blue */
|
||||
|
||||
public boolean isButtonBlueJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_BLUE);
|
||||
}
|
||||
|
||||
public boolean isButtonBlueJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_BLUE);
|
||||
}
|
||||
|
||||
public boolean isButtonBlueHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_BLUE);
|
||||
}
|
||||
|
||||
public boolean isButtonBluePressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_BLUE);
|
||||
}
|
||||
|
||||
/* Button Green */
|
||||
|
||||
public boolean isButtonGreenJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_GREEN);
|
||||
}
|
||||
|
||||
public boolean isButtonGreenJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_GREEN);
|
||||
}
|
||||
|
||||
public boolean isButtonGreenHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_GREEN);
|
||||
}
|
||||
|
||||
public boolean isButtonGreenPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_GREEN);
|
||||
}
|
||||
|
||||
/* Button Minus */
|
||||
|
||||
public boolean isButtonMinusJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
/* Button Orange */
|
||||
|
||||
public boolean isButtonOrangeJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_ORANGE);
|
||||
}
|
||||
|
||||
public boolean isButtonOrangeJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_ORANGE);
|
||||
}
|
||||
|
||||
public boolean isButtonOrangeHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_ORANGE);
|
||||
}
|
||||
|
||||
public boolean isButtonOrangePressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_ORANGE);
|
||||
}
|
||||
|
||||
/* Button Plus */
|
||||
|
||||
public boolean isButtonPlusJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
/* Button Red */
|
||||
|
||||
public boolean isButtonRedJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_RED);
|
||||
}
|
||||
|
||||
public boolean isButtonRedJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_RED);
|
||||
}
|
||||
|
||||
public boolean isButtonRedHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_RED);
|
||||
}
|
||||
|
||||
public boolean isButtonRedPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_RED);
|
||||
}
|
||||
|
||||
/* Button Yellow */
|
||||
|
||||
public boolean isButtonYellowJustPressed() {
|
||||
return isButtonJustPressed(GUITAR_HERO_3_BUTTON_YELLOW);
|
||||
}
|
||||
|
||||
public boolean isButtonYellowJustReleased() {
|
||||
return isButtonJustReleased(GUITAR_HERO_3_BUTTON_YELLOW);
|
||||
}
|
||||
|
||||
public boolean isButtonYellowHeld() {
|
||||
return isButtonHeld(GUITAR_HERO_3_BUTTON_YELLOW);
|
||||
}
|
||||
|
||||
public boolean isButtonYellowPressed() {
|
||||
return isButtonPressed(GUITAR_HERO_3_BUTTON_YELLOW);
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* This class represents the values from the GuitarHero and its events.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class GuitarHeroEvent extends ExpansionEvent{
|
||||
|
||||
private float whammyBar;
|
||||
private GuitarHeroButtonsEvent buttonsEvent;
|
||||
private JoystickEvent guitarHeroJoystickEvent;
|
||||
|
||||
/**
|
||||
* Constructor of GuitarHeroEvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param whammyBar
|
||||
* whammy bar (range 0-1).
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public GuitarHeroEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld, float whammyBar,
|
||||
float angle, float magnitude, short max1,
|
||||
short max2, short min1, short min2, short center1,
|
||||
short center2) {
|
||||
super(id);
|
||||
this.whammyBar = whammyBar;
|
||||
buttonsEvent = new GuitarHeroButtonsEvent(id,
|
||||
buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
guitarHeroJoystickEvent = new JoystickEvent(id, angle,
|
||||
magnitude, max1, max2, min1, min2, center1, center2);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a Guitar Hero joystick event.
|
||||
*
|
||||
* @return TRUE if there is a Guitar Hero joystick event, false otherwise.
|
||||
*/
|
||||
public boolean isThereGuitarHeroJoystickEvent() {
|
||||
return guitarHeroJoystickEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whammy bar (range 0-1).
|
||||
* @return the whammyBar value.
|
||||
*/
|
||||
public float getWhammyBar() {
|
||||
return whammyBar;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get buttons event for the guitar hero controller.
|
||||
* @return the guitar hero controller buttons event if there is one or null.
|
||||
*/
|
||||
public GuitarHeroButtonsEvent getButtonsEvent() {
|
||||
return buttonsEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get event from the joystick of the guitar hero controller.
|
||||
* @return the guitar hero controller joystick Event if there is one or null.
|
||||
*/
|
||||
public JoystickEvent getGuitarHeroJoystickEvent() {
|
||||
return guitarHeroJoystickEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** Guitar Hero 3 EVENT : WIIMOTE ID :" + getWiimoteId()
|
||||
+ " ********/\n";
|
||||
out += buttonsEvent;
|
||||
out += "Whammy Bar : "+whammyBar+"\n";
|
||||
out += guitarHeroJoystickEvent;
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,319 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
import wiiusej.values.IRSource;
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* Class which represents an IR event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class IREvent extends GenericEvent {
|
||||
|
||||
/* IR Tracking */
|
||||
private IRSource[] IRPoints;
|
||||
private short indexPoints = 0;
|
||||
private int x;
|
||||
private int y;
|
||||
private float z;// distance from the sensor bar
|
||||
private int ax;
|
||||
private int ay;
|
||||
private int xVRes;
|
||||
private int yVRes;
|
||||
private int xOffset;
|
||||
private int yOffset;
|
||||
private short sensorBarPostion;
|
||||
private short screenAsPectRatio;
|
||||
private short irSensitivity;
|
||||
private float distance;
|
||||
|
||||
static private short WIIUSE_IR_ABOVE = 0;
|
||||
static private short WIIUSE_IR_BELOW = 1;
|
||||
static private short WIIUSE_SCREEN_RATIO_4_3 = 0;
|
||||
static private short WIIUSE_SCREEN_RATIO_16_9 = 1;
|
||||
|
||||
private static short NB_POINTS = 4;// number of points IR can track
|
||||
|
||||
/**
|
||||
* Constructor of IREvent with full infos.
|
||||
*
|
||||
* @param id
|
||||
* d of the wiimote concerned.
|
||||
* @param x
|
||||
* calculated X coordinate.
|
||||
* @param y
|
||||
* calculated Y coordinate.
|
||||
* @param z
|
||||
* calculated distance.
|
||||
* @param ax
|
||||
* absolute X coordinate.
|
||||
* @param ay
|
||||
* absolute Y coordinate
|
||||
* @param xVRes
|
||||
* IR virtual screen x resolution.
|
||||
* @param yVRes
|
||||
* IR virtual screen y resolution.
|
||||
* @param xOffset
|
||||
* IR X correction offset.
|
||||
* @param yOffset
|
||||
* IR Y correction offset.
|
||||
* @param sensorBarPostion
|
||||
* aspect ratio of the screen.
|
||||
* @param screenAsPectRatio
|
||||
* IR sensor bar position.
|
||||
* @param irSensitivity
|
||||
* Sensitivity of the infrared camera.
|
||||
* @param distance
|
||||
* Pixel Distance between first two dots
|
||||
*/
|
||||
public IREvent(int id, int x, int y, float z, int ax, int ay, int xVRes,
|
||||
int yVRes, int xOffset, int yOffset, short sensorBarPostion,
|
||||
short screenAsPectRatio, short irSensitivity, float distance) {
|
||||
super(id);
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.ax = ax;
|
||||
this.ay = ay;
|
||||
this.xVRes = xVRes;
|
||||
this.yVRes = yVRes;
|
||||
this.xOffset = xOffset;
|
||||
this.yOffset = yOffset;
|
||||
this.sensorBarPostion = sensorBarPostion;
|
||||
this.screenAsPectRatio = screenAsPectRatio;
|
||||
this.irSensitivity = irSensitivity;
|
||||
this.distance = distance;
|
||||
IRPoints = new IRSource[NB_POINTS];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get list of IR points.
|
||||
*
|
||||
* @return the list of 2D points
|
||||
*/
|
||||
public IRSource[] getIRPoints() {
|
||||
IRSource[] ir = new IRSource[indexPoints];
|
||||
System.arraycopy(IRPoints, 0, ir, 0, indexPoints);
|
||||
return ir;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add IR Point in the list (Max 4 points)
|
||||
*
|
||||
* @param x
|
||||
* x value
|
||||
* @param y
|
||||
* y value
|
||||
* @param rx
|
||||
* raw X coordinate (0-1023).
|
||||
* @param ry
|
||||
* raw Y coordinate (0-1023).
|
||||
* @param size
|
||||
* size of the IR dot (0-15).
|
||||
*/
|
||||
public void addIRpoint(int x, int y, short rx, short ry, short size) {
|
||||
IRPoints[indexPoints] = new IRSource(x, y, rx, ry, size);
|
||||
indexPoints++;
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return calculated X coordinate.
|
||||
*
|
||||
* @return the x
|
||||
*/
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return calculated Y coordinate.
|
||||
*
|
||||
* @return the y
|
||||
*/
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return calculated distance.
|
||||
*
|
||||
* @return the z
|
||||
*/
|
||||
public float getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return absolute X coordinate.
