6f5aa9eee6Wiigee is now capable of detecting multiple button presses / releases at once. This was a user's wish for the next release.
bepo23
2009-07-31 07:47:06 +00:00
06dd7174a7GUI improvements, Settings Tab added, Dynamic activation of Acceleration, Infrared and Wii MotionPlus now possible, but not every modus works yet.
bepo23
2009-07-14 07:51:41 +00:00
739747a093Updated infrared data processing to provide Button, IR-Camera, Acceleration and Rotation input at the same time by using 0x37 data stream. GUI is now devided regarding the specific functions: 'Gestures', 'Infrared', 'Rotation' and 'Settings' (empty at the moment, but should be adopted to have complete control over the lib).
bepo23
2009-07-06 08:53:45 +00:00
4847a348eeFixed some bugs with focus on State-Events: Removed State Event and added a 'valid'-boolean to a Gesture object, to validate if the gesture detected is a valid gesture.
bepo23
2009-07-01 11:01:51 +00:00
a0dd8b32ceFixed interpretation of roll yaw and pitch. Increased time to sleep between to events send to the wiimote.
bepo23
2009-06-29 13:17:18 +00:00
d7b7fa14bdExtended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
bepo23
2009-06-25 13:28:56 +00:00
217ae04e8bExtended Wii Motion Plus Support: There now exists a OrientationEvent to obtain the Wiimotes relative orientation to the starting point. During error aggregation it's getting unprecise and needs continuous resets. The demo-gui now has a panel to orientate a 3D cube. If no WM+ is attached, the panel is there, too. This would be addressed if the Wii Motion Plus detection works well and if I've integrated support for other extensions, like Nunchuck (I finally got one for testing!). Feel free to donate me some money, that I can get some more extensions integrated to become wiigee the ultimate Wii library with integrated gesture recognition for Java. There also is an improvement for the Hidden Markov Model in the works. Thanks Marc for providing this helpful information! :)
bepo23
2009-06-25 13:14:34 +00:00
2765a04a9fMoved InfraredEvent. Divided DeviceListenerInterface to ButtonListener and AccelerationListener. Added RotationListener for basic Wii Motion Plus support (isn't used for gesture recognition yet), but readout works. wiigee is one of the first libs to support the wii motion plus. Thanks to anyone, who contributed to find out the initialization procedure (wiibrew-wiki, cwiid).
bepo23
2009-06-17 15:14:06 +00:00
fbc31dc6a4Removed unneeded first scaling attempt of the HMM. Cleaned up the WiimoteStreamer to be more readable as preparation to adapt to new functions with wiimotes interaction.
bepo23
2009-06-16 09:17:57 +00:00
d836f00c91Changing things all the day. Badly more to come to prepare the lib for a demonstration in a magazine. :)
bepo23
2009-06-09 13:06:09 +00:00
d6a6705befRenamed package namespaces to assure a better usability with other libraries.
bepo23
2009-06-05 08:54:45 +00:00
ef907052dbRenamed package namespaces to assure a better usability with other libraries.
bepo23
2009-06-05 08:13:58 +00:00
0852d865e4Cleanup - added some @Overrides.
bepo23
2009-06-03 14:15:07 +00:00
c4d34ea8d0Re-activated the default filter set.
bepo23
2009-06-03 14:00:09 +00:00
a850fe1919Two basic filters: highpass and lowpass to either remove rapid movements or slow movements.
bepo23
2009-06-03 13:59:19 +00:00
8f5d40e061Netbeans doesn't like the @Override really...
bepo23
2009-06-02 14:45:20 +00:00
aae6e8a979Re-Located android.jar and bluecove.jar. Changed Devices Processing Unit.
bepo23
2009-06-02 14:38:45 +00:00
c36054596bRe-Integrated the project 'Andgee' (wiigee port to Android) into wiigee. For those who don't need android support: Please remove the files to get wiigee compiled without the android SDK installed. I'm looking forward to find a practicable solution for a possible release version to run without modifications or not-needed SDKs installed. Additionally there was an uncommented line within the HMM implementation which should be commented for 'productivity' environments. This has been fixed. Thanks to all the hints given from the wiigee supporters!
bepo23
2009-06-02 06:22:12 +00:00
3b30923460Changed every System.out.print[ln] to Log.write, thus logging can be changed depending on the used platform.
bepo23
2009-05-29 06:24:45 +00:00
3a31bcafdcRemoved an unneeded field.
bepo23
2009-05-24 17:42:05 +00:00
2f76a84321The GestureModel doesn't contain an ID anymore since this is now managed by the Classifier dynamically. Gesture Saving therefore would become more flexible with the next release containing GestureSets with exchangeable Gestures. To any who already use the save/load function of wiigee: Please remove the first two lines within the saved gesture files (that's the id). Then it should work properly.
bepo23
2009-05-24 10:45:15 +00:00