bepo23
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06dd7174a7
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GUI improvements, Settings Tab added, Dynamic activation of Acceleration, Infrared and Wii MotionPlus now possible, but not every modus works yet.
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@100 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-07-14 07:51:41 +00:00 |
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bepo23
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739747a093
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Updated infrared data processing to provide Button, IR-Camera, Acceleration and Rotation input at the same time by using 0x37 data stream. GUI is now devided regarding the specific functions: 'Gestures', 'Infrared', 'Rotation' and 'Settings' (empty at the moment, but should be adopted to have complete control over the lib).
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@99 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-07-06 08:53:45 +00:00 |
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bepo23
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a0dd8b32ce
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Fixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@96 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-06-29 13:17:18 +00:00 |
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bepo23
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d7b7fa14bd
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Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@95 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-06-25 13:28:56 +00:00 |
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bepo23
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217ae04e8b
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Extended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@94 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-06-25 13:14:34 +00:00 |
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bepo23
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2765a04a9f
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Moved InfraredEvent. Divided DeviceListenerInterface to ButtonListener and AccelerationListener. Added RotationListener for basic Wii Motion Plus support (isn't used for gesture recognition yet), but readout works. wiigee is one of the first libs to support the wii motion plus. Thanks to anyone, who contributed to find out the initialization procedure (wiibrew-wiki, cwiid).
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@93 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-06-17 15:14:06 +00:00 |
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bepo23
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d836f00c91
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Changing things all the day. Badly more to come to prepare the lib for a demonstration in a magazine. :)
git-svn-id: svn://svn.code.sf.net/p/wiigee/code/trunk@91 c7eff9ee-dd40-0410-8832-91a4d88773cf
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2009-06-09 13:06:09 +00:00 |
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