|
||||
*
|
||||
* @return the ax
|
||||
*/
|
||||
public int getAx() {
|
||||
return ax;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return absolute Y coordinate.
|
||||
*
|
||||
* @return the ay
|
||||
*/
|
||||
public int getAy() {
|
||||
return ay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return IR virtual screen x resolution.
|
||||
*
|
||||
* @return the xVRes
|
||||
*/
|
||||
public int getXVRes() {
|
||||
return xVRes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return IR virtual screen y resolution.
|
||||
*
|
||||
* @return the yVRes
|
||||
*/
|
||||
public int getYVRes() {
|
||||
return yVRes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return IR X correction offset.
|
||||
*
|
||||
* @return the xOffset
|
||||
*/
|
||||
public int getXOffset() {
|
||||
return xOffset;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return IR Y correction offset.
|
||||
*
|
||||
* @return the yOffset
|
||||
*/
|
||||
public int getYOffset() {
|
||||
return yOffset;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the sensor bar is above.
|
||||
*
|
||||
* @return true if the sensor bar is above.
|
||||
*/
|
||||
public boolean isSensorBarAbove() {
|
||||
return sensorBarPostion == WIIUSE_IR_ABOVE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the sensor bar is below.
|
||||
*
|
||||
* @return true if the sensor bar is below.
|
||||
*/
|
||||
public boolean isSensorBarBelow() {
|
||||
return sensorBarPostion == WIIUSE_IR_BELOW;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if screen aspect ratio set is 4/3.
|
||||
*
|
||||
* @return true if screen aspect ratio set is 4/3.
|
||||
*/
|
||||
public boolean isScreenAspectRatio43() {
|
||||
return screenAsPectRatio == WIIUSE_SCREEN_RATIO_4_3;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if screen aspect ratio set is 16/9.
|
||||
*
|
||||
* @return true if screen aspect ratio set is 16/9.
|
||||
*/
|
||||
public boolean isScreenAspectRatio169() {
|
||||
return screenAsPectRatio == WIIUSE_SCREEN_RATIO_16_9;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return aspect ratio of the screen.
|
||||
*
|
||||
* @return the screenAsPectRatio
|
||||
*/
|
||||
public short getScreenAsPectRatio() {
|
||||
return screenAsPectRatio;
|
||||
}
|
||||
|
||||
/**
|
||||
* The sensitivity of the IR camera can be turned up or down depending on
|
||||
* your needs. Like the Wii, wiiusej and wiiuse can set the camera
|
||||
* sensitivity to a degree between 1 (lowest) and 5 (highest). The default
|
||||
* is 3.
|
||||
*
|
||||
* @return the irSensitivity
|
||||
*/
|
||||
public short getIrSensitivity() {
|
||||
return irSensitivity;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pixel distance between first 2 dots.
|
||||
*
|
||||
* @return the distance between first 2 dots.
|
||||
*/
|
||||
public float getDistance() {
|
||||
return distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Display IR Tracking */
|
||||
out += "/******** IR Tracking ********/\n";
|
||||
out += "--- Active : true\n";
|
||||
out += "--- calculated X coordinate : " + x + "\n";
|
||||
out += "--- calculated Y coordinate : " + y + "\n";
|
||||
out += "--- calculated Z coordinate : " + z + "\n";
|
||||
out += "--- calculated distance : " + distance + "\n";
|
||||
out += "--- absolute X coordinate : " + ax + "\n";
|
||||
out += "--- absolute Y coordinate : " + ay + "\n";
|
||||
out += "--- IR virtual screen x resolution : " + xVRes + "\n";
|
||||
out += "--- IR virtual screen y resolution : " + yVRes + "\n";
|
||||
out += "--- IR X correction offset : " + xOffset + "\n";
|
||||
out += "--- IR Y correction offset : " + yOffset + "\n";
|
||||
out += "--- IR Sensitivity (between 1-5) : " + irSensitivity + "\n";
|
||||
if (isScreenAspectRatio43()) {
|
||||
out += "--- aspect ratio of the screen : 4/3\n";
|
||||
} else if (isScreenAspectRatio169()) {
|
||||
out += "--- aspect ratio of the screen : 16/9\n";
|
||||
}
|
||||
if (isSensorBarAbove()) {
|
||||
out += "--- IR sensor bar position. : Above\n";
|
||||
} else if (isSensorBarBelow()) {
|
||||
out += "--- IR sensor bar position. : Below\n";
|
||||
}
|
||||
out += "--- Seen points\n";
|
||||
for (int i = 0; i < IRPoints.length; i++) {
|
||||
if (IRPoints[i] != null) {
|
||||
out += IRPoints[i].toString();
|
||||
}
|
||||
}
|
||||
out += "\n";
|
||||
return out;
|
||||
}
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* Class that stores values on a joystick Event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class JoystickEvent extends GenericEvent {
|
||||
|
||||
private float angle;
|
||||
private float magnitude;
|
||||
private short[] max;
|
||||
private short[] min;
|
||||
private short[] center;
|
||||
|
||||
/**
|
||||
* Constructor of a JoystickEvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote connected.
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public JoystickEvent(int id, float angle, float magnitude, short max1,
|
||||
short max2, short min1, short min2, short center1, short center2) {
|
||||
super(id);
|
||||
this.angle = angle;
|
||||
this.magnitude = magnitude;
|
||||
max = new short[2];
|
||||
max[0] = max1;
|
||||
max[1] = max2;
|
||||
min = new short[2];
|
||||
min[0] = min1;
|
||||
min[1] = min2;
|
||||
center = new short[2];
|
||||
center[0] = center1;
|
||||
center[1] = center2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get angle the joystick is being held.
|
||||
*
|
||||
* @return the angle angle the joystick.
|
||||
*/
|
||||
public float getAngle() {
|
||||
return angle;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get magnitude of the joystick (range 0-1).
|
||||
*
|
||||
* @return the magnitude magnitude of the joystick.
|
||||
*/
|
||||
public float getMagnitude() {
|
||||
return magnitude;
|
||||
}
|
||||
|
||||
/**
|
||||
* Maximum joystick values.
|
||||
*
|
||||
* @return the max
|
||||
*/
|
||||
public short[] getMax() {
|
||||
return max;
|
||||
}
|
||||
|
||||
/**
|
||||
* Minimum joystick values.
|
||||
*
|
||||
* @return the min
|
||||
*/
|
||||
public short[] getMin() {
|
||||
return min;
|
||||
}
|
||||
|
||||
/**
|
||||
* Center joystick values.
|
||||
*
|
||||
* @return the center
|
||||
*/
|
||||
public short[] getCenter() {
|
||||
return center;
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see wiiusej.wiiusejevents.GenericEvent#toString()
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Display IR Tracking */
|
||||
out += "/******** Joystick ********/\n";
|
||||
out += "--- angle : " + angle + "\n";
|
||||
out += "--- magnitude : " + magnitude + "\n";
|
||||
out += "--- maximum values : " + max[0] + "," + max[1] + "\n";
|
||||
out += "--- minimum values : " + min[0] + "," + min[1] + "\n";
|
||||
out += "--- center values : " + center[0] + "," + center[1] + "\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
import wiiusej.values.GForce;
|
||||
import wiiusej.values.Orientation;
|
||||
import wiiusej.values.RawAcceleration;
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* Class which represents a motion sensing event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class MotionSensingEvent extends GenericEvent {
|
||||
protected static final long serialVersionUID = 1L;
|
||||
|
||||
/* Motion Sensing */
|
||||
private Orientation orientation;
|
||||
private GForce gforce;
|
||||
private RawAcceleration acceleration;
|
||||
|
||||
private float orientationThreshold = 0;
|
||||
private int accelerationThreshold = 0;
|
||||
private float alphaSmoothing = 0;
|
||||
private boolean isSmoothingActive = false;
|
||||
|
||||
/**
|
||||
* Constructor for a Motion Sensing Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote concerned.
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
*/
|
||||
public MotionSensingEvent(int id, float orientationThreshold,
|
||||
int accelerationThreshold, boolean smoothingState,
|
||||
float alphaSmooth, float r, float p, float ya, float ar, float ap,
|
||||
float x, float y, float z, short xx, short yy, short zz) {
|
||||
super(id);
|
||||
this.orientationThreshold = orientationThreshold;
|
||||
this.accelerationThreshold = accelerationThreshold;
|
||||
this.isSmoothingActive = smoothingState;
|
||||
this.alphaSmoothing = alphaSmooth;
|
||||
setOrientationAndGforce(r, p, ya, ar, ap, x, y, z, xx, yy, zz);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set orientation, gravity force and raw acceleration.
|
||||
*
|
||||
* @param r
|
||||
* roll
|
||||
* @param p
|
||||
* pitch
|
||||
* @param ya
|
||||
* yaw
|
||||
* @param ar
|
||||
* absolute roll
|
||||
* @param ap
|
||||
* absolute pitch
|
||||
* @param x
|
||||
* gravity force on x axis
|
||||
* @param y
|
||||
* gravity force on y axis
|
||||
* @param z
|
||||
* gravity force on z axis
|
||||
* @param xx
|
||||
* raw acceleration on x axis
|
||||
* @param yy
|
||||
* raw acceleration on y axis
|
||||
* @param zz
|
||||
* raw acceleration on z axis
|
||||
*/
|
||||
private void setOrientationAndGforce(float r, float p, float ya, float ar,
|
||||
float ap, float x, float y, float z, short xx, short yy, short zz) {
|
||||
this.orientation = new Orientation(r, p, ya, ar, ap);
|
||||
this.gforce = new GForce(x, y, z);
|
||||
this.acceleration = new RawAcceleration(xx, yy, zz);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the orientation
|
||||
*/
|
||||
public Orientation getOrientation() {
|
||||
return orientation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the gravity force.
|
||||
*
|
||||
* @return the gforce
|
||||
*/
|
||||
public GForce getGforce() {
|
||||
return gforce;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the raw acceleration.
|
||||
*
|
||||
* @return the raw acceleration
|
||||
*/
|
||||
public RawAcceleration getRawAcceleration() {
|
||||
return acceleration;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get orientation threshold.
|
||||
*
|
||||
* @return the orientationThreshold
|
||||
*/
|
||||
public float getOrientationThreshold() {
|
||||
return orientationThreshold;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get acceleration threshold.
|
||||
*
|
||||
* @return the accelerationThreshold
|
||||
*/
|
||||
public int getAccelerationThreshold() {
|
||||
return accelerationThreshold;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get alpha smoothing.
|
||||
*
|
||||
* @return the alphaSmoothing
|
||||
*/
|
||||
public float getAlphaSmoothing() {
|
||||
return alphaSmoothing;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if the option SMOOTHING is activated.
|
||||
*
|
||||
* @return the isSmoothingActive
|
||||
*/
|
||||
public boolean isSmoothingActive() {
|
||||
return isSmoothingActive;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Motion sensing */
|
||||
out += "/******** Motion sensing ********/\n";
|
||||
out += "--- Motion sensing : true \n";
|
||||
out += "--- Orientation threshold value ? : " + orientationThreshold
|
||||
+ "\n";
|
||||
out += "--- Acceleration threshold value ? : " + accelerationThreshold
|
||||
+ "\n";
|
||||
out += "--- Alpha smoothing threshold value ? : " + alphaSmoothing
|
||||
+ "\n";
|
||||
out += "--- Smoothing ? : " + isSmoothingActive + "\n";
|
||||
out += "--- " + orientation + "\n";
|
||||
out += "--- " + gforce + "\n";
|
||||
out += "--- " + acceleration + "\n";
|
||||
return out;
|
||||
}
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* Class which represents a buttons event from a Nunchuk.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class NunchukButtonsEvent extends ButtonsEvent {
|
||||
|
||||
private static short NUNCHUK_BUTTON_Z = 0x01;
|
||||
private static short NUNCHUK_BUTTON_C = 0x02;
|
||||
private static short NUNCHUK_BUTTON_ALL = 0x03;
|
||||
|
||||
/**
|
||||
* Constructor of the nunchuk buttons Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
*/
|
||||
public NunchukButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/* Button Z */
|
||||
|
||||
public boolean isButtonZJustPressed() {
|
||||
return isButtonJustPressed(NUNCHUK_BUTTON_Z);
|
||||
}
|
||||
|
||||
public boolean isButtonZJustReleased() {
|
||||
return isButtonJustReleased(NUNCHUK_BUTTON_Z);
|
||||
}
|
||||
|
||||
public boolean isButtonZeHeld() {
|
||||
return isButtonHeld(NUNCHUK_BUTTON_Z);
|
||||
}
|
||||
|
||||
public boolean isButtonZPressed() {
|
||||
return isButtonPressed(NUNCHUK_BUTTON_Z);
|
||||
}
|
||||
|
||||
/* Button Z */
|
||||
|
||||
public boolean isButtonCJustPressed() {
|
||||
return isButtonJustPressed(NUNCHUK_BUTTON_C);
|
||||
}
|
||||
|
||||
public boolean isButtonCJustReleased() {
|
||||
return isButtonJustReleased(NUNCHUK_BUTTON_C);
|
||||
}
|
||||
|
||||
public boolean isButtonCHeld() {
|
||||
return isButtonHeld(NUNCHUK_BUTTON_C);
|
||||
}
|
||||
|
||||
public boolean isButtonCPressed() {
|
||||
return isButtonPressed(NUNCHUK_BUTTON_C);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "/******** Buttons for Nunchuk Event ********/\n"
|
||||
+ super.toString();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,169 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* This class represents the values from the joystick and its events.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class NunchukEvent extends ExpansionEvent {
|
||||
|
||||
private NunchukButtonsEvent buttonsEvent;
|
||||
private MotionSensingEvent nunchukMotionSensingEvent;
|
||||
private JoystickEvent nunchukJoystickEvent;
|
||||
|
||||
/**
|
||||
* Constructor of NunchukEvent.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public NunchukEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld,
|
||||
float orientationThreshold, int accelerationThreshold,
|
||||
boolean smoothingState, float alphaSmooth, float r, float p,
|
||||
float ya, float ar, float ap, float x, float y, float z, short xx,
|
||||
short yy, short zz, float angle, float magnitude, short max1,
|
||||
short max2, short min1, short min2, short center1, short center2) {
|
||||
super(id);
|
||||
buttonsEvent = new NunchukButtonsEvent(id, buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld);
|
||||
nunchukMotionSensingEvent = new MotionSensingEvent(id,
|
||||
orientationThreshold, accelerationThreshold, smoothingState,
|
||||
alphaSmooth, r, p, ya, ar, ap, x, y, z, xx, yy, zz);
|
||||
nunchukJoystickEvent = new JoystickEvent(id, angle, magnitude, max1,
|
||||
max2, min1, min2, center1, center2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a nunchuk motion sensing Event.
|
||||
*
|
||||
* @return TRUE if there is a nunchuk motion sensing event, false otherwise.
|
||||
*/
|
||||
public boolean isThereMotionSensingEvent() {
|
||||
return nunchukMotionSensingEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a nunchuk joystick event.
|
||||
*
|
||||
* @return TRUE if there is a nunchuk joystick event, false otherwise.
|
||||
*/
|
||||
public boolean isThereNunchukJoystickEvent() {
|
||||
return nunchukJoystickEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get nunchuk buttons event.
|
||||
*
|
||||
* @return the nunchuk buttons event if there is one or null.
|
||||
*/
|
||||
public NunchukButtonsEvent getButtonsEvent() {
|
||||
return buttonsEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the nunchuk motion sensing event.
|
||||
*
|
||||
* @return the nunchuk motion sensing event if there is one or null.
|
||||
*/
|
||||
public MotionSensingEvent getNunchukMotionSensingEvent() {
|
||||
return nunchukMotionSensingEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the nunchuk joystick event.
|
||||
*
|
||||
* @return the nunchuk Joystick Event if there is one or null.
|
||||
*/
|
||||
public JoystickEvent getNunchukJoystickEvent() {
|
||||
return nunchukJoystickEvent;
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see wiiusej.wiiusejevents.GenericEvent#toString()
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** Nunchuk EVENT : WIIMOTE ID :" + getWiimoteId()
|
||||
+ " ********/\n";
|
||||
out += buttonsEvent;
|
||||
out += nunchukJoystickEvent;
|
||||
out += nunchukMotionSensingEvent;
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,267 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.physicalevents;
|
||||
|
||||
/**
|
||||
* Class which represents a buttons event for a generic event. It means buttons
|
||||
* from a wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class WiimoteButtonsEvent extends ButtonsEvent {
|
||||
|
||||
/* Buttons MACRO */
|
||||
private static short WIIMOTE_BUTTON_TWO = 0x0001;
|
||||
private static short WIIMOTE_BUTTON_ONE = 0x0002;
|
||||
private static short WIIMOTE_BUTTON_B = 0x0004;
|
||||
private static short WIIMOTE_BUTTON_A = 0x0008;
|
||||
private static short WIIMOTE_BUTTON_MINUS = 0x0010;
|
||||
private static short WIIMOTE_BUTTON_ZACCEL_BIT6 = 0x0020;
|
||||
private static short WIIMOTE_BUTTON_ZACCEL_BIT7 = 0x0040;
|
||||
private static short WIIMOTE_BUTTON_HOME = 0x0080;
|
||||
private static short WIIMOTE_BUTTON_LEFT = 0x0100;
|
||||
private static short WIIMOTE_BUTTON_RIGHT = 0x0200;
|
||||
private static short WIIMOTE_BUTTON_DOWN = 0x0400;
|
||||
private static short WIIMOTE_BUTTON_UP = 0x0800;
|
||||
private static short WIIMOTE_BUTTON_PLUS = 0x1000;
|
||||
private static short WIIMOTE_BUTTON_ZACCEL_BIT4 = 0x2000;
|
||||
private static short WIIMOTE_BUTTON_ZACCEL_BIT5 = 0x4000;
|
||||
private static int WIIMOTE_BUTTON_UNKNOWN = 0x8000;
|
||||
private static short WIIMOTE_BUTTON_ALL = 0x1F9F;
|
||||
|
||||
/**
|
||||
* Constructor of the wiimote button Event.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons held.
|
||||
*/
|
||||
public WiimoteButtonsEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, buttonsJustPressed, buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/* Button ONE */
|
||||
|
||||
public boolean isButtonOneJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_ONE);
|
||||
}
|
||||
|
||||
public boolean isButtonOneJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_ONE);
|
||||
}
|
||||
|
||||
public boolean isButtonOneHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_ONE);
|
||||
}
|
||||
|
||||
public boolean isButtonOnePressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_ONE);
|
||||
}
|
||||
|
||||
/* Button TWO */
|
||||
|
||||
public boolean isButtonTwoJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_TWO);
|
||||
}
|
||||
|
||||
public boolean isButtonTwoJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_TWO);
|
||||
}
|
||||
|
||||
public boolean isButtonTwoHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_TWO);
|
||||
}
|
||||
|
||||
public boolean isButtonTwoPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_TWO);
|
||||
}
|
||||
|
||||
/* Button A */
|
||||
|
||||
public boolean isButtonAJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_A);
|
||||
}
|
||||
|
||||
public boolean isButtonAPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_A);
|
||||
}
|
||||
|
||||
/* Button B */
|
||||
|
||||
public boolean isButtonBJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_B);
|
||||
}
|
||||
|
||||
public boolean isButtonBPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_B);
|
||||
}
|
||||
|
||||
/* Button LEFT */
|
||||
|
||||
public boolean isButtonLeftJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
public boolean isButtonLeftPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_LEFT);
|
||||
}
|
||||
|
||||
/* Button RIGHT */
|
||||
|
||||
public boolean isButtonRightJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
public boolean isButtonRightPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
/* Button UP */
|
||||
|
||||
public boolean isButtonUpJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_UP);
|
||||
}
|
||||
|
||||
public boolean isButtonUpPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_UP);
|
||||
}
|
||||
|
||||
/* Button DOWN */
|
||||
|
||||
public boolean isButtonDownJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
public boolean isButtonDownPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_DOWN);
|
||||
}
|
||||
|
||||
/* Button - */
|
||||
|
||||
public boolean isButtonMinusJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
public boolean isButtonMinusPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_MINUS);
|
||||
}
|
||||
|
||||
/* Button + */
|
||||
|
||||
public boolean isButtonPlusJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
public boolean isButtonPlusPressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_PLUS);
|
||||
}
|
||||
|
||||
/* Button HOME */
|
||||
|
||||
public boolean isButtonHomeJustPressed() {
|
||||
return isButtonJustPressed(WIIMOTE_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomeJustReleased() {
|
||||
return isButtonJustReleased(WIIMOTE_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomeHeld() {
|
||||
return isButtonHeld(WIIMOTE_BUTTON_HOME);
|
||||
}
|
||||
|
||||
public boolean isButtonHomePressed() {
|
||||
return isButtonPressed(WIIMOTE_BUTTON_HOME);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "/******** Buttons for Wiimote generic Event ********/\n"
|
||||
+ super.toString();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,529 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.utils;
|
||||
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiiUseApiEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiimoteEvent;
|
||||
|
||||
/**
|
||||
* This class is used to gather events during a call to the Wiiuse API.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class EventsGatherer {
|
||||
|
||||
private WiiUseApiEvent[] events;
|
||||
private int index = 0;
|
||||
private WiimoteEvent genericEvent = null;
|
||||
|
||||
/**
|
||||
* Create EventsGatherer.
|
||||
*
|
||||
* @param nbWiimotes
|
||||
* nb wiimotes (nb a of events possible in a call to Wiiuse API).
|
||||
*/
|
||||
public EventsGatherer(int nbWiimotes) {
|
||||
events = new WiiUseApiEvent[nbWiimotes];
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an event to the array.
|
||||
*
|
||||
* @param e
|
||||
* the event to add.
|
||||
*/
|
||||
private void addEvent(WiiUseApiEvent e) {
|
||||
events[index] = e;
|
||||
index++;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare a wiimote event to add.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons held.
|
||||
*/
|
||||
public void prepareWiiMoteEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
genericEvent = new WiimoteEvent(id, buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an IR event to populate.
|
||||
*
|
||||
* @param x
|
||||
* calculated X coordinate.
|
||||
* @param y
|
||||
* calculated Y coordinate.
|
||||
* @param z
|
||||
* calculated distance.
|
||||
* @param ax
|
||||
* absolute X coordinate.
|
||||
* @param ay
|
||||
* absolute Y coordinate.
|
||||
* @param xVRes
|
||||
* IR virtual screen x resolution.
|
||||
* @param yVRes
|
||||
* IR virtual screen y resolution.
|
||||
* @param xOffset
|
||||
* IR X correction offset.
|
||||
* @param yOffset
|
||||
* IR Y correction offset.
|
||||
* @param sensorBarPostion
|
||||
* aspect ratio of the screen.
|
||||
* @param screenAsPectRatio
|
||||
* IR sensor bar position.
|
||||
* @param irSensitivity
|
||||
* Sensitivity of the infrared camera.
|
||||
* @param distance
|
||||
* Pixel Distance between first two dots.
|
||||
*/
|
||||
public void prepareIRevent(int x, int y, float z, int ax, int ay,
|
||||
int xVRes, int yVRes, int xOffset, int yOffset,
|
||||
short sensorBarPostion, short screenAsPectRatio,
|
||||
short irSensitivity, float distance) {
|
||||
genericEvent.prepareIRevent(x, y, z, ax, ay, xVRes, yVRes, xOffset,
|
||||
yOffset, sensorBarPostion, screenAsPectRatio, irSensitivity,
|
||||
distance);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an IR point to the WiiMoteEvent prepared.
|
||||
*
|
||||
* @param x
|
||||
* x coordinates.
|
||||
* @param y
|
||||
* y coordinates.
|
||||
* @param rx
|
||||
* raw X coordinate (0-1023).
|
||||
* @param ry
|
||||
* raw Y coordinate (0-1023).
|
||||
* @param size
|
||||
* size of the IR dot (0-15).
|
||||
*/
|
||||
public void addIRPointToPreparedWiiMoteEvent(int x, int y, short rx,
|
||||
short ry, short size) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.addIRpoint(x, y, rx, ry, size);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set orientation and gravity force of the prepared event.
|
||||
*
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
*/
|
||||
public void addMotionSensingValues(float orientationThreshold,
|
||||
int accelerationThreshold, boolean smoothingState,
|
||||
float alphaSmooth, float r, float p, float ya, float ar, float ap,
|
||||
float x, float y, float z, short xx, short yy, short zz) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.setMotionSensingEvent(orientationThreshold,
|
||||
accelerationThreshold, smoothingState, alphaSmooth, r, p,
|
||||
ya, ar, ap, x, y, z, xx, yy, zz);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a NunchukEvent to the prepared WiimoteEvent.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public void addNunchunkEventToPreparedWiimoteEvent(
|
||||
short buttonsJustPressed, short buttonsJustReleased,
|
||||
short buttonsHeld, float orientationThreshold,
|
||||
int accelerationThreshold, boolean smoothingState,
|
||||
float alphaSmooth, float r, float p, float ya, float ar, float ap,
|
||||
float x, float y, float z, short xx, short yy, short zz,
|
||||
float angle, float magnitude, short max1, short max2, short min1,
|
||||
short min2, short center1, short center2) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.setNunchukEvent(buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld, orientationThreshold,
|
||||
accelerationThreshold, smoothingState, alphaSmooth, r, p,
|
||||
ya, ar, ap, x, y, z, xx, yy, zz, angle, magnitude, max1,
|
||||
max2, min1, min2, center1, center2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a GuitarHeroEvent to the prepared WiimoteEvent.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param whammyBar
|
||||
* whammy bar (range 0-1).
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public void addGuitarHeroEventToPreparedWiimoteEvent(
|
||||
short buttonsJustPressed, short buttonsJustReleased,
|
||||
short buttonsHeld, float whammyBar, float angle, float magnitude,
|
||||
short max1, short max2, short min1, short min2, short center1,
|
||||
short center2) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.setGuitarHeroEvent(buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld, whammyBar, angle,
|
||||
magnitude, max1, max2, min1, min2, center1, center2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a ClassicControllerEvent to the prepared WiimoteEvent.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param rightShoulder
|
||||
* right shoulder button (range 0-1).
|
||||
* @param leftShoulder
|
||||
* left shoulder button (range 0-1).
|
||||
* @param langle
|
||||
* angle the left joystick is being held.
|
||||
* @param lmagnitude
|
||||
* magnitude of the left joystick (range 0-1).
|
||||
* @param lmax1
|
||||
* maximum left joystick value 1.
|
||||
* @param lmax2
|
||||
* maximum left joystick value 2.
|
||||
* @param lmin1
|
||||
* minimum left joystick value 1.
|
||||
* @param lmin2
|
||||
* minimum left joystick value 2.
|
||||
* @param lcenter1
|
||||
* center left joystick value 1.
|
||||
* @param lcenter2
|
||||
* center left joystick value 2.
|
||||
* @param rangle
|
||||
* angle the right joystick is being held.
|
||||
* @param rmagnitude
|
||||
* magnitude of the right joystick (range 0-1).
|
||||
* @param rmax1
|
||||
* maximum right joystick value 1.
|
||||
* @param rmax2
|
||||
* maximum right joystick value 2.
|
||||
* @param rmin1
|
||||
* minimum right joystick value 1.
|
||||
* @param rmin2
|
||||
* minimum right joystick value 2.
|
||||
* @param rcenter1
|
||||
* center right joystick value 1.
|
||||
* @param rcenter2
|
||||
* center right joystick value 2.
|
||||
*/
|
||||
public void addClassicControllerEventToPreparedWiimoteEvent(short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld, float rightShoulder,
|
||||
float leftShoulder, float langle, float lmagnitude, short lmax1,
|
||||
short lmax2, short lmin1, short lmin2, short lcenter1,
|
||||
short lcenter2, float rangle, float rmagnitude, short rmax1,
|
||||
short rmax2, short rmin1, short rmin2, short rcenter1,
|
||||
short rcenter2) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.setClassicControllerEvent(buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld, rightShoulder,
|
||||
leftShoulder, langle, lmagnitude, lmax1, lmax2, lmin1,
|
||||
lmin2, lcenter1, lcenter2, rangle, rmagnitude, rmax1,
|
||||
rmax2, rmin1, rmin2, rcenter1, rcenter2);
|
||||
}
|
||||
}
|
||||
|
||||
public void addBalanceBoardEventToPreparedWiimoteEvent(float topRight,
|
||||
float bottomRight, float bottomLeft, float topLeft) {
|
||||
if (genericEvent != null) {
|
||||
genericEvent.setBalanceBoardEvent(topRight, bottomRight,
|
||||
bottomLeft, topLeft);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the prepared WiimoteEvent to the gatherer.
|
||||
*/
|
||||
public void addWiimoteEvent() {
|
||||
if (genericEvent != null) {
|
||||
addEvent(genericEvent);
|
||||
genericEvent = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a StatusEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
* @param connect
|
||||
* true if the wiimote is connected.
|
||||
* @param batt
|
||||
* battery level.
|
||||
* @param led
|
||||
* status of leds.
|
||||
* @param speak
|
||||
* speakers status.
|
||||
* @param attach
|
||||
* attachment status.
|
||||
* @param rumbleState
|
||||
* true if rumble is active.
|
||||
* @param continuousState
|
||||
* true if continuous flag is activated.
|
||||
* @param irState
|
||||
* true if ir is active.
|
||||
* @param motionSensingState
|
||||
* true if accelerometer is active.
|
||||
*/
|
||||
public void addStatusEvent(int id, boolean connect, float batt, short led,
|
||||
boolean speak, int attach, boolean rumbleState,
|
||||
boolean continuousState, boolean irState, boolean motionSensingState) {
|
||||
StatusEvent evt = new StatusEvent(id, connect, batt, led, speak,
|
||||
attach, rumbleState, continuousState, irState,
|
||||
motionSensingState);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a DisconnectionEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addDisconnectionEvent(int id) {
|
||||
DisconnectionEvent evt = new DisconnectionEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a NunchukInsertedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addNunchukInsertedEvent(int id) {
|
||||
NunchukInsertedEvent evt = new NunchukInsertedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a NunchukRemovedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addNunchukRemovedEvent(int id) {
|
||||
NunchukRemovedEvent evt = new NunchukRemovedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a GuitarHeroInsertedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addGuitarHeroInsertedEvent(int id) {
|
||||
GuitarHeroInsertedEvent evt = new GuitarHeroInsertedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a GuitarHeroRemovedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addGuitarHeroRemovedEvent(int id) {
|
||||
GuitarHeroRemovedEvent evt = new GuitarHeroRemovedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a ClassicControllerInsertedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addClassicControllerInsertedEvent(int id) {
|
||||
ClassicControllerInsertedEvent evt = new ClassicControllerInsertedEvent(
|
||||
id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a ClassicControllerRemovedEvent to the gatherer.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public void addClassicControllerRemovedEvent(int id) {
|
||||
ClassicControllerRemovedEvent evt = new ClassicControllerRemovedEvent(
|
||||
id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
public void addBalanceBoardInsertedEvent(int id) {
|
||||
BalanceBoardInsertedEvent evt = new BalanceBoardInsertedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
public void addBalanceBoardRemovedEvent(int id) {
|
||||
BalanceBoardRemovedEvent evt = new BalanceBoardRemovedEvent(id);
|
||||
addEvent(evt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return an array containing the events.
|
||||
*
|
||||
* @return events received.
|
||||
*/
|
||||
public WiiUseApiEvent[] getEvents() {
|
||||
WiiUseApiEvent[] ev = new WiiUseApiEvent[index];
|
||||
System.arraycopy(events, 0, ev, 0, index);
|
||||
return ev;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the gatherer and remove objects.
|
||||
*/
|
||||
public void clearEvents() {
|
||||
for (int i = 0; i < events.length; i++) {
|
||||
events[i] = null;
|
||||
}
|
||||
genericEvent = null;
|
||||
index = 0;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.utils;
|
||||
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiiUseApiEvent;
|
||||
|
||||
/**
|
||||
* This is the interface to implement to listen to events from the wiiuse API.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public interface WiiUseApiListener extends java.util.EventListener {
|
||||
|
||||
/**
|
||||
* Method called when a WiiUseApiEvent occurs. A WiiUseApiEvent can be : -
|
||||
* WiimoteEvent (Storing ButtonsEvent and eventually IREvent and
|
||||
* MotionSensingEvent) - StatusEvent - DisconnectionEvent
|
||||
*
|
||||
* @param e
|
||||
*/
|
||||
void onWiiUseApiEvent(WiiUseApiEvent e);
|
||||
|
||||
}
|
||||
@@ -1,149 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.utils;
|
||||
|
||||
import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.IREvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.BalanceBoardRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.ClassicControllerRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.DisconnectionEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.GuitarHeroRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukInsertedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.NunchukRemovedEvent;
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.StatusEvent;
|
||||
|
||||
/**
|
||||
* This is the interface to implement to listen to events from wiimotes. The
|
||||
* differents methods are called in this order : onButtonsEvent, onIrEvent,
|
||||
* onMotionSensingEvent, onExpansionEvent, onStatusEvent, onDisconnectionEvent
|
||||
* onNunchukInsertedEvent, onNunchukRemovedEvent.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public interface WiimoteListener extends java.util.EventListener {
|
||||
|
||||
/**
|
||||
* Method called on a button Event.
|
||||
*
|
||||
* @param e
|
||||
* the buttonEvent with the last informations about the buttons
|
||||
* of the wiimote.
|
||||
*/
|
||||
void onButtonsEvent(WiimoteButtonsEvent e);
|
||||
|
||||
/**
|
||||
* Method called when an IR event occurs.
|
||||
*
|
||||
* @param e
|
||||
* the IREvent with the IR points seen.
|
||||
*/
|
||||
void onIrEvent(IREvent e);
|
||||
|
||||
/**
|
||||
* Method called when a motion sensing event occurs.
|
||||
*
|
||||
* @param e
|
||||
* the motion sensing event with orientation and acceleration.
|
||||
*/
|
||||
void onMotionSensingEvent(MotionSensingEvent e);
|
||||
|
||||
/**
|
||||
* Method called when an expansion event occurs.
|
||||
*
|
||||
* @param e
|
||||
* the expansion event occured.
|
||||
*/
|
||||
void onExpansionEvent(ExpansionEvent e);
|
||||
|
||||
/**
|
||||
* Method called on a status event. A status event occurs when : - we ask it -
|
||||
* an expansion controller has been plugged - an expansion controller has
|
||||
* been unplugged This is where you can get the different values of the
|
||||
* parameters setup on your wiimote.
|
||||
*
|
||||
* @param e
|
||||
* the status event.
|
||||
*/
|
||||
void onStatusEvent(StatusEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a disconnection event occurs. A
|
||||
* disconnection event happens when : - there are no battery left - the
|
||||
* wiimote has just been turned off - the connection is dropped
|
||||
*
|
||||
* @param e
|
||||
* the disconnection event.
|
||||
*/
|
||||
void onDisconnectionEvent(DisconnectionEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a NunchukInsertedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the NunchukInsertedEvent.
|
||||
*/
|
||||
void onNunchukInsertedEvent(NunchukInsertedEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a NunchukRemovedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the NunchukRemovedEvent.
|
||||
*/
|
||||
void onNunchukRemovedEvent(NunchukRemovedEvent e);
|
||||
|
||||
|
||||
/**
|
||||
* This is the method called when a GuitarHeroInsertedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the GuitarHeroInsertedEvent.
|
||||
*/
|
||||
void onGuitarHeroInsertedEvent(GuitarHeroInsertedEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a GuitarHeroRemovedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the GuitarHeroRemovedEvent.
|
||||
*/
|
||||
void onGuitarHeroRemovedEvent(GuitarHeroRemovedEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a ClassicControllerInsertedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the ClassicControllerInsertedEvent.
|
||||
*/
|
||||
void onClassicControllerInsertedEvent(ClassicControllerInsertedEvent e);
|
||||
|
||||
/**
|
||||
* This is the method called when a ClassicControllerRemovedEvent occurs.
|
||||
*
|
||||
* @param e
|
||||
* the ClassicControllerRemovedEvent.
|
||||
*/
|
||||
void onClassicControllerRemovedEvent(ClassicControllerRemovedEvent e);
|
||||
|
||||
void onBalanceBoardInsertedEvent(BalanceBoardInsertedEvent e);
|
||||
void onBalanceBoardRemovedEvent(BalanceBoardRemovedEvent e);
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
public class BalanceBoardInsertedEvent extends WiiUseApiEvent {
|
||||
public BalanceBoardInsertedEvent(int id) {
|
||||
super(id, WIIUSE_BALANCE_BOARD_CTRL_INSERTED);
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** BALANCE BOARD INSERTED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
import wiiusej.wiiusejevents.wiiuseapievents.WiiUseApiEvent;
|
||||
|
||||
public class BalanceBoardRemovedEvent extends WiiUseApiEvent {
|
||||
public BalanceBoardRemovedEvent(int id) {
|
||||
super(id, WIIUSE_BALANCE_BOARD_CTRL_REMOVED);
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** BALANCE BOARD INSERTED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the connection of a classic controller to a wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*
|
||||
*/
|
||||
public class ClassicControllerInsertedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the ClassicControllerInsertedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public ClassicControllerInsertedEvent(int id) {
|
||||
super(id, WIIUSE_CLASSIC_CTRL_INSERTED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** CLASSIC CONTROLLER INSERTED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the disconnection of a classic controller from a
|
||||
* wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*
|
||||
*/
|
||||
public class ClassicControllerRemovedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the ClassicControllerRemovedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public ClassicControllerRemovedEvent(int id) {
|
||||
super(id, WIIUSE_CLASSIC_CTRL_REMOVED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** CLASSIC CONTROLLER REMOVED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Class representing a disconnection event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class DisconnectionEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the DisconnectionEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
*/
|
||||
public DisconnectionEvent(int id) {
|
||||
super(id, WiiUseApiEvent.DISCONNECTION_EVENT);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** DISCONNECTION EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the connection of a Guitar hero controller to a
|
||||
* wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*
|
||||
*/
|
||||
public class GuitarHeroInsertedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the GuitarHeroInsertedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public GuitarHeroInsertedEvent(int id) {
|
||||
super(id, WIIUSE_GUITAR_HERO_3_CTRL_INSERTED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** GUITAR HERO INSERTED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the disconnection of a guitar hero controller from a
|
||||
* wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*
|
||||
*/
|
||||
public class GuitarHeroRemovedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the GuitarHeroRemovedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public GuitarHeroRemovedEvent(int id) {
|
||||
super(id, WIIUSE_GUITAR_HERO_3_CTRL_REMOVED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** GUITAR HERO REMOVED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the connection of a nunchuk to a wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*
|
||||
*/
|
||||
public class NunchukInsertedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the NunchukInsertedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public NunchukInsertedEvent(int id) {
|
||||
super(id, WIIUSE_NUNCHUK_INSERTED);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see wiiusej.wiiusejevents.WiiUseApiEvent#toString()
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** NUNCHUK INSERTED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Event that represents the disconnection of a nunchuk from a wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class NunchukRemovedEvent extends WiiUseApiEvent {
|
||||
|
||||
/**
|
||||
* Construct the NunchukInsertedEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote.
|
||||
*/
|
||||
public NunchukRemovedEvent(int id) {
|
||||
super(id, WIIUSE_NUNCHUK_REMOVED);
|
||||
}
|
||||
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see wiiusej.wiiusejevents.WiiUseApiEvent#toString()
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** NUNCHUK REMOVED EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,293 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
/**
|
||||
* Class used to represent a status event. This class is used to know what are
|
||||
* the settings of the wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class StatusEvent extends WiiUseApiEvent {
|
||||
|
||||
protected static short WIIMOTE_LED_1 = 1;
|
||||
protected static short WIIMOTE_LED_2 = 2;
|
||||
protected static short WIIMOTE_LED_3 = 4;
|
||||
protected static short WIIMOTE_LED_4 = 8;
|
||||
|
||||
/* ATTACHMENT CONSTANTS */
|
||||
|
||||
private static short EXP_NONE = 0;
|
||||
private static short EXP_NUNCHUK = 1;
|
||||
private static short EXP_CLASSIC = 2;
|
||||
private static short EXP_GUITAR_HERO_3 = 3;
|
||||
|
||||
/* Status variables */
|
||||
private boolean connected = false;
|
||||
|
||||
private float batteryLevel = -1;
|
||||
|
||||
private short leds = 0;
|
||||
|
||||
private boolean isSpeakerEnabled = false;
|
||||
|
||||
private int attachment = 0;
|
||||
|
||||
private boolean isRumbleActive = false;
|
||||
|
||||
private boolean isContinuousActive = false;
|
||||
|
||||
private boolean isIrActive = false;
|
||||
|
||||
private boolean isMotionSensingActive = false;
|
||||
|
||||
/**
|
||||
* Construct the StatusEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
*/
|
||||
public StatusEvent(int id) {
|
||||
super(id, WiiUseApiEvent.STATUS_EVENT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a StatusEvent with all fields set.
|
||||
*
|
||||
* @param id
|
||||
* id of the wiimote
|
||||
* @param connect
|
||||
* true if the wiimote is connected
|
||||
* @param batt
|
||||
* battery level
|
||||
* @param led
|
||||
* status of leds
|
||||
* @param speak
|
||||
* speakers status
|
||||
* @param attach
|
||||
* attachment status
|
||||
* @param rumbleState
|
||||
* true if rumble is active
|
||||
* @param continuousState
|
||||
* true if continuous flag is activated
|
||||
* @param irState
|
||||
* true if ir is active
|
||||
* @param motionSensingState
|
||||
* true if accelerometer is active
|
||||
*/
|
||||
public StatusEvent(int id, boolean connect, float batt, short led,
|
||||
boolean speak, int attach, boolean rumbleState,
|
||||
boolean continuousState, boolean irState, boolean motionSensingState) {
|
||||
super(id, WiiUseApiEvent.STATUS_EVENT);
|
||||
connected = connect;
|
||||
this.batteryLevel = batt;
|
||||
this.leds = led;
|
||||
this.isSpeakerEnabled = speak;
|
||||
this.attachment = attach;
|
||||
isRumbleActive = rumbleState;
|
||||
isContinuousActive = continuousState;
|
||||
isIrActive = irState;
|
||||
isMotionSensingActive = motionSensingState;
|
||||
}
|
||||
|
||||
/**
|
||||
* True if the wiimote is connected false otherwise.
|
||||
*
|
||||
* @return return the connected status.
|
||||
*/
|
||||
public boolean isConnected() {
|
||||
return connected;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get battery level.
|
||||
*
|
||||
* @return battery level. 1 = 100%
|
||||
*/
|
||||
public float getBatteryLevel() {
|
||||
return batteryLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get status of the leds .
|
||||
*
|
||||
* @return a short representing LEDS turned on.
|
||||
*/
|
||||
public short getLeds() {
|
||||
return leds;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells if the given led is turned on according to the leds status int.
|
||||
*
|
||||
* @param led
|
||||
* the int encoding a led.
|
||||
* @return true if the led is turned on false otherwise.
|
||||
*/
|
||||
private boolean ledStatusCheck(short led) {
|
||||
if ((leds & led) > 0) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get led1 status.
|
||||
*
|
||||
* @return true if the led is set.
|
||||
*/
|
||||
public boolean isLed1Set() {
|
||||
return ledStatusCheck(WIIMOTE_LED_1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get led2 status.
|
||||
*
|
||||
* @return true if the led is set.
|
||||
*/
|
||||
public boolean isLed2Set() {
|
||||
return ledStatusCheck(WIIMOTE_LED_2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get led3 status.
|
||||
*
|
||||
* @return true if the led is set.
|
||||
*/
|
||||
public boolean isLed3Set() {
|
||||
return ledStatusCheck(WIIMOTE_LED_3);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get led4 status.
|
||||
*
|
||||
* @return true if the led is set.
|
||||
*/
|
||||
public boolean isLed4Set() {
|
||||
return ledStatusCheck(WIIMOTE_LED_4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if the speaker is enable for this wiimote
|
||||
*
|
||||
* @return TRUE if it enabled false otherwise
|
||||
*/
|
||||
public boolean isSpeakerEnabled() {
|
||||
return isSpeakerEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the int representing the attachment type.
|
||||
*
|
||||
* @return value of the Attachment Type
|
||||
*/
|
||||
public int getAttachment() {
|
||||
return attachment;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the status of rumble.
|
||||
*
|
||||
* @return true if the rumble is active false otherwise
|
||||
*/
|
||||
public boolean isRumbleActive() {
|
||||
return isRumbleActive;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if the CONTINUOUS option is activated.
|
||||
*
|
||||
* @return the isContinuousActive
|
||||
*/
|
||||
public boolean isContinuousActive() {
|
||||
return isContinuousActive;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if the IR Tracking is active.
|
||||
*
|
||||
* @return TRUE if it is active or false otherwise.
|
||||
*/
|
||||
public boolean isIrActive() {
|
||||
return isIrActive;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the flag indicating if the motion sensing is active.
|
||||
*
|
||||
* @return true if the motion sensing is active false otherwise
|
||||
*/
|
||||
public boolean isMotionSensingActive() {
|
||||
return isMotionSensingActive;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells if an attachment is connected.
|
||||
*
|
||||
* @return true if anything is connected to the wiimote false otherwise.
|
||||
*/
|
||||
public boolean isAttachmentConnected() {
|
||||
return attachment == EXP_NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells if a nunchuk is connected.
|
||||
*
|
||||
* @return true if a nunchuk is connected to the wiimote false otherwise.
|
||||
*/
|
||||
public boolean isNunchukConnected() {
|
||||
return attachment == EXP_NUNCHUK;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells if a classic controller is connected.
|
||||
*
|
||||
* @return true if a classic controller is connected to the wiimote false otherwise.
|
||||
*/
|
||||
public boolean isClassicControllerConnected() {
|
||||
return attachment == EXP_CLASSIC;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells if a guitar hero controller is connected.
|
||||
*
|
||||
* @return true if a guitar hero controllerr is connected to the wiimote false otherwise.
|
||||
*/
|
||||
public boolean isGuitarHeroConnected() {
|
||||
return attachment == EXP_GUITAR_HERO_3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** STATUS EVENT : WIIMOTE ID :"
|
||||
+ super.getWiimoteId() + " ********/\n";
|
||||
out += "--- connected : " + connected + "\n";
|
||||
out += "--- Battery level : " + batteryLevel + "\n";
|
||||
out += "--- Leds : " + leds + "\n";
|
||||
out += "--- Speaker enabled : " + isSpeakerEnabled + "\n";
|
||||
out += "--- Attachment ? : " + attachment + "\n";
|
||||
out += "--- Rumble ? : " + isRumbleActive + "\n";
|
||||
out += "--- Continuous ? : " + isContinuousActive + "\n";
|
||||
out += "--- IR active ? : " + isIrActive + "\n";
|
||||
out += "--- Motion sensing active ? : " + isMotionSensingActive + "\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
import wiiusej.wiiusejevents.GenericEvent;
|
||||
|
||||
/**
|
||||
* This class describes the structure of an event from the WiiUse API event.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public abstract class WiiUseApiEvent extends GenericEvent{
|
||||
public static int NONE_EVENT = 0;
|
||||
public static int GENERIC_EVENT = 1;
|
||||
public static int STATUS_EVENT = 2;
|
||||
public static int DISCONNECTION_EVENT = 3;
|
||||
public static int WIIUSE_READ_DATA = 4;
|
||||
public static int WIIUSE_NUNCHUK_INSERTED = 5;
|
||||
public static int WIIUSE_NUNCHUK_REMOVED = 6;
|
||||
public static int WIIUSE_CLASSIC_CTRL_INSERTED = 7;
|
||||
public static int WIIUSE_CLASSIC_CTRL_REMOVED = 8;
|
||||
public static int WIIUSE_GUITAR_HERO_3_CTRL_INSERTED = 9;
|
||||
public static int WIIUSE_GUITAR_HERO_3_CTRL_REMOVED = 10;
|
||||
public static int WIIUSE_BALANCE_BOARD_CTRL_INSERTED = 11;
|
||||
public static int WIIUSE_BALANCE_BOARD_CTRL_REMOVED = 12;
|
||||
|
||||
/* Event Type */
|
||||
private int eventType;
|
||||
|
||||
/**
|
||||
* Construct the WiiUseApiEvent setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
* @param type
|
||||
* type of the event
|
||||
*/
|
||||
public WiiUseApiEvent(int id, int type) {
|
||||
super(id);
|
||||
eventType = type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the event type.
|
||||
* @return the eventType
|
||||
*/
|
||||
public int getEventType() {
|
||||
return eventType;
|
||||
}
|
||||
|
||||
public abstract String toString();
|
||||
|
||||
}
|
||||
@@ -1,447 +0,0 @@
|
||||
/**
|
||||
* This file is part of WiiuseJ.
|
||||
*
|
||||
* WiiuseJ is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* WiiuseJ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with WiiuseJ. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package wiiusej.wiiusejevents.wiiuseapievents;
|
||||
|
||||
import wiiusej.wiiusejevents.physicalevents.BalanceBoardEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.ClassicControllerEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.ExpansionEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.GuitarHeroEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.IREvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.MotionSensingEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.NunchukEvent;
|
||||
import wiiusej.wiiusejevents.physicalevents.WiimoteButtonsEvent;
|
||||
|
||||
/**
|
||||
* Class that is a bean to be filled by the wiiuse API on an event that occurs
|
||||
* on a wiimote.
|
||||
*
|
||||
* @author guiguito
|
||||
*/
|
||||
public class WiimoteEvent extends WiiUseApiEvent {
|
||||
|
||||
private WiimoteButtonsEvent buttonsEvent = null;
|
||||
private IREvent infraredEvent = null;
|
||||
private MotionSensingEvent motionSensingEvent = null;
|
||||
private ExpansionEvent expansionEvent = null;
|
||||
|
||||
/**
|
||||
* Construct the Wiimote setting up the id.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
*/
|
||||
public WiimoteEvent(int id) {
|
||||
super(id, WiiUseApiEvent.GENERIC_EVENT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Wiimote setting up the id and the buttons.
|
||||
*
|
||||
* @param id
|
||||
* the Wiimote id
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released
|
||||
* @param buttonsHeld
|
||||
* buttons held
|
||||
*/
|
||||
public WiimoteEvent(int id, short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld) {
|
||||
super(id, WiiUseApiEvent.GENERIC_EVENT);
|
||||
buttonsEvent = new WiimoteButtonsEvent(id, buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is an IR Event.
|
||||
*
|
||||
* @return TRUE if there is an IR event.
|
||||
*/
|
||||
public boolean isThereIrEvent() {
|
||||
return infraredEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is a motion sensing Event.
|
||||
*
|
||||
* @return TRUE if there is a motion sensing event.
|
||||
*/
|
||||
public boolean isThereMotionSensingEvent() {
|
||||
return motionSensingEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tell if there is an expansion Event.
|
||||
*
|
||||
* @return TRUE if there is an expansion event.
|
||||
*/
|
||||
public boolean isThereExpansionEvent() {
|
||||
return expansionEvent != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get buttons event.
|
||||
*
|
||||
* @return the buttons event.
|
||||
*/
|
||||
public WiimoteButtonsEvent getButtonsEvent() {
|
||||
return buttonsEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the IR event.
|
||||
*
|
||||
* @return the IR event if there is one or null.
|
||||
*/
|
||||
public IREvent getIREvent() {
|
||||
return infraredEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the motion sensing event.
|
||||
*
|
||||
* @return the motion sensing event if there is one or null.
|
||||
*/
|
||||
public MotionSensingEvent getMotionSensingEvent() {
|
||||
return motionSensingEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the expansion event.
|
||||
*
|
||||
* @return the expansion event if there is one or null.
|
||||
*/
|
||||
public ExpansionEvent getExpansionEvent() {
|
||||
return expansionEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an IR event to populate.
|
||||
*
|
||||
* @param x
|
||||
* calculated X coordinate.
|
||||
* @param y
|
||||
* calculated Y coordinate.
|
||||
* @param z
|
||||
* calculated distance.
|
||||
* @param ax
|
||||
* absolute X coordinate.
|
||||
* @param ay
|
||||
* absolute Y coordinate
|
||||
* @param xVRes
|
||||
* IR virtual screen x resolution.
|
||||
* @param yVRes
|
||||
* IR virtual screen y resolution.
|
||||
* @param xOffset
|
||||
* IR X correction offset.
|
||||
* @param yOffset
|
||||
* IR Y correction offset.
|
||||
* @param sensorBarPostion
|
||||
* aspect ratio of the screen.
|
||||
* @param screenAsPectRatio
|
||||
* IR sensor bar position.
|
||||
* @param irSensitivity
|
||||
* Sensitivity of the infrared camera.
|
||||
* @param distance
|
||||
* Pixel Distance between first two dots
|
||||
*/
|
||||
public void prepareIRevent(int x, int y, float z, int ax, int ay,
|
||||
int xVRes, int yVRes, int xOffset, int yOffset,
|
||||
short sensorBarPostion, short screenAsPectRatio,
|
||||
short irSensitivity, float distance) {
|
||||
if (infraredEvent == null) {
|
||||
infraredEvent = new IREvent(getWiimoteId(), x, y, z, ax, ay, xVRes,
|
||||
yVRes, xOffset, yOffset, sensorBarPostion,
|
||||
screenAsPectRatio, irSensitivity, distance);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an IR point to the generic event. Create an IR Event if it's not
|
||||
* created yet.
|
||||
*
|
||||
* @param x
|
||||
* x coordinates.
|
||||
* @param y
|
||||
* y coordinates
|
||||
* @param rx
|
||||
* raw X coordinate (0-1023).
|
||||
* @param ry
|
||||
* raw Y coordinate (0-1023).
|
||||
* @param size
|
||||
* size of the IR dot (0-15).
|
||||
*/
|
||||
public void addIRpoint(int x, int y, short rx, short ry, short size) {
|
||||
if (infraredEvent != null)
|
||||
infraredEvent.addIRpoint(x, y, rx, ry, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the Motion Sensing Event.
|
||||
*
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
*/
|
||||
public void setMotionSensingEvent(float orientationThreshold,
|
||||
int accelerationThreshold, boolean smoothingState,
|
||||
float alphaSmooth, float r, float p, float ya, float ar, float ap,
|
||||
float x, float y, float z, short xx, short yy, short zz) {
|
||||
motionSensingEvent = new MotionSensingEvent(getWiimoteId(),
|
||||
orientationThreshold, accelerationThreshold, smoothingState,
|
||||
alphaSmooth, r, p, ya, ar, ap, x, y, z, xx, yy, zz);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a NunchukEvent for the expansion event.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param orientationThreshold
|
||||
* value of the minimum angle between two events with the
|
||||
* accelerometer.
|
||||
* @param accelerationThreshold
|
||||
* value of the value variation between two events with the
|
||||
* accelerometer.
|
||||
* @param smoothingState
|
||||
* true if smoothing flag is activated.
|
||||
* @param alphaSmooth
|
||||
* value of the alpha smoothing parameter.
|
||||
* @param r
|
||||
* roll.
|
||||
* @param p
|
||||
* pitch.
|
||||
* @param ya
|
||||
* yaw.
|
||||
* @param ar
|
||||
* absolute roll.
|
||||
* @param ap
|
||||
* absolute pitch.
|
||||
* @param x
|
||||
* gravity force on x axis.
|
||||
* @param y
|
||||
* gravity force on y axis.
|
||||
* @param z
|
||||
* gravity force on z axis.
|
||||
* @param xx
|
||||
* raw acceleration on x axis.
|
||||
* @param yy
|
||||
* raw acceleration on y axis.
|
||||
* @param zz
|
||||
* raw acceleration on z axis.
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public void setNunchukEvent(short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld,
|
||||
float orientationThreshold, int accelerationThreshold,
|
||||
boolean smoothingState, float alphaSmooth, float r, float p,
|
||||
float ya, float ar, float ap, float x, float y, float z, short xx,
|
||||
short yy, short zz, float angle, float magnitude, short max1,
|
||||
short max2, short min1, short min2, short center1, short center2) {
|
||||
expansionEvent = new NunchukEvent(getWiimoteId(), buttonsJustPressed,
|
||||
buttonsJustReleased, buttonsHeld, orientationThreshold,
|
||||
accelerationThreshold, smoothingState, alphaSmooth, r, p, ya,
|
||||
ar, ap, x, y, z, xx, yy, zz, angle, magnitude, max1, max2,
|
||||
min1, min2, center1, center2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a ClassicControllerEvent for the expansionEvent.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param rightShoulder
|
||||
* right shoulder button (range 0-1).
|
||||
* @param leftShoulder
|
||||
* left shoulder button (range 0-1).
|
||||
* @param langle
|
||||
* angle the left joystick is being held.
|
||||
* @param lmagnitude
|
||||
* magnitude of the left joystick (range 0-1).
|
||||
* @param lmax1
|
||||
* maximum left joystick value 1.
|
||||
* @param lmax2
|
||||
* maximum left joystick value 2.
|
||||
* @param lmin1
|
||||
* minimum left joystick value 1.
|
||||
* @param lmin2
|
||||
* minimum left joystick value 2.
|
||||
* @param lcenter1
|
||||
* center left joystick value 1.
|
||||
* @param lcenter2
|
||||
* center left joystick value 2.
|
||||
* @param rangle
|
||||
* angle the right joystick is being held.
|
||||
* @param rmagnitude
|
||||
* magnitude of the right joystick (range 0-1).
|
||||
* @param rmax1
|
||||
* maximum right joystick value 1.
|
||||
* @param rmax2
|
||||
* maximum right joystick value 2.
|
||||
* @param rmin1
|
||||
* minimum right joystick value 1.
|
||||
* @param rmin2
|
||||
* minimum right joystick value 2.
|
||||
* @param rcenter1
|
||||
* center right joystick value 1.
|
||||
* @param rcenter2
|
||||
* center right joystick value 2.
|
||||
*/
|
||||
public void setClassicControllerEvent(short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld, float rightShoulder,
|
||||
float leftShoulder, float langle, float lmagnitude, short lmax1,
|
||||
short lmax2, short lmin1, short lmin2, short lcenter1,
|
||||
short lcenter2, float rangle, float rmagnitude, short rmax1,
|
||||
short rmax2, short rmin1, short rmin2, short rcenter1,
|
||||
short rcenter2) {
|
||||
expansionEvent = new ClassicControllerEvent(getWiimoteId(),
|
||||
buttonsJustPressed, buttonsJustReleased, buttonsHeld,
|
||||
rightShoulder, leftShoulder, langle, lmagnitude, lmax1, lmax2,
|
||||
lmin1, lmin2, lcenter1, lcenter2, rangle, rmagnitude, rmax1,
|
||||
rmax2, rmin1, rmin2, rcenter1, rcenter2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a GuitarHeroEvent for the expansionEvent.
|
||||
*
|
||||
* @param buttonsJustPressed
|
||||
* buttons just pressed.
|
||||
* @param buttonsJustReleased
|
||||
* buttons just released.
|
||||
* @param buttonsHeld
|
||||
* buttons just pressed.
|
||||
* @param whammyBar
|
||||
* whammy bar (range 0-1).
|
||||
* @param angle
|
||||
* angle the joystick is being held.
|
||||
* @param magnitude
|
||||
* magnitude of the joystick (range 0-1).
|
||||
* @param max1
|
||||
* maximum joystick value 1.
|
||||
* @param max2
|
||||
* maximum joystick value 2.
|
||||
* @param min1
|
||||
* minimum joystick value 1.
|
||||
* @param min2
|
||||
* minimum joystick value 2.
|
||||
* @param center1
|
||||
* center joystick value 1.
|
||||
* @param center2
|
||||
* center joystick value 2.
|
||||
*/
|
||||
public void setGuitarHeroEvent(short buttonsJustPressed,
|
||||
short buttonsJustReleased, short buttonsHeld, float whammyBar,
|
||||
float angle, float magnitude, short max1, short max2, short min1,
|
||||
short min2, short center1, short center2) {
|
||||
expansionEvent = new GuitarHeroEvent(getWiimoteId(),
|
||||
buttonsJustPressed, buttonsJustReleased, buttonsHeld,
|
||||
whammyBar, angle, magnitude, max1, max2, min1, min2, center1,
|
||||
center2);
|
||||
}
|
||||
|
||||
public void setBalanceBoardEvent(float topRight, float bottomRight,
|
||||
float bottomLeft, float topLeft) {
|
||||
expansionEvent = new BalanceBoardEvent(getWiimoteId(), topRight,
|
||||
bottomRight, bottomLeft, topLeft);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String out = "";
|
||||
/* Status */
|
||||
out += "/*********** GENERIC EVENT : WIIMOTE ID :" + getWiimoteId()
|
||||
+ " ********/\n";
|
||||
|
||||
out += buttonsEvent;
|
||||
|
||||
if (infraredEvent != null) {
|
||||
out += infraredEvent;
|
||||
} else {
|
||||
out += "/******** IR Tracking ********/\n";
|
||||
out += "--- Active : false\n";
|
||||
}
|
||||
|
||||
if (motionSensingEvent != null) {
|
||||
out += motionSensingEvent;
|
||||
} else {
|
||||
out += "/******** Motion sensing ********/\n";
|
||||
out += "--- Motion sensing : false \n";
|
||||
}
|
||||
|
||||
if (expansionEvent != null) {
|
||||
out += expansionEvent;
|
||||
} else {
|
||||
out += "/******** Expansion ********/\n";
|
||||
out += "--- No expansion connected \n";
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
}
|
||||
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Reference in New Issue
Block a